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PTS Update 33 - Feedback Thread for Account Wide Achievements

  • Mephit
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    majulook wrote: »
    Jaraal wrote: »
    silvereyes wrote: »
    No. The delve boss was already marked as completed as soon as I entered the delve. I very much hope that this is not intentional.

    Maybe the discovery achievement is still intact because it awards XP, while the delve completion does not.

    But why would they be locking us out of potential XP by not letting our alts do the quests our mains have already completed?

    Less XP acquired means you have to play more to gain XP.
    Players playing more is what ZOS wants. its all about increasing the number of players and increasing the time players play that they want.

    If they want us to play more (a sensible business model) then they simply remove the changes and we continue with the fully functional character level achievement system. They then bolt on an aggregated view / panel and allow titles account wide if that is what people are asking for.
  • majulook
    majulook
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    Mephit wrote: »
    majulook wrote: »
    Jaraal wrote: »
    silvereyes wrote: »
    No. The delve boss was already marked as completed as soon as I entered the delve. I very much hope that this is not intentional.

    Maybe the discovery achievement is still intact because it awards XP, while the delve completion does not.

    But why would they be locking us out of potential XP by not letting our alts do the quests our mains have already completed?

    Less XP acquired means you have to play more to gain XP.
    Players playing more is what ZOS wants. its all about increasing the number of players and increasing the time players play that they want.

    If they want us to play more (a sensible business model) then they simply remove the changes and we continue with the fully functional character level achievement system. They then bolt on an aggregated view / panel and allow titles account wide if that is what people are asking for.

    I agree this would be the Ideal solution it would satisfy everyone..... (except those that want everything account wide)
    Si vis pacem, para bellum
  • etchedpixels
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    wolfie1.0. wrote: »

    You will no longer be able to collect precursors once this goes live.

    Which is an absolute mess because this is how peoplebuild groups of dummies for positional training setups and for testing AoE builds.
    Too many toons not enough time
  • silvereyes
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    Mephit wrote: »
    majulook wrote: »
    Jaraal wrote: »
    silvereyes wrote: »
    No. The delve boss was already marked as completed as soon as I entered the delve. I very much hope that this is not intentional.

    Maybe the discovery achievement is still intact because it awards XP, while the delve completion does not.

    But why would they be locking us out of potential XP by not letting our alts do the quests our mains have already completed?

    Less XP acquired means you have to play more to gain XP.
    Players playing more is what ZOS wants. its all about increasing the number of players and increasing the time players play that they want.

    If they want us to play more (a sensible business model) then they simply remove the changes and we continue with the fully functional character level achievement system. They then bolt on an aggregated view / panel and allow titles account wide if that is what people are asking for.

    An account-level view is what many people are asking for, and that would be a great compromise for them.

    However, many others actually want at least some of the more grindy achievements - especially those with a degree of RNG - to become aggregate achievements. They want the achievement even if no single character has done all the work, as long as the aggregate of all their characters fulfill all the requirements. That's something fundamentally different, and it's not really compatible with a compromise, at least for those specific achievements.

    Personally, I can see both sides of this. On the one hand, it could really suck to get that last monster hunter drop you need for your main on an alt. On the other hand, some aggregate achievements like the DB and TG ones are pretty role-breaking for many characters. And of course, for those that want to earn even grindy things multiple times, it's also terrible.

    If it were up to me, I would favor the status quo, not necessarily because it's more valid, but because we are eight years into the game, and pulling the rug out from people at this point seems like it would do more harm than good.
    Edited by silvereyes on February 1, 2022 6:45PM
  • silvereyes
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    majulook wrote: »
    Two Questions

    1. If one character has found any or all the mages guild books to level the Skill line still "Glow" for a character that has not found those books?
    Mages Guild books are still tracked at the character level, and they glow when a new character hasn't discovered them.
    majulook wrote: »
    2. Antiquity's Lead Drops affected by this or any part of the Antiquity system?
    I haven't noticed, but since they are RNG drops from repeatable activities like killing things and harvesting nodes, I imagine probably not. I would recommend testing interactable leads, though, like the Ring of the Pale Order lead in Markarth.

