Hi everyone. Thanks for your continued feedback regarding Global Achievements. As we noted previously, we are keeping track of this thread. We will be working on a Q&A to clarify some points of confusion regarding Global Achievements based on some questions and comments we've seen. We'll follow up once the Q&A is available to read. Thanks for your continued patience.
OK so, global achievement, account wide achievement...
BUT
why to mention "earned by XXX(character name)" in the tooltip ?
what is the point ?
Is it because if you delete this char you'll lose the achievement (if no other char has it) ?
I mean, It totally kills the idea to change main character. With this mention, my new main which I want to have all achievements will be stuck forever with the name of another char on the achievement he unlocked.
silvereyes wrote: »We don't know that. Just because the player has no access to the data doesn't mean that it isn't being tracked somewhere behind the scenes.Parasaurolophus wrote: »I have taken this as an opportunity to delete a few one-off characters. These won't have any achievements that need to be shared with everyone else. If ZOS backs off, I am not losing anything and it won't hurt anything. If ZOS goes forward, I will have less to do when I scale back to my account-character.
It would be considerate of them to offer refunds for the soon to be unnecessary extra character slots we purchased, and the skill lines we purchased to level them up quicker or make them more useful, but we know that will never happen.
I just wonder why they would want to hurt their bottom line by eliminating replayability and the desire to level new characters this way. It doesn't make much sense from a business standpoint.
Because simply getting achievements is not an element of replay value. Can you close GS, TTT or PB on multiple characters? Do you also study all the motives on each character, even the most expensive ones? Do you learn all the traits on every character? I'm sure not.
No, I still think we should have some sort of tool to see individual character progress. But achievements as a replay value incentive? Sorry but no.
P.S. no comments from developers. Well let's hope...Because simply getting achievements is not an element of replay value
Maybe it isn't for you because you come from a different game. But people who are playing ESO since 2014 got used with the system, and for many of us achievements in this game are an element of replay value. Besides, I might gave in a bit in this, if the game wasn't so much built around character achievements. There are so many character specific achievements, like exploring the current zone or getting all the skyshards in an area.
These are elements with replay value. Same with multiple check marks achievements, like public dungeon bosses, story progression such as grand adventurer. None says no to an account wide overview of achievements. People don't want their progress deleted, that's all.
Also, an other important issue here is not the idea itself. You may support it, fine, but you must admit that bugs and broken quests are not okay. So, at least taking this in account, this update should be considered and handled carefully. Right now it looks like a failed attempt to streamline the achievement system. It will *** many people off and will make veterans leave to new games. There is little for me to do on my alts if this goes live, because I am not going through the mess of figuring out what my alt has to do in an area, which bosses/delves/shards/parts of quests are done etc.
Plus, of course, the critical problem that if this goes ahead and is then altered, the character-based data on which the original system was built will have been destroyed by this implementation of the new system, which means there's really only one chance to get it right.
wenchmore420b14_ESO wrote: »Remember that feeling, that "heck Yes!" moment when you got that last fish for Master Angler?
That point of pure joy finishing DSA for first time?
Getting that last skyshard in Cyrodiil?
Well, those feelings of accomplishment are now history. So sad.
I have a Bosmer thief alt. I have saving to level up in a RP style.
Well, logged them on in PTS, and,.........
ALL the TG quests all done, all everything all done. NOW, I have zero reason to invest in my alt and zero reason for replayability.
IMO, Account wide achievements are one of the worst decisions ZoS has made.
Please hear our voice!
Thank you!
That's why I keep asking for clarification on that point. We need more information. We don't know anything about how this is working behind the scenes. We only know what we see as players.wolfie1.0. wrote: »silvereyes wrote: »We don't know that. Just because the player has no access to the data doesn't mean that it isn't being tracked somewhere behind the scenes.Parasaurolophus wrote: »I have taken this as an opportunity to delete a few one-off characters. These won't have any achievements that need to be shared with everyone else. If ZOS backs off, I am not losing anything and it won't hurt anything. If ZOS goes forward, I will have less to do when I scale back to my account-character.
It would be considerate of them to offer refunds for the soon to be unnecessary extra character slots we purchased, and the skill lines we purchased to level them up quicker or make them more useful, but we know that will never happen.
