Makes me wonder why they went back on the "no two races can share a passive" rule and gave Argonians back both their poison and their disease resistance. My guess is they really just don't see things the way we do and think Darloc Brae and the new CP are a good replacement.
In other news I am about to finish the essay and will post it here first to give you an opportunity to give me feedback first before I post it on the class rep forum.
Dr_Ganknstein wrote: »
Makes me wonder why they went back on the "no two races can share a passive" rule and gave Argonians back both their poison and their disease resistance. My guess is they really just don't see things the way we do and think Darloc Brae and the new CP are a good replacement.
In other news I am about to finish the essay and will post it here first to give you an opportunity to give me feedback first before I post it on the class rep forum.
Actually the Argonian Resistance passive isn't even working on PTS. Take a look at the video I posted lol
UPDATE
Just checked They FIXED it! Thanks ZOS
Cundu_Ertur wrote: »Bosmer Community: many well written essays on why bosmer should be stealthy.
ZOS reply:https://www.youtube.com/watch?v=e2KVj2vVxUs
I've gotten into contact with Nefas on discord. He said that this was the first time he heard about our issue, which is giving me hope that things might be looking up from here. He has a track record of things he notices getting nerfed/fixed by ZOS quickly (even when that wasn't always his intention). That he doesn't know about the issue is partly due to him becoming a Class rep later than Wrathstone but also means that it really is entirely possible our arguments aren't being ignored but just not being heard, which I feel is sad but at least not as disheartening.
He also said that he can't really say anything on the matter or what ZOS' thoughts on it are unless he gets a specific approval from ZOS due to the NDA, so we probably won't get any info on what happened back then.
I asked him if he needs any more info on the matter which we would then provide but he hasn't replied to that yet (not sure he will either), but he's got pretty much all the necessary info to make a solid case already anyway from my original post.
So now I am hoping he can get into contact with ZOS and explain our issue to them and why the new CP system doesn't fix it etc. before the end of the PTS cycle.
QuebraRegra wrote: »ZOS, etc. not aware of the multiple threads on the OFFICIAL FORUMS?
Class reps unaware?
what about khajiits?
QuebraRegra wrote: »ZOS, etc. not aware of the multiple threads on the OFFICIAL FORUMS?
Class reps unaware?
what about khajiits?
ZOS themselves on the other hand might be very aware of it. Or they might not.
Well Schick left ZOS awhile ago, I believe he is developing a game for another company. I thought at the time that he was retiring, now it appears he left because of other reasons.
Makes you think.
And suddenly I wonder if my cynical/sarcastic take about zos ignoring the lore, like they did with Bosmers, was the reason why he left.
QuebraRegra wrote: »ZOS, etc. not aware of the multiple threads on the OFFICIAL FORUMS?
Class reps unaware?
Some class reps, specifically the senior members do seem to be aware of it, like Masel, who spoke up about the issue. At first he said that he didn't understand how it was such a big deal to us since the overall Wrathstone change was a buff but has since also made a statement that he also thinks ZOS shouldn't have removed stealth from the Bosmer. Masel also said that they had brought it up multiple times before, together with what Nefas said this was probably in the past and not in this current PTS cycle, otherwise Nefas would have probably heard of it. Nefas also seems to be taking his feedback from discord and reddit while we have been active on the forums for the most part, so it's not that surprising.
ZOS themselves on the other hand might be very aware of it. Or they might not. We don't know that for certain and it's also not an easy question to answer since multiple people on the team can be aware but team as a whole can still not be aware.
Let's hope Nefas and the others can still get into contact with ZOS in time for those changes.
We'll know more on Monday I suppose.
QuebraRegra wrote: »QuebraRegra wrote: »ZOS, etc. not aware of the multiple threads on the OFFICIAL FORUMS?
Class reps unaware?
Some class reps, specifically the senior members do seem to be aware of it, like Masel, who spoke up about the issue. At first he said that he didn't understand how it was such a big deal to us since the overall Wrathstone change was a buff but has since also made a statement that he also thinks ZOS shouldn't have removed stealth from the Bosmer. Masel also said that they had brought it up multiple times before, together with what Nefas said this was probably in the past and not in this current PTS cycle, otherwise Nefas would have probably heard of it. Nefas also seems to be taking his feedback from discord and reddit while we have been active on the forums for the most part, so it's not that surprising.
ZOS themselves on the other hand might be very aware of it. Or they might not. We don't know that for certain and it's also not an easy question to answer since multiple people on the team can be aware but team as a whole can still not be aware.
