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PTS Update 33 - Feedback Thread for Account Wide Achievements

  • ArchangelIsraphel
    ArchangelIsraphel
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    Fennwitty wrote: »
    Jaraal wrote: »
    Tandor wrote: »
    As for your analogy about the younger kids having to grind for the skill points to earn their degrees and academic achievements, I think in that scenario you'd find that once the oldest had got his/her degree the others would be able to buy it in the University Store :wink: !

    A more appropriate analogy would be let's say that you spent 10 years at medical school working your butt off and learning everything you need to know, and then your little brother shows up and takes your final class for a week and is awarded the title of Doctor of Medicine.

    Doesn't make much sense, does it? Yet here we are.

    Except that the 'little brother' is just the same med student wearing glasses and a fake mustache.

    I doubt there's a single way to make everyone happy -- some players consider their characters as individuals, some consider them all subordinate to the player.

    The current implementation is problematic though.

    I see a lot of people saying things like this, and it has gotten me thinking (Note that my thoughts aren't directed at anyone in particular, I just chose to quote you because what you said is a good example of what I'm talking about.)

    I've been doing a lot of thinking about "Account Wide Achievements". I see a lot of people saying they want them because, according to the way they think, its "The player, not the character, accomplishing the achievement." (Or, to use your metaphor, its the same med student wearing glasses and a fake mustache.)

    The thing is, a lot of people who think this way, also think of their characters as tools to interact with the game, not separate individuals with their own stories. (Some may not think this way, but many who have this mentality have said they do.) They also say having account wide achievements frees them to play with different characters other than their main.

    There's nothing wrong with this way of thinking and I have nothing against it, even if it may not be how I personally view my own account.

    However, what bothers me about using this mentality to justify wiping personal character data is this- thinking of the achievements as being accomplished by the player, and not the character, doesn't change the fact that you still haven't -really- done all of the these things on the different characters, or "tools" on your account. The characters are still -separate- regardless of whether you are now counting achievements as being completed on a player level.

    If someone views their characters as a tool- then accomplishing something with a hammer doesn't mean that you also accomplished the same task while using a wrench. Doing a quest line on Character A does not mean that quest line has been completed on Character B, even if your account says you have the achievements for it. This is simply how the game is set up.

    Character A and Character B are still separate, and must do the quest line independently (Note: I do NOT want quest progress merged for all characters- this would be horrible and replay value would be lost.) The achievements the player got on Character A have nothing to do with what the player has actually done on Character B in terms of the story.

    ...Or really...anything, for that matter. If you got Emp on Character A, you didn't actually get it on Character B either. You, the player, were not using Character B at the time, so you, the player, did not really achieve anything on Character B at all. You did it using a different tool- Character A.

    What I'm saying is, the achievements for story progress and other progress that is inherently per character might as well have independent achievements and retain that data, because regardless of how you think of your account, Character A and Character B have never, and will never -actually- share progress when it comes to the story (nor should they) I don't personally care about titles and whether they are cross character- but I do care about recording individual character progress. And since individual character progress has to be done anyway...the achievements might as well remain individual, or at least have the characters name and date recorded as it is in many of the current mods.

    People are saying that they will not be satisfied with an account wide view. But in truth, an account wide view will be all "Account Wide Achievements" will ever actually BE, regardless of how it is implemented, because you never actually achieved anything on your other characters if you, the player, have not done those tasks on them. You can wipe away character names, you can share progress on certain things...it changes nothing. It will still only ever be an account wide view.

    Sure, the characters can each contribute to what you, the player, have accomplished with some achievements. But certain things still have to be done over, like the story.

    I'm not trying to be mean or disrespectful to the players who think this way. I'm just trying to be honest with myself, really. I'm sorry- I just cant sit here and convince myself that If I've done something using one tool then I've also done it using another. It isn't actually true. If I play through the game and get achievements on a Nightblade, those achievements don't count on my Necromancer. I haven't done them on the necromancer. I haven't used that "tool" to play the game. (I don't think of my characters as tools, but in trying to understand the mentality of those who do, this is the conclusion I came to.)

    I am an advocate of having both "Account Wide Achievements" and individual achievements. I really want all of us to have what makes us happy. But I can't understand whiping away individual progress when you have to make individual progress anyway. The achievements might as well be there since you have to do it over anyway.
    Legends never die
    They're written down in eternity
    But you'll never see the price it costs
    The scars collected all their lives
    When everything's lost, they pick up their hearts and avenge defeat
    Before it all starts, they suffer through harm just to touch a dream
    Oh, pick yourself up, 'cause
    Legends never die
  • Tandor
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    N00BxV1 wrote: »
    What happens if a character received the "earned by" credit for an achievement and then:

    A ) the character is renamed - does the old name remain on the tool-tip, or does it update properly with the new name?

    B ) the character is deleted - does the now non-existent character's name remain on the tool-tip, or does a different character receive the credit?

    Are there any other side effects that might occur from managing characters (rename, delete, etc.) that could negatively affect achievements, quests, etc.?

    And it sounds like the only definitive way to ensure that our "main" gets proper credit for achievements instead of a random, less-played alt would be to delete all of our alts so that none of their progress was ever recorded in the first place... But that ain't gonna happen for me and probably a lot of other folks.

    I just hope zos will take their time and do this properly, with plenty of testing and bug fixing, instead of rushing it like we see with so many other things...

    B ) The tool-tip is blank.
    Edited by Tandor on February 10, 2022 8:05PM
  • Fennwitty
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    ...
    If someone views their characters as a tool- then accomplishing something with a hammer doesn't mean that you also accomplished the same task while using a wrench. Doing a quest line on Character A does not mean that quest line has been completed on Character B, even if your account says you have the achievements for it. This is simply how the game is set up.

    I appreciate there is a distinction for people.

    To some extent it's how specific you want to think about character vs. player.

    If I apply for a job, and the last time I used a software version 2013 on Windows 7 -- and the company uses 2019 version and Windows 10 -- am I completely unqualified?

    It would be hard for me to imagine my application will be thrown out because of that.

    Perhaps all other things being equal they'd prefer someone with bleeding edge experience but this one little 'accomplishment' of having used a program one version vs. another isn't defining everything.

    And I would be many levels above the applicant who never used the software before in their life.

    Many players consider it the same way. They complete a trial with one character -- it doesn't mean they have absolutely no clue what they're doing with a second character. The trial is the same. Maybe the tiny details are different, maybe they screw up a little as they get used to their new character, but it's not as if the player is entirely 'unqualified'.

    And truly depending on just how precise you choose to go, is a Necromancer under Patch 32 really comparable to how it was under Patch 22? You completed a trial on P22, but in many ways ESO is no longer the same 'game' at all in P32.

    So did that character really beat trial X given the current ruleset?

    What if the player got a race change token? Is that the line?

    Each individual seems to have their own take on 'the line' which is why this is problematic.

    EDIT: I'm personally concerned about quests becoming unrepeatable because I do sometimes like to come back much later and just relive the content.

    But I'm not very concerned at all about titles. I consider them just about the same as unlocking dye stamps or skins or mementos.
    Edited by Fennwitty on February 10, 2022 8:34PM
    PC NA
  • N00BxV1
    N00BxV1
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    Tandor wrote: »
    N00BxV1 wrote: »
    What happens if a character received the "earned by" credit for an achievement and then:

    A ) the character is renamed - does the old name remain on the tool-tip, or does it update properly with the new name?