I just wonder why they would want to hurt their bottom line by eliminating replayability and the desire to level new characters this way. It doesn't make much sense from a business standpoint.
Because simply getting achievements is not an element of replay value. Can you close GS, TTT or PB on multiple characters? Do you also study all the motives on each character, even the most expensive ones? Do you learn all the traits on every character? I'm sure not.
No, I still think we should have some sort of tool to see individual character progress. But achievements as a replay value incentive? Sorry but no.
P.S. no comments from developers. Well let's hope...Because simply getting achievements is not an element of replay value
Maybe it isn't for you because you come from a different game. But people who are playing ESO since 2014 got used with the system, and for many of us achievements in this game are an element of replay value. Besides, I might gave in a bit in this, if the game wasn't so much built around character achievements. There are so many character specific achievements, like exploring the current zone or getting all the skyshards in an area.
These are elements with replay value. Same with multiple check marks achievements, like public dungeon bosses, story progression such as grand adventurer. None says no to an account wide overview of achievements. People don't want their progress deleted, that's all.
Also, an other important issue here is not the idea itself. You may support it, fine, but you must admit that bugs and broken quests are not okay. So, at least taking this in account, this update should be considered and handled carefully. Right now it looks like a failed attempt to streamline the achievement system. It will *** many people off and will make veterans leave to new games. There is little for me to do on my alts if this goes live, because I am not going through the mess of figuring out what my alt has to do in an area, which bosses/delves/shards/parts of quests are done etc.
Plus, of course, the critical problem that if this goes ahead and is then altered, the character-based data on which the original system was built will have been destroyed by this implementation of the new system, which means there's really only one chance to get it right.
It also doesn't mean that it will be. until we hear from ZOS there are no guarantees that we can ever go back.
Dark_Lord_Kuro wrote: »Parasaurolophus wrote: »I have taken this as an opportunity to delete a few one-off characters. These won't have any achievements that need to be shared with everyone else. If ZOS backs off, I am not losing anything and it won't hurt anything. If ZOS goes forward, I will have less to do when I scale back to my account-character.
It would be considerate of them to offer refunds for the soon to be unnecessary extra character slots we purchased, and the skill lines we purchased to level them up quicker or make them more useful, but we know that will never happen.
I just wonder why they would want to hurt their bottom line by eliminating replayability and the desire to level new characters this way. It doesn't make much sense from a business standpoint.
Because simply getting achievements is not an element of replay value. Can you close GS, TTT or PB on multiple characters? Do you also study all the motives on each character, even the most expensive ones? Do you learn all the traits on every character? I'm sure not.
No, I still think we should have some sort of tool to see individual character progress. But achievements as a replay value incentive? Sorry but no.
P.S. no comments from developers. Well let's hope...Because simply getting achievements is not an element of replay value
Maybe it isn't for you because you come from a different game. But people who are playing ESO since 2014 got used with the system, and for many of us achievements in this game are an element of replay value. Besides, I might gave in a bit in this, if the game wasn't so much built around character achievements. There are so many character specific achievements, like exploring the current zone or getting all the skyshards in an area.
These are elements with replay value. Same with multiple check marks achievements, like public dungeon bosses, story progression such as grand adventurer. None says no to an account wide overview of achievements. People don't want their progress deleted, that's all.
Also, an other important issue here is not the idea itself. You may support it, fine, but you must admit that bugs and broken quests are not okay. So, at least taking this in account, this update should be considered and handled carefully. Right now it looks like a failed attempt to streamline the achievement system. It will *** many people off and will make veterans leave to new games. There is little for me to do on my alts if this goes live, because I am not going through the mess of figuring out what my alt has to do in an area, which bosses/delves/shards/parts of quests are done etc.
Account overview is completely useless
A opt-in/out would make a far better compromise as i would actually make both side happy rather than keeping it the same for some an giving a sorry excuse of a account wide feature to the rest,
its like saying instead of account wide motif knowlege, you will have a tab in the library telling you wich character as learned them.
Sure its not exactly the same thing but it still show how that sort of compromise really isnt helping
wolfie1.0. wrote: »Dark_Lord_Kuro wrote: »Parasaurolophus wrote: »I have taken this as an opportunity to delete a few one-off characters. These won't have any achievements that need to be shared with everyone else. If ZOS backs off, I am not losing anything and it won't hurt anything. If ZOS goes forward, I will have less to do when I scale back to my account-character.