    Edit: I did read that some of the achievements for Antiquities don't yield XP after they've been earned once, though, so in that respect, leveling those skill lines will be moderately harder.
    Edited by silvereyes on February 1, 2022 6:54PM
  • wolfie1.0.
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    majulook wrote: »
    Jaraal wrote: »
    silvereyes wrote: »
    No. The delve boss was already marked as completed as soon as I entered the delve. I very much hope that this is not intentional.

    Maybe the discovery achievement is still intact because it awards XP, while the delve completion does not.

    But why would they be locking us out of potential XP by not letting our alts do the quests our mains have already completed?

    Less XP acquired means you have to play more to gain XP.
    Players playing more is what ZOS wants. its all about increasing the number of players and increasing the time players play that they want.

    Except this whole change is counter to your argument and many players will play less because with the change there are collectively less achievements to complete.
  • Wolf_Eye
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    Ok I tried doing the Elsweyr Mural Museum quest. Unlike the Solitude quest, the quest giver did have a quest for me. Which was odd, because even on this new character I had the achievement filled out.

    Here is what happened (spoilers for those who have not done it):
    -Quest giver sends me to get the "first piece" even though it was completed
    -I go there and meet Rajhin's ghost, who then gives me the book of riddles and the first piece
    -I come back and the usual dialogue happens for the first piece
    -But after I put in the first piece, the mural auto completes with all the rest of the pieces
    -The quest giver immediately comes back and says how great it is that mural is complete, but how sad she is that it is not "singing"
    -I do not get the option to fully complete the mural with the singing as the quest event abruptly stops there
    -When I talk to the quest giver, the info she gives conflicts between acting as though it is fully complete and acting as though I only found one piece
    -The mural never starts singing, so it acts as though it's not complete.
  • hafgood
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    This seems rushed and ill thought out. I like being able to get achievements on more than one character, I like getting those pop ups, it shows me that I'm progressing with that character.

    I would like to know why the player base was not consulted on such a drastic change. We need an official statement from someone in Zos giving us the reason why this change has been made.

    It is alienating a lot of the player base, and that is never a good thing.

    All you needed to do was add an account progress tab which gets updated each time someone logs into any of their characters. Leave them to get the achievements they want or don't want on each one.

    And you have to reverse the decision that any where you have collect musical instruments, museum pieces, etc is across account.

    I honestly have to question who made the decision to implement this is such an awful manner?

    This needs pulling from update 33 and reworking into something that is more acceptable for the majority of players.

    All this is telling me is don't buy the chapter and don't renew eso+ when it comes up, and oh, go and find something else to do cos this game may have run its course
  • tomofhyrule
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    silvereyes wrote: »
    majulook wrote: »
    2. Antiquity's Lead Drops affected by this or any part of the Antiquity system?
    I haven't noticed, but since they are RNG drops from repeatable activities like killing things and harvesting nodes, I imagine probably not. I would recommend testing interactable leads, though, like the Ring of the Pale Order lead in Markarth.

    Edit: I did read that some of the achievements for Antiquities don't yield XP after they've been earned once, though, so in that respect, leveling those skill lines will be moderately harder.

    This is a good point. Antiquities is already extremely grindy to level up, and earning antiquity achievements really helped that.

    We already had the problem of alts not getting the zone purples to help out. Now we can't get achievements to help either? Are we only expected to have one antiquarian (read: one character with the chest passive) per account?
  • Elsonso
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    hafgood wrote: »
    This seems rushed and ill thought out. I like being able to get achievements on more than one character, I like getting those pop ups, it shows me that I'm progressing with that character.

    We need an official statement from someone in Zos giving us the reason why this change has been made.

    Hey @ZOS_Kevin ... I know this is Day 2, but since these things take time, can we look forward to a dev comment on account wide achievements in the near future?
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • Wolf_Eye
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    Next, I did the Museum quest for Southern Elsweyr. It went much of the same like Northern Elsweyr, except with a Tapestry instead of a Mural. Spoilers for those who did not do this quest
    -The tapestry was already complete when I entered, but the quest giver still had a quest
    -I was sent out to retrieve the "first piece"
    -After getting the "first piece" and putting it back into place, I got the quest book
    -The NPCs immediately went on to talk about how amazing it is that the tapestry is complete.
  • tomofhyrule
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    Ok, here's something really confusing about trying to play on a new alt.

