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I WAS very excited about endeavours

  • WhyMustItBe
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    AlgolStar wrote: »
    So was I.

    But then, deep down I knew with certainty that it's just a way to appease the legislators. It wasn't really for us. It's in the game just so they can say "but there IS a way to purchase all the crown crate items JUST BY PLAYING the game!". It's in the game so the players can go "I'd rather buy the crown crates".

    It doesn't matter that some stupid elixirs cost 360 SoE and the best mounts go for 8000 SoE.

    But the thing is, they don't provide an alternative in that way. It is demonstrable in court just by simple math that it is NOT possible to get the items you want from the gamble crates during the window they are available (duration of average crown "season"). If this was really about appeasing legislators then I would say they have failed.

    At these prices, it is a "save up and maybe one day you will have enough when something you want in the future becomes available" situation, not a "you can save up for the things on the store" situation.

    Legislators are not as easily fooled by hand waving gimmicks as the average MMO whale.
  • Linaleah
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    Linaleah wrote: »
    I think on week 2, endeavors will go back to being 2 per daily.

    I really doubt it. 2 per day I think was just for testing on the PTS, before prices were published.

    At 2 per day (assuming you mean per daily, so a total of 6 per day with the 3 daily cap) it would take OVER THREE YEARS (not counting weeklies) to get the spriggan. Endeavors are already not the alternative to gamble crates many were hoping, since it is impossible to earn the expensive rewards during the window of time they are available (if past crown season length is any indication.

    If they changed it to 2 per day it would be more like an insult to people who aren't buying crates. :p

    well maybe not two... but I'm genuinely expecting it not to stay at 20 (and I was going by preview image on live announcement, TBH)

    Endeavors will not replace crate buying. they aren't meant to. they are IMO meant to create an illusion that its possible to get what you want without "gambling"
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Elsonso
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    AlgolStar wrote: »
    So was I.

    But then, deep down I knew with certainty that it's just a way to appease the legislators. It wasn't really for us. It's in the game just so they can say "but there IS a way to purchase all the crown crate items JUST BY PLAYING the game!". It's in the game so the players can go "I'd rather buy the crown crates"..

    As long as the latter happens more than the former, the eCommerce people can resume a restful slumber each night. :smile: Otherwise, I expect that they will adjust how many Seals we get, or how much stuff costs, until it is.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • AlgolStar
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    AlgolStar wrote: »
    So was I.

    But then, deep down I knew with certainty that it's just a way to appease the legislators. It wasn't really for us. It's in the game just so they can say "but there IS a way to purchase all the crown crate items JUST BY PLAYING the game!". It's in the game so the players can go "I'd rather buy the crown crates".

    It doesn't matter that some stupid elixirs cost 360 SoE and the best mounts go for 8000 SoE.

    But the thing is, they don't provide an alternative in that way. It is demonstrable in court just by simple math that it is NOT possible to get the items you want from the gamble crates during the window they are available (duration of average crown "season"). If this was really about appeasing legislators then I would say they have failed.

    At these prices, it is a "save up and maybe one day you will have enough when something you want in the future becomes available" situation, not a "you can save up for the things on the store" situation.

    Legislators are not as easily fooled by hand waving gimmicks as the average MMO whale.

    I bet they think it's a problem for another day.
  • MasterWarrior
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    We knew it would be very expensive but this way too expensive.

    With just the dailies not counting the weekly

    60x30 = 1800 per month

    The max price of the endeavors should be no more than 2000 or 3000. Items have to be obtainable. There are 3 mounts that are 16000. Edit: Completely unobtainable through the endeavor system. You would think ZOS would create system where if you played the game for a month or just little over a month you could get a really nice reward from it.
    Edited by MasterWarrior on June 17, 2021 3:19PM
  • Danikat
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    Linaleah wrote: »
    I think on week 2, endeavors will go back to being 2 per daily.

    I really doubt it. 2 per day I think was just for testing on the PTS, before prices were published.

    At 2 per day (assuming you mean per daily, so a total of 6 per day with the 3 daily cap) it would take OVER THREE YEARS (not counting weeklies) to get the spriggan. Endeavors are already not the alternative to gamble crates many were hoping, since it is impossible to earn the expensive rewards during the window of time they are available (if past crown season length is any indication.

    If they changed it to 2 per day it would be more like an insult to people who aren't buying crates. :p

    It's an alternative for people who only want a few items, if those few items aren't radiant apex mounts.