It would be considerate of them to offer refunds for the soon to be unnecessary extra character slots we purchased, and the skill lines we purchased to level them up quicker or make them more useful, but we know that will never happen.
I just wonder why they would want to hurt their bottom line by eliminating replayability and the desire to level new characters this way. It doesn't make much sense from a business standpoint.
Because simply getting achievements is not an element of replay value. Can you close GS, TTT or PB on multiple characters? Do you also study all the motives on each character, even the most expensive ones? Do you learn all the traits on every character? I'm sure not.
No, I still think we should have some sort of tool to see individual character progress. But achievements as a replay value incentive? Sorry but no.
P.S. no comments from developers. Well let's hope...Because simply getting achievements is not an element of replay value
Maybe it isn't for you because you come from a different game. But people who are playing ESO since 2014 got used with the system, and for many of us achievements in this game are an element of replay value. Besides, I might gave in a bit in this, if the game wasn't so much built around character achievements. There are so many character specific achievements, like exploring the current zone or getting all the skyshards in an area.
These are elements with replay value. Same with multiple check marks achievements, like public dungeon bosses, story progression such as grand adventurer. None says no to an account wide overview of achievements. People don't want their progress deleted, that's all.
Also, an other important issue here is not the idea itself. You may support it, fine, but you must admit that bugs and broken quests are not okay. So, at least taking this in account, this update should be considered and handled carefully. Right now it looks like a failed attempt to streamline the achievement system. It will *** many people off and will make veterans leave to new games. There is little for me to do on my alts if this goes live, because I am not going through the mess of figuring out what my alt has to do in an area, which bosses/delves/shards/parts of quests are done etc.
Account overview is completely useless
A opt-in/out would make a far better compromise as i would actually make both side happy rather than keeping it the same for some an giving a sorry excuse of a account wide feature to the rest,
its like saying instead of account wide motif knowlege, you will have a tab in the library telling you wich character as learned them.
Sure its not exactly the same thing but it still show how that sort of compromise really isnt helping
except that ZOS won't want to have to run both systems and track it. I do find it fascinating that your not willing to offer a compromise.
Also, your still not getting account wide motif knowledge. that is excluded and you are getting a section in the library that says what motifs you don't know.
And you know what? I want that. I want all of my characters progress to be tracked that way. you can have your account wide titles and achievements and points. I just want some list somewhere i can have my characters stories recorded. I want to be able to complete quests on one character and not have them impact the quests i complete on a second. thats all i want.
I guess its ok, the way things are looking and the way @ZOS_Kevin responded basically means you get what you want and i don't. Thats the way it goes sometimes. so congrats i guess.
As for me i have decisions to make. Like what do i do with my subscriptions and how much i want to continue to financially support this game. Not that ZOS cares about my money.
silvereyes wrote: »That's why I keep asking for clarification on that point. We need more information. We don't know anything about how this is working behind the scenes. We only know what we see as players.wolfie1.0. wrote: »silvereyes wrote: »We don't know that. Just because the player has no access to the data doesn't mean that it isn't being tracked somewhere behind the scenes.Parasaurolophus wrote: »I have taken this as an opportunity to delete a few one-off characters. These won't have any achievements that need to be shared with everyone else. If ZOS backs off, I am not losing anything and it won't hurt anything. If ZOS goes forward, I will have less to do when I scale back to my account-character.
It would be considerate of them to offer refunds for the soon to be unnecessary extra character slots we purchased, and the skill lines we purchased to level them up quicker or make them more useful, but we know that will never happen.
I just wonder why they would want to hurt their bottom line by eliminating replayability and the desire to level new characters this way. It doesn't make much sense from a business standpoint.
Because simply getting achievements is not an element of replay value. Can you close GS, TTT or PB on multiple characters? Do you also study all the motives on each character, even the most expensive ones? Do you learn all the traits on every character? I'm sure not.
No, I still think we should have some sort of tool to see individual character progress. But achievements as a replay value incentive? Sorry but no.
