This is no longer a RPG.
Really? Because in single player TES titles, on Steam for example you get exactly this - one time unlock from the first character who did it. Would you argue that's still RPG?SerafinaWaterstar wrote: »Thank you for account wide titles with this. With how BGs are now it's the only way I would be able to have appropriate and immersive previously earned titles on some later made alts.
Let the vocal people have their optionality if it's what they are asking but a lot more of us asked for this change for a long time. A few addons and no one will ever remember they need tracking or pop-ups in a few months because modders will find a way to make it. Or maybe it will be an official addition. On release or in the next update.
Just don't take back hope from people who are very exited for this change only because they have no need to bombard the forums.
‘A few addons & no one will ever remember…’
Hi. Console player here. So, not an option.
And of those of us who dislike this change, very few have said to stop it completely. We have asked for options.
And that's exactly why I've added "official addition". A lot of addons became in-game additions in the past years.
Many might not have asked for the reverse and only optionality, but the backlash and the words people are saying just because some can't remember what they did or did not on a character (people who really care about their characters won't forget which path their characters took imo) and the others are too concerned about lvl 10 GOs could end up in delay of this function first and if there will be no option to make everyone happy - cancellation.
People were raging about race changes, armour passives rework too when this was the case and nobody died when changes hit the live server.
And those were more serious than achievements.
Yes, and let those who opt out and prefer having character specific achievements have their own perks. Like, let our titles reflect how many times we got the achievement on a different toon. "6 Time Emperor," "16 Time Master Fisher," "10 Time Flawless Conquerer," etc. It would give us reason to keep grinding... to keep updating our titles... while those who don't care and just want to do in-game things once can have their shared one time titles.
I hate this, for one reason: leveling Antiquities was already hell on alts when you've used up the free purple lead per zone, but at least the achievements gave significant points on progress. Just checked, and no progress was awarded to an alt with the granted achievements on PTS.
SerafinaWaterstar wrote: »This is no longer a RPG.
Really? Because in single player TES titles, on Steam for example you get exactly this - one time unlock from the first character who did it. Would you argue that's still RPG?SerafinaWaterstar wrote: »Thank you for account wide titles with this. With how BGs are now it's the only way I would be able to have appropriate and immersive previously earned titles on some later made alts.
Let the vocal people have their optionality if it's what they are asking but a lot more of us asked for this change for a long time. A few addons and no one will ever remember they need tracking or pop-ups in a few months because modders will find a way to make it. Or maybe it will be an official addition. On release or in the next update.
Just don't take back hope from people who are very exited for this change only because they have no need to bombard the forums.
‘A few addons & no one will ever remember…’
Hi. Console player here. So, not an option.
And of those of us who dislike this change, very few have said to stop it completely. We have asked for options.
And that's exactly why I've added "official addition". A lot of addons became in-game additions in the past years.
Many might not have asked for the reverse and only optionality, but the backlash and the words people are saying just because some can't remember what they did or did not on a character (people who really care about their characters won't forget which path their characters took imo) and the others are too concerned about lvl 10 GOs could end up in delay of this function first and if there will be no option to make everyone happy - cancellation.
People were raging about race changes, armour passives rework too when this was the case and nobody died when changes hit the live server.
And those were more serious than achievements.
No. This is far more serious than the ones you mention as it is a fundamental change to the game & how it is played. After 8 years.
I have read through the threads, and the vast majority of people who do not want this have not been rude, but have put forth reasoned arguments as to how this will be detrimental to their playing.
You say ‘people who really care about their characters won’t forget which path their character took’ - that is incredibly dismissive and a tad patronising - I play all my 18 characters. I frequently do forget what I’ve done on each as it’s rather a large amount of information & I am not Mr Memory.
So I, and many others, use the Achievements to measure progress. To do things in the game that we find fun.
I appreciate some don’t like the ‘grind’ of doing certain things again - but some of us do, and this change removes whole quest lines & activities from being done again (see post re: Summerset relics). Its not that you can still do the quests without the achievement popping, it looks like the quests aren’t even available to do!
I would prefer this way put on hold until a decent well-considered compromise was made. Otherwise this will ruin the game for many.
