If you do this, then whats the point of achievements?
Make it already more meaningless than it already is?
NEMESIS_97 wrote: »Imagine...group asks for vss achievement to get inv..you completed it on dps char that pull 90k dps..then you play on your crafter with 10k dps...get inv from group..entered in vss.....so NOPE to account achievement..you must earn specific things with specific char...closed
I once again refer to making a tank or healer for your group you wanna progress on with you main, which is a DPS. Do you feel the player who made the tank earned that hard dungeon/trial achievement? Or did the "character" earn it since it was willed out of existence. Things that are easy to get titles like Pact Hero or Covenant Hero or Dominion Hero aren't the topic of discussion. Those achievements alone are mind numbing to do after this long.
.
barney2525 wrote: »barney2525 wrote: »Nordic__Knights wrote: »Dragonnord wrote: »Dragonnord wrote: »You get vMA Flawless Conqueror with your OP Magblade (so easy, right?) or with your easy mode one button Magsorc heavy attack build but, however, you stink using your Stamden, and you want your Stamden to have the achievement too, even when you can't get vMA no death with him/her?
So who cares about that? Flawless Conquerer is always brought up during these discussions and its a completely overrated title. The majority of players have no idea what it is and also dont realy care. Its rarely that i ever read titles from players to begin with because there is no reason to do so. Also additionally your argument could even be used against you. If someone did the Achievment years ago when it was alot harder they could complain that you get it nowadays with alot less efford. So not realy an argument here.
I used vMA just as an example, so call it vMA, Fongal Grotto 1 normal or whatever you like; if your charater didn't complete it then it doesn't deserve the title. A Magblade that has Godslayer is a Magblade that has Godslayer, a Stamblade that didn't put a foot in Fungal Grotto is a Stamblade that didn't put a foot in Fungal Grotto. Period.
Easy mode build characters SHOULD NOT give the titles or achievements to other characters that haven't or can't complete the content. You want it, do it, complete it. Period.
PS: And if vMA is easy or it was easier before or now, that's not the discussion in this thread.
same could be said about your cp too your new toon didnt earn them yet you use them or that VMA staff you got with one toon yet another uses it , or that trials gear you run on an toon that has never done an trial before , or the mount , pet ect ect . this BUT THAT TOON DIDNT EARN IT IS NOT AN REASON TO SAY NO AS TOONS USE LOTS OF THINGS THEY DIDNT EARN
On this point, that the toon did not earn the CP, I agree.
It would not bother me at all if Every Character had to earn their Own CPs
Would be interesting to see how many people keep posting that 'hitting level 50 is fast and easy'.
IMHO
*veteran ranks want to know your location*
Currently in Siberia
Quite frankly, Many games that use a system of Max level plus a secondary leveling system once Max level is achieved require this be done Per Character. The secondary system is Not account wide.
Why can't people just be happy with the things that ARE account wide ?
Because the sooner I get my hard to get titles on my main, the sooner I'll be satisfied. The PvE world is dominated by Magblade DPS and Magcro DPS. If you didn't pick those as a DPS (or magicka) you will never see a hard core trial group. Which then questions is it the community's fault for making it a norm to have those, a dev fault? Or can we knock out two birds with one stone and do account wide achievements and titles?
As for those who like the progression, a lot of games have similar "The quest is character bound, the achievement is account." I mean, look at almost every Steam game. Or game in general. You get the achievement, you can still do the quest and replay the game. That doesn't stop that.
So here's the proverbial scoop. Most of us who play ESO play different characters. Be it for raid, for PvP, for questing, for PvE, for your group of friends so no one gets stuck in a role. Because with the six classes we have, you also have one of four variants and options (Tank, Healer, Stam DPS, Mag DPS). There are different play styles, choices, builds, theories, and so on that can come from each class. Why do we HAVE to be confined to one for our achievement character?
It just doesn't make sense anymore. The game has been around for 6 years, new content has come out since launch, new stories, new builds. But yet, alting to experience it on a new character or wanting to swap to try out a new class and spec for trials or Cyrodiil is just more punishing. What if you wanna get Gryphon Heart on your main, but your team needs a healer and you are a DPS main? Most fight for their spot because they don't wanna lose that achievement or title spot in raid, or don't wanna have to level that new character because they have to get all the titles and achievements yet again.
I see nothing but a positive to this. Even if you make titles account bound, it still allows for flexibility in content and it even encourages alting and leveling and learning a new class and playstyle. You could keep achievements account wide, as once you have done it on the character the score would now represent your player achievements instead of character, or just keep the titles similar to how we keep costumes, dyes, pets we earn from completing an achievement.