    B ) the character is deleted - does the now non-existent character's name remain on the tool-tip, or does a different character receive the credit?

    Are there any other side effects that might occur from managing characters (rename, delete, etc.) that could negatively affect achievements, quests, etc.?

    And it sounds like the only definitive way to ensure that our "main" gets proper credit for achievements instead of a random, less-played alt would be to delete all of our alts so that none of their progress was ever recorded in the first place... But that ain't gonna happen for me and probably a lot of other folks.

    I just hope zos will take their time and do this properly, with plenty of testing and bug fixing, instead of rushing it like we see with so many other things...

    B ) The tool-tip is blank.

    Well, I guess that's one way to not have a mule character's name listed on an achievement -- just delete that character so the tool-tip is blank. :D
  • Jaraal
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    N00BxV1 wrote: »
    What happens if a character received the "earned by" credit for an achievement and then:

    A ) the character is renamed - does the old name remain on the tool-tip, or does it update properly with the new name?

    Name changes are currently bugged on live, so I'm quite positive this new "feature" is only going to complicate things further. For example, if you have a character named Barney and you change them to Fred, and Barney had 5 perfect roe, now your inventory tooltip will show Barney as having 5, and Fred having 5. And if Fred gets another, it will be Barney 5, Fred 6. It's also messed up on the leaderboards, as in if Fred is grinding for the title of Emperor, it will show him as Barney on the board. And when he gets the achievement, the zone announcement will be "Fred of (faction x) has been crowned Emperor!", but when you check the scoring page it will say "Barney has been reigning for 30 seconds."

    So, expect a lot more problems with changed names and AWA.




    Edited by Jaraal on February 10, 2022 8:42PM
    RIP Bosmer Nation. 4/4/14 - 2/25/19.
  • Fennwitty
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    Perhaps a player from the PTS or Zos has an answer to this : with the upcoming Mayhem, the Achievement Title "Star-Made Knight" is available for completing a plethora of event related activities - will this achievement also be unlocked account wide ?

    Should I try and complete the individual goals on yet another character just to see it as a "waste of time" when the update goes live?

    Having the correct and substantive information ahead of time would be very useful and appreciated by many players considering the scope of impact of this proposed change, ty.

    On PTS 7.3.1 all my characters have all the "Holiday" Event achievements and titles as a result of sharing.
    Edited by Fennwitty on February 10, 2022 8:43PM
    PC NA
  • SydneyGrey
    SydneyGrey
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    Fennwitty wrote: »

    On PTS 7.3.1 all my characters have all the "Holiday" Event achievements and titles as a result of sharing.
    So now there's less reason to play events with our alts. Good going, ZOS.
  • ArchangelIsraphel
    ArchangelIsraphel
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    Fennwitty wrote: »
    ...
    If someone views their characters as a tool- then accomplishing something with a hammer doesn't mean that you also accomplished the same task while using a wrench. Doing a quest line on Character A does not mean that quest line has been completed on Character B, even if your account says you have the achievements for it. This is simply how the game is set up.

    I appreciate there is a distinction for people.

    To some extent it's how specific you want to think about character vs. player.

    If I apply for a job, and the last time I used a software version 2013 on Windows 7 -- and the company uses 2019 version and Windows 10 -- am I completely unqualified?

    It would be hard for me to imagine my application will be thrown out because of that.

    Perhaps all other things being equal they'd prefer someone with bleeding edge experience but this one little 'accomplishment' of having used a program one version vs. another isn't defining everything.

    And I would be many levels above the applicant who never used the software before in their life.

    Many players consider it the same way. They complete a trial with one character -- it doesn't mean they have absolutely no clue what they're doing with a second character. The trial is the same. Maybe the tiny details are different, maybe they screw up a little as they get used to their new character, but it's not as if the player is entirely 'unqualified'.

    And truly depending on just how precise you choose to go, is a Necromancer under Patch 32 really comparable to how it was under Patch 22? You completed a trial on P22, but in many ways ESO is no longer the same 'game' at all in P32.

    So did that character really beat trial X given the current ruleset?

    What if the player got a race change token? Is that the line?

    Each individual seems to have their own take on 'the line' which is why this is problematic.

    EDIT: I'm personally concerned about quests becoming unrepeatable because I do sometimes like to come back much later and just relive the content.

    But I'm not very concerned at all about titles. I consider them just about the same as unlocking dye stamps or skins or mementos.

    I actually agree with you when it comes to trials and qualifications for them, the longer you've played the more you know and can learn on a new character. (For me it doesn't change the fact that if I did something on one character then I didn't do it on another, but I do agree there is a line each of us has and that's creating conflict)

    The titles don't concern me much either, though I respect that there are those that feel they are devalued by being account wide. I totally get it, and kind of feel the same about my theif titles especially, but account wide titles is a compromise I'm willing to make for those that really want it.

    Truthfully it's more the individual character achievements involving the story, fishing, and other things that are really bugging me. I really want that individual tracking to remain in place, especially since the story has to be repeated anyway on each character.
    Legends never die
    They're written down in eternity
    But you'll never see the price it costs
    The scars collected all their lives
    When everything's lost, they pick up their hearts and avenge defeat
    Before it all starts, they suffer through harm just to touch a dream
    Oh, pick yourself up, 'cause
    Legends never die
  • Parasaurolophus
    Parasaurolophus
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    gresiac wrote: »
    It really seems like ZOS is catering to Casual/New Players *INSTEAD OF* listening to THEIR LONG TERM BASE & It's unfortunate because it's NOT the casual players that are buying $140 USD Houses from the Crown Store. Casual Players DO NOT buy 15 crown crates at a time. Casual Players AREN'T paying subscription fees every month. Yet, it's the Casual Players that are getting what THEY want from ZOS while dedicated, long term players PAY THE PRICE, literally & figuratively!
    As a new, casual player I should tell you that you are quite unfair here. I started playing early November, 2021, and so far, in addition to buying the Blackwood edition of the game, I have also bought around 15,000+ crowns for housing and DLCs, and I also pay a monthly subscription.

    Speaking for myself, I should also tell you that a new, casual player DOESN'T necessarily want the horrible changes ZOS intends to launch in the near future. I DON'T want account-wide achievements like those shown on the PTS. I haven't play-tested them myself, but I do trust my fellow players who have been playing all these year - and what I have been reading is NOT something I want.

    I consider each character I create unique, which is part of the role-playing aspect of this game - something that ZOS seems to forget. So, while my main character has finished the main story and most of DLCs' stories, he hasn't gotten, for example, the Meridia's Lightbearer achievement in Coldharbour (as I was too eager to continue the story the first time), while my second character got it.

    I have 4 additional, low-level, around level 17-18, characters who do daily scripts, and each of them learns every spare recipe or motif, researches traits and occasionally will go out for sigh-seeing and discovering a delve or two - and every single time I get a feeling of achievement when a message of completion pop ups on my screen, no matter whether I have done that particular activity before or not.