Let's hope Nefas and the others can still get into contact with ZOS in time for those changes.
We'll know more on Monday I suppose.
I live nearby, maybe I should knock on the door over in Hunt Valley and tell them about it ?
JK.
I can only think there there must be a bigger plan we are not aware off... I mean the Altmer stam thing just does not compute. Maybe it's something to do with a future for hybrids? Still kills the lore tho.
QuebraRegra wrote: »QuebraRegra wrote: »ZOS, etc. not aware of the multiple threads on the OFFICIAL FORUMS?
Class reps unaware?
Some class reps, specifically the senior members do seem to be aware of it, like Masel, who spoke up about the issue. At first he said that he didn't understand how it was such a big deal to us since the overall Wrathstone change was a buff but has since also made a statement that he also thinks ZOS shouldn't have removed stealth from the Bosmer. Masel also said that they had brought it up multiple times before, together with what Nefas said this was probably in the past and not in this current PTS cycle, otherwise Nefas would have probably heard of it. Nefas also seems to be taking his feedback from discord and reddit while we have been active on the forums for the most part, so it's not that surprising.
ZOS themselves on the other hand might be very aware of it. Or they might not. We don't know that for certain and it's also not an easy question to answer since multiple people on the team can be aware but team as a whole can still not be aware.
Let's hope Nefas and the others can still get into contact with ZOS in time for those changes.
We'll know more on Monday I suppose.
I live nearby, maybe I should knock on the door over in Hunt Valley and tell them about it ?
JK.
I can only think there there must be a bigger plan we are not aware off... I mean the Altmer stam thing just does not compute. Maybe it's something to do with a future for hybrids? Still kills the lore tho.
Yeah, that Altmer and Orc thing is because people keep asking for viable hybrids and ZOS completely fails to deliver on that on every front and has clearly no workable idea on how to actually make that happen.
But I am fairly sure the bigger plan we are not aware of was the CP system. And we even said that two years ago that something like that would not make us happy. At least not happy about our issue being resolved.
https://forums.elderscrollsonline.com/en/discussion/562719/pts-patch-notes-v6-3-4
So, no joy.
This is going live this way according to the intro to the notes.
@Ratzkifal I don’t want to derail the thread, but I have not been following the changes THAT closely. If orcs are not bis for stam, what race is?
QuebraRegra wrote: »QuebraRegra wrote: »ZOS, etc. not aware of the multiple threads on the OFFICIAL FORUMS?
Class reps unaware?
Some class reps, specifically the senior members do seem to be aware of it, like Masel, who spoke up about the issue. At first he said that he didn't understand how it was such a big deal to us since the overall Wrathstone change was a buff but has since also made a statement that he also thinks ZOS shouldn't have removed stealth from the Bosmer. Masel also said that they had brought it up multiple times before, together with what Nefas said this was probably in the past and not in this current PTS cycle, otherwise Nefas would have probably heard of it. Nefas also seems to be taking his feedback from discord and reddit while we have been active on the forums for the most part, so it's not that surprising.
ZOS themselves on the other hand might be very aware of it. Or they might not. We don't know that for certain and it's also not an easy question to answer since multiple people on the team can be aware but team as a whole can still not be aware.
Let's hope Nefas and the others can still get into contact with ZOS in time for those changes.
We'll know more on Monday I suppose.
I live nearby, maybe I should knock on the door over in Hunt Valley and tell them about it ?
JK.
I can only think there there must be a bigger plan we are not aware off... I mean the Altmer stam thing just does not compute. Maybe it's something to do with a future for hybrids? Still kills the lore tho.
Yeah, that Altmer and Orc thing is because people keep asking for viable hybrids and ZOS completely fails to deliver on that on every front and has clearly no workable idea on how to actually make that happen.
But I am fairly sure the bigger plan we are not aware of was the CP system. And we even said that two years ago that something like that would not make us happy. At least not happy about our issue being resolved.
Imagine a player coming to this game for the lore... how fast do you think they will run?
QuebraRegra wrote: »QuebraRegra wrote: »ZOS, etc. not aware of the multiple threads on the OFFICIAL FORUMS?
Class reps unaware?
Some class reps, specifically the senior members do seem to be aware of it, like Masel, who spoke up about the issue. At first he said that he didn't understand how it was such a big deal to us since the overall Wrathstone change was a buff but has since also made a statement that he also thinks ZOS shouldn't have removed stealth from the Bosmer. Masel also said that they had brought it up multiple times before, together with what Nefas said this was probably in the past and not in this current PTS cycle, otherwise Nefas would have probably heard of it. Nefas also seems to be taking his feedback from discord and reddit while we have been active on the forums for the most part, so it's not that surprising.
