Despite what some will claim p2w doesn't really exist in ESO. Anyone who claims otherwise likely hasn't had the misfortune of playing a legitimately p2w game, and I would be much less tolerant towards ESO if it were p2w.
LightYagami wrote: »Despite what some will claim p2w doesn't really exist in ESO. Anyone who claims otherwise likely hasn't had the misfortune of playing a legitimately p2w game, and I would be much less tolerant towards ESO if it were p2w.
If you play hardcore PvP often, ESO is kinda P2W.
Malacath, Crimson, Alessian, vas-whatever staff, etc. Most of the currently meta (proc allowed) PvP gears are from new DLCs / Chapters...
He two Paid classes: Wardens and Necros are still the best in PvP (stamina).
ZOS nerfed crit and sell new contents will malacath. They also nerfed old monster sets to sell more mythic items.
You can still perform well without using those sets or building those clasy, but you can perform excellent with them.
AlextheMuspel wrote: »I AM a game designer. But I do not work for ZOS. I have no intention of finding anyone who works at ZOS bc my empirical observation and knowledge are sufficient for me to deduct my conclusion.
I have, however, played almost every renowned RPG title in the past three decades, from indie games to AAA titles, from JRPG to the Western RPG. And I can say with certainty that modern MMORPG's RPG element is a joke.
I decided at a young age that if growing up was becoming old and cranky like my dad and his cronies, I just wasn't going to do it. At 57 I still get comments about it and it makes me happy.... lol
I cant believe there are so many elderly playing ESO
AlextheMuspel wrote: »AlextheMuspel wrote: »I don't think age has all that much to do with what one tolerates. If one was to generalize; older people have had more time to conclude what they are willing to deal with. While younger people just except the situation. Of course since it's a generalization it's probably wrong anyway. Just like the statistics from super data are probably wrong.
I have always gotten a laugh out of the thought that there weren't any "Old" gamers in whatever game I was playing. Gaming as it is today got here because of the old timers. You don't really think that they stopped playing do you? No, they're just continuing to have fun. Without telling everyone that they are here.
I decided at a young age that if growing up was becoming old and cranky like my dad and his cronies, I just wasn't going to do it. At 57 I still get comments about it and it makes me happy.... lol
Where generalization exists, exceptions always co-exist. Nonetheless, exceptions do not invalidate the generalization, just like the bell curve suggests. Based on my experience, it's certainly possible for physiologically young people to be "bitter and cranky" (yep, that would be me). I have zero tolerance towards lootboxes, immoral monetizing practices, unfinished products, etc. And sometimes I wonder why people would tolerate those nonsense. One of the answers I came up with is in the original post. Based on the replies in this thread, it appears that older gamers who play the game to chill do have a higher tolerance for (intentional) design flaws.
Of course, when you go on to mention "(intentional) design flaws" as well as "immoral monetizing practices" you are turning the entire discussion into an entirely subjective one, and one that is not necessarily anything to do with age, merely one person's understanding of morality versus someone else's, both equally validly held. As we get older, do we tend to become more tolerant of the other person's point of view? Quite possibly, yes.
Unfortunately, the (intentional) design flaw part is not subjective at all. As someone who has studied game design in-depth, ESO has some typical "create a problem, and sell the solution" design in the game. There're too many examples of them, I'll just list some of them.
Imperial racial passive v.s the nerf of other racial passives;
Riding lessons not account-wise;
Skyshard not account-wise;
Mages' Guild & psijic guild skills not account-wise. (All my dps are stamina bc of how tedious these two skill lines are);
etc.etc.
After the fiasco in 2019 involving EA's "surprise mechanics ", I'm sure most sensible gamers would agree lootboxes are immoral and predatory. The only ones defending them are probably saudi princes and some millionaires.
When I express my subjective opinions, I always note that it's my own opinion. However, the things I've mentioned has been addressed over and over again, it's really nothing new to someone who's been closely monitoring the industry for a long time.
AlextheMuspel wrote: »As far as I'm aware, there's a large portion of players above 40 years-old in the ESO community. According to superdata, the average age for a mmorpg gamer in 2016 is 33. As for ESO, it is safe to assume that the Elder Scrolls IP potentially contributed to the older population's interest in the game.