    My main got through all of the EP and DC storylines before I made my DC alt. He's so far only about a third of the way through Glenumbra, so he's still really new.

    I opened the map, and this is what he has:
    oMXnYTzl.png
    Note he did Ilesan and Silumm delves and the lurcher WB. He only got Khuras marked on his map, so he hasn't done it yet.
    Dcv8ACgl.png

    There's a bug/inconsitency that when you load a character, it just sets everything to 'Undiscovered,' which is fixed when you zone. But then everything is considered discovered, even if he's not been in.
    6misbubl.png

    Now I went further north on the map to Aldcroft to check out the WB and dolmen up there. They did show as properly undiscovered...
    qTQVE9ml.png
    ...until I got close enough to mark it. Then even without engaging, they were counted as 'complete.'
    xopLwgZl.png
    The markers turned white as soon as I got the 'Cambray Hills Dolmen Discovered' notification.

    This does make it pretty difficult to figure out which delves (and associated quests), WBs, Dolmens, etc. individual characters have done. It really feels like we're being pushed to use only a single character now, and that alts are just ways to get our same character to use skills of a different class.

    Like I said, I appreciate being able to use titles on characters like costumes or skins, and I love that grinding monster trophies will count for the whole account, but it feels like we're losing too much for our individual characters at this point. It feels like I'm being told that the only way to keep track of what each character has done (and again, their quests and skill points/rewards) is to make a separate spreadsheet for each individual character.
  • Jaimeh
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    tmbrinks wrote: »
    Please, please adjust this so that we are able to do this easily. The addition of a new tab that shows the account-wide progress (having achievement furnishing items unlock for all characters is fine, even titles, while I don't think they should be account-wide, it doesn't really matter), while still maintaining the per-character system that's been in the game for 8 years is all that's needed.

    This change changes nothing for everybody else, because you could just figure out what you had done on your whole account (or if on PC, use an add-on to do it for you) - (with the exception of account-wide titles/achievement furnishing purchasing)

    So, a sizable portion of the player base loses significantly in their game satisfaction.

    Just add a global tab. See total account progress. Keep all characters separate. Don't overthink it.

    After reviewing this new feature on the test server, all I can say is that is implementation is as poor and as heavy handed as I feared it would be.

    All story progression achievements are shown as already having been earned by my main when I mouse over them- virtually deleting the dates of progression for all other characters that did that content.

    I no longer have any record of which character did what when, no individual character identity when it comes to story progression and completion in the achievement journal, no more sentimental dates when I went on characters to specifically get an achievement on a special day. All of it is gone.

    Additionally, the replayability of certain achievements like fishing achievements and other such things on separate characters has been wiped from existence, removing replayability and a form of gameplay from the game itself. I enjoyed the repetition of achievements as a form of character development outside of main story quests, a way to simply have fun on them, and that's gone now. Heck, I cant even independently record the dates of when my other characters complete story achievements now because as far as the game is concerned, my main has done it all.

    It would have been so much better if an "account wide" tab had been implemented, while preserving independent achievements for those that liked them. I don't understand why, after 8 years, they would choose to rip content out of the game that many people enjoyed for the sake of an account wide feature that destroys a form of game play many people loved.

    The above posts (empasis added by me) have expressed really well why the system shouldn't go live as it is; it's a really unrefined approach that completely obliterates individual character progression, creates multiple issues with things like guild lines, and quests that award unique rewards (like the Precursor furnishing), and it's not well thought out at all. Please reconsider its implementation @ZOS_GinaBruno @ZOS_JessicaFolsom.
  • Techwolf_Lupindo
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    Judging from the comments here so far. I think this system was indeed rush out as a fix for the problems that was exposed a few months ago when all the publicity from the one messed up account that took a dev to intervene to fix that account. Fixing that account exposed an underlying problem that was on the road map to get fixed, but that problem account forced there hand to rush the planned fix out the door sooner then expected.

