Voice chat isn't a substitute for group text chat. Deaf people, HoH people and people with audio processing issues play this game and an in-game text channel through which things can be communicated and through which you can socialize is essential. The lack of custom chat channels is bad enough as it is, but with this change people who aren't 100% abled is even more alienated than they already are.
Thank you for pointing that out! People tend to forget that disabled people exist. We have a deaf, a mute and a HoH person actively participating in our guild who obviously rely on text chats.
Server performance is not an issue overland,I read about the group size limit reduction in the change notes and immediately thought: "There goes the guild meetings and dueling tournaments in player homes". I think the only work around is making multiple smaller groups - which doesn't work well for discord users. Is it really going to improve performance? I appreciate the effort, but this is not a good sacrifice. Find performance somewhere else.
Keep the 12 player limit to trials and Cyrodiil only please. This will hurt the game.
I just don't see this affecting the majority of ESO players?
Removing trials from the game will not affect the majority of ESO players. I am pretty sure that it will affect less players than the group size reduction.I just don't see this affecting the majority of ESO players?
observertim wrote: »Unfortunately we are operating in a vacuum here. I would really love it if @ZOS_GinaBruno could provide or arrange for provision of the reasoning behind the change. It's probably something the Devs see a need for, but it would be far easier to swallow if we knew why.
Or not. ZOS' general lack of transparency aside, changes like this are usually because of other upcoming changes, and if they aren't telling us, it's likely either because those upcoming changes are not finalized (and thus may never happen) or won't be popular, understood or well-received. But between ZOS aggressively trying to grow the playerbase, plus companions and other features that will really change the game performance-wise, and the megaserver hardware upgrade (probably) later this year (if it happens), I suspect they are trying to reduce things that tax performance at cost of what we current players expect from the game.
JoeCapricorn wrote: »Over 70% of players are against this change. Surely that means ZOS will listen and not let this change go live! I hope!
JoeCapricorn wrote: »Over 70% of players are against this change. Surely that means ZOS will listen and not let this change go live! I hope!
Yeah they can't even be bothered to tell us why they are doing it..... just some arbitrary quality of life / quantity of fun nerf. And it apparently doesn't matter that most people are against it in Cyrodiil, where it's already implemented.
Just another ham fisted, tone deaf nerf from ZOS. But we should be used to that by now, right?