please revert heals being group only in pvp (WE DID IT! its being rolled back!)

  • renne
    renne
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    Agalloch wrote: »
    I hope they will revert the changes on 26 when they will patch the game.

    Otherwise , the Midyear Mayhem event this year will be almost about scouting.. :)

    I tried to PvP for proper today and it was not pleasant. It is not pleasant at all to stand there watching people in your own alliance dying and know you can't help them because you didn't arrive at the same place at the same time, and have the EP and AD factions attacking stop and wait politely for everyone to group up so everyone was on an even playing field.

    So I stopped trying that and instead started completing the scouting quests for turn in each day on each toon. About as fun as it's going to get, to be honest.
  • AlienMagi
    AlienMagi
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    Can we just get this reversed already? The community has spoken. Often and loudly.
  • Wing
    Wing
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    peacenote wrote: »
    I've been thinking and I believe that a close equivalent to what's been done to healing that may be more relatable to all is this:

    Imagine if Cyro were changed so that only the first group that tagged a keep door could add more siege. Your group, a pug with fairly experienced PvP Cyro regulars, arrives at the keep to help but can't stand in the battering ram and new seige placed does no damage.

    You decide to go take a resource instead. Well, that's already been tagged by a solo player so standing on the flag does nothing. Your group is full, so you can't invite the player.

    This is going nowhere fast, so your group pivots to defense. You go to a different keep, but your defensive seige, oil, etc. only hits at a max 12 people - the group of folks who tagged the door. Another group of 12 enemies joins the first to storm in but you can't attack any of them without re-grouping to change targets. Your group leader does this but you d/c while this is happening. You re-connect and the battle is still going but, being a pug, someone else got your spot in the group. When the battle ends you don't get any AP because you weren't in a group that did any damage to the other alliance.

    Imagine how horrible and annoying that would be and how it would damage the cooperation of your alliance in Cyro. This is what they did, with healing.

    the problem is they have always balanced in sweeping roundabout ways then in small direct targeted ways.

    only one singular heal is the main problem, Radiating Regeneration.

    only one cleanse ability is the problem, Purge.



    if they went in and said: "yeah we made purge and regen self only and tweaked their numbers accordingly"

    BAM! massive lag and calculation drop on the server.

    if problem skills pop up, you alter them, tweak them, fix them.

    but no, instead we have: "hmmmm, this tire is a little low on this car, i guess we will have everyone carry the car around so the tire does not cause issues!"


    i would love to know what Dev is the issue and refuses targeted skill changes. we have suffered months / years of a crap Cyro because of a refusal to alter some numbers on a few skills.

    its infuriating
    Edited by Wing on January 26, 2021 6:38PM
    ESO player since beta.
    full time subscriber.
    PC NA
    ( ^_^ )

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  • Cireous
    Cireous
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    <3<3<3<3

    Okay, please revert all the PVE group healing stuff too.
  • eso_lags
    eso_lags
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    congrats, just like he said they listened to the forum QQ. But now im 100% convinced they will never fix this. To say that 10 players spamming heals on a hundred players does the same to performance as a few players healing in their groups is just insane. Truly insane.

    Well at least this will make people happy and hopefully it doesnt make things too much worse than they already are. Performance seemed better this patch, sure when in a pop locked campaign its gets unplayable, which is honestly something they should look into but dont, but over all I could actually pvp this patch after quitting for months because it was always unplayable. Ill be happy if the healing change wasnt the problem, and it doesnt make performance worse, at least then everyone wins. Thats the best case scenario.
  • renne
    renne
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    That's delightful! I wish we'd find out what "behavioral changes" ZOS was aiming to accomplish, but it sounds like they didn't get the result they were hoping for.