    The changes ZOS has in mind, as these have been recorded by fellow players on PTS, will only make the game more boring for me, and devalue it because ESO will be stripped of its replayability; if they go forward with these changes -and there is no indication they won't- then there will be no reason for me to keep paying subscriptions and being interested in this game anymore.

    Although I don't come to the forums often, I felt the need to write and let ZOS and my fellow long-term players hear the opinion of a new, casual player.

    I play since launch spend a few thousand euros on the game so far. I always have been loyal to this game and took all the bugs and lag with it. But now this will be a bridge to far, Eso is a mmo what’s the point of removing progressions of alts? I wonder who decide those things.

    people who dont wanna do master fisher 17x more times maybe ?

    Well, or people who cannot receive all the achievements at once on the main character.
    PC/EU
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    It seems like the bottom line here is: Player vs Character.
    Some people play as just the "player" running digital avatars through the paces to gain XP and such.
    Some, like me, play each character individually.
    My main and alts have there own backstory, personality, likes and dislikes, play style, ideology, politics, etc.
    They are ALL individuals.
    I understand why some want everything unlocked on all there toons, and just look at them in a generic way.
    Just like I understand that some will just rush through them game never taking time with dialogs, books, lore, etc.

    But am not that person, and it seems many others are of like mind. I play for immersion, to read the lore, listen to the NPC's, and each of my characters will address all these and their choices differently. Each character is my OWN literary creation.
    This is why I'm not overly excited about this change.
    How many more responses of "guess I'll quit making alts" or "this will kill my wanting to progress alts" will it take?
    PLEASE ZoS, listen.
    My 2 drakes...
    Huzzah!
    Edited by wenchmore420b14_ESO on February 10, 2022 11:14PM
    Drakon Koryn~Oryndill, Rogue~Mage,- CP ~Doesn't matter any more
    NA / PC Beta Member since Nov 2013
    GM~Conclave-of-Shadows, EP Social Guild, ~Proud member of: The Wandering Merchants, Phoenix Rising, Imperial Trade Union & Celestials of Nirn
    Sister Guilds with: Coroner's Report, Children of Skyrim, Sunshine Daydream, Tamriel Fisheries, Knights Arcanum and more
    "Not All Who Wander are Lost"
    #MOREHOUSINGSLOTS
    “When the people that can make the company more successful are sales and marketing people, they end up running the companies. The product people get driven out of the decision making forums, and the companies forget what it means to make great products.”

    _Steve Jobs (The Lost Interview)
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    gresiac wrote: »
    It really seems like ZOS is catering to Casual/New Players *INSTEAD OF* listening to THEIR LONG TERM BASE & It's unfortunate because it's NOT the casual players that are buying $140 USD Houses from the Crown Store. Casual Players DO NOT buy 15 crown crates at a time. Casual Players AREN'T paying subscription fees every month. Yet, it's the Casual Players that are getting what THEY want from ZOS while dedicated, long term players PAY THE PRICE, literally & figuratively!
    As a new, casual player I should tell you that you are quite unfair here. I started playing early November, 2021, and so far, in addition to buying the Blackwood edition of the game, I have also bought around 15,000+ crowns for housing and DLCs, and I also pay a monthly subscription.

    Speaking for myself, I should also tell you that a new, casual player DOESN'T necessarily want the horrible changes ZOS intends to launch in the near future. I DON'T want account-wide achievements like those shown on the PTS. I haven't play-tested them myself, but I do trust my fellow players who have been playing all these year - and what I have been reading is NOT something I want.

    I consider each character I create unique, which is part of the role-playing aspect of this game - something that ZOS seems to forget. So, while my main character has finished the main story and most of DLCs' stories, he hasn't gotten, for example, the Meridia's Lightbearer achievement in Coldharbour (as I was too eager to continue the story the first time), while my second character got it.

    I have 4 additional, low-level, around level 17-18, characters who do daily scripts, and each of them learns every spare recipe or motif, researches traits and occasionally will go out for sigh-seeing and discovering a delve or two - and every single time I get a feeling of achievement when a message of completion pop ups on my screen, no matter whether I have done that particular activity before or not.

    The changes ZOS has in mind, as these have been recorded by fellow players on PTS, will only make the game more boring for me, and devalue it because ESO will be stripped of its replayability; if they go forward with these changes -and there is no indication they won't- then there will be no reason for me to keep paying subscriptions and being interested in this game anymore.

    Although I don't come to the forums often, I felt the need to write and let ZOS and my fellow long-term players hear the opinion of a new, casual player.

    I play since launch spend a few thousand euros on the game so far. I always have been loyal to this game and took all the bugs and lag with it. But now this will be a bridge to far, Eso is a mmo what’s the point of removing progressions of alts? I wonder who decide those things.

    people who dont wanna do master fisher 17x more times maybe ?

    Well, or people who cannot receive all the achievements at once on the main character.

    So why do you want Master Angler on 17 alts if they never actually did it? I remember the RUSH when I completed it! Doesnt make sense to me to want the title without actually doing it. Just lazy I guess?
    Drakon Koryn~Oryndill, Rogue~Mage,- CP ~Doesn't matter any more
    NA / PC Beta Member since Nov 2013
    GM~Conclave-of-Shadows, EP Social Guild, ~Proud member of: The Wandering Merchants, Phoenix Rising, Imperial Trade Union & Celestials of Nirn
    Sister Guilds with: Coroner's Report, Children of Skyrim, Sunshine Daydream, Tamriel Fisheries, Knights Arcanum and more
    "Not All Who Wander are Lost"
    #MOREHOUSINGSLOTS
    “When the people that can make the company more successful are sales and marketing people, they end up running the companies. The product people get driven out of the decision making forums, and the companies forget what it means to make great products.”

    _Steve Jobs (The Lost Interview)
  • Jaraal
    Jaraal
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    gresiac wrote: »
    It really seems like ZOS is catering to Casual/New Players *INSTEAD OF* listening to THEIR LONG TERM BASE & It's unfortunate because it's NOT the casual players that are buying $140 USD Houses from the Crown Store. Casual Players DO NOT buy 15 crown crates at a time. Casual Players AREN'T paying subscription fees every month. Yet, it's the Casual Players that are getting what THEY want from ZOS while dedicated, long term players PAY THE PRICE, literally & figuratively!
    As a new, casual player I should tell you that you are quite unfair here. I started playing early November, 2021, and so far, in addition to buying the Blackwood edition of the game, I have also bought around 15,000+ crowns for housing and DLCs, and I also pay a monthly subscription.

    Speaking for myself, I should also tell you that a new, casual player DOESN'T necessarily want the horrible changes ZOS intends to launch in the near future. I DON'T want account-wide achievements like those shown on the PTS. I haven't play-tested them myself, but I do trust my fellow players who have been playing all these year - and what I have been reading is NOT something I want.

    I consider each character I create unique, which is part of the role-playing aspect of this game - something that ZOS seems to forget. So, while my main character has finished the main story and most of DLCs' stories, he hasn't gotten, for example, the Meridia's Lightbearer achievement in Coldharbour (as I was too eager to continue the story the first time), while my second character got it.

    I have 4 additional, low-level, around level 17-18, characters who do daily scripts, and each of them learns every spare recipe or motif, researches traits and occasionally will go out for sigh-seeing and discovering a delve or two - and every single time I get a feeling of achievement when a message of completion pop ups on my screen, no matter whether I have done that particular activity before or not.