ZOS themselves on the other hand might be very aware of it. Or they might not. We don't know that for certain and it's also not an easy question to answer since multiple people on the team can be aware but team as a whole can still not be aware.
Let's hope Nefas and the others can still get into contact with ZOS in time for those changes.
We'll know more on Monday I suppose.
I live nearby, maybe I should knock on the door over in Hunt Valley and tell them about it ?
JK.
I can only think there there must be a bigger plan we are not aware off... I mean the Altmer stam thing just does not compute. Maybe it's something to do with a future for hybrids? Still kills the lore tho.
Yeah, that Altmer and Orc thing is because people keep asking for viable hybrids and ZOS completely fails to deliver on that on every front and has clearly no workable idea on how to actually make that happen.
But I am fairly sure the bigger plan we are not aware of was the CP system. And we even said that two years ago that something like that would not make us happy. At least not happy about our issue being resolved.
Imagine a player coming to this game for the lore... how fast do you think they will run?
Most of them never came to this game in the first place because the very idea of the Ebonheart Pact is silly. The ones that stayed are being disappointed time and time again.
Remember, (SPOILER FOR SUMMERSET AND CLOCKWORK CITY AHEAD)the Vestige won a 1v1 against Nocturnal with no real outside help (Dawnbreaker is just a fraction of Meridia's power, you can't honestly expect to overpower a Daedric Prince with just one artifact of another). In Clockwork City Nocturnal was threatening and it took the greatest mage alive AND another capable mage to delay her enough so you could get an actual god to help you out. In Summerset Vestige go brrrrrr.
Can't talk about Elsweyr because I haven't gotten around to play it yet, because the Wrathstone change left me too burned out for it.
QuebraRegra wrote: »QuebraRegra wrote: »ZOS, etc. not aware of the multiple threads on the OFFICIAL FORUMS?
Class reps unaware?
Some class reps, specifically the senior members do seem to be aware of it, like Masel, who spoke up about the issue. At first he said that he didn't understand how it was such a big deal to us since the overall Wrathstone change was a buff but has since also made a statement that he also thinks ZOS shouldn't have removed stealth from the Bosmer. Masel also said that they had brought it up multiple times before, together with what Nefas said this was probably in the past and not in this current PTS cycle, otherwise Nefas would have probably heard of it. Nefas also seems to be taking his feedback from discord and reddit while we have been active on the forums for the most part, so it's not that surprising.
ZOS themselves on the other hand might be very aware of it. Or they might not. We don't know that for certain and it's also not an easy question to answer since multiple people on the team can be aware but team as a whole can still not be aware.
Let's hope Nefas and the others can still get into contact with ZOS in time for those changes.
We'll know more on Monday I suppose.
I live nearby, maybe I should knock on the door over in Hunt Valley and tell them about it ?
JK.
I can only think there there must be a bigger plan we are not aware off... I mean the Altmer stam thing just does not compute. Maybe it's something to do with a future for hybrids? Still kills the lore tho.
Yeah, that Altmer and Orc thing is because people keep asking for viable hybrids and ZOS completely fails to deliver on that on every front and has clearly no workable idea on how to actually make that happen.
But I am fairly sure the bigger plan we are not aware of was the CP system. And we even said that two years ago that something like that would not make us happy. At least not happy about our issue being resolved.
Imagine a player coming to this game for the lore... how fast do you think they will run?
Most of them never came to this game in the first place because the very idea of the Ebonheart Pact is silly. The ones that stayed are being disappointed time and time again.
Remember, (SPOILER FOR SUMMERSET AND CLOCKWORK CITY AHEAD)the Vestige won a 1v1 against Nocturnal with no real outside help (Dawnbreaker is just a fraction of Meridia's power, you can't honestly expect to overpower a Daedric Prince with just one artifact of another). In Clockwork City Nocturnal was threatening and it took the greatest mage alive AND another capable mage to delay her enough so you could get an actual god to help you out. In Summerset Vestige go brrrrrr.
Can't talk about Elsweyr because I haven't gotten around to play it yet, because the Wrathstone change left me too burned out for it.
To be fair the vestige is immortal and more daedric due to molag bal, even when we got our soul back.
So far I don't see anything new that was lorebreaking since Leamon Tuttle took over
So far I don't see anything new that was lorebreaking since Leamon Tuttle took over
Frankly, I think bringing back characters sacrificed to save the world in order to sell DLCs is the biggest lore gaffe of all. So egregious that they couldn't even retcon it. The characters basically say 'I don't know what happened or how I got here lolz but hey, let's quest!'