    That's a big part of what always put me off buying crates. If I liked all the items, or even the majority there wouldn't be much of an issue because I could just buy enough crates to get everything (using the gems as well of course, I don't mean buying enough crates to get everything as a direct drop). But I usually only like 3-4 things and since I have no control over what I get from them I'm faced with the prospect of buying large amounts of stuff I don't want and will never use in the hope of getting the things I do like somewhere in the mix, which effectively makes the few items I want far more expensive and therefore not worth buying.

    This way I can save up my seals and get just the things I actually want.

    It's not good that it won't be possible to get even 1 radiant apex mount during a crate season and people who want them will have to save up seals and wait for the crates to come back at some point (which is likely to get more and more unpredictable and have longer waits as more crates are introduced) but I don't think it makes the entire system useless.

    Of course the best solution for me would still be to just offer all the crate items in the store for direct purchase with crowns or real money, but I know ZOS are not going to do that because then no one would buy crates.
    Edited by Danikat on June 17, 2021 3:22PM
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • Hymzir
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    Good grief. I knew the rates were gonna be bad, but that they'd be so deranged and purposefully misleading. That is is another matter altogether.

    So a 16 gem item is 1000 endeavors...That means one gem costs 62.5 seals.
    A 40 gem one is just 2000 however. EH? So 1 gem is now 50 seals.
    A 100 gem thing costs 3600? Okay... At this point 1 gem costs only 36 seals. That is over 70% increase in "purchasing power" compared to seals used to buy 16 gem items.
    and the 400 gem mounts are 8000 - lol wut? So buying "best" stuff means you only need to dish out 20 seals for 1 gem. At this point the value of seals has grown to over thrice what it was at 16 gem level.

    And you can forget those apex things - at 16000 seals each you need to grind like a nutcase for better part of the year - each and every day - to get one of those things.And that is assuming that weekly tasks will give at least 200 or so seals.

    So now we have yet another frustrating "currency" to worry about, sheesh. And you are shooting yourself in foot if you buy 16 gem things with seals. Better use your gems for that and save the seals for the big stuff.

    So why not just implement a simple straight forward system? Like something that just gives you a gem for each task, three tasks a day, and and maybe like 5 from the weekly task and let players decide what they wan to buy.

    Well, actually I know why already - Endeavors are just a form of obfuscation added to the game to placate the powers that be. They "give" players "a way" to "earn" loot box crap ingame. No real money needed. However, the cheap items are purposefully overpriced, so that you will not feel comfortable about "wasting" your precious seals of endeavors on a bad conversion rate. You are instead incentivized to stockpile them, and maybe buy that groovy super mount you've always wanted, but never had any luck with RNGesus.

    This way people will still buy the loot boxes, and the fact that they might buy couple of those blingy mounts each year doesn't impact the sales of crates all that much. They drop so rarely anyway, that the vast majority of players never get the one they really want, even if they spend hundreds of dollars on each crate season. And as for those ultra super duper apex blingies? No one is gonna waste half a year of their life trying to save seals for one of those things.So the ones who get them, are still those who dump couple of thousand bucks into each crate season.

    LOL - in the end its just more smoke and mirrors, and business as usual for ZO$.
  • Gythral
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    Lol
    1 mount a year ...
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • Lugaldu
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    Everyone is saying you earn 20 seals per day which is incorrect. It is 60 per day, not including the weeklys, which when I estimated to be 100, leaves about 2200 seals per month, meaning a radiant apex will take less than 8 months to get, which pleasantly surprised me.

    8 months for a radiant apex also surprises me, but not in a positive sense.

    There are enough players who don't have time to chase endevours every single day (and this is what we have to do for the "better" stuff) and for these players things are out of reach in this system.

  • Goregrinder
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    AlgolStar wrote: »
    So was I.

    But then, deep down I knew with certainty that it's just a way to appease the legislators. It wasn't really for us. It's in the game just so they can say "but there IS a way to purchase all the crown crate items JUST BY PLAYING the game!". It's in the game so the players can go "I'd rather buy the crown crates".

    It doesn't matter that some stupid elixirs cost 360 SoE and the best mounts go for 8000 SoE.

    But the thing is, they don't provide an alternative in that way. It is demonstrable in court just by simple math that it is NOT possible to get the items you want from the gamble crates during the window they are available (duration of average crown "season"). If this was really about appeasing legislators then I would say they have failed.

    At these prices, it is a "save up and maybe one day you will have enough when something you want in the future becomes available" situation, not a "you can save up for the things on the store" situation.