P.S. no comments from developers. Well let's hope...Because simply getting achievements is not an element of replay value
Maybe it isn't for you because you come from a different game. But people who are playing ESO since 2014 got used with the system, and for many of us achievements in this game are an element of replay value. Besides, I might gave in a bit in this, if the game wasn't so much built around character achievements. There are so many character specific achievements, like exploring the current zone or getting all the skyshards in an area.
These are elements with replay value. Same with multiple check marks achievements, like public dungeon bosses, story progression such as grand adventurer. None says no to an account wide overview of achievements. People don't want their progress deleted, that's all.
Also, an other important issue here is not the idea itself. You may support it, fine, but you must admit that bugs and broken quests are not okay. So, at least taking this in account, this update should be considered and handled carefully. Right now it looks like a failed attempt to streamline the achievement system. It will *** many people off and will make veterans leave to new games. There is little for me to do on my alts if this goes live, because I am not going through the mess of figuring out what my alt has to do in an area, which bosses/delves/shards/parts of quests are done etc.
Plus, of course, the critical problem that if this goes ahead and is then altered, the character-based data on which the original system was built will have been destroyed by this implementation of the new system, which means there's really only one chance to get it right.
It also doesn't mean that it will be. until we hear from ZOS there are no guarantees that we can ever go back.
Until we have more information, it's irresponsible to assert that data, "will have been destroyed," and ZOS only, "has only one chance to get it right." It's more accurate to say we fear that data will be irrevocably destroyed.
SydneyGrey wrote: »Also, it's no fun if everything is already completed for us. I don't want to just play though each aspect of the game once and then never again. Part of my enjoyment is doing these things on different characters.
I think you misunderstand me. I'm not assuming or guaranteeing anything. I wouldn't be surprised if everything will be as bad as our worst fears. I'm just trying to tamp down on people spreading rumors that we have no confirmation of one way or another yet.wolfie1.0. wrote: »silvereyes wrote: »That's why I keep asking for clarification on that point. We need more information. We don't know anything about how this is working behind the scenes. We only know what we see as players.wolfie1.0. wrote: »silvereyes wrote: »We don't know that. Just because the player has no access to the data doesn't mean that it isn't being tracked somewhere behind the scenes.Parasaurolophus wrote: »I have taken this as an opportunity to delete a few one-off characters. These won't have any achievements that need to be shared with everyone else. If ZOS backs off, I am not losing anything and it won't hurt anything. If ZOS goes forward, I will have less to do when I scale back to my account-character.
It would be considerate of them to offer refunds for the soon to be unnecessary extra character slots we purchased, and the skill lines we purchased to level them up quicker or make them more useful, but we know that will never happen.
I just wonder why they would want to hurt their bottom line by eliminating replayability and the desire to level new characters this way. It doesn't make much sense from a business standpoint.
Because simply getting achievements is not an element of replay value. Can you close GS, TTT or PB on multiple characters? Do you also study all the motives on each character, even the most expensive ones? Do you learn all the traits on every character? I'm sure not.
No, I still think we should have some sort of tool to see individual character progress. But achievements as a replay value incentive? Sorry but no.
P.S. no comments from developers. Well let's hope...Because simply getting achievements is not an element of replay value
Maybe it isn't for you because you come from a different game. But people who are playing ESO since 2014 got used with the system, and for many of us achievements in this game are an element of replay value. Besides, I might gave in a bit in this, if the game wasn't so much built around character achievements. There are so many character specific achievements, like exploring the current zone or getting all the skyshards in an area.
These are elements with replay value. Same with multiple check marks achievements, like public dungeon bosses, story progression such as grand adventurer. None says no to an account wide overview of achievements. People don't want their progress deleted, that's all.
Also, an other important issue here is not the idea itself. You may support it, fine, but you must admit that bugs and broken quests are not okay. So, at least taking this in account, this update should be considered and handled carefully. Right now it looks like a failed attempt to streamline the achievement system. It will *** many people off and will make veterans leave to new games. There is little for me to do on my alts if this goes live, because I am not going through the mess of figuring out what my alt has to do in an area, which bosses/delves/shards/parts of quests are done etc.
Plus, of course, the critical problem that if this goes ahead and is then altered, the character-based data on which the original system was built will have been destroyed by this implementation of the new system, which means there's really only one chance to get it right.
