IronWooshu wrote: »Since I know they will be account wide achievement, i already started to play differently with my alts
Somewhat the same but I'm waiting to see if anything changes because I will be deleting them if they have achievements that my main doesn't have.
I want my main to be the one with his name on the earned by (stupid idea to have earned by titles btw) to have the achievements. This wouldn't be a problem tho if that idea was never implemented. If your going to do account wide achievements just make them without character names on them.
Just thinking about that makes me so mad, it's like some stupid little bandaid they lazily threw at this last minute idea of account wide achievements. Obviously it wasn't thought out well because we are losing all replayability and progression towards any future alt.
IronWooshu wrote: »Since I know they will be account wide achievement, i already started to play differently with my alts
Somewhat the same but I'm waiting to see if anything changes because I will be deleting them if they have achievements that my main doesn't have.
I want my main to be the one with his name on the earned by (stupid idea to have earned by titles btw) to have the achievements. This wouldn't be a problem tho if that idea was never implemented. If your going to do account wide achievements just make them without character names on them.
Just thinking about that makes me so mad, it's like some stupid little bandaid they lazily threw at this last minute idea of account wide achievements. Obviously it wasn't thought out well because we are losing all replayability and progression towards any future alt.
I have taken this as an opportunity to delete a few one-off characters. These won't have any achievements that need to be shared with everyone else. If ZOS backs off, I am not losing anything and it won't hurt anything. If ZOS goes forward, I will have less to do when I scale back to my account-character.
IronWooshu wrote: »Since I know they will be account wide achievement, i already started to play differently with my alts
Somewhat the same but I'm waiting to see if anything changes because I will be deleting them if they have achievements that my main doesn't have.
I want my main to be the one with his name on the earned by (stupid idea to have earned by titles btw) to have the achievements. This wouldn't be a problem tho if that idea was never implemented. If your going to do account wide achievements just make them without character names on them.
Just thinking about that makes me so mad, it's like some stupid little bandaid they lazily threw at this last minute idea of account wide achievements. Obviously it wasn't thought out well because we are losing all replayability and progression towards any future alt.
I have taken this as an opportunity to delete a few one-off characters. These won't have any achievements that need to be shared with everyone else. If ZOS backs off, I am not losing anything and it won't hurt anything. If ZOS goes forward, I will have less to do when I scale back to my account-character.
PurpleScroll wrote: »Very happy that they're being made account-wide. As a long term player of GW2, I am very used to them being account-wide anyway. I always found the per-character way to be really strange.
Typically, PTS patch X.1 does not have fixes/adjustments based on the feedback, you are looking for the X.2 patch which is coming next week I guess.
The EU character copy is usually week 3 or 4, depending on how long the PTS cycle runs.When can we test it with the EU-Chars?
I am really hoping that there is a larger communication coming, but that all the details are still being ironed out. Perhaps it is pending some proof-of-concept about whether something technical will work or not.Typically, PTS patch X.1 does not have fixes/adjustments based on the feedback, you are looking for the X.2 patch which is coming next week I guess.
Agreed, but that doesn't preclude it being mentioned as a Known Issue, or meanwhile posting some sort of comment to show they understand the concerns even by those who support the change and are working on addressing those concerns for a future patch.
Well, the patch notes are up and apart from some new text clarifying how skyshards are handled with account-wide achievements there's no mention of the change, let alone any mention of the aspects raised in these 26 pages. They don't even mention it as a Known Issue.
@ZOS_Kevin, @ZOS_GinaBruno Could we please have some sort of statement on this? What was the purpose behind the switch to account-wide achievements, what is the official response to the feedback and are there going to be any meaningful changes to the way it has been implemented thus far?
Thanks.
I have taken this as an opportunity to delete a few one-off characters. These won't have any achievements that need to be shared with everyone else. If ZOS backs off, I am not losing anything and it won't hurt anything. If ZOS goes forward, I will have less to do when I scale back to my account-character.
Exactly.
Completion of Delves, Dolmens (and similar) World Bosses, Public Dungeons, and so on... have to be character-specific, NOT account-wide.
If you meet them on a character that hasn't already done them, *they have to be black on the map, not white* - otherwise you remove a HUGE amount of the incentive to actually do them on multiple characters, and remove a huge number of the people and characters from those actual things. The fact of needing to do the on multiple characters is one of the things that keeps them populated.
megasurge93 wrote: »Exactly.