Then you have the issue of them ripping off ancient Akaviri banners and repurposing them as Legion Zero banners, and then trying to pass off the traitorous flags as 'Alliance banners.' So yeah. I'd say there's been plenty of lore corruption since Mr. Schick left.
So far I don't see anything new that was lorebreaking since Leamon Tuttle took over
Frankly, I think bringing back characters sacrificed to save the world in order to sell DLCs is the biggest lore gaffe of all. So egregious that they couldn't even retcon it. The characters basically say 'I don't know what happened or how I got here lolz but hey, let's quest!'
Then you have the issue of them ripping off ancient Akaviri banners and repurposing them as Legion Zero banners, and then trying to pass off the traitorous flags as 'Alliance banners.' So yeah. I'd say there's been plenty of lore corruption since Mr. Schick left.
So far I don't see anything new that was lorebreaking since Leamon Tuttle took over
Frankly, I think bringing back characters sacrificed to save the world in order to sell DLCs is the biggest lore gaffe of all. So egregious that they couldn't even retcon it. The characters basically say 'I don't know what happened or how I got here lolz but hey, let's quest!'
Then you have the issue of them ripping off ancient Akaviri banners and repurposing them as Legion Zero banners, and then trying to pass off the traitorous flags as 'Alliance banners.' So yeah. I'd say there's been plenty of lore corruption since Mr. Schick left.
Scolopendra wrote: »One of my biggest gripes is the glaring contradictions that arise with the "you can play whatever character you want for any content" statements and their consistent pattern of making it borderline impossible or just plain miserable for some characters to play certain types of content. For this though, I will just point out a few bits of content that are now functionally barred for heavy armor players:
1. Dark Brotherhood quests (particularly sacraments) are now nigh impossible to do without either trying them naked or spending a bunch of time and money to respect your character away from a tanking build temporarily. Sacraments are already buggy nightmares to begin with, but the hugely increased heavy armor detection range makes it impossible to escape detection.
2. Thieves Guild quests are now just laughably problematic for the same reasons, but now you get to throw patrolling, unkillable city guards into the mix as well.
3. Literally any quest that requires you to follow someone from a distance in stealth will be hit hard with this and may be impossible to complete. For example, the quest to follow a traitor/spy through Ebonheart. That quest likes to fail out if you are not within a certain precise distance range with the NPC, saying that you failed to follow him if you are too distant or he detects you and bolts if you are too close. As small as the radius is for quests like this, that massively increased detection range is most likely going to bug the quest out to the point you have to strip naked or respec to finish it.
So, to review, two entire DLC packs are functionally going to be barred from tanks and even overland quests are going to be heavily impaired because of these changes. So, which is it ZOS? Are we really allowed to play any content we want with any kind of character? Because right now, it really doesn't feel that way.
This was posted in the “Heavy armor is dead” thread and I thought I should repost it here as it effects stealth.Scolopendra wrote: »One of my biggest gripes is the glaring contradictions that arise with the "you can play whatever character you want for any content" statements and their consistent pattern of making it borderline impossible or just plain miserable for some characters to play certain types of content. For this though, I will just point out a few bits of content that are now functionally barred for heavy armor players:
1. Dark Brotherhood quests (particularly sacraments) are now nigh impossible to do without either trying them naked or spending a bunch of time and money to respect your character away from a tanking build temporarily. Sacraments are already buggy nightmares to begin with, but the hugely increased heavy armor detection range makes it impossible to escape detection.
2. Thieves Guild quests are now just laughably problematic for the same reasons, but now you get to throw patrolling, unkillable city guards into the mix as well.
3. Literally any quest that requires you to follow someone from a distance in stealth will be hit hard with this and may be impossible to complete. For example, the quest to follow a traitor/spy through Ebonheart. That quest likes to fail out if you are not within a certain precise distance range with the NPC, saying that you failed to follow him if you are too distant or he detects you and bolts if you are too close. As small as the radius is for quests like this, that massively increased detection range is most likely going to bug the quest out to the point you have to strip naked or respec to finish it.
So, to review, two entire DLC packs are functionally going to be barred from tanks and even overland quests are going to be heavily impaired because of these changes. So, which is it ZOS? Are we really allowed to play any content we want with any kind of character? Because right now, it really doesn't feel that way.
I really did not consider how the changes to heavy armor would effect stealth quests. This is something to keep in mind, even if your character only has one piece of heavy armor on, say from a monster set.