Nick_Balza wrote: »I don't like ruiners of game experience during BG. Even if I understand that Zenimax broke their game. But instead of dealing with the game, they are spoiling game to players who want to do the objective.
I suggest report people who coming on BG to spoil other's game.
Fighting and killing is the incentive. People who do BG for actual PVP don’t care about objectives or points, they are there to fight. Since they removed the Death Match queue, every game is now a death match, objectives be damned.
I hear so many complaints from friends about a great match they were in with well balanced teams and fun fights, completely ruined by someone who ran all the relics and ruined everyone’s fun by ending the match. From their point of view, it’s selfish to put the objectives ahead of team play.
I put both sides of this argument into the same bucket as people who complain about the dungeon groups they get in the pugfinder.
Nobody gets to decide that what’s important to them must also be important to other people. You aren’t entitled to say how other people should play the game just because it’s what you want. Don’t queue for a random group and complain about random outcomes. If you want to be guaranteed an objective based team, put one together. Same if you want to ensure your team fights and doesn’t focus objectives. If you queue without a group, accept that you’ll be placed with people who don’t have to want what you want.
Fighting and killing is the incentive. People who do BG for actual PVP don’t care about objectives or points, they are there to fight. Since they removed the Death Match queue, every game is now a death match, objectives be damned.
I hear so many complaints from friends about a great match they were in with well balanced teams and fun fights, completely ruined by someone who ran all the relics and ruined everyone’s fun by ending the match. From their point of view, it’s selfish to put the objectives ahead of team play.
I put both sides of this argument into the same bucket as people who complain about the dungeon groups they get in the pugfinder.
Nobody gets to decide that what’s important to them must also be important to other people. You aren’t entitled to say how other people should play the game just because it’s what you want. Don’t queue for a random group and complain about random outcomes. If you want to be guaranteed an objective based team, put one together. Same if you want to ensure your team fights and doesn’t focus objectives. If you queue without a group, accept that you’ll be placed with people who don’t have to want what you want.
MrMazurski wrote: »Fighting and killing is the incentive. People who do BG for actual PVP don’t care about objectives or points, they are there to fight. Since they removed the Death Match queue, every game is now a death match, objectives be damned.
I hear so many complaints from friends about a great match they were in with well balanced teams and fun fights, completely ruined by someone who ran all the relics and ruined everyone’s fun by ending the match. From their point of view, it’s selfish to put the objectives ahead of team play.
I put both sides of this argument into the same bucket as people who complain about the dungeon groups they get in the pugfinder.
Nobody gets to decide that what’s important to them must also be important to other people. You aren’t entitled to say how other people should play the game just because it’s what you want. Don’t queue for a random group and complain about random outcomes. If you want to be guaranteed an objective based team, put one together. Same if you want to ensure your team fights and doesn’t focus objectives. If you queue without a group, accept that you’ll be placed with people who don’t have to want what you want.
Yea and thats thinking destroying others game, bcs ppl like you only think about frags score. It's just through such thinking BG there are full people who ignore the goal. You could not give better example for this topic.
If I come to BG and gets crazyking or chaosball, it accepts the principles of the game and try to receive a goal.
Fighting and killing is the incentive. People who do BG for actual PVP don’t care about objectives or points, they are there to fight. Since they removed the Death Match queue, every game is now a death match, objectives be damned.
I hear so many complaints from friends about a great match they were in with well balanced teams and fun fights, completely ruined by someone who ran all the relics and ruined everyone’s fun by ending the match. From their point of view, it’s selfish to put the objectives ahead of team play.
I put both sides of this argument into the same bucket as people who complain about the dungeon groups they get in the pugfinder.
Nobody gets to decide that what’s important to them must also be important to other people. You aren’t entitled to say how other people should play the game just because it’s what you want. Don’t queue for a random group and complain about random outcomes. If you want to be guaranteed an objective based team, put one together. Same if you want to ensure your team fights and doesn’t focus objectives. If you queue without a group, accept that you’ll be placed with people who don’t have to want what you want.
Exactly, give players the ability to queue with other like minded players. Deathmatch folks fight deathmatch folks. Objective game players play with other objective game players. Why are the two absolutely opposite minded players forced to play with each other? There's absolutely enough population to support Deathmatch Queue only. It's not my fault there isn't enough Objective folks to support their interests.
Nick_Balza wrote: »(because good game experience is based on following game rules and mechanics).
Nick_Balza wrote: »(because good game experience is based on following game rules and mechanics).
For you. Good game experience is based on good fights for many people. [snip]
Nick_Balza wrote: »(because good game experience is based on following game rules and mechanics).
For you. Good game experience is based on good fights for many people. [snip]
My experience has been the same. BGs are absolutely broken right now.
Every single day I see the same people over and over again in the BGs. Those people are all rank 40-50 Grand Overlords and such, completely steamrolling everyone. I'm only rank 21 on one of my characters, how am I being queued with them? Is there not enough population? Is MMR broken? Not only that, but they don't play objectives, all they do is kill.
I used to somewhat enjoy BGs but it's completely not fun right now and a very bad experience. Really disappointed.
Do you really think running around in circles, avoiding fights and capping flags is at all fun for BG regulars or PvPers in general? People queue for BGs to get guaranteed fights in an even, less laggy environment…not to get 2 fights a game while everyone runs away to the next flag.
What is the insetive for winning BGs? Most pvp players just want to Pvp, unless you give the players an incentive to "win" the game-mode most will opt out to just pvping.
As of right now you can win some extra ap, and some junk gear that is worth more after deconstructing.
MrMazurski wrote: »Do you really think running around in circles, avoiding fights and capping flags is at all fun for BG regulars or PvPers in general? People queue for BGs to get guaranteed fights in an even, less laggy environment…not to get 2 fights a game while everyone runs away to the next flag.