    The changes ZOS has in mind, as these have been recorded by fellow players on PTS, will only make the game more boring for me, and devalue it because ESO will be stripped of its replayability; if they go forward with these changes -and there is no indication they won't- then there will be no reason for me to keep paying subscriptions and being interested in this game anymore.

    Although I don't come to the forums often, I felt the need to write and let ZOS and my fellow long-term players hear the opinion of a new, casual player.

    I play since launch spend a few thousand euros on the game so far. I always have been loyal to this game and took all the bugs and lag with it. But now this will be a bridge to far, Eso is a mmo what’s the point of removing progressions of alts? I wonder who decide those things.
    E
    people who dont wanna do master fisher 17x more times maybe ?

    Well, or people who cannot receive all the achievements at once on the main character.

    So why do you want Master Angler on 17 alts if they never actually did it? I remember the RUSH when I completed it! Doesnt make sense to me to want the title without actually doing it. Just lazy I guess?

    It seems to be the difference being earned versus entitlement. With the new system, you will be entitled to the title, even if you didn’t actually earn it on that character. And that’s where the divide lies.

    I don’t see any resolution to the issue, as neither side is going to change their perception of their alts. So basically ZOS has created a situation where a significant portion of the player base is going to be angry, regardless of what they choose to do.

    I guess the bottom line is, which group of players are more likely to quit, lose interest, or play less…. ultimately spending less on the game.


    Edited by Jaraal on February 11, 2022 12:15AM
    RIP Bosmer Nation. 4/4/14 - 2/25/19.
  • BahometZ
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    I think there is not much time left in the game, so they are giving the players an opportunity to wrap all their alts achievements into one thing, so you can say yes, I ticked all the boxes in The Elder Scrolls. Chances are, most of the long time players who have replayed a significant amount of content on many if not all character slots, aren't going to be doing that for much longer, so may as well consolidate.
    Pact Magplar - Max CP (NA XB)
  • peacenote
    peacenote
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    Fennwitty wrote: »
    ...
    If someone views their characters as a tool- then accomplishing something with a hammer doesn't mean that you also accomplished the same task while using a wrench. Doing a quest line on Character A does not mean that quest line has been completed on Character B, even if your account says you have the achievements for it. This is simply how the game is set up.

    I appreciate there is a distinction for people.

    To some extent it's how specific you want to think about character vs. player.

    I don't think it's that black and white, even. Say I wholeheartedly agree that if I completed something on one character, I want the community to look at me as an experienced player even if the next time I try to do that thing, I'm on a different character. "It's still ME, everyone!" I might think.

    Well, right now those folks are also losing something. The ability to go back and look at points in their ESO journey that are currently documented and will be wiped away.

    Right now, if someone has 8 characters, and did no death runs on, say, Depths of Malatar, on each one... they have 8 different dates saved in the system on when they did this accomplishment. "Oh, I did this in April of 2017, and I did it again in May of 2018, and again in June 2018 (ha! that was my birthday), and I stayed out of that dungeon for a while and went back in 2019." Whatever. After the change, they will be only able to look fondly back on one date. And they won't get to pick. Maybe the most memorable experience was the one where they did it on their birthday... that date is likely soon to be erased. Fun things like what dungeons and trials you ran on your account, and in what order, will be blurred and unclear.

    We don't currently get credit for each time we do something on the same character. If you like to look back on what you've done that could be viewed as a flaw. But at least, right now, you have the timeline of each character. Even if you have the perspective that it is always the same person and it doesn't matter which character, you still might like the ability to know how many times you've done something, and when, at least to the level of the number of characters you have.

    I do understand that some people don't care about this at all. I'm not saying everyone does or should. I'm just pointing out that even people who think about the player perspective are losing potentially a good bit of information on their historical play history. "This is the year I switched from sorc to NB." Soon that type of observation will be difficult to have. Account-wide achievements is a destructive change in its current state and game milestones for all are set to be overwritten if nothing changes.
    My #1 wish for ESO Today: Decouple achievements from character progress and tracking.
    • Advocate for this HERE.
    • Want the history of this issue? It's HERE.
  • peacenote
    peacenote
    ✭✭✭✭✭
    ✭✭✭
    Jaraal wrote: »
    I don’t see any resolution to the issue, as neither side is going to change their perception of their alts. So basically ZOS has created a situation where a significant portion of the player base is going to be angry, regardless of what they choose to do.

    I guess the bottom line is, which group of players are more likely to quit, lose interest, or play less…. ultimately spending less on the game.

    This seems like an easy answer to me.

    People who think account-wide achievements would be cool, in their current form, are nevertheless playing ESO now without them. I kind of doubt there's ANYONE out there that looked at ESO and said, "gee, that game looks like fun, but they don't have account-wide achievements so I'll pass." It's the kind of feature that people ask for that they consider quality of life, not a deterrent from giving the game a shot.

    People who enjoy knowing what their characters have done and getting a pop up when they do that achievement on multiple toons likely have invested some time in playing multiple characters and pursuing achievements on multiple characters. They might be new or long time players, but either way, if they have been leveraging the system in its current state and LIKE the way it is, there will be a sense of loss. How big will depend on how invested these players have been in repeating achievements specifically to get them on multiple characters.

    Regardless, some folks who were playing the game despite the missing feature stand to gain a quality of life feature (if they like the idea), while others who were enjoying a current feature will see their play history and progress removed, and will feel like something has been taken away from them. The people with the sense of loss are much more likely to feel betrayed by ZOS and quit, lose interest, or play less. It will feel like getting a pay cut at work, or having a hard drive crash with unrecoverable data, or losing a room in their house. This would still be true even if (and btw I want both views, not a reversal, this is just an example) ZOS decides to pull the feature completely. It would be the difference between someone else getting a house you wanted to buy vs. getting kicked out of one you are currently living in. Sense of loss is greater when something you actually have is taken away.
    My #1 wish for ESO Today: Decouple achievements from character progress and tracking.
    • Advocate for this HERE.
    • Want the history of this issue? It's HERE.
  • maximusrex45
    maximusrex45
    ✭✭✭✭
    Fennwitty wrote: »
    On PTS 7.3.1 all my characters have all the "Holiday" Event achievements and titles as a result of sharing.

    Now I will be able to not worry about missing out on progress if I choose to play an alt! Great Change ZOS.

  • Wolf_Eye
    Wolf_Eye
    ✭✭✭✭✭
    On the PTS, I have gone through the entirety of the Dark Heart of Skyrim yearlong chapter on a newly created alt.
    Western Skyrim, Markarth, end Epilogue quests.

    To clarify, I already had the global achievements unlocked because I had previously done this on my main.

    I did this for two main reasons:

    1. I wanted to see if the characters would react appropriately to a new toon or if the global achievements would interfere with that
    2. I wanted to see if a particular character who appears at the very end would still give his epilogue conversation (which comes after the quest “Second Chances”) to an alt in spite of the fact that I already had “Taking up the Mantle” achievement completed.

    While I was at it, I did check for some of the skillpoints the quests gave me (at first, I didn’t have the foresight to do this when I was going through Western Skyrim, but I did remember for many of the later Markarth quests and the Epilogue).