SerafinaWaterstar wrote: »This is no longer a RPG.
Really? Because in single player TES titles, on Steam for example you get exactly this - one time unlock from the first character who did it. Would you argue that's still RPG?SerafinaWaterstar wrote: »Thank you for account wide titles with this. With how BGs are now it's the only way I would be able to have appropriate and immersive previously earned titles on some later made alts.
Let the vocal people have their optionality if it's what they are asking but a lot more of us asked for this change for a long time. A few addons and no one will ever remember they need tracking or pop-ups in a few months because modders will find a way to make it. Or maybe it will be an official addition. On release or in the next update.
Just don't take back hope from people who are very exited for this change only because they have no need to bombard the forums.
‘A few addons & no one will ever remember…’
Hi. Console player here. So, not an option.
And of those of us who dislike this change, very few have said to stop it completely. We have asked for options.
And that's exactly why I've added "official addition". A lot of addons became in-game additions in the past years.
Many might not have asked for the reverse and only optionality, but the backlash and the words people are saying just because some can't remember what they did or did not on a character (people who really care about their characters won't forget which path their characters took imo) and the others are too concerned about lvl 10 GOs could end up in delay of this function first and if there will be no option to make everyone happy - cancellation.
People were raging about race changes, armour passives rework too when this was the case and nobody died when changes hit the live server.
And those were more serious than achievements.
No. This is far more serious than the ones you mention as it is a fundamental change to the game & how it is played. After 8 years.
I have read through the threads, and the vast majority of people who do not want this have not been rude, but have put forth reasoned arguments as to how this will be detrimental to their playing.
You say ‘people who really care about their characters won’t forget which path their character took’ - that is incredibly dismissive and a tad patronising - I play all my 18 characters. I frequently do forget what I’ve done on each as it’s rather a large amount of information & I am not Mr Memory.
So I, and many others, use the Achievements to measure progress. To do things in the game that we find fun.
I appreciate some don’t like the ‘grind’ of doing certain things again - but some of us do, and this change removes whole quest lines & activities from being done again (see post re: Summerset relics). Its not that you can still do the quests without the achievement popping, it looks like the quests aren’t even available to do!
I would prefer this way put on hold until a decent well-considered compromise was made. Otherwise this will ruin the game for many.
I am a long-time player since games' Beta, I have maxed character slots. I have separate crafters for furnriture and armor because I feel like it. I have characters that did one quest line but will never do the other one which doesn't fit them. And yeah, I do remember which did what. My friends who have non-protagonist alts do remember. I'm afraid that we just have a different view on that kind of thing. You can play and don't be invested into the character on the same lvl as some people, for us remembering about this stuff comes naturally. So I'm not trying to be rude or anything, I simply don't understand.
Optionality is the only option here I guess. And it likely won't be in this update.
Logged onto PTS. My main first. All achievements that I had done were on there and unlocked (in my quick glance)
Logged onto one of my alts. They had almost all of the same achievements (minus a few motifs). I had lost all of the progress on my questing on that character. I had lost all progress of dailies on that character. I had lost all progress of the progression in trials from my raid group on that character. No hyperbole, I got sick to my stomach and had to close the PTS.
This change is devastating Completely changes the game for me, and with my sub up in 2 weeks, this may be the time, despite how much I've loved this game
SerafinaWaterstar wrote: »This is no longer a RPG.
Really? Because in single player TES titles, on Steam for example you get exactly this - one time unlock from the first character who did it. Would you argue that's still RPG?SerafinaWaterstar wrote: »Thank you for account wide titles with this. With how BGs are now it's the only way I would be able to have appropriate and immersive previously earned titles on some later made alts.
Let the vocal people have their optionality if it's what they are asking but a lot more of us asked for this change for a long time. A few addons and no one will ever remember they need tracking or pop-ups in a few months because modders will find a way to make it. Or maybe it will be an official addition. On release or in the next update.
Just don't take back hope from people who are very exited for this change only because they have no need to bombard the forums.
‘A few addons & no one will ever remember…’
Hi. Console player here. So, not an option.
And of those of us who dislike this change, very few have said to stop it completely. We have asked for options.