    Legislators are not as easily fooled by hand waving gimmicks as the average MMO whale.

    The fact that you can save them up, and next year when that item is back on the store, buy it with the seals you saved up throughout the year, means they are offering options besides pulling out a wallet, thus fulfilling the request people made about not being able to earn crown items by spending time playing the game.

    They never said if it takes you 3 work days to earn a 1600 Gem mount, then it'll take 3 days of in game grinding to earn the same thing with seals. They never said that, and I don't know why people expected that. There is a fiduciary duty to the shareholders and investors to try to maximize profits anywhere they can. It's also an MMORPG where grinding of all kinds is expected.

    Maybe you don't want to pull out your wallet, OR spend the time to grind the seals....great! Then these items are not for you. If you want the items, you have to either grind IRL or grind in game for them. Want the reward? Gotta put in the work. What did you expect, like 4 days of grinding and BAM you have 1600 seals??
  • hamsterontherocksb16_ESO
    We knew it would be very expensive but this way too expensive.

    With just the dailies not counting the weekly

    60x30 = 1800 per month

    The max price of the endeavors should be no more than 2000 or 3000. Items have to be obtainable. There are 3 mounts that are 16000. Edit: Completely unobtainable through the endeavor system. You would think ZOS would create system where if you played the game for a month or just little over a month you could get a really nice reward from it.

    You want a mount that usually costs around 20 to 50 € for 1 to 2 months of playing a game that you likely play daily anyways?

    You fundamentally misunderstand the system. The system is here to provide you the items that are exclusively obtainable by gambling without paying money. ZOS literally has to give up its main revenue source. Its not designed to give you all 3 apex mounts for playing a videogame for 3 months....

    People have to understand one thing: Once this game is no longer profitable, it will be shut down. This was the first step to kill a major income souce for ZOS. And the people that complain now that this system is bad and still to expensive are also the same whiny kids that will rage when ESO gets shut down for good, utterly failing to see that their own greed and ego are the very reason this game ended.

    You do not have to buy anything from the crown crates. They gave you a FREE SOURCE to get cool mounts. And you even CAN CHOOSE, not be a slave to rng and get a camel when you wanted a guar as with crown crates. And even now when you LITERALLY GET FREE STUFF you complain. This is so very infuriating, the audacity so many people have.
  • Goregrinder
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    We knew it would be very expensive but this way too expensive.

    With just the dailies not counting the weekly

    60x30 = 1800 per month

    The max price of the endeavors should be no more than 2000 or 3000. Items have to be obtainable. There are 3 mounts that are 16000. Edit: Completely unobtainable through the endeavor system. You would think ZOS would create system where if you played the game for a month or just little over a month you could get a really nice reward from it.

    You want a mount that usually costs around 20 to 50 € for 1 to 2 months of playing a game that you likely play daily anyways?

    You fundamentally misunderstand the system. The system is here to provide you the items that are exclusively obtainable by gambling without paying money. ZOS literally has to give up its main revenue source. Its not designed to give you all 3 apex mounts for playing a videogame for 3 months....

    People have to understand one thing: Once this game is no longer profitable, it will be shut down. This was the first step to kill a major income souce for ZOS. And the people that complain now that this system is bad and still to expensive are also the same whiny kids that will rage when ESO gets shut down for good, utterly failing to see that their own greed and ego are the very reason this game ended.

    You do not have to buy anything from the crown crates. They gave you a FREE SOURCE to get cool mounts. And you even CAN CHOOSE, not be a slave to rng and get a camel when you wanted a guar as with crown crates. And even now when you LITERALLY GET FREE STUFF you complain. This is so very infuriating, the audacity so many people have.

    /clap. Amen, you said it better than I could have. People forget that ZOS doesn't run a charity, it's a business. For-profit business. Businesses can't exist unless they can make a profit.
  • Danikat
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    We knew it would be very expensive but this way too expensive.

    With just the dailies not counting the weekly

    60x30 = 1800 per month

    The max price of the endeavors should be no more than 2000 or 3000. Items have to be obtainable. There are 3 mounts that are 16000. Edit: Completely unobtainable through the endeavor system. You would think ZOS would create system where if you played the game for a month or just little over a month you could get a really nice reward from it.

    You want a mount that usually costs around 20 to 50 € for 1 to 2 months of playing a game that you likely play daily anyways?

    You fundamentally misunderstand the system. The system is here to provide you the items that are exclusively obtainable by gambling without paying money. ZOS literally has to give up its main revenue source. Its not designed to give you all 3 apex mounts for playing a videogame for 3 months....

