SimonThesis wrote: »Exactly, why are we catering to the people know can't follow the rules of the game and be part of a group? If they can't follow the objectives just ban em don't take away options from everyone else.
Ye_Olde_Crowe wrote: »Pity. DM is my least favorite BG mode. Well, I guess I'll be taking a break then until the fun modes are reintroduced.
I stopped doing BGs a long time ago. I might consider returning due to this however, the second i saw the announcement I knew it wasn't going to go over well. I guess 'the data' will be the final decider there.
However, can ZoS tell us: are they going to continue their, frankly, terrible precedent of not not including any kind of in-game announcement, indicator, UI element, or otherwise any indication to the casual players that do not come to the forums to find out about these things? We already have a no-proc Cyrodiil that provides exactly ZERO indications to anyone that certain equipment doesn't work. Are we going to keep rolling down this hill and stop next at "let's not actually inform anyone there are no matches other than deathmatch'. It's stuff like this that is FAR more worrisome to me.
Personally, it's a bit disheartening to see so many people support this change. Of course everyone is allowed to have preferences. And on many ways, I do prefer Team Deathmatch myself.
But if the average player really cares so little for objectives, strategy, teamwork and planning... Then why have Cyrodiil? Why have keeps and scrolls? Why even have 3-team battlegrounds to begin with if all people want is dueling and fighting?
MMOs have different roles, builds, classes and playstyles. In my opinion, a good MMO PVP mode should find interesting ways to experiment with those roles and playstyles. It shouldn't be just fighting.
There's sneaking behind enemy lines, ambushing people from behind, standing back with support and heals, or taking the frontline as a diversion. And all those playstyles become far less valid or rewarding in Team Deathmatch.
I think this is a horrendous change that strips all the uniqueness and potential BGs and ESO PVP have.
SimonThesis wrote: »Exactly, why are we catering to the people know can't follow the rules of the game and be part of a group? If they can't follow the objectives just ban em don't take away options from everyone else.
ZOS_GinaBruno wrote: »Hello all!
When Battlegrounds first launched, we initially saw some data and feedback showing a preference specifically towards the Deathmatch game mode. With the recent removal of the option to choose a game mode when queuing for a Battleground, we’ve now seen an uptick in players choosing to treat any game mode as Deathmatch. In an effort to increase Battleground population and interest, the Solo and Group queues will only offer the Deathmatch game mode for a period of time. This change will occur during next week's maintenances, on September 20 for PC/Mac/Stadia and September 22 on consoles.
After we have a chance to digest some of the feedback and data from this experiment, we’ll decide on what the next steps should be for Battleground queue options and consider the best way to add the other Battleground game modes back in.
Thanks for your continued interest and support! We’re excited to hear what you think.
There's sneaking behind enemy lines, ambushing people from behind, standing back with support and heals, or taking the frontline as a diversion. And all those playstyles become far less valid or rewarding in Team Deathmatch.
I think this is a horrendous change that strips all the uniqueness and potential BGs and ESO PVP have.
Ye_Olde_Crowe wrote: »Pity. DM is my least favorite BG mode. Well, I guess I'll be taking a break then until the fun modes are reintroduced.
Mariusghost84 wrote: »Ye_Olde_Crowe wrote: »Pity. DM is my least favorite BG mode. Well, I guess I'll be taking a break then until the fun modes are reintroduced.
@Ye_Olde_Crowe maybe pvp isn't for you if you don't like to kill players? Maybe PvE suits you better?
vesselwiththepestle wrote: »I don't like that I can't use my Cyrodiil setups in BGs, because you removed proc sets from Ravenwatch.