Yes, not for all PvP players only killing defines "good pvp". I have much fun with Crazy king or Chaosball than Deathmatchs. I've had matches where fighting was much more interesting in these modes.
So please stop saying that all players want the BGs to become just deathmatches.
MrMazurski wrote: »Do you really think running around in circles, avoiding fights and capping flags is at all fun for BG regulars or PvPers in general? People queue for BGs to get guaranteed fights in an even, less laggy environment…not to get 2 fights a game while everyone runs away to the next flag.
Yes, not for all PvP players only killing defines "good pvp". I have much fun with Crazy king or Chaosball than Deathmatchs. I've had matches where fighting was much more interesting in these modes.
So please stop saying that all players want the BGs to become just deathmatches.
It’s the truth, though. When mode queues were active, DM had the most players by far. This thread wouldn’t even have been made if people weren’t so interested in playing DM.
MrMazurski wrote: »MrMazurski wrote: »Do you really think running around in circles, avoiding fights and capping flags is at all fun for BG regulars or PvPers in general? People queue for BGs to get guaranteed fights in an even, less laggy environment…not to get 2 fights a game while everyone runs away to the next flag.
Yes, not for all PvP players only killing defines "good pvp". I have much fun with Crazy king or Chaosball than Deathmatchs. I've had matches where fighting was much more interesting in these modes.
So please stop saying that all players want the BGs to become just deathmatches.
It’s the truth, though. When mode queues were active, DM had the most players by far. This thread wouldn’t even have been made if people weren’t so interested in playing DM.
they are not interested in it. Most of the players, as shown in the posts here, play them and will play their deathmatch even if it's a different mode.
And this topic is about players who can't focus on goals, not about missing a queue. You just can't change the behavior of these players.
I'm curious how and what are they doing on Cyro? They're also running around the map looking for someone to kill?
DM queue? Ok, but just stop ruining the fun of other players who have fun with other modes and start working with the team
MrMazurski wrote: »MrMazurski wrote: »Do you really think running around in circles, avoiding fights and capping flags is at all fun for BG regulars or PvPers in general? People queue for BGs to get guaranteed fights in an even, less laggy environment…not to get 2 fights a game while everyone runs away to the next flag.
Yes, not for all PvP players only killing defines "good pvp". I have much fun with Crazy king or Chaosball than Deathmatchs. I've had matches where fighting was much more interesting in these modes.
So please stop saying that all players want the BGs to become just deathmatches.
It’s the truth, though. When mode queues were active, DM had the most players by far. This thread wouldn’t even have been made if people weren’t so interested in playing DM.
they are not interested in it. Most of the players, as shown in the posts here, play them and will play their deathmatch even if it's a different mode.
And this topic is about players who can't focus on goals, not about missing a queue. You just can't change the behavior of these players.
I'm curious how and what are they doing on Cyro? They're also running around the map looking for someone to kill?
DM queue? Ok, but just stop ruining the fun of other players who have fun with other modes and start working with the team
Until DM queue is added back, everyone will continue playing DM in objective modes since we are forced to play them instead of just having a DM option. Why should people play objectives if most of the pple in the game would rather just DM? No one from the regular BG community wants objective modes, it's just randoms and people who aren't good at PvP.
MrMazurski wrote: »MrMazurski wrote: »MrMazurski wrote: »Do you really think running around in circles, avoiding fights and capping flags is at all fun for BG regulars or PvPers in general? People queue for BGs to get guaranteed fights in an even, less laggy environment…not to get 2 fights a game while everyone runs away to the next flag.
Yes, not for all PvP players only killing defines "good pvp". I have much fun with Crazy king or Chaosball than Deathmatchs. I've had matches where fighting was much more interesting in these modes.
So please stop saying that all players want the BGs to become just deathmatches.
It’s the truth, though. When mode queues were active, DM had the most players by far. This thread wouldn’t even have been made if people weren’t so interested in playing DM.
they are not interested in it. Most of the players, as shown in the posts here, play them and will play their deathmatch even if it's a different mode.
And this topic is about players who can't focus on goals, not about missing a queue. You just can't change the behavior of these players.
I'm curious how and what are they doing on Cyro? They're also running around the map looking for someone to kill?
DM queue? Ok, but just stop ruining the fun of other players who have fun with other modes and start working with the team
Until DM queue is added back, everyone will continue playing DM in objective modes since we are forced to play them instead of just having a DM option. Why should people play objectives if most of the pple in the game would rather just DM? No one from the regular BG community wants objective modes, it's just randoms and people who aren't good at PvP.
[snip] You say for everyone, you say everyone wants, but no, don't everyone one. It is not so. Not everyone wants to play only at DM.
So please stop speaking for everyone. Good pvp is not only about DM and high k/d ratio. Your high kills are nothing if you have problem with cap one flag. [snip]
(if you dont have 50:1 k/d ratio you are bad pvp player? [snip] )
this topic exactly show that the main problem is not the bad design of BG, but the players behavior themselves.
Nick_Balza wrote: »Don't mess "PvP" with brainless slaughter.
PvP is just "Player vs Player" game mode. Chess, football and etc. are PvP games aswell. You don't have to kill everything or disable all players to win the match.
Players who get 50/1 kills in Chaosball are totally useless in DM. Bragging with such "success" and "skill" is same as bragging how much people you hit from behind by the rock on the street.
I can't really get, if you want non stop action, what prevents you from going to Imperial City, where is non stop deathmatch?
Be honest - you just want to bully other players and spoil their game.
What is the insetive for winning BGs? Most pvp players just want to Pvp, unless you give the players an incentive to "win" the game-mode most will opt out to just pvping.
As of right now you can win some extra ap, and some junk gear that is worth more after deconstructing.