And that's exactly why I've added "official addition". A lot of addons became in-game additions in the past years.
Many might not have asked for the reverse and only optionality, but the backlash and the words people are saying just because some can't remember what they did or did not on a character (people who really care about their characters won't forget which path their characters took imo) and the others are too concerned about lvl 10 GOs could end up in delay of this function first and if there will be no option to make everyone happy - cancellation.
People were raging about race changes, armour passives rework too when this was the case and nobody died when changes hit the live server.
And those were more serious than achievements.
No. This is far more serious than the ones you mention as it is a fundamental change to the game & how it is played. After 8 years.
I have read through the threads, and the vast majority of people who do not want this have not been rude, but have put forth reasoned arguments as to how this will be detrimental to their playing.
You say ‘people who really care about their characters won’t forget which path their character took’ - that is incredibly dismissive and a tad patronising - I play all my 18 characters. I frequently do forget what I’ve done on each as it’s rather a large amount of information & I am not Mr Memory.
So I, and many others, use the Achievements to measure progress. To do things in the game that we find fun.
I appreciate some don’t like the ‘grind’ of doing certain things again - but some of us do, and this change removes whole quest lines & activities from being done again (see post re: Summerset relics). Its not that you can still do the quests without the achievement popping, it looks like the quests aren’t even available to do!
I would prefer this way put on hold until a decent well-considered compromise was made. Otherwise this will ruin the game for many.
I am a long-time player since games' Beta, I have maxed character slots. I have separate crafters for furnriture and armor because I feel like it. I have characters that did one quest line but will never do the other one which doesn't fit them. And yeah, I do remember which did what. My friends who have non-protagonist alts do remember. I'm afraid that we just have a different view on that kind of thing. You can play and don't be invested into the character on the same lvl as some people, for us remembering about this stuff comes naturally. So I'm not trying to be rude or anything, I simply don't understand.
Optionality is the only option here I guess. And it likely won't be in this update.
Honestly, don't know why we're arguing/bargaining/debating with each other. It's ZoS we have to convince.
Most of the people who want account-wide, want them for the titles.
Give them the account-wide titles. I'll simply not wear a title I've not earned on that character on it.
Give everybody an account-wide overview (similar to MULTIPLE add-ons that have done it, and work great!)
Keep character achievements on the character for those that want to replay, try new classes/roles, etc.
Most people get what they want, right?
Honestly, don't know why we're arguing/bargaining/debating with each other. It's ZoS we have to convince.
Most of the people who want account-wide, want them for the titles.
Give them the account-wide titles. I'll simply not wear a title I've not earned on that character on it.
Give everybody an account-wide overview (similar to MULTIPLE add-ons that have done it, and work great!)
Keep character achievements on the character for those that want to replay, try new classes/roles, etc.
Most people get what they want, right?
Honestly, don't know why we're arguing/bargaining/debating with each other. It's ZoS we have to convince.
Most of the people who want account-wide, want them for the titles.
Give them the account-wide titles. I'll simply not wear a title I've not earned on that character on it.
Give everybody an account-wide overview (similar to MULTIPLE add-ons that have done it, and work great!)
Keep character achievements on the character for those that want to replay, try new classes/roles, etc.
Most people get what they want, right?
SerafinaWaterstar wrote: »SerafinaWaterstar wrote: »This is no longer a RPG.
Really? Because in single player TES titles, on Steam for example you get exactly this - one time unlock from the first character who did it. Would you argue that's still RPG?SerafinaWaterstar wrote: »Thank you for account wide titles with this. With how BGs are now it's the only way I would be able to have appropriate and immersive previously earned titles on some later made alts.
Let the vocal people have their optionality if it's what they are asking but a lot more of us asked for this change for a long time. A few addons and no one will ever remember they need tracking or pop-ups in a few months because modders will find a way to make it. Or maybe it will be an official addition. On release or in the next update.
Just don't take back hope from people who are very exited for this change only because they have no need to bombard the forums.
‘A few addons & no one will ever remember…’
Hi. Console player here. So, not an option.
And of those of us who dislike this change, very few have said to stop it completely. We have asked for options.
And that's exactly why I've added "official addition". A lot of addons became in-game additions in the past years.