    Same thing happen to werewolves an year or two ago. Werewolf skill line bug resulted in loosed skill points. After several patches, they discovered a huge underlying problem with the skill system. They rush out the door a fix, reset all skill points to zero. This resulted in nearly everyone permanently loosing 10 to 30 skill points that they EARNED. They still to this day never got those skill points back.
  • tim77
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    Also wanna call out my concern about titles.

    While i'm totally fine with archievement points (like a new summary page), i always liked to achieve a title with the character itself, who uses it then. Taking it away, takes quite some fun and goals away. An optional opt-in would really be the best.

    Take something by force, a lot of players enjoyed for years without any options, is always a bad thing.

    We really should have learned this over the years by now.

    Apart from
    • missing some quite important goals on other toons now
    , i'm concerned about 2 other specific points:
    • While i dont play much on NA or at all any more, "Stormproven" is the highest title there, but i'm sure there will be much fun (specifical for new player) to have e.g. a level-1 "Former Emperor"s right next to them INSIDE THE TUTORIAL.
      grafik.png

    • Precursor and similar things: I tried to do the precursor on the PTS and it was a bit strange. I got the starter quest, went to guy to talk, but already "collected" all parts because of the achievement.
      So i just had to pick up the first quest part.... and got a brandnew precursor. Playtime: +-5 min
      Not sure if thats intended.


      Just for the records: ^^ PC-EU, picked them up before it was destroyed and a 3 to 5 min playtime to get it. :p
      unknown.png
      (my thoughts are still with the guy who achieved 18 master angler before it got a 1-day achievement (chess...) and further more with the next update becomes a "Buy 1 - get 17 for free" (...mate) )
  • Tandor
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    I agree that we need an early statement explaining why this change has been made, and clarifying whether all the negative consequences detailed in this thread were intended or an oversight.

    If that can't be done quickly, could we please at least get confirmation from @ZOS_Kevin or @ZOS_GinaBruno that they and the devs are keeping track of this thread and are fully aware of the many adverse reactions to this change. Even those who support account-wide achievements and titles are indicating their support for it to be optional, and they recognise a train-wreck when they see one so far as the actual implementation of the change is concerned.

    There's clearly a reason why most of the other feedback thread replies are in single figures, and this one is at 287 and rising. Please, talk to us.
    Edited by Tandor on February 1, 2022 8:17PM
  • Wolf_Eye
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    tim77 wrote: »
    Also wanna call out my concern about titles.

    While i'm totally fine with archievement points (like a new summary page), i always liked to achieve a title with the character itself, who uses it then. Taking it away, takes quite some fun and goals away. An optional opt-in would really be the best.

    Take something by force, a lot of players enjoyed for years without any options, is always a bad thing.

    We really should have learned this over the years by now.

    Apart from
    • missing some quite important goals on other toons now
    , i'm concerned about 2 other specific points:
    • While i dont play much on NA or at all any more, "Stormproven" is the highest title there, but i'm sure there will be much fun (specifical for new player) to have e.g. a level-1 "Former Emperor"s right next to them INSIDE THE TUTORIAL.
      grafik.png

    • Precursor and similar things: I tried to do the precursor on the PTS and it was a bit strange. I got the starter quest, went to guy to talk, but already "collected" all parts because of the achievement.
      So i just had to pick up the first quest part.... and got a brandnew precursor. Playtime: +-5 min
      Not sure if thats intended.


      Just for the records: ^^ PC-EU, picked them up before it was destroyed and a 3 to 5 min playtime to get it. :p
      unknown.png
      (my thoughts are still with the guy who achieved 18 master angler before it got a 1-day achievement (chess...) and further more with the next update becomes a "Buy 1 - get 17 for free" (...mate) )

    Wait they actually gave you a Precursor? It didn't do that for mine. And I definitely did not get another Solitude Music Box (it wouldn't even let me get the quest in Solitude at ALL).