    Additionally, I was curious if the bard quest giver from the Bard’s College Music box quest would show up to the Western Skyrim afterparty, in spite of the fact that it was impossible for the alt to pick up his quest (because it had already been completed by another character and had the achievement for it).

    Here is a non-spoilery breakdown of the results:

    1. I checked several specific quest points where I knew characters would react if they had met you before/if you had done something specific before. In each case, the NPCs reacted appropriately and treated the new character as a new character without concern for my global achievement
    2. Yes, the Bard Quest Giver does indeed show up to the Western Skyrim afterparty, even though I could not do his quest on the alt. This suggests that the game considers the quest “permanently complete”. Even on a brand new character.
    3. I apologize that I did not think to check for skillpoints for Western Skyrim quests, but for end of the Markarth quests and the Epilogue quests I did check. The alt did receive skillpoints appropriately, and I did double check her skills tab to make sure they showed up. Everything worked as normal.
    4. . ….No. The character at the end of the story epilogue does NOT show up in Arkthzand Cavern if you already have the achievement “Taking up the Mantle”. You can never see this ending part of the story ever again if you completed it once.


    Here are a few spoiler filled specifics:
    Examples of the sort of quests I checked for included such things as meeting characters for the first time. Does Lyris call the toon the "Vestige" even though she's never done the Main Quest? Fenn with Unhallowed Grave achievement, etc. Other times, I knew there was specific reference the Rivenspire questline. Example: When you meet Fennorian again in the Epilogue quest “The End of Eternity”, he makes direct reference to the Lightless Remnant if you used a character that completed that questline.

    I also checked for things that should be there, like when you meet Verandis for the first time in Markarth, he would make reference to Western Skyrim if you completed that questline first. Since the toon did Western Skyrim first, I made sure it showed up.

    As far as I could tell, all characters made the appropriate remarks. There was never a case where my new toon was credited with something she had never done, in spite of having the achievements for it.
    ~~
    In terms of Verandis appearing one last time to give the final epilogue in Arkthzand Cavern after the quest “Second Chances”: If you already completed this achievement ("Taking Up the Mantle" Achievement), he does not appear. So you don’t get his final thoughts and conversation ever again. I absolutely loved this conversation; it was short, it was sweet, and it added reflection and thought to the whole story that you had just gone through. It was distressing to not see him show up at all at the balcony.

    For the NPC who appears for that last dialogue at the end of the storyline: this suggests to me that this “ending dialogue” is directly tied to the achievement itself, much like Melina Cassel’s dialogue was directly attached to the achievement itself.
    The game is using these achievements to determine whether or not a particular character has “met” you before. For “wandering NPCs”, such as Melina Cassel and the Adoring Fan, the game checks the achievement. If you have 1/5 on the achievement, for example, the game determines that you have met them before and progresses immediately to their second set of dialogue. The game makes no distinction whether the character you were currently using is the same one as before, so the result is that you can progress the conversation without the NPC distinguishing between different player characters.

    In this particular case that I tested (with the yearlong Skyrim/Markarth chapter), the game is using the achievement to determine whether this character has given your particular toon his final goodbyes. And the game makes no distinction that your alt is a completely different person from the toon you used to get the achievement. Even if you went through the entire storyline a second time, you will never again get this complete ending epilogue for the yearlong chapter.

    Considering that questline dialogue seems to be intact (as far as I can tell), I would guess that dialogue for quests are tied directly to the quest system and not the achievement system. So a very easy way to fix these story problems would be to simply detach these dialogues from achievements and attach them to the quest system in some manner. We’ve had quests that literally only involved running around and talking to people before, so it is not so unusual (the quest “Second Chances” itself is literally just running around talking to people).

    But I am scared. I’m scared that it’s going to be permanently like this. I’m scared it’s never going to be fixed. I came to ESO to escape from a lot of horrible stuff going on in my life; the stories were what got me through these past couple of years. It was comforting to know that when I got home, I could journey off into a land of dragons and mages and elves….and just…for a while…forget everything else.

    But now I am scared that little bits and pieces of the world are going to be stripped away from me…never to return…and I can’t do a thing to stop it. Wandering NPCs, Museum Quests, storyline epilogues…this could just be the tip of the iceberg here. Any NPC whose dialogue is directly attached to achievements would be potentially affected.

    Yes, I know this is just a game, and these are just fictional characters. But some of these happen to be some of my favorite fictional characters, and in a world that has kept me afloat for so long. It still stings to lose that. Story is important to me. As important as new furnishings to housing fans, new niche gear to theory crafters, new trials to score chasers.

    I want to play my favorite stories over and over again, on new characters, without any bits and pieces of this wonderful world missing. I cannot afford to always shell out money to pay for tons of accounts with all the chapters and dlcs just to see the stories in full completion again.

    I don’t have the power to force ZOS to do anything.

    I don’t have the popularity points to think I could ask my fellow players for support for this.

    I only have this one wish: Please, can we fix this?

    Please…please just let me see my favorite characters again.

    .
    Edited by Wolf_Eye on February 12, 2022 4:31AM
  • silvereyes
    silvereyes
    ✭✭✭✭✭
    ✭✭
    Wolf_Eye wrote: »
    3. I apologize that I did not think to check for skyshards for Western Skyrim quests, but for end of the Markarth quests and the Epilogue quests I did check. The alt did receive skyshards appropriately, and I did double check her skills tab to make sure they showed up. Everything worked as normal.
    I assume you meant skill points?

    At any rate, thanks for testing!
    Edited by silvereyes on February 11, 2022 6:45AM
  • Wolf_Eye
    Wolf_Eye
    ✭✭✭✭✭
    silvereyes wrote: »
    Wolf_Eye wrote: »
    3. I apologize that I did not think to check for skyshards for Western Skyrim quests, but for end of the Markarth quests and the Epilogue quests I did check. The alt did receive skyshards appropriately, and I did double check her skills tab to make sure they showed up. Everything worked as normal.
    I assume you meant skill points?

    At any rate, thanks for testing!

    Yeah I meant the skill points you get from quest givers for completing main quests of the storyline. Apologize for that; I'm a bit exhausted. Fixed it.
  • silvereyes
    silvereyes
    ✭✭✭✭✭
    ✭✭
    Jaraal wrote: »
    gresiac wrote: »
    It really seems like ZOS is catering to Casual/New Players *INSTEAD OF* listening to THEIR LONG TERM BASE & It's unfortunate because it's NOT the casual players that are buying $140 USD Houses from the Crown Store. Casual Players DO NOT buy 15 crown crates at a time. Casual Players AREN'T paying subscription fees every month. Yet, it's the Casual Players that are getting what THEY want from ZOS while dedicated, long term players PAY THE PRICE, literally & figuratively!
    As a new, casual player I should tell you that you are quite unfair here. I started playing early November, 2021, and so far, in addition to buying the Blackwood edition of the game, I have also bought around 15,000+ crowns for housing and DLCs, and I also pay a monthly subscription.

    Speaking for myself, I should also tell you that a new, casual player DOESN'T necessarily want the horrible changes ZOS intends to launch in the near future. I DON'T want account-wide achievements like those shown on the PTS. I haven't play-tested them myself, but I do trust my fellow players who have been playing all these year - and what I have been reading is NOT something I want.

