sirinsidiator wrote: »
Install the Medic addon. It fixes the problem.
When will fixes be tested *before* they are uploaded, not after...
Markarth, when you put a fix to fix the previous fix that was supposed to fix the fix before... now this...
this was tested but shows what there testing system is like, so no wonder there are so many bugs in the game if there testing system finds nothing as bugged
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sirinsidiator wrote: »I just uploaded a new version of the Medic addon which fixes this for PC at least.
sirinsidiator wrote: »marius_buys wrote: »A tongue in cheek solution...
RE MEMBER REMOVAL
Since seems we are unable to fix the guild days offline bug I could ask to ask every guildie to BUY something from OUR GUILDSTORE. No this is not a corny plot to drum up sales
When I randomly choose members to REMOVE I will be able to see that you are ACTIVE via my trader addon and will not remove you by mistake.
The guild is full and we need a couple of slots on a daily basis for new applications.
If you have been removed and want back in please mail me for a re-invite no questions asked.
any other possible solutions that does not require player by player verification?
Anyone? Anything? Please help!
Install the Medic addon. It fixes the problem.
ZOS_GinaBruno wrote: »Hmmm... looking at it again, I think there might be a method to it?
If I sort the roster by player status, *I think* it's showing everyone who's logged in post-maintenance + two guildies that have been bugged to not show any information whatsoever for ages at the top of the offline list. These timestamps are confirmed to be correct.
All my 'Do Not Kick' players come next, they've been offline for 6 months+ but have notified they'll be away for a while so we haven't kicked them.
So if I work backwards, I *think* what it means is:
624 months = less than 1 month away
623 = 1 month away
622 = 2 months
621 = 3 months
620 = 4 months
619 = 5 months
618 = 6 months
etc.
I'd be curious to know if that looks about right for other peoples' rosters?
Edit 1: Mine is casual/social and we have a few players who pop in and out every new release so we sit around 3-4 months inactivity for that reason, so if this works maybe it'll help with inactivity timers of one month + until this is fixed
Edit 2: According to Gina's response below the timestamps on the logouts ARE correct. I have updated this theory to reflect that information.
Good eye! We were also able to identify the issue with the fix and will work on getting it corrected. In the meantime, this is pretty accurate and can be used as a temporary workaround. Another way to look at it is if you count up from the 12/31/1969 epoch time and subtract what is being displayed, that should display the actual value.
sirinsidiator wrote: »I just uploaded a new version of the Medic addon which fixes this for PC at least.
sirinsidiator wrote: »I just uploaded a new version of the Medic addon which fixes this for PC at least.
stefan.gustavsonb16_ESO wrote: »I cannot believe that a "fix" that is this badly broken and displays such obviously wrong numbers ever made it to live code. Please, ZOS, take a thorough look at your quality assurance and testing routines for patch updates. Something is very, very wrong with that process, and your code is at risk of breaking much worse if you don't get it sorted.
karliahquinn wrote: »But it's the 2nd...
sirinsidiator wrote: »I just uploaded a new version of the Medic addon which fixes this for PC at least.
sirinsidiator wrote: »I just uploaded a new version of the Medic addon which fixes this for PC at least.
sirinsidiator wrote: »I just uploaded a new version of the Medic addon which fixes this for PC at least.
sirinsidiator wrote: »I just uploaded a new version of the Medic addon which fixes this for PC at least.
I have a problem with that addon. With it I have some person both not active for month (Medic-UIFixes) but also trading during this week (ATT). Where is the truth?
SteveCampsOut wrote: »karliahquinn wrote: »But it's the 2nd...
It was the first when I posted it.
sirinsidiator wrote: »I just uploaded a new version of the Medic addon which fixes this for PC at least.