    I get the feeling that are some serious bugs with this.....
  • silvereyes
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    Same thing happen to werewolves an year or two ago. Werewolf skill line bug resulted in loosed skill points. After several patches, they discovered a huge underlying problem with the skill system. They rush out the door a fix, reset all skill points to zero. This resulted in nearly everyone permanently loosing 10 to 30 skill points that they EARNED. They still to this day never got those skill points back.
    That situation was definitely a debacle, but this is total misinformation. None of my 11 accounts lost a single skill point (I tracked everything precisely). Most of the forum feedback and discussions I had in my guilds at the time with people who were tracking everything indicated that they didn't lose any skill points. There were many accounts that lost a few skill points, and a very, very small handful of accounts that lost a large number of points.

    ZOS insisted that those accounts only had the extra points in the first place due to being granted them errantly during previous skill tree-only skill update resets after certain update releases. While their early attempts to fix the points involved targeted database operations for individual accounts - which proved to miss some things and make others worse (a cautionary tale for the present, I think) - their final solution indicated a full skill point reset and recalculation based on the character's historical event log, and the same logic was used globally for everyone. If the players in question had properly earned those skill points, they would have gotten them.
  • Suddwrath
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    Question for clarification- will the achievements be truly account wide or will they be limited by platform (i.e will achievements on PC NA characters only be shared among other PC NA characters, or would they also be shared with Xbox/PlayStation NA characters and vice versa)?
  • tmbrinks
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    Suddwrath wrote: »
    Question for clarification- will the achievements be truly account wide or will they be limited by platform (i.e will achievements on PC NA characters only be shared among other PC NA characters, or would they also be shared with Xbox/PlayStation NA characters and vice versa)?

    No, those are separate accounts on separate platforms. They're not shared between NA and EU on the same platform
    Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    65,385 achievement points
  • Tandor
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    Suddwrath wrote: »
    Question for clarification- will the achievements be truly account wide or will they be limited by platform (i.e will achievements on PC NA characters only be shared among other PC NA characters, or would they also be shared with Xbox/PlayStation NA characters and vice versa)?

    They indicated in the post-reveal announcement that the achievements would be account-wide on the server, but not across servers or platforms.
  • Jaraal
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    majulook wrote: »
    Mephit wrote: »
    majulook wrote: »
    Jaraal wrote: »
    silvereyes wrote: »
    No. The delve boss was already marked as completed as soon as I entered the delve. I very much hope that this is not intentional.

    Maybe the discovery achievement is still intact because it awards XP, while the delve completion does not.

    But why would they be locking us out of potential XP by not letting our alts do the quests our mains have already completed?

    Less XP acquired means you have to play more to gain XP.
    Players playing more is what ZOS wants. its all about increasing the number of players and increasing the time players play that they want.

    If they want us to play more (a sensible business model) then they simply remove the changes and we continue with the fully functional character level achievement system. They then bolt on an aggregated view / panel and allow titles account wide if that is what people are asking for.

    I agree this would be the Ideal solution it would satisfy everyone..... (except those that want everything account wide)

    (And those who feel it devalues titles if you can use them on characters that didn't actually earn it.)
    RIP Bosmer Nation. 4/4/14 - 2/25/19.
  • jaws343
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    Jaraal wrote: »
    It’s interesting to note that the people against this change are giving detailed explanations as to why they feel it’s wrong. On the other hand, the folks in favor are mostly giving generalized praise as to why they like it. “I’m so happy about this change!” “It’s good for the game!” Well, let’s hear exactly what it is that makes this such a good thing for you.

    I personally see it as a benefit, in that, I can now play my alts without worrying about wasting time on them when I could be completing achievements on my main. I see it as no different than the xbox achievements personally. Those can be completed on any number of characters and all the completions of each achievement contributed to the 100% achievement coverage.

    The only unfortunate thing that is left out of this is the Eidetic Memory tracking. Reading a hard to find book, like an Imperial City bookshelf book, on one character should be enough to flag it across the account. Would help for some of the glitchy books as well.
  • Jaraal
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    Wolf_Eye wrote: »
    Ok I tried doing the Elsweyr Mural Museum quest. Unlike the Solitude quest, the quest giver did have a quest for me. Which was odd, because even on this new character I had the achievement filled out.