    I consider each character I create unique, which is part of the role-playing aspect of this game - something that ZOS seems to forget. So, while my main character has finished the main story and most of DLCs' stories, he hasn't gotten, for example, the Meridia's Lightbearer achievement in Coldharbour (as I was too eager to continue the story the first time), while my second character got it.

    I have 4 additional, low-level, around level 17-18, characters who do daily scripts, and each of them learns every spare recipe or motif, researches traits and occasionally will go out for sigh-seeing and discovering a delve or two - and every single time I get a feeling of achievement when a message of completion pop ups on my screen, no matter whether I have done that particular activity before or not.

    The changes ZOS has in mind, as these have been recorded by fellow players on PTS, will only make the game more boring for me, and devalue it because ESO will be stripped of its replayability; if they go forward with these changes -and there is no indication they won't- then there will be no reason for me to keep paying subscriptions and being interested in this game anymore.

    Although I don't come to the forums often, I felt the need to write and let ZOS and my fellow long-term players hear the opinion of a new, casual player.

    I play since launch spend a few thousand euros on the game so far. I always have been loyal to this game and took all the bugs and lag with it. But now this will be a bridge to far, Eso is a mmo what’s the point of removing progressions of alts? I wonder who decide those things.
    E
    people who dont wanna do master fisher 17x more times maybe ?

    Well, or people who cannot receive all the achievements at once on the main character.

    So why do you want Master Angler on 17 alts if they never actually did it? I remember the RUSH when I completed it! Doesnt make sense to me to want the title without actually doing it. Just lazy I guess?

    It seems to be the difference being earned versus entitlement. With the new system, you will be entitled to the title, even if you didn’t actually earn it on that character. And that’s where the divide lies.
    I wouldn't call it "entitlement", since that has a very negative connotation. Even with account-wide everything, the person still has to meet the requirements of the achievement at least once. It's more just a different perspective on what sorts of things each player wants to play/unlock more than once.

    You are absolutely right that it's impossible to please everyone. In its current state on PTS, it seems to only really please a very small number of people, though. Hopefully something changes, and more than gaslighting players and pretending that the problem is just due to "confusion".
  • Mephit
    Mephit
    ✭✭✭✭
    It is not a "QOL" change if something many players enjoy is being taken away. Well not a positive one anyway.

    If there is to be a change then it should be a new / additional feature that builds on what we have been enjoying for 8 years.

    [snip]
    [edited for baiting]
    Edited by ZOS_Icy on February 11, 2022 4:03PM
  • The_Boggart
    The_Boggart
    ✭✭✭✭
    I was happy with the existing system.
    If its not broken there was no need to fix it.

    PTS F U B A R
  • old_scopie1945
    old_scopie1945
    ✭✭✭✭
    Wolf_Eye wrote: »
    On the PTS, I have gone through the entirety of the Dark Heart of Skyrim yearlong chapter on a newly created alt.
    Western Skyrim, Markarth, end Epilogue quests.

    To clarify, I already had the global achievements unlocked because I had previously done this on my main.

    I did this for two main reasons:

    1. I wanted to see if the characters would react appropriately to a new toon or if the global achievements would interfere with that
    2. I wanted to see if a particular character who appears at the very end would still give his epilogue conversation (which comes after the quest “Second Chances”) to an alt in spite of the fact that I already had “Taking up the Mantle” achievement completed.

    While I was at it, I did check for some of the skillpoints the quests gave me (at first, I didn’t have the foresight to do this when I was going through Western Skyrim, but I did remember for many of the later Markarth quests and the Epilogue).

    Additionally, I was curious if the bard quest giver from the Bard’s College Music box quest would show up to the Western Skyrim afterparty, in spite of the fact that it was impossible for the alt to pick up his quest (because it had already been completed by another character and had the achievement for it).

    Here is a non-spoilery breakdown of the results:

    1. I checked several specific quest points where I knew characters would react if they had met you before/if you had done something specific before. In each case, the NPCs reacted appropriately and treated the new character as a new character without concern for my global achievement
    2. Yes, the Bard Quest Giver does indeed show up to the Western Skyrim afterparty, even though I could not do his quest on the alt. This suggests that the game considers the quest “permanently complete”. Even on a brand new character.
    3. I apologize that I did not think to check for skillpoints for Western Skyrim quests, but for end of the Markarth quests and the Epilogue quests I did check. The alt did receive skillpoints appropriately, and I did double check her skills tab to make sure they showed up. Everything worked as normal.
    4. . ….No. The character at the end of the story epilogue does NOT show up in Arkthzand Cavern if you already have the achievement “Taking up the Mantle”. You can never see this ending part of the story ever again if you completed it once.


    Here are a few spoiler filled specifics:
    Examples of the sort of quests I checked for included such things as meeting characters for the first time. Does Lyris call the toon the "Vestige" even though she's never done the Main Quest? Fenn with Unhallowed Grave achievement, etc. Other times, I knew there was specific reference the Rivenspire questline. Example: When you meet Fennorian again in the Epilogue quest “The End of Eternity”, he makes direct reference to the Lightless Remnant if you used a character that completed that questline.

    I also checked for things that should be there, like when you meet Verandis for the first time in Markarth, he would make reference to Western Skyrim if you completed that questline first. Since the toon did Western Skyrim first, I made sure it showed up.

    As far as I could tell, all characters made the appropriate remarks. There was never a case where my new toon was credited with something she had never done, in spite of having the achievements for it.
    ~~
    In terms of Verandis appearing one last time to give the final epilogue in Arkthzand Cavern after the quest “Second Chances”: If you already completed this achievement, he does not appear. So you don’t get his final thoughts and conversation ever again. I absolutely loved this conversation; it was short, it was sweet, and it added reflection and thought to the whole story that you had just gone through. It was distressing to not see him show up at all at the balcony.

    For the NPC who appears for that last dialogue at the end of the storyline: this suggests to me that this “ending dialogue” is directly tied to the achievement itself, much like Melina Cassel’s dialogue was directly attached to the achievement itself.
    The game is using these achievements to determine whether or not a particular character has “met” you before. For “wandering NPCs”, such as Melina Cassel and the Adoring Fan, the game checks the achievement. If you have 1/5 on the achievement, for example, the game determines that you have met them before and progresses immediately to their second set of dialogue. The game makes no distinction whether the character you were currently using is the same one as before, so the result is that you can progress the conversation without the NPC distinguishing between different player characters.

    In this particular case that I tested (with the yearlong Skyrim/Markarth chapter), the game is using the achievement to determine whether this character has given your particular character his final goodbyes. And the game makes no distinction that your alt is a completely different person from the toon you used to get the achievement. Even if you went through the entire storyline a second time, you will never again get this complete ending epilogue for the yearlong chapter.

    Considering that questline dialogue seems to be intact (as far as I can tell), I would guess that dialogue for quests are tied directly to the quest system and not the achievement system. So a very easy way to fix these story problems would be to simply detach these dialogues from achievements and attach them to the quest system in some manner. We’ve had quests that literally only involved running around and talking to people before, so it is not so unusual (the quest “Second Chances” itself is literally just running around talking to people).