It also doesn't mean that it will be. until we hear from ZOS there are no guarantees that we can ever go back.
Until we have more information, it's irresponsible to assert that data, "will have been destroyed," and ZOS only, "has only one chance to get it right." It's more accurate to say we fear that data will be irrevocably destroyed.
I have been playing ESO for quite some time, and have some interesting conversations with Support over the years. One thing i have learned is that they don't exactly have as much tracking or access as people assume. Based on these experiences I feel i can reasonably assume that the data won't be stored or backed up. Even if I am wrong through, there isn't much to guarantee that they will continue to track things.
IronWooshu wrote: »wolfie1.0. wrote: »Dark_Lord_Kuro wrote: »Parasaurolophus wrote: »I have taken this as an opportunity to delete a few one-off characters. These won't have any achievements that need to be shared with everyone else. If ZOS backs off, I am not losing anything and it won't hurt anything. If ZOS goes forward, I will have less to do when I scale back to my account-character.
It would be considerate of them to offer refunds for the soon to be unnecessary extra character slots we purchased, and the skill lines we purchased to level them up quicker or make them more useful, but we know that will never happen.
I just wonder why they would want to hurt their bottom line by eliminating replayability and the desire to level new characters this way. It doesn't make much sense from a business standpoint.
Because simply getting achievements is not an element of replay value. Can you close GS, TTT or PB on multiple characters? Do you also study all the motives on each character, even the most expensive ones? Do you learn all the traits on every character? I'm sure not.
No, I still think we should have some sort of tool to see individual character progress. But achievements as a replay value incentive? Sorry but no.
P.S. no comments from developers. Well let's hope...Because simply getting achievements is not an element of replay value
Maybe it isn't for you because you come from a different game. But people who are playing ESO since 2014 got used with the system, and for many of us achievements in this game are an element of replay value. Besides, I might gave in a bit in this, if the game wasn't so much built around character achievements. There are so many character specific achievements, like exploring the current zone or getting all the skyshards in an area.
These are elements with replay value. Same with multiple check marks achievements, like public dungeon bosses, story progression such as grand adventurer. None says no to an account wide overview of achievements. People don't want their progress deleted, that's all.
Also, an other important issue here is not the idea itself. You may support it, fine, but you must admit that bugs and broken quests are not okay. So, at least taking this in account, this update should be considered and handled carefully. Right now it looks like a failed attempt to streamline the achievement system. It will *** many people off and will make veterans leave to new games. There is little for me to do on my alts if this goes live, because I am not going through the mess of figuring out what my alt has to do in an area, which bosses/delves/shards/parts of quests are done etc.
Account overview is completely useless
A opt-in/out would make a far better compromise as i would actually make both side happy rather than keeping it the same for some an giving a sorry excuse of a account wide feature to the rest,
its like saying instead of account wide motif knowlege, you will have a tab in the library telling you wich character as learned them.
Sure its not exactly the same thing but it still show how that sort of compromise really isnt helping
except that ZOS won't want to have to run both systems and track it. I do find it fascinating that your not willing to offer a compromise.
Also, your still not getting account wide motif knowledge. that is excluded and you are getting a section in the library that says what motifs you don't know.
And you know what? I want that. I want all of my characters progress to be tracked that way. you can have your account wide titles and achievements and points. I just want some list somewhere i can have my characters stories recorded. I want to be able to complete quests on one character and not have them impact the quests i complete on a second. thats all i want.
I guess its ok, the way things are looking and the way @ZOS_Kevin responded basically means you get what you want and i don't. Thats the way it goes sometimes. so congrats i guess.
As for me i have decisions to make. Like what do i do with my subscriptions and how much i want to continue to financially support this game. Not that ZOS cares about my money.
Oh they don't care, they made this change in mind thinking you will still all play and they know better than you do. I can guarantee it.
Skroogemcduk wrote: »How much longer before the pts maintenance is done?
Skroogemcduk wrote: »How much longer before the pts maintenance is done?