As someone who's in the 18-24 age group, I can definitely feel the age gap sometimes, no matter in the game or on forum. Sometimes I wonder how old those who "debate" about irl politics in the zone chats are. Moreover, a LOT of players seem to come from the EQ era, meaning that they've probably played this genre for decades. They seem more tolerable towards the game company's monetization practices. I thought about why this is the case, and I came up with the following answer: they probably don't have much time to devote to gaming. At the moment, ESO is possibly the only game that they regularly play now, so their tolerance is higher.
Again, as someone who has hundreds of games on steam, consoles, and portable consoles, gaming has evolved SO MUCH beyond the MMORPG genre. For anyone who plays games outside of the MMORPG genre, it's clear as crystal how some of the systems in ESO are outdated. "Other MMORPG did the same thing" is not a valid excuse anymore. Unless MMORPG is the only genre that player ever played, for decades even.
Open for discussion: how does the age gap affect you as a younger/older player in ESO?
AlextheMuspel wrote: »how does the age gap affect you as a younger/older player in ESO?
AlextheMuspel wrote: »I thought about why this is the case, and I came up with the following answer: they probably don't have much time to devote to gaming.
menathradiel wrote: »AlextheMuspel wrote: »how does the age gap affect you as a younger/older player in ESO?
It doesn't affect me at all. I can't recall a time when I have ever asked anyone's age in the game. I don't think the personal details of those I'm playing with matters all that much; we play, we have fun together, we help each other - why does age, or anything else for that matter, have to be a factor in that?AlextheMuspel wrote: »I thought about why this is the case, and I came up with the following answer: they probably don't have much time to devote to gaming.
I'd politely disagree with your assumption. I venture to guess that opinions over the monetisation in the game are highly dependant on whether or not you can afford what's on offer. Having worked for 20+ years, I'm in a job that has steady hours and good pay, and thus have more free time and more disposable income than I had when I was young.
menathradiel wrote: »AlextheMuspel wrote: »how does the age gap affect you as a younger/older player in ESO?
It doesn't affect me at all. I can't recall a time when I have ever asked anyone's age in the game. I don't think the personal details of those I'm playing with matters all that much; we play, we have fun together, we help each other - why does age, or anything else for that matter, have to be a factor in that?AlextheMuspel wrote: »I thought about why this is the case, and I came up with the following answer: they probably don't have much time to devote to gaming.
I'd politely disagree with your assumption. I venture to guess that opinions over the monetisation in the game are highly dependant on whether or not you can afford what's on offer. Having worked for 20+ years, I'm in a job that has steady hours and good pay, and thus have more free time and more disposable income than I had when I was young.
I think it's a bit more than that, I have a fairly well playing job, but I still don't spend more money on this game than the monthly sub, I just don't feel the need.
Almost nothing on the crown store has any relevance to me or I can get those things by playing the game, which is how I prefer my rewards.
Or I csn buy whatever I need with gold to crown conversion, like race changes etc.
Open for discussion: how does the age gap affect you as a younger/older player in ESO?
Longstriker wrote: »I started playing the MMO genre when I was 12 after watching my father grind for days onend in WoW.
Jem_Kindheart wrote: »I also at 30-ish am surprised that younger people are alarmed at the cash shop concept, since all games and apps of their time have been that way. I'm just old enough to remember that when you bought a game for $40 or $50, that was it. The developer got their money and you got future updates if any, without paying more.
Obviously that was a model that wouldn't work for something like ESO, as they do have to keep paying teams and server costs.
Asking $40 for a pixel horse or $180 for a pixel house is pretty cringey though...but hey whatever lol.
LightYagami wrote: »If you play hardcore PvP often, ESO is kinda P2W.
Malacath, Crimson, Alessian, vas-whatever staff, etc. Most of the currently meta (proc allowed) PvP gears are from new DLCs / Chapters...
He two Paid classes: Wardens and Necros are still the best in PvP (stamina).
ZOS nerfed crit and sell new contents will malacath. They also nerfed old monster sets to sell more mythic items.
You can still perform well without using those sets or building those clasy, but you can perform excellent with them.
the pandemic and me working from home save me lots of time not having to commute 3 hours a day to get to and from work.
In an RPG game, nothing that the character does should be account wide. Nothing. Not riding lessons, not skyshards, not skill lines, not achievements, not titles, and not champion points. These are things for non-RPG games.
Vermintide wrote: »Another important thing to keep in mind is that for many players, especially in the older games, the RPG part of MMORPG is really not the important part.