Many might not have asked for the reverse and only optionality, but the backlash and the words people are saying just because some can't remember what they did or did not on a character (people who really care about their characters won't forget which path their characters took imo) and the others are too concerned about lvl 10 GOs could end up in delay of this function first and if there will be no option to make everyone happy - cancellation.
People were raging about race changes, armour passives rework too when this was the case and nobody died when changes hit the live server.
And those were more serious than achievements.
No. This is far more serious than the ones you mention as it is a fundamental change to the game & how it is played. After 8 years.
I have read through the threads, and the vast majority of people who do not want this have not been rude, but have put forth reasoned arguments as to how this will be detrimental to their playing.
You say ‘people who really care about their characters won’t forget which path their character took’ - that is incredibly dismissive and a tad patronising - I play all my 18 characters. I frequently do forget what I’ve done on each as it’s rather a large amount of information & I am not Mr Memory.
So I, and many others, use the Achievements to measure progress. To do things in the game that we find fun.
I appreciate some don’t like the ‘grind’ of doing certain things again - but some of us do, and this change removes whole quest lines & activities from being done again (see post re: Summerset relics). Its not that you can still do the quests without the achievement popping, it looks like the quests aren’t even available to do!
I would prefer this way put on hold until a decent well-considered compromise was made. Otherwise this will ruin the game for many.
I am a long-time player since games' Beta, I have maxed character slots. I have separate crafters for furnriture and armor because I feel like it. I have characters that did one quest line but will never do the other one which doesn't fit them. And yeah, I do remember which did what. My friends who have non-protagonist alts do remember. I'm afraid that we just have a different view on that kind of thing. You can play and don't be invested into the character on the same lvl as some people, for us remembering about this stuff comes naturally. So I'm not trying to be rude or anything, I simply don't understand.
Optionality is the only option here I guess. And it likely won't be in this update.
Again, you suggest I am not ‘invested’ in my characters and therefore somehow, what, less serious about the game?
Are you honestly telling me that you can remember whether each of your 18 characters have done specific things in the game? Without looking? Really? So if I asked whether one had done Cold Potato you would know?
If that’s the case, then fair play to you, and I am impressed at your memory skills.
Not all of us are so blessed, and relied on the achievement list to help. And would like to keep doing that.
Honestly, don't know why we're arguing/bargaining/debating with each other. It's ZoS we have to convince.
Most of the people who want account-wide, want them for the titles.
Give them the account-wide titles. I'll simply not wear a title I've not earned on that character on it.
Give everybody an account-wide overview (similar to MULTIPLE add-ons that have done it, and work great!)
Keep character achievements on the character for those that want to replay, try new classes/roles, etc.
Most people get what they want, right?
TelvanniWizard wrote: »Honestly, don't know why we're arguing/bargaining/debating with each other. It's ZoS we have to convince.
Most of the people who want account-wide, want them for the titles.
Give them the account-wide titles. I'll simply not wear a title I've not earned on that character on it.
Give everybody an account-wide overview (similar to MULTIPLE add-ons that have done it, and work great!)
Keep character achievements on the character for those that want to replay, try new classes/roles, etc.
Most people get what they want, right?
I don´t want account-wide titles (don´t care), and I certainly don´t want a way to track wich character did a specific achievement. I want all my characters to contribute to the unique, total achievement count, so i can freely play with whatever character I feel like without losing total achievement count. This is what I specifically want.
Dark_Lord_Kuro wrote: »etchedpixels wrote: »So now I can't tell what dungeons and group events or questlines I need to go get the skill points from on a given character. This is really really screwed up and broken.
Account wide achievements are a great idea but implementing them by deleting all the existing ones and mashing stuff up so all the addons break and you can't actually see important things you need to know like dungeon progress per character is actually dumber than dark convergence.
Still easy to do
Group event arent included
As for questline and dungeon, as long as its not whitevon the map, the quest isnt finished
The platform achievements and trophies are things that happen in the game, but are outside of the game. Since most games are not RPGs, it makes sense to just store these per game, per account, and be done with it. People playing most games would expect a cumulative achievement system that allows them to try and try again, building on previous plays. This is perfectly fine, even for an RPG, if the player just wants to make sure they did everything in the game.
