I hope they will revert the changes on 26 when they will patch the game.
Otherwise , the Midyear Mayhem event this year will be almost about scouting..
Can we just get this reversed already? The community has spoken. Often and loudly.
Can we just get this reversed already? The community has spoken. Often and loudly.
The community spoke often and loudly about the terrible changes to Bosmer and Argonian lore and and having a skill we had earned and been using for years (Rapids) taken away on a whim, too..... but we were as ignored on those issues as we are on this one.
I've been thinking and I believe that a close equivalent to what's been done to healing that may be more relatable to all is this:
Imagine if Cyro were changed so that only the first group that tagged a keep door could add more siege. Your group, a pug with fairly experienced PvP Cyro regulars, arrives at the keep to help but can't stand in the battering ram and new seige placed does no damage.
You decide to go take a resource instead. Well, that's already been tagged by a solo player so standing on the flag does nothing. Your group is full, so you can't invite the player.
This is going nowhere fast, so your group pivots to defense. You go to a different keep, but your defensive seige, oil, etc. only hits at a max 12 people - the group of folks who tagged the door. Another group of 12 enemies joins the first to storm in but you can't attack any of them without re-grouping to change targets. Your group leader does this but you d/c while this is happening. You re-connect and the battle is still going but, being a pug, someone else got your spot in the group. When the battle ends you don't get any AP because you weren't in a group that did any damage to the other alliance.
Imagine how horrible and annoying that would be and how it would damage the cooperation of your alliance in Cyro. This is what they did, with healing.
Tommy_The_Gun wrote: »And... they announced they are reverting it back !
VaranisArano wrote: »That's delightful! I wish we'd find out what "behavioral changes" ZOS was aiming to accomplish, but it sounds like they didn't get the result they were hoping for.
congrats, just like he said they listened to the forum QQ. But now im 100% convinced they will never fix this. To say that 10 players spamming heals on a hundred players does the same to performance as a few players healing in their groups is just insane. Truly insane.
Well at least this will make people happy and hopefully it doesnt make things too much worse than they already are. Performance seemed better this patch, sure when in a pop locked campaign its gets unplayable, which is honestly something they should look into but dont, but over all I could actually pvp this patch after quitting for months because it was always unplayable. Ill be happy if the healing change wasnt the problem, and it doesnt make performance worse, at least then everyone wins. Thats the best case scenario.
VaranisArano wrote: »That's delightful! I wish we'd find out what "behavioral changes" ZOS was aiming to accomplish, but it sounds like they didn't get the result they were hoping for.
NeillMcAttack wrote: »The lag is going to get worse, if it doesn’t, and I will be in there on and off-peak, I will be the first to say I was wrong. But I’m fairly certain that more AOE checks from players can only make things worse......!
TX12001rwb17_ESO wrote: »I actually prefer having to be in a group to get healed, one thing I hate is being healed by randoms causing my character to draw out their weapon when idle, it is annoying.
NeillMcAttack wrote: »The lag is going to get worse, if it doesn’t, and I will be in there on and off-peak, I will be the first to say I was wrong. But I’m fairly certain that more AOE checks from players can only make things worse......!
They LITERALLY said it had no significant impact on performance as mentioned like 100 other times in this and many other threads and were doing it for behavioural reasons, but by all means, beat that same tired horse over and over and over and over and over and over and over and over and etc.
NeillMcAttack wrote: »NeillMcAttack wrote: »The lag is going to get worse, if it doesn’t, and I will be in there on and off-peak, I will be the first to say I was wrong. But I’m fairly certain that more AOE checks from players can only make things worse......!
They LITERALLY said it had no significant impact on performance as mentioned like 100 other times in this and many other threads and were doing it for behavioural reasons, but by all means, beat that same tired horse over and over and over and over and over and over and over and over and etc.
Watch it again! She said it didn’t improve the overall player experience.... again. They are testing the game without procs, they have no idea what the main cause is. And you shouldn’t trust people that work in marketing!
NeillMcAttack wrote: »NeillMcAttack wrote: »The lag is going to get worse, if it doesn’t, and I will be in there on and off-peak, I will be the first to say I was wrong. But I’m fairly certain that more AOE checks from players can only make things worse......!
They LITERALLY said it had no significant impact on performance as mentioned like 100 other times in this and many other threads and were doing it for behavioural reasons, but by all means, beat that same tired horse over and over and over and over and over and over and over and over and etc.
Watch it again! She said it didn’t improve the overall player experience.... again. They are testing the game without procs, they have no idea what the main cause is. And you shouldn’t trust people that work in marketing!
i dont mind heals within a group only hitting the group, thats fine even if its a dumb band aid that solves nothing, like giving a musician a spoon on the titanic and being like "NAILED IT, problem solved, next!"
but i wandered into Cyro as a fresh level 10 to look at the height of the flames on that dumpster fire after not going in for around a month.
went in as a warden with a resto staff, no sets, with the 3 base skills, first two resto skills, and the heal tree ult.
i was fully aware of the group heal changes but kind of wanted to really feel it, as i have exclusively played Cyro solo since launch i wanted to throw myself into the changes.
needless to say, its garbage.
-try to regen people around you? nope.
-cast illustrious healing on people hit by siege? nope.
-enchanted growth on noob burning to death in oil? nope.
-secluded grove ult on a group getting run down by a blob? nothing.
on the flip side
blob groups
stack on crown? yup.
spam only purge on everyone? yup.
spam radiating on everyone? yup.
[snip]
EDIT:
I want to see twitch streams of ESO devs playing pvp, stream it! show us you all playing it live, and then look us in the eye (through the camera) and explain!
[Edited to remove Bashing]