Well, I just logged into the PTS after I got home from work and downloaded the patch. I logged in a character that has only done PvP, checked their available titles... and the only titles I could equip (I have many between all my characters) were the ones they actually earned from Cyrodiil. I went to a few zone quest starting locations, and I had the option to start the quests, as is normal. I went to some zone quest ending locations, and the NPCs that are there when you complete the quests were not there.
In other words.... achievements and titles appear to have been restored to normal! Now, I'm not going to get too excited, because I know there's still 3 weeks of PTS left...... but at least now I have hope that the game can continue as it was originally designed.
Skroogemcduk wrote: »How much longer before the pts maintenance is done?
Well, I just logged into the PTS after I got home from work and downloaded the patch. I logged in a character that has only done PvP, checked their available titles... and the only titles I could equip (I have many between all my characters) were the ones they actually earned from Cyrodiil. I went to a few zone quest starting locations, and I had the option to start the quests, as is normal. I went to some zone quest ending locations, and the NPCs that are there when you complete the quests were not there.
In other words.... achievements and titles appear to have been restored to normal! Now, I'm not going to get too excited, because I know there's still 3 weeks of PTS left...... but at least now I have hope that the game can continue as it was originally designed.
You need to log on with a second character to see the effects.
Skroogemcduk wrote: »How much longer before the pts maintenance is done?
Well, I just logged into the PTS after I got home from work and downloaded the patch. I logged in a character that has only done PvP, checked their available titles... and the only titles I could equip (I have many between all my characters) were the ones they actually earned from Cyrodiil. I went to a few zone quest starting locations, and I had the option to start the quests, as is normal. I went to some zone quest ending locations, and the NPCs that are there when you complete the quests were not there.
In other words.... achievements and titles appear to have been restored to normal! Now, I'm not going to get too excited, because I know there's still 3 weeks of PTS left...... but at least now I have hope that the game can continue as it was originally designed.
Skroogemcduk wrote: »How much longer before the pts maintenance is done?
Well, I just logged into the PTS after I got home from work and downloaded the patch. I logged in a character that has only done PvP, checked their available titles... and the only titles I could equip (I have many between all my characters) were the ones they actually earned from Cyrodiil. I went to a few zone quest starting locations, and I had the option to start the quests, as is normal. I went to some zone quest ending locations, and the NPCs that are there when you complete the quests were not there.
In other words.... achievements and titles appear to have been restored to normal! Now, I'm not going to get too excited, because I know there's still 3 weeks of PTS left...... but at least now I have hope that the game can continue as it was originally designed.
You need to log on with a second character to see the effects.
Huh? You don’t get account wide achievements on the first character? Weird.
What kinda wonky coding is that?
Skroogemcduk wrote: »How much longer before the pts maintenance is done?
Well, I just logged into the PTS after I got home from work and downloaded the patch. I logged in a character that has only done PvP, checked their available titles... and the only titles I could equip (I have many between all my characters) were the ones they actually earned from Cyrodiil. I went to a few zone quest starting locations, and I had the option to start the quests, as is normal. I went to some zone quest ending locations, and the NPCs that are there when you complete the quests were not there.
In other words.... achievements and titles appear to have been restored to normal! Now, I'm not going to get too excited, because I know there's still 3 weeks of PTS left...... but at least now I have hope that the game can continue as it was originally designed.
You need to log on with a second character to see the effects.
Huh? You don’t get account wide achievements on the first character? Weird.
What kinda wonky coding is that?
wolfie1.0. wrote: »Dark_Lord_Kuro wrote: »Parasaurolophus wrote: »I have taken this as an opportunity to delete a few one-off characters. These won't have any achievements that need to be shared with everyone else. If ZOS backs off, I am not losing anything and it won't hurt anything. If ZOS goes forward, I will have less to do when I scale back to my account-character.
It would be considerate of them to offer refunds for the soon to be unnecessary extra character slots we purchased, and the skill lines we purchased to level them up quicker or make them more useful, but we know that will never happen.
I just wonder why they would want to hurt their bottom line by eliminating replayability and the desire to level new characters this way. It doesn't make much sense from a business standpoint.
Because simply getting achievements is not an element of replay value. Can you close GS, TTT or PB on multiple characters? Do you also study all the motives on each character, even the most expensive ones? Do you learn all the traits on every character? I'm sure not.
No, I still think we should have some sort of tool to see individual character progress. But achievements as a replay value incentive? Sorry but no.