That is where ZOS went wrong in their initial game design for achievements. They should have never associated these achievements with the characters, and they should have only awarded points, not items or perks. This would make them like the platform achievements, just associated with the ESO account and viewable in the game. They would have no bearing on what happens in the game. They would just be achievements that were earned by the player.
There should have _never_ been account achievements tied to the character, and account achievements should have _never_ awarded character oriented in game rewards.
SerafinaWaterstar wrote: »Dark_Lord_Kuro wrote: »etchedpixels wrote: »So now I can't tell what dungeons and group events or questlines I need to go get the skill points from on a given character. This is really really screwed up and broken.
Account wide achievements are a great idea but implementing them by deleting all the existing ones and mashing stuff up so all the addons break and you can't actually see important things you need to know like dungeon progress per character is actually dumber than dark convergence.
Still easy to do
Group event arent included
As for questline and dungeon, as long as its not whitevon the map, the quest isnt finished
But it wont now tell me if have done on normal or vet. Or if hm/speed/no death. As if done on another character, all filled in as complete.
So not much help. At all.
Honestly, don't know why we're arguing/bargaining/debating with each other. It's ZoS we have to convince.
Most of the people who want account-wide, want them for the titles.
Give them the account-wide titles. I'll simply not wear a title I've not earned on that character on it.
Give everybody an account-wide overview (similar to MULTIPLE add-ons that have done it, and work great!)
Keep character achievements on the character for those that want to replay, try new classes/roles, etc.
Most people get what they want, right?
Dark_Lord_Kuro wrote: »Honestly, don't know why we're arguing/bargaining/debating with each other. It's ZoS we have to convince.
Most of the people who want account-wide, want them for the titles.
Give them the account-wide titles. I'll simply not wear a title I've not earned on that character on it.
Give everybody an account-wide overview (similar to MULTIPLE add-ons that have done it, and work great!)
Keep character achievements on the character for those that want to replay, try new classes/roles, etc.
Most people get what they want, right?
Tough we want acount unlock nont accout view wich is totally useless
SerafinaWaterstar wrote: »TelvanniWizard wrote: »Honestly, don't know why we're arguing/bargaining/debating with each other. It's ZoS we have to convince.
Most of the people who want account-wide, want them for the titles.
Give them the account-wide titles. I'll simply not wear a title I've not earned on that character on it.
Give everybody an account-wide overview (similar to MULTIPLE add-ons that have done it, and work great!)
Keep character achievements on the character for those that want to replay, try new classes/roles, etc.
Most people get what they want, right?
I don´t want account-wide titles (don´t care), and I certainly don´t want a way to track wich character did a specific achievement. I want all my characters to contribute to the unique, total achievement count, so i can freely play with whatever character I feel like without losing total achievement count. This is what I specifically want.
So you can’t consider a compromise, for all those who play differently to you?
Cross posting this from the grand reveal discussion thread...Oliviander wrote: »Honestly, don't know why we're arguing/bargaining/debating with each other. It's ZoS we have to convince.
Most of the people who want account-wide, want them for the titles.
Give them the account-wide titles. I'll simply not wear a title I've not earned on that character on it.
Give everybody an account-wide overview (similar to MULTIPLE add-ons that have done it, and work great!)
Keep character achievements on the character for those that want to replay, try new classes/roles, etc.
Most people get what they want, right?
Absolutely
and the best solution for titles would actually be, as previously suggested, an indicator on how many toons
that title has been earned. (As I work against: "Grand Master Crafter 18" - And I would really like to show off that one )
Not sure if this is just placating words before the idea gets put in the circular file, but it's at least nice to see some acknowledgement from ZOS.Thanks for the feedback here, @LuckyGhost. Really cool idea! We'll pass this along to the dev team and see what they think. No promises, but it's an idea worth exploring.LuckyGhost wrote: »Yeah! Super hyped for AWA btw. Allowing people to get maybe a 2x or 5x next to a title they have earned multiple times may help with concerns that they aren't accomplishing anything for repeat titless. So maybe a "4x Godslayer" would be stoked about sporting that title on all their toons!