    Here is what happened (spoilers for those who have not done it):
    -Quest giver sends me to get the "first piece" even though it was completed
    -I go there and meet Rajhin's ghost, who then gives me the book of riddles and the first piece
    -I come back and the usual dialogue happens for the first piece
    -But after I put in the first piece, the mural auto completes with all the rest of the pieces
    -The quest giver immediately comes back and says how great it is that mural is complete, but how sad she is that it is not "singing"
    -I do not get the option to fully complete the mural with the singing as the quest event abruptly stops there
    -When I talk to the quest giver, the info she gives conflicts between acting as though it is fully complete and acting as though I only found one piece
    -The mural never starts singing, so it acts as though it's not complete.

    Hilarious! As if there's not enough bugs in the game already, here is another giant can of worms they are opening. And I feel like this is just the tip of the iceberg.
    RIP Bosmer Nation. 4/4/14 - 2/25/19.
  • silvereyes
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    Ok, here's something really confusing about trying to play on a new alt.

    My main got through all of the EP and DC storylines before I made my DC alt. He's so far only about a third of the way through Glenumbra, so he's still really new.

    I opened the map, and this is what he has:
    oMXnYTzl.png
    Note he did Ilesan and Silumm delves and the lurcher WB. He only got Khuras marked on his map, so he hasn't done it yet.
    Dcv8ACgl.png

    There's a bug/inconsitency that when you load a character, it just sets everything to 'Undiscovered,' which is fixed when you zone. But then everything is considered discovered, even if he's not been in.
    6misbubl.png

    Now I went further north on the map to Aldcroft to check out the WB and dolmen up there. They did show as properly undiscovered...
    qTQVE9ml.png
    ...until I got close enough to mark it. Then even without engaging, they were counted as 'complete.'
    xopLwgZl.png
    The markers turned white as soon as I got the 'Cambray Hills Dolmen Discovered' notification.

    This does make it pretty difficult to figure out which delves (and associated quests), WBs, Dolmens, etc. individual characters have done. It really feels like we're being pushed to use only a single character now, and that alts are just ways to get our same character to use skills of a different class.

    Like I said, I appreciate being able to use titles on characters like costumes or skins, and I love that grinding monster trophies will count for the whole account, but it feels like we're losing too much for our individual characters at this point. It feels like I'm being told that the only way to keep track of what each character has done (and again, their quests and skill points/rewards) is to make a separate spreadsheet for each individual character.
    I can confirm that this is the same behavior I saw in my testing as well. I really hope they don't go live with it this way.
  • tim77
    tim77
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    Wolf_Eye wrote: »
    tim77 wrote: »
    ...
    [*] Precursor and similar things: I tried to do the precursor on the PTS and it was a bit strange. I got the starter quest, went to guy to talk, but already "collected" all parts because of the achievement.
    So i just had to pick up the first quest part.... and got a brandnew precursor. Playtime: +-5 min
    Not sure if thats intended.
    ...

    Wait they actually gave you a Precursor? It didn't do that for mine. And I definitely did not get another Solitude Music Box (it wouldn't even let me get the quest in Solitude at ALL).

    I get the feeling that are some serious bugs with this.....

    Yes, i got it.
    At first i logged in to my "main" to get the achievment, logged out, created a brandnew char, skipped the tutorial, traveled straight to clockwork and picked up the quest.
    Dont know how it works for chars which are in half progress of it, but for a new created char you can get the quest, don't need to collect any part (apart from the first quest item to start the whole thing).

    Maybe the difference from the precursor to the music box is, that you get the precursor as a quest reward, not for fullfilling the achievement.
    Fullfilling the achievement (which now is done automatically) just gives you another quest (which is talk to one lady) and for that you get the precursor rewarded.
    So you basically now just skip the "collect 14 pieces all over the world", but can still do the quest on new chars.