    People have to understand one thing: Once this game is no longer profitable, it will be shut down. This was the first step to kill a major income souce for ZOS. And the people that complain now that this system is bad and still to expensive are also the same whiny kids that will rage when ESO gets shut down for good, utterly failing to see that their own greed and ego are the very reason this game ended.

    You do not have to buy anything from the crown crates. They gave you a FREE SOURCE to get cool mounts. And you even CAN CHOOSE, not be a slave to rng and get a camel when you wanted a guar as with crown crates. And even now when you LITERALLY GET FREE STUFF you complain. This is so very infuriating, the audacity so many people have.

    /clap. Amen, you said it better than I could have. People forget that ZOS doesn't run a charity, it's a business. For-profit business. Businesses can't exist unless they can make a profit.

    Businesses also can't exist if they're selling non-essential products with a lot of competition and their version is not worth their customers time or money to use so they take their business elsewhere.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • Coatmagic
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    Look at this way, next year at this time you should be able to buy a mount xD
  • AlgolStar
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    /clap. Amen, you said it better than I could have. People forget that ZOS doesn't run a charity, it's a business. For-profit business. Businesses can't exist unless they can make a profit.

    TIL you can't criticize a *** business. Seriously what is with this "worshipping the business" mentality? Companies aren't your exalted benefactors to be unconditionally revered just because they give content (the content you pay for). If this content is low quality, they get criticized, end of story.
  • jaws343
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    AlgolStar wrote: »
    /clap. Amen, you said it better than I could have. People forget that ZOS doesn't run a charity, it's a business. For-profit business. Businesses can't exist unless they can make a profit.

    TIL you can't criticize a *** business. Seriously what is with this "worshipping the business" mentality? Companies aren't your exalted benefactors to be unconditionally revered just because they give content (the content you pay for). If this content is low quality, they get criticized, end of story.

    There's criticizing a business and there's complaining that the business is giving you free stuff.
  • Goregrinder
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    AlgolStar wrote: »
    /clap. Amen, you said it better than I could have. People forget that ZOS doesn't run a charity, it's a business. For-profit business. Businesses can't exist unless they can make a profit.

    TIL you can't criticize a *** business. Seriously what is with this "worshipping the business" mentality? Companies aren't your exalted benefactors to be unconditionally revered just because they give content (the content you pay for). If this content is low quality, they get criticized, end of story.

    But these are essentially on par with Radiant Apex mounts....the mounts that EVERYONE has been drooling over for years. Now you can get them without opening your wallet outside of ESO+. What did you expect here, a charity?
  • AlgolStar
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    jaws343 wrote: »
    AlgolStar wrote: »
    /clap. Amen, you said it better than I could have. People forget that ZOS doesn't run a charity, it's a business. For-profit business. Businesses can't exist unless they can make a profit.

    TIL you can't criticize a *** business. Seriously what is with this "worshipping the business" mentality? Companies aren't your exalted benefactors to be unconditionally revered just because they give content (the content you pay for). If this content is low quality, they get criticized, end of story.

    There's criticizing a business and there's complaining that the business is giving you free stuff.

    I don't think you understand the definition of "free stuff" .
  • xSurge
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    I think this would be easier for people to stomach if they offered more ways in game to get cool looking mounts. Hopefully ZoS will try and do something like that in the future, because I get were both sides of the issue are coming from.
  • jaws343
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    AlgolStar wrote: »
    jaws343 wrote: »
    AlgolStar wrote: »
    /clap. Amen, you said it better than I could have. People forget that ZOS doesn't run a charity, it's a business. For-profit business. Businesses can't exist unless they can make a profit.

    TIL you can't criticize a *** business. Seriously what is with this "worshipping the business" mentality? Companies aren't your exalted benefactors to be unconditionally revered just because they give content (the content you pay for). If this content is low quality, they get criticized, end of story.

    There's criticizing a business and there's complaining that the business is giving you free stuff.

    I don't think you understand the definition of "free stuff" .

