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Upcoming Changes to Battleground Queues

  • lordskrub
    lordskrub
    Soul Shriven
    lordskrub wrote: »
    i think alot of people was just ignoring the drop down and making only dm pop chaning it to random at the top is a great step and the DM only players can easily just select it if thats all they like

    The DM only choice is being removed

    no its not they're just putting random at the top and dm only second so newer or no pvers dont just keep picking dm only
  • dinokstrunz
    dinokstrunz
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    Is that it? Nothing else to say about Battlegrounds other than just "we're reverting back to how it was in Blackwood until the foreseeable future". No word on the lack of updates to the group matching tool or rating system. This just feels like a complete waste of time.
  • jaws343
    jaws343
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    KKolly wrote: »
    jaws343 wrote: »

    So, the conclusion is that the people who didn't like Deathmatch were a minority even before the tests?

    That's not what happened. The problem is that there ended up being two nearly identical queues. One that was 100% Deathmatch, and one that was 95% Deathmatch.

    So any increase in participation attributable to a DM-only queue was completely wiped out by the tons of people who just simply quit BG's because the random queue was almost literally nothing but BGs. If they don't roll back to what it was before the changes (which they didn't say they would do), you'll see exactly what I mean once you queue for the random queue about 30 times.

    I don't know how you quoted that to me, but that is definitely not my comment.
  • CyberOnEso
    CyberOnEso
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    Thank you for the communication and for taking the data and the concerns of the players seriously. It is greatly appreciated.

    I wish battlegrounds were populated enough for many queues, with more of an incentive to participate.
    Battleground only mount? Reskin the Alliance War Horse with the BG team's banners?

    I understand people will be disappointed at the removal of deathmatch only, however, I am glad that the game will not remain in a state of being unable to get all the achievements.

    I hope that with time battlegrounds population will grow and there will be able to be multiple queues on all servers.
    Everyone wants the best battleground experience possible.
    Edited by CyberOnEso on January 10, 2022 4:45PM
    @CyberOnEso PC | EU
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  • KKolly
    KKolly
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    Alucu wrote: »
    If Gina meant that the participation and population didnt vary much before and after the tests, we can only assume that people didnt care about deathmatch only or people who quit because of DM only were a minority

    You're missing a third possibility.: If you have ten players, and you add 5 new players, and also subtract 5 old ones, you still end up with 10 players. The participation and total population hasn't varied.

    But the players themselves will be different, and you'll have missed out on the opportunity to have 15 players instead of 10.

    I know people who started playing BG's again because of the DM-only queue. I also know people who dropped BG's altogether because the regular queue became almost nothing but DM. When they added non-DM modes back in, they messed with the weights for the modes and drove a lot of people away, likely enough to negate the people who came back to BG's for DM.
  • PvP_Exploiter
    PvP_Exploiter
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    First off, thanks to everyone for participating in all the Battlegrounds queue tests over the past few months, including the most recent addition of Deathmatch-only queues over winter break. We were able to gather a lot of data from these tests regarding Battlegrounds participation and ultimately found it did not significantly affect the participation and population, and also took into account the feedback received about the majority of Battleground games being Deathmatch. We did see the suggestions for adding additional queue options and considered those as well, but doing so would splinter the Battlegrounds population too much and would lead to much longer queue times; we want to ensure the healthiest population and player experience. As such, we are making the call to remove the Deathmatch-only queue option.

    Starting in Update 33, the default option for Battleground queues will be “Solo Random” and the dropdown selection will have “Group Random”. Remember, the group queue will take solo, duo, trio and full groups of players, but the solo queue will only include players that queued solo. All games modes will be in both of these queues.

    This will be the last change we make to Battleground queues for the foreseeable future. Thanks again for partaking in these tests and aiding us in gathering very valuable feedback.

    So the overall BG population and activity didn't change, however you will revert the changes because of a vocal minority.

    At least make Deathmatch 1/3 chance, then 1/3 chance for each for the other two categories. Making those modes 1/6, instead of DM being 1/5 as that was awful.
  • KKolly
    KKolly
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    jaws343 wrote: »

    I don't know how you quoted that to me, but that is definitely not my comment.

    Seems the forum is bugged? It tags you as the commenter whenever I quote that comment from Alucu

    ¯\_(ツ)_/¯
  • Alucu
    Alucu
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    KKolly wrote: »
    Alucu wrote: »
    If Gina meant that the participation and population didnt vary much before and after the tests, we can only assume that people didnt care about deathmatch only or people who quit because of DM only were a minority

    You're missing a third possibility.: If you have ten players, and you add 5 new players, and also subtract 5 old ones, you still end up with 10 players. The participation and total population hasn't varied.

    But the players themselves will be different, and you'll have missed out on the opportunity to have 15 players instead of 10.

    I know people who started playing BG's again because of the DM-only queue. I also know people who dropped BG's altogether because the regular queue became almost nothing but DM. When they added non-DM modes back in, they messed with the weights for the modes and drove a lot of people away, likely enough to negate the people who came back to BG's for DM.