P.S. no comments from developers. Well let's hope...Because simply getting achievements is not an element of replay value
Maybe it isn't for you because you come from a different game. But people who are playing ESO since 2014 got used with the system, and for many of us achievements in this game are an element of replay value. Besides, I might gave in a bit in this, if the game wasn't so much built around character achievements. There are so many character specific achievements, like exploring the current zone or getting all the skyshards in an area.
These are elements with replay value. Same with multiple check marks achievements, like public dungeon bosses, story progression such as grand adventurer. None says no to an account wide overview of achievements. People don't want their progress deleted, that's all.
Also, an other important issue here is not the idea itself. You may support it, fine, but you must admit that bugs and broken quests are not okay. So, at least taking this in account, this update should be considered and handled carefully. Right now it looks like a failed attempt to streamline the achievement system. It will *** many people off and will make veterans leave to new games. There is little for me to do on my alts if this goes live, because I am not going through the mess of figuring out what my alt has to do in an area, which bosses/delves/shards/parts of quests are done etc.
Account overview is completely useless
A opt-in/out would make a far better compromise as i would actually make both side happy rather than keeping it the same for some an giving a sorry excuse of a account wide feature to the rest,
its like saying instead of account wide motif knowlege, you will have a tab in the library telling you wich character as learned them.
Sure its not exactly the same thing but it still show how that sort of compromise really isnt helping
except that ZOS won't want to have to run both systems and track it. I do find it fascinating that your not willing to offer a compromise.
Also, your still not getting account wide motif knowledge. that is excluded and you are getting a section in the library that says what motifs you don't know.
And you know what? I want that. I want all of my characters progress to be tracked that way. you can have your account wide titles and achievements and points. I just want some list somewhere i can have my characters stories recorded. I want to be able to complete quests on one character and not have them impact the quests i complete on a second. thats all i want.
I guess its ok, the way things are looking and the way @ZOS_Kevin responded basically means you get what you want and i don't. Thats the way it goes sometimes. so congrats i guess.
As for me i have decisions to make. Like what do i do with my subscriptions and how much i want to continue to financially support this game. Not that ZOS cares about my money.
Dark_Lord_Kuro wrote: »wolfie1.0. wrote: »Dark_Lord_Kuro wrote: »Parasaurolophus wrote: »I have taken this as an opportunity to delete a few one-off characters. These won't have any achievements that need to be shared with everyone else. If ZOS backs off, I am not losing anything and it won't hurt anything. If ZOS goes forward, I will have less to do when I scale back to my account-character.
It would be considerate of them to offer refunds for the soon to be unnecessary extra character slots we purchased, and the skill lines we purchased to level them up quicker or make them more useful, but we know that will never happen.
I just wonder why they would want to hurt their bottom line by eliminating replayability and the desire to level new characters this way. It doesn't make much sense from a business standpoint.
Because simply getting achievements is not an element of replay value. Can you close GS, TTT or PB on multiple characters? Do you also study all the motives on each character, even the most expensive ones? Do you learn all the traits on every character? I'm sure not.
No, I still think we should have some sort of tool to see individual character progress. But achievements as a replay value incentive? Sorry but no.
P.S. no comments from developers. Well let's hope...Because simply getting achievements is not an element of replay value
Maybe it isn't for you because you come from a different game. But people who are playing ESO since 2014 got used with the system, and for many of us achievements in this game are an element of replay value. Besides, I might gave in a bit in this, if the game wasn't so much built around character achievements. There are so many character specific achievements, like exploring the current zone or getting all the skyshards in an area.
These are elements with replay value. Same with multiple check marks achievements, like public dungeon bosses, story progression such as grand adventurer. None says no to an account wide overview of achievements. People don't want their progress deleted, that's all.
Also, an other important issue here is not the idea itself. You may support it, fine, but you must admit that bugs and broken quests are not okay. So, at least taking this in account, this update should be considered and handled carefully. Right now it looks like a failed attempt to streamline the achievement system. It will *** many people off and will make veterans leave to new games. There is little for me to do on my alts if this goes live, because I am not going through the mess of figuring out what my alt has to do in an area, which bosses/delves/shards/parts of quests are done etc.