    Please explain to me how seals of endeavor are not options to acquire items for free doing in game things that usually cost money? That is literally what they are. They provide an avenue to get free items by literally just playing the game.
  • Kalik_Gold
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    Meh it beats gambling.
    Main: (PvP & PvE)
    Ras Kalik a Redguard Templar, the Vestige

    PvP:
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Jux Blackheart a Redguard Nightblade
    Goliath of Hammerfell a Redguard Dragonknight
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: (Specialty)
    Tyrus Septim an Imperial Lycan Sorcerer
    Tsar af-Bomba a Redguard Vampiric Nightblade (Bomber)
    Movárth Piquine a Nord Vampiric Necromancer
    Uri Ice-Heart the Twin a Nord Vampiric Warden
    Voa a Priest of Sep a Redguard* Necromancer

    PvE:
    Cinan Tharn an Imperial Dragonknight (Tank)
    Bates Vesuius of Dawnstar an Imperial Dragonknight (Damage)
    Herzog Zwei the Genesis an Akavari* Templar (Healer)
    Tav'i at-Shinji a Redguard** Warden (One-Bar)
    Lucky Hunch the Gambler - a Redguard Nightblade (Thief)

    Leveling...
    Two-Big-Horns an Argonian Arcanist
    Styx of Akatosh a Goblin* Arcanist
    Zenovia at-Tura a Redguard** Sorcerer
    Yesi af-Kalik a Redguard Templar
    ======
    Passives of another race used. (RP)
    *Breton
    **Imperial




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant • 1550+ Champion
    Returning player - 2017-2022, back in 25'
  • Amottica
    Amottica
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    I found them to be quick and easy. If today it a good example of what we can expect they are tasks I will probably complete without any special effort. Granted, it would take a good part of a year, doing this every day, to get a radiant apex mount but I am not doing anything different.
  • TequilaFire
    TequilaFire
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    You know what I only ride one mount anyway! :D
  • dcam86b14_ESO
    dcam86b14_ESO
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    First you all complain there's no way to get stuff from crown store without real money, then you complain bc you have to grind for the alternative smh
  • Goregrinder
    Goregrinder
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    First you all complain there's no way to get stuff from crown store without real money, then you complain bc you have to grind for the alternative smh

    Yep, and the truth comes out. They actually just wanted free apex mounts all along, with no grind attached to it. Just click a button and BAM it's in their collections.
  • Amottica
    Amottica
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    spartaxoxo wrote: »
    Danikat wrote: »
    I can't log in yet, and won't be able to for several hours. Can someone give some examples of the prices please?

    Good luck;
    - 1000 Endeavors for 16 gem items,
    - 2000 for 40 gem items,
    - 3600 for 100 gem items,
    - 8000 for normal Apex mounts,
    - 16000 flat for all Radiant Apex mounts.

    How long would it take to get a radiant apex with those prices from weekly and daily endeavors? I know the dailies are 60 per day but what's the expected weekly value based off pts?

    just looking at the daily, not the weekly, 267 days. 100 days is 6k SoE.
  • Lugaldu
    Lugaldu
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    jaws343 wrote: »
    Please explain to me how seals of endeavor are not options to acquire items for free doing in game things that usually cost money? That is literally what they are. They provide an avenue to get free items by literally just playing the game.

    It is completely logical that a company wants to make money and that it is not a charity. But it is certainly no coincidence that now when some things are available "for free", other things have become more expensive - just think of the gem prices for Apex Mounts or the Spriggan, I still remember very well how everybody was excited about the new, higher gem prices.

  • mekops_ESO
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    Theres a lot of people here who are much more thoughtful about these sorts of things than I am. Thanks for doing various maths and stuff to show the scope of it. I am curious to see what weekly endeavors give. Knowing that will give us a better idea of what can and cant be done.

    I guess what I really want to know is: If I do every possible daily/weekly(during a given crown crate season), will I be able to afford the most expensive thing from the crates(not the limited time offers), before that particular "crate season" is over. It might seem arbitrary, but the answer to this question seems like it will be the "breaking" point as to whether or not I will actively pursue SoEs, or treat them like something that passively piles up. At least for me. That bar will probably be different for other people.

    Even then, its just a point of curiosity. In the end this is all just free stuff and I havent the heart to fuss about it. I really just want to know if this is going to end up being a carrot-on-a-stick for me to chase, or if these things are just going to pile up on me until I run into something I really, really, really really want.
  • six2fall
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    I dont get why anyone thought the endeavors system was going to favor players. It's just like the stupid gems but instead of being hard to get they made the amount needed asinine. Both are designed to be just enough to keep certain people wasting money on crowns
  • Goregrinder
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    six2fall wrote: »
    I dont get why anyone thought the endeavors system was going to favor players. It's just like the stupid gems but instead of being hard to get they made the amount needed asinine. Both are designed to be just enough to keep certain people wasting money on crowns

    Compared to being designed to make players never want to open their wallets at all? What game does that?
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