    Yeah, this makes a lot of sense. So it is a problem of profiles of pvpers maybe
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  • WuffyCerulei
    WuffyCerulei
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    A lot of vocal people on losing the Deathmatch-only choice, but let me say, thank you. Unlike others, I don’t enjoy Deathmatch. DM tends to render my preferred builds mute as almost everyone on the higher MMR side use cheesy high-damage builds, is a turbo healer, or is tankier than heck. It’s very bland for players like me. I like using light armor, and regardless of how well I try to play, most DM players can delete me within a heartbeat or take no damage from me. It just isn’t fun for me. If I wanted to do chest-beating fights, I’d go to Cyrodiil, where I have options and CP to help me. Yeah yeah, CP is a crutch, but I like CP-pvp for gorilla fighting. The other game modes give me and my team things to think about, things to do, and ways to win if we’re behind.
    In conclusion, I dislike DM because it’s too one-sided and infuriating for someone like me. The other modes give me things to do rather than slap people with a wet noodle cuz Pariah keeps them up all the time.
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  • Alucu
    Alucu
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    @ZOS_GinaBruno @ZOS_Kevin

    This is not the right move. I'm a guild of 350 active bg players on pc na. We almost all prefer dm.

    Please leave the group dm queue at least.

    The easiest change would have been to not backfill the dm queues with the random queues. You should have just tried that next.

    If you are committed to this, then PLEASE rework the objective modes. Either just 2 teams, or fewer objectives so pvp can actually occur instead of people just running where fighting isn't.

    This comment has the backing over 350+ people.

    Please listen to your player base. You are going to, and will lose, long time players to this. People who have been playing for years.

    All that will happen now will be our terrorizing of the objective players. 0-20 scores but they win a game. Sounds really bad for all parties involved.

    Seems they dont want to split the BG population even more, so everyone will have to cope with the modes they dont like. it would be better to attract more population so everyone could get to enjoy the modes they like. Perhaps a very small chance to get dawn-prisms, hakeijos, more transmutes in BG mails or dailies, etc
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  • Dekrypted
    Dekrypted
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    This will be the last change we make to Battleground queues for the foreseeable future. Thanks again for partaking in these tests and aiding us in gathering very valuable feedback.

    Thank you for the communication relating to the future of battlegrounds and its queues.

    It does seem as though you guys are admitting defeat when it comes to trying to find a medium between people wanting more death match and people only wanting objective games. Correct me if I'm wrong, but this does seem like we're going to be back at square 1 except with the group queue.

    While there may be no additional changes to the game modes beyond the upcoming change, it may be a wise decision to find alternative ways to bring additional attention to battlegrounds as it is one of the most consistent forms of PvP in ESO.

    Please don't give up on trying to improve the experience your players are having in this game. Data collection is great, but without real progress, the effort to collect and analyze means nothing.

    Looking forward to your reveal event.
    Edited by Dekrypted on January 10, 2022 7:11PM
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  • ESO_Nightingale
    ESO_Nightingale
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    First off, thanks to everyone for participating in all the Battlegrounds queue tests over the past few months, including the most recent addition of Deathmatch-only queues over winter break. We were able to gather a lot of data from these tests regarding Battlegrounds participation and ultimately found it did not significantly affect the participation and population, and also took into account the feedback received about the majority of Battleground games being Deathmatch. We did see the suggestions for adding additional queue options and considered those as well, but doing so would splinter the Battlegrounds population too much and would lead to much longer queue times; we want to ensure the healthiest population and player experience. As such, we are making the call to remove the Deathmatch-only queue option.

    Starting in Update 33, the default option for Battleground queues will be “Solo Random” and the dropdown selection will have “Group Random”. Remember, the group queue will take solo, duo, trio and full groups of players, but the solo queue will only include players that queued solo. All games modes will be in both of these queues.

    This will be the last change we make to Battleground queues for the foreseeable future. Thanks again for partaking in these tests and aiding us in gathering very valuable feedback.

    This is awful. With deathmatch ques, people could que for what they wanted to which is mostly deathmatch since a lot of people don't like the other modes. But with ques combined once again every game becomes deathmatch again and pisses off players who don't like deathmatch.
    Edited by ESO_Nightingale on January 10, 2022 5:21PM
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  • ob1ken0bi
    ob1ken0bi
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    Giraffon wrote: »
    I think the right call would have been to allow players to set a default that would be preserved on a per character basis. Options should be:

    Solo Random - No Deathmatch
    Solo Deathmatch

    This would basically make everyone happy. Group options should also be listed, but it may not make sense to allow those to be set as a default choice.

    Is it that hard to just do this???
    Makes everyone happy.
    - DM peeps go into only DM
    - Peeps who want to play the other games queue for the other games

    I don’t care if I have to wait to play other games. Already waiting for dungeon queue. Can’t imagine it would take longer to gather 12 players at any given time for a random.

    Edit: maybe make random games 3 per team. Lessen the wait time

    I can say I know people who stopped battlegrounds because they didn’t like the 100% DM (and they queued for random). So you lost people participating in this so called test. I probably did 50 total queues at random and got 50 DM. Then I stopped playing BG.
    What test plays 100% DM and then says the data shows everyone likes DM. You have no choices.

    Try a test with real choices and see what the data shows

    I am not PvPer but I agree with many that the game does nothing to improve the PvP aspect and PvPer

    Now seems your punishing all players but just having it all bundled up. And likely put the percentage high on DM and *** off the other players lol
    Edited by ob1ken0bi on January 10, 2022 6:36PM
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