Account overview is completely useless
A opt-in/out would make a far better compromise as i would actually make both side happy rather than keeping it the same for some an giving a sorry excuse of a account wide feature to the rest,
its like saying instead of account wide motif knowlege, you will have a tab in the library telling you wich character as learned them.
Sure its not exactly the same thing but it still show how that sort of compromise really isnt helping
except that ZOS won't want to have to run both systems and track it. I do find it fascinating that your not willing to offer a compromise.
Also, your still not getting account wide motif knowledge. that is excluded and you are getting a section in the library that says what motifs you don't know.
And you know what? I want that. I want all of my characters progress to be tracked that way. you can have your account wide titles and achievements and points. I just want some list somewhere i can have my characters stories recorded. I want to be able to complete quests on one character and not have them impact the quests i complete on a second. thats all i want.
I guess its ok, the way things are looking and the way @ZOS_Kevin responded basically means you get what you want and i don't. Thats the way it goes sometimes. so congrats i guess.
As for me i have decisions to make. Like what do i do with my subscriptions and how much i want to continue to financially support this game. Not that ZOS cares about my money.
1. We have no statement(that i know of) that say that zos dont want both at the same time
2. I also find fascinating that you dont understand how a compromise work, in a fair compromise both side give up a bit to let the other get a bit more of what he want. In the case of a account overview, character wide supporter keep everything while account wide supporter dont get anything meaningfull
3. Never stated wee would get account wide knowledge of motif, it was intended as a comparrison to give the character wide supporter by replacing achievement by motif knowledge, i hoped the help yoou see how pointless it is to be able to see other characters acheivements
4. While i have no way to be 100% sure, the part where quest dont work on alts like the bard collège for exemple dont seems to be intended
5.the q&a could also be used as a sort of statement by the dev on why an annouced feature is canceled or to explain stuff like point 4 in more detail than a patch note could so i say at least wait for it before making any decisions
To repeat myself and be sure you understand
Im all in for a compromise but itt need to be a fair one for both side, one where both side dont get exactly what they whant in order for the other to get some of what the want or one wher both side get what they want
Think of character wide as 0-50 and acount wide as 51-100 i would consider 25-75 a fair compromise
Hi everyone. Thanks for your continued feedback regarding Global Achievements. As we noted previously, we are keeping track of this thread. We will be working on a Q&A to clarify some points of confusion regarding Global Achievements based on some questions and comments we've seen. We'll follow up once the Q&A is available to read. Thanks for your continued patience.
Skroogemcduk wrote: »How much longer before the pts maintenance is done?
Well, I just logged into the PTS after I got home from work and downloaded the patch. I logged in a character that has only done PvP, checked their available titles... and the only titles I could equip (I have many between all my characters) were the ones they actually earned from Cyrodiil. I went to a few zone quest starting locations, and I had the option to start the quests, as is normal. I went to some zone quest ending locations, and the NPCs that are there when you complete the quests were not there.
In other words.... achievements and titles appear to have been restored to normal! Now, I'm not going to get too excited, because I know there's still 3 weeks of PTS left...... but at least now I have hope that the game can continue as it was originally designed.
You need to log on with a second character to see the effects.
Huh? You don’t get account wide achievements on the first character? Weird.
What kinda wonky coding is that?
Skroogemcduk wrote: »How much longer before the pts maintenance is done?
Well, I just logged into the PTS after I got home from work and downloaded the patch. I logged in a character that has only done PvP, checked their available titles... and the only titles I could equip (I have many between all my characters) were the ones they actually earned from Cyrodiil. I went to a few zone quest starting locations, and I had the option to start the quests, as is normal. I went to some zone quest ending locations, and the NPCs that are there when you complete the quests were not there.
In other words.... achievements and titles appear to have been restored to normal! Now, I'm not going to get too excited, because I know there's still 3 weeks of PTS left...... but at least now I have hope that the game can continue as it was originally designed.
You need to log on with a second character to see the effects.
Huh? You don’t get account wide achievements on the first character? Weird.
What kinda wonky coding is that?
ZOS_GinaBruno wrote: »
- You will need to log in on each of your characters to register their Achievements and Titles (and if you delete a character before logging in as them, their achievement data will be lost!)