Completion of Delves, Dolmens (and similar) World Bosses, Public Dungeons, and so on... have to be character-specific, NOT account-wide.
If you meet them on a character that hasn't already done them, *they have to be black on the map, not white* - otherwise you remove a HUGE amount of the incentive to actually do them on multiple characters, and remove a huge number of the people and characters from those actual things. The fact of needing to do the on multiple characters is one of the things that keeps them populated.
I believe the completion of these are still per character as related to the zone completion and what shows on the map. Only the achievement is account wide, meaning that once you got that achievement on any character, you don't need to worry about that aspect again. The zone completion guide is still character specific, so you still have a way to play each character individually.
Araneae6537 wrote: »
That’s not what people are reporting on PTS; the zone guide follows achievements rather than remaining character specific and when you discover them on that character, they will show as already completed in the map as well.
I have taken this as an opportunity to delete a few one-off characters. These won't have any achievements that need to be shared with everyone else. If ZOS backs off, I am not losing anything and it won't hurt anything. If ZOS goes forward, I will have less to do when I scale back to my account-character.
It would be considerate of them to offer refunds for the soon to be unnecessary extra character slots we purchased, and the skill lines we purchased to level them up quicker or make them more useful, but we know that will never happen.
I just wonder why they would want to hurt their bottom line by eliminating replayability and the desire to level new characters this way. It doesn't make much sense from a business standpoint.
Parasaurolophus wrote: »I have taken this as an opportunity to delete a few one-off characters. These won't have any achievements that need to be shared with everyone else. If ZOS backs off, I am not losing anything and it won't hurt anything. If ZOS goes forward, I will have less to do when I scale back to my account-character.
It would be considerate of them to offer refunds for the soon to be unnecessary extra character slots we purchased, and the skill lines we purchased to level them up quicker or make them more useful, but we know that will never happen.
I just wonder why they would want to hurt their bottom line by eliminating replayability and the desire to level new characters this way. It doesn't make much sense from a business standpoint.
Because simply getting achievements is not an element of replay value. Can you close GS, TTT or PB on multiple characters? Do you also study all the motives on each character, even the most expensive ones? Do you learn all the traits on every character? I'm sure not.
No, I still think we should have some sort of tool to see individual character progress. But achievements as a replay value incentive? Sorry but no.
P.S. no comments from developers. Well let's hope...
Typically, PTS patch X.1 does not have fixes/adjustments based on the feedback, you are looking for the X.2 patch which is coming next week I guess.
Yes, the lack of changes in x.1 is completely expected, no matter what their plan is. As is the lack of comments. I would have expected some things to be in known issues, but I'm not sure what their criteria is for putting things there. There are often things not mentioned in known issues fixed later in the cycle so it's never an exhaustive list.willymancer69 wrote: »Typically, PTS patch X.1 does not have fixes/adjustments based on the feedback, you are looking for the X.2 patch which is coming next week I guess.
Those who have been around longer than I have, is this typically the case that these changes and comments come around Patch X.2? It's disturbing that we've had no comment from an admin in these forums or in the patch notes on the issue. We saw them respond in the Combat Preview thread, but nothing here..
Parasaurolophus wrote: »I have taken this as an opportunity to delete a few one-off characters. These won't have any achievements that need to be shared with everyone else. If ZOS backs off, I am not losing anything and it won't hurt anything. If ZOS goes forward, I will have less to do when I scale back to my account-character.
It would be considerate of them to offer refunds for the soon to be unnecessary extra character slots we purchased, and the skill lines we purchased to level them up quicker or make them more useful, but we know that will never happen.
I just wonder why they would want to hurt their bottom line by eliminating replayability and the desire to level new characters this way. It doesn't make much sense from a business standpoint.
Because simply getting achievements is not an element of replay value. Can you close GS, TTT or PB on multiple characters? Do you also study all the motives on each character, even the most expensive ones? Do you learn all the traits on every character? I'm sure not.
No, I still think we should have some sort of tool to see individual character progress. But achievements as a replay value incentive? Sorry but no.
P.S. no comments from developers. Well let's hope...
Because simply getting achievements is not an element of replay value