    While I wonder what the behavioural changes they wanted were, I think they realised the behavioural changes they got were people just not going to Cyro at all because it sucks to watch the person next to you die without being able to help.
  • ujimax
    ujimax
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    I actually forgot about this change and was playing yesterday, mashing my heals for ten minutes before realizing you had to be in the same group as the people dying : )
    Edited by ujimax on January 27, 2021 12:51AM
  • NeillMcAttack
    NeillMcAttack
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    The lag is going to get worse, if it doesn’t, and I will be in there on and off-peak, I will be the first to say I was wrong. But I’m fairly certain that more AOE checks from players can only make things worse......!
    PC EU - NoCP PvP, is real PvP
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    @ McAttack in game
    Played since beta, and then on console at release, until the game became unplayable on console.
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    I actually prefer having to be in a group to get healed, one thing I hate is being healed by randoms causing my character to draw out their weapon when idle, it is annoying.
  • renne
    renne
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    I actually prefer having to be in a group to get healed, one thing I hate is being healed by randoms causing my character to draw out their weapon when idle, it is annoying.

    :D:D:D
  • NeillMcAttack
    NeillMcAttack
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    renne wrote: »
    The lag is going to get worse, if it doesn’t, and I will be in there on and off-peak, I will be the first to say I was wrong. But I’m fairly certain that more AOE checks from players can only make things worse......!

    They LITERALLY said it had no significant impact on performance as mentioned like 100 other times in this and many other threads and were doing it for behavioural reasons, but by all means, beat that same tired horse over and over and over and over and over and over and over and over and etc.

    Watch it again! She said it didn’t improve the overall player experience.... again. They are testing the game without procs, they have no idea what the main cause is. And you shouldn’t trust people that work in marketing!
    PC EU - NoCP PvP, is real PvP
    Tiidehunter Nord StamDK EP PvP Main
    Legion Commander Tresdin Stamplar DC PvE Main
    Sephirith Altmer MagPlar EP Gondar the Bounty Hunter Khajiit StamBlade DC
    The Dirge Redguard StamNecro EP Disruptor Stormcrafter Nord StamSorc AD
    Lone Druid Bosmer Stam Warden EP Necro-Phos Argonian MagBlade AD
    @ McAttack in game
    Played since beta, and then on console at release, until the game became unplayable on console.
  • Dark_Lord_Kuro
    Dark_Lord_Kuro
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    We did it we won !!!!!!
  • VaranisArano
    VaranisArano
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    renne wrote: »
    The lag is going to get worse, if it doesn’t, and I will be in there on and off-peak, I will be the first to say I was wrong. But I’m fairly certain that more AOE checks from players can only make things worse......!

    They LITERALLY said it had no significant impact on performance as mentioned like 100 other times in this and many other threads and were doing it for behavioural reasons, but by all means, beat that same tired horse over and over and over and over and over and over and over and over and etc.

    Watch it again! She said it didn’t improve the overall player experience.... again. They are testing the game without procs, they have no idea what the main cause is. And you shouldn’t trust people that work in marketing!

    I was willing to give this theory a modicum of credence when we still had group-only heals and you being correct only required Gina lying to the PVP community once.

    We've now hit the point in which you say Gina is lying twice because Marketing, all the while the group-only heals are being reverted.

    Sorry, but no.
  • ol_BANK_lo
    ol_BANK_lo
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    Wing wrote: »
    i dont mind heals within a group only hitting the group, thats fine even if its a dumb band aid that solves nothing, like giving a musician a spoon on the titanic and being like "NAILED IT, problem solved, next!"

    but i wandered into Cyro as a fresh level 10 to look at the height of the flames on that dumpster fire after not going in for around a month.

    went in as a warden with a resto staff, no sets, with the 3 base skills, first two resto skills, and the heal tree ult.

    i was fully aware of the group heal changes but kind of wanted to really feel it, as i have exclusively played Cyro solo since launch i wanted to throw myself into the changes.

    needless to say, its garbage.

    -try to regen people around you? nope.
    -cast illustrious healing on people hit by siege? nope.
    -enchanted growth on noob burning to death in oil? nope.
    -secluded grove ult on a group getting run down by a blob? nothing.

    on the flip side

    blob groups

    stack on crown? yup.
    spam only purge on everyone? yup.
    spam radiating on everyone? yup.

    [snip]

    EDIT:

    I want to see twitch streams of ESO devs playing pvp, stream it! show us you all playing it live, and then look us in the eye (through the camera) and explain!

    [Edited to remove Bashing]

    I didn't realize they reverted this. That may explain why performance went in the crapper again.
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