    But I am scared. I’m scared that it’s going to be permanently like this. I’m scared it’s never going to be fixed. I came to ESO to escape from a lot of horrible stuff going on in my life; the stories were what got me through these past couple of years. It was comforting to know that when I got home, I could journey off into a land of dragons and mages and elves….and just…for a while…forget everything else.

    But now I am scared that little bits and pieces of the world are going to be stripped away from me…never to return…and I can’t do a thing to stop it. Wandering NPCs, Museum Quests, storyline epilogues…this could just be the tip of the iceberg here. Any NPC whose dialogue is directly attached to achievements would be potentially affected.

    Yes, I know this is just a game, and these are just fictional characters. But some of these happen to be some of my favorite fictional characters, and in a world that has kept me afloat for so long. It still stings to lose that. Story is important to me. As important as new furnishings to housing fans, new niche gear to theory crafters, new trials to score chasers.

    I want to play my favorite stories over and over again, on new characters, without any bits and pieces of this wonderful world missing. I cannot afford to always shell out money to pay for tons of accounts with all the chapters and dlcs just to see the stories in full completion again.

    I don’t have the power to force ZOS to do anything.

    I don’t have the popularity points to think I could ask my fellow players for support for this.

    I only have this one wish: Please, can we fix this?

    Please…please just let me see my favorite characters again.

    .

    This well researched and heartfelt response touched me greatly. Of my two accounts, the one I play the most has seven characters on the EU server and one new new one on the NA server. If this account wide update is implemented as described, as it seems it could well be. Then I will only play on my one character on the NA server.

    I see that this may be the only way to preserve character individuality. When this character is done with it's adventure, will it then be able to delete it and reset all stats to zero. Starting a new character on a new skill tree. Starting from scratch so to speak with just one character. So on and so on.

    I mostly like to quest as a solo player, doing all the story lines. Characters matter to me as individuals. As a die hard Oblivion and Skyrim fan, I guess I am an RPG player at heart. Like the post above I am very worried that the game I love will be ruined for me for ever. So please ZOS give us like minded people the option to switch this update off and let our characters keep their individuality.
  • Kesstryl
    Kesstryl
    ✭✭✭✭✭
    ✭✭
    I think what those of us who fear this change would like to see is not having the individual character progress and tracking taken away. We rely on those for various reasons, whether RP or keeping a pseudo character journal, or just tracking what the character has done. While adding a Global Achievement tab would add a new layer of complexity (which I'm sure ZOS was trying to reduce with this), it would be welcome by most of us who are now resistant to this change because we wouldn't lose individual character tracking. Even though it would add overhead, I feel it's important enough to make work. That is what we want. Not one or the other. We want both.

    Also this "completed by" on the Global Achievements is making many of us uncomfortable. We want to see either specific characters of our choosing, or all characters that earned it listed in that, not just one that gets randomly assigned from aggregation. We don't want the stress of loading our characters in a certain way to get the outcome we wanted. Just list all of them in the database that contributed or completed it. Or even better, give us the option to choose which character gets that listing with a drop down of all characters that completed or contributed to that achievement. Yes it's more overhead, but it warrants being worth it.

    Finally, I don't think ZOS will get ire if it is decided to push back Global Achievements to an update further down the road so it can be worked on and done properly to please all types of players. Please listen to the feedback of your players and do right by us. Something this big warrants extra time to be done correctly and in a manner that will make most of us excited rather than dreading this update.
    HEARTHLIGHT - A guild for housing enthusiasts! Contact @Kesstryl in-game to join.
  • Kesstryl
    Kesstryl
    ✭✭✭✭✭
    ✭✭
    Wolf_Eye wrote: »
    On the PTS, I have gone through the entirety of the Dark Heart of Skyrim yearlong chapter on a newly created alt.
    Western Skyrim, Markarth, end Epilogue quests.

    To clarify, I already had the global achievements unlocked because I had previously done this on my main.

    I did this for two main reasons:

    1. I wanted to see if the characters would react appropriately to a new toon or if the global achievements would interfere with that
    2. I wanted to see if a particular character who appears at the very end would still give his epilogue conversation (which comes after the quest “Second Chances”) to an alt in spite of the fact that I already had “Taking up the Mantle” achievement completed.

    While I was at it, I did check for some of the skillpoints the quests gave me (at first, I didn’t have the foresight to do this when I was going through Western Skyrim, but I did remember for many of the later Markarth quests and the Epilogue).

    Additionally, I was curious if the bard quest giver from the Bard’s College Music box quest would show up to the Western Skyrim afterparty, in spite of the fact that it was impossible for the alt to pick up his quest (because it had already been completed by another character and had the achievement for it).

    Here is a non-spoilery breakdown of the results:

    1. I checked several specific quest points where I knew characters would react if they had met you before/if you had done something specific before. In each case, the NPCs reacted appropriately and treated the new character as a new character without concern for my global achievement
    2. Yes, the Bard Quest Giver does indeed show up to the Western Skyrim afterparty, even though I could not do his quest on the alt. This suggests that the game considers the quest “permanently complete”. Even on a brand new character.
    3. I apologize that I did not think to check for skillpoints for Western Skyrim quests, but for end of the Markarth quests and the Epilogue quests I did check. The alt did receive skillpoints appropriately, and I did double check her skills tab to make sure they showed up. Everything worked as normal.
    4. . ….No. The character at the end of the story epilogue does NOT show up in Arkthzand Cavern if you already have the achievement “Taking up the Mantle”. You can never see this ending part of the story ever again if you completed it once.


    Here are a few spoiler filled specifics:
    Examples of the sort of quests I checked for included such things as meeting characters for the first time. Does Lyris call the toon the "Vestige" even though she's never done the Main Quest? Fenn with Unhallowed Grave achievement, etc. Other times, I knew there was specific reference the Rivenspire questline. Example: When you meet Fennorian again in the Epilogue quest “The End of Eternity”, he makes direct reference to the Lightless Remnant if you used a character that completed that questline.

    I also checked for things that should be there, like when you meet Verandis for the first time in Markarth, he would make reference to Western Skyrim if you completed that questline first. Since the toon did Western Skyrim first, I made sure it showed up.

    As far as I could tell, all characters made the appropriate remarks. There was never a case where my new toon was credited with something she had never done, in spite of having the achievements for it.
    ~~
    In terms of Verandis appearing one last time to give the final epilogue in Arkthzand Cavern after the quest “Second Chances”: If you already completed this achievement, he does not appear. So you don’t get his final thoughts and conversation ever again. I absolutely loved this conversation; it was short, it was sweet, and it added reflection and thought to the whole story that you had just gone through. It was distressing to not see him show up at all at the balcony.

    For the NPC who appears for that last dialogue at the end of the storyline: this suggests to me that this “ending dialogue” is directly tied to the achievement itself, much like Melina Cassel’s dialogue was directly attached to the achievement itself.
    The game is using these achievements to determine whether or not a particular character has “met” you before. For “wandering NPCs”, such as Melina Cassel and the Adoring Fan, the game checks the achievement. If you have 1/5 on the achievement, for example, the game determines that you have met them before and progresses immediately to their second set of dialogue. The game makes no distinction whether the character you were currently using is the same one as before, so the result is that you can progress the conversation without the NPC distinguishing between different player characters.