    BTW. kudos for the new house, its *** amazing. Just a guess...: "thx cardinal"? ^^
    just one little thing... walking on water seems... new

    (edit: removed pictures, they are pointless now. I get it. The whole thing is underwater. Thats even more amazing.
    Love it!
    But it doesnt make the bad implementation of the titles unseen. Don't distract me like that! :p )
    Edited by tim77 on February 1, 2022 9:11PM
  • Parasaurolophus
    Parasaurolophus
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    Firstly, I am very glad that now I can freely receive triple achievements without worrying that I am not doing it on my main character. And all the disadvantages of the proposed system are not able to greatly spoil the joy. However... It really could have been implemented better. I tested this system a bit on the PTS. I got a few achievements and then deleted the character. Thus, the name of the character who received the achievement is removed. For example, I made an achievement to create the first outfit. Deleted the character, then created a new one. He also made his first outfit. However, there is no name of the character who is the only one on the account who has this achievement. I find it strange...
    It really should have been different. I agree that characters should still get achievements. It's just that all achievements must have a notification with the name of the character and the date of receipt. But the total score.
    PC/EU
  • tmbrinks
    tmbrinks
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    jaws343 wrote: »
    Jaraal wrote: »
    It’s interesting to note that the people against this change are giving detailed explanations as to why they feel it’s wrong. On the other hand, the folks in favor are mostly giving generalized praise as to why they like it. “I’m so happy about this change!” “It’s good for the game!” Well, let’s hear exactly what it is that makes this such a good thing for you.

    I personally see it as a benefit, in that, I can now play my alts without worrying about wasting time on them when I could be completing achievements on my main. I see it as no different than the xbox achievements personally. Those can be completed on any number of characters and all the completions of each achievement contributed to the 100% achievement coverage.

    The only unfortunate thing that is left out of this is the Eidetic Memory tracking. Reading a hard to find book, like an Imperial City bookshelf book, on one character should be enough to flag it across the account. Would help for some of the glitchy books as well.

    Would a global (account-wide) achievement tracker tab (that unlocks the relevant momentos/furnishings/titles/etc) suffice for what you want?

    While still allowing for people who want the individual character tracking to have it?
    Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    65,385 achievement points
  • kind_hero
    kind_hero
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    Jaraal wrote: »
    (And those who feel it devalues titles if you can use them on characters that didn't actually earn it.)

    I feel the same way.

    I am not against using a title you earned on an alt that is on par with your main, but I am sad about these kind of joke-titles, such as trifectas, grand overlord, emperor, etc, on bank mules, level 3 chars and things like that. This will devalue the time and effort some people put in those achievements (besides removing the fun of having an other achiev poping up).

    Yeah, I get it, some people don't care, people play for different reasons and enjoy different things.

    But the staple of this game is "play as you want". This is not the case. Some people want to play and chase certain achievements, while others are happy not to work for it a second time. Removing the dates of when each char did which is also very bad for many players.

    In my case, I do not care so much, as most of the stuff in game I have done with my main first, but I will miss doing certain achievements on my alts and especially will miss looking at the dates when I did some achievements with them (like the 1st levels prologue, or doing the MQ).
    [PC/EU] Tamriel Hero, Stormproof, Grand Master Crafter
  • tomofhyrule
    tomofhyrule
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    jaws343 wrote: »
    I personally see it as a benefit, in that, I can now play my alts without worrying about wasting time on them when I could be completing achievements on my main. I see it as no different than the xbox achievements personally. Those can be completed on any number of characters and all the completions of each achievement contributed to the 100% achievement coverage.

    Funny that you mention xbox achievements - that's how a lot of people want it to work.

    You play ESO on xbox and get an achievement. You can look in the Xbox tab to see achievments over the whole account, or on the in-game tab to see achievements over a specific character. The existence of Xbox's account-wide achieves isn't deleting the individual character achievements we have in game.

    And yet, this update is removing almost everything individual. Not just counting it in a different place, it's completely removing it.

    I will 100% support Monster trophies being and incrementing account-wide. I will 100% support titles being account wide (but please give us an easy way to search if we have a bunch). But why does one character clearing a basegame delve cause it to be completed on all characters? Is killing one (1) centurion in Lower Bthanual a massive grind comparable to going ogre hunting to find that last toe ring? Why is vet Maelstrom important enough to be character-specific, but normal Vateshran is account-wide?
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