    In this particular case that I tested (with the yearlong Skyrim/Markarth chapter), the game is using the achievement to determine whether this character has given your particular character his final goodbyes. And the game makes no distinction that your alt is a completely different person from the toon you used to get the achievement. Even if you went through the entire storyline a second time, you will never again get this complete ending epilogue for the yearlong chapter.

    Considering that questline dialogue seems to be intact (as far as I can tell), I would guess that dialogue for quests are tied directly to the quest system and not the achievement system. So a very easy way to fix these story problems would be to simply detach these dialogues from achievements and attach them to the quest system in some manner. We’ve had quests that literally only involved running around and talking to people before, so it is not so unusual (the quest “Second Chances” itself is literally just running around talking to people).

    But I am scared. I’m scared that it’s going to be permanently like this. I’m scared it’s never going to be fixed. I came to ESO to escape from a lot of horrible stuff going on in my life; the stories were what got me through these past couple of years. It was comforting to know that when I got home, I could journey off into a land of dragons and mages and elves….and just…for a while…forget everything else.

    But now I am scared that little bits and pieces of the world are going to be stripped away from me…never to return…and I can’t do a thing to stop it. Wandering NPCs, Museum Quests, storyline epilogues…this could just be the tip of the iceberg here. Any NPC whose dialogue is directly attached to achievements would be potentially affected.

    Yes, I know this is just a game, and these are just fictional characters. But some of these happen to be some of my favorite fictional characters, and in a world that has kept me afloat for so long. It still stings to lose that. Story is important to me. As important as new furnishings to housing fans, new niche gear to theory crafters, new trials to score chasers.

    I want to play my favorite stories over and over again, on new characters, without any bits and pieces of this wonderful world missing. I cannot afford to always shell out money to pay for tons of accounts with all the chapters and dlcs just to see the stories in full completion again.

    I don’t have the power to force ZOS to do anything.

    I don’t have the popularity points to think I could ask my fellow players for support for this.

    I only have this one wish: Please, can we fix this?

    Please…please just let me see my favorite characters again.

    .

    Ok this is even worse, I LOVE that fictional character and consider him the second best character in game after (hell, maybe even equal to) Caldwell! To not see this ending again on an alt is totally UNACCEPTABLE! I would want to replay that ending on as many alts as I go through Greymoor with! It's touching, sad, and deeply emotional, and important piece of history to this particular character, not only to any character I go through his story with, and I don't want to lose replaying it!
    HEARTHLIGHT - A guild for housing enthusiasts! Contact @Kesstryl in-game to join.
  • Tandor
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    Kesstryl wrote: »
    I think what those of us who fear this change would like to see is not having the individual character progress and tracking taken away. We rely on those for various reasons, whether RP or keeping a pseudo character journal, or just tracking what the character has done. While adding a Global Achievement tab would add a new layer of complexity (which I'm sure ZOS was trying to reduce with this), it would be welcome by most of us who are now resistant to this change because we wouldn't lose individual character tracking. Even though it would add overhead, I feel it's important enough to make work. That is what we want. Not one or the other. We want both.

    Also this "completed by" on the Global Achievements is making many of us uncomfortable. We want to see either specific characters of our choosing, or all characters that earned it listed in that, not just one that gets randomly assigned from aggregation. We don't want the stress of loading our characters in a certain way to get the outcome we wanted. Just list all of them in the database that contributed or completed it. Or even better, give us the option to choose which character gets that listing with a drop down of all characters that completed or contributed to that achievement. Yes it's more overhead, but it warrants being worth it.

    Finally, I don't think ZOS will get ire if it is decided to push back Global Achievements to an update further down the road so it can be worked on and done properly to please all types of players. Please listen to the feedback of your players and do right by us. Something this big warrants extra time to be done correctly and in a manner that will make most of us excited rather than dreading this update.

    I agree that it should be pulled and brought back later when it's been properly thought through and reworked.

    However, it isn't just about "not having the individual character progress and tracking taken away", which should fix things like auto-completing maps of zones a character has never been in as well as leaving character-based journal entries in place, it's also about not being able to complete some quests more than once or receive the reward items more than once.

    The whole thing is ill-thought through and badly implemented, so that any confusion over how it works is not on the part of those players who have extensively put the change through its paces on the PTS, which is what was asked of us, and this feedback is the result of our doing so. Even those supporting the change don't want it implemented in this form.
  • silvereyes
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    When this character is done with it's adventure, will it then be able to delete it and reset all stats to zero. Starting a new character on a new skill tree. Starting from scratch so to speak with just one character. So on and so on.
    Deleting a character does not roll back its account-wide achievements that it earned. They are associated with the server account, not the character. The only way to start from scratch is to buy a new player account or join a server (PC, EU) that the player hasn't played on before.

    Note: this will not only wipe out the account's progress, but also any collections, currency and DLC the account owns. The exception is that Chapter and Crowns ownership is at least preserved between servers on the same player account, but that's it.
    Edited by silvereyes on February 11, 2022 12:28PM
  • OleandersOne
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    I am a very (6 mo) recent widow, who used to love roaming Tamriel with my spouse. I couldn't step foot in the game for several months after they died, because everything reminded me painfully of them. Now that I can finally play again, it's such a comfort to talk to favorite people, experience new and repeated quests, and lose myself in both new and familiar characters. I have many characters on my main account, most with very different 'feels' to them.

    RPGs have been shown time and time again to help ease loneliness, help build empathy, help just pass the time for shut-ins, etc. Zos doesn't owe that to anyone, and that purpose/effect doesn't trump someone else's who finds fun in collecting trophies and/or leaderboard, but that doesn't mean it doesn't deserve recognition. It's just one perspective, but one that would be quite negatively impacted by going forward with the AWA changes as they are on the PTS.

    Please just take more time to do this right.
  • old_scopie1945
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    silvereyes wrote: »
    When this character is done with it's adventure, will it then be able to delete it and reset all stats to zero. Starting a new character on a new skill tree. Starting from scratch so to speak with just one character. So on and so on.
    Deleting a character does not roll back its account-wide achievements that it earned. They are associated with the server account, not the character. The only way to start from scratch is to buy a new player account or join a server (PC, EU) that the player hasn't played on before.

    Note: this will not only wipe out the account's progress, but also any collections, currency and DLC the account owns. The exception is that Chapter and Crowns ownership is at least preserved between servers on the same player account, but that's it.

    In that case any cash purchases made would be lost without a reset of an account. In which case only a fool would use the crown store in multiple future accounts. Some time past I used to play World of Tanks where someone could reset their account to zero/start but keep all their cash purchases. With this in mind I was trying to indicate if this could be implemented into ESO, and so any Crown Store items would not be lost. As the owner of two accounts and uses both servers I was already aware of the implications buying multiple accounts presented.
  • silvereyes
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    Now that I can finally play again, it's such a comfort to talk to favorite people, experience new and repeated quests, and lose myself in both new and familiar characters.
    That is such a blessing and a joy to hear. I earnestly wish that you can continue to discover those rays of sunlight in your life, both in and out of the game, as you endure through the shadows.
    Edited by silvereyes on February 11, 2022 1:20PM
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