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Account Wide Titles or Achievements

  • Faiza
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    I guess my only counterpoint to this would be, by making everything account wide, that would leave very little for my alts to "earn" of their own merit.

    Edit: I mean, with titles I agree with OP, because you can just not use titles you dont want your alt to have. I personally only use one title anyway, the rest are irrelevant to me. I also wouldnt use it on another character because I didnt earn it on them.

    But with achievements I definitely disagree. I want to be able to track the progress of my alts separately.
    Edited by Faiza on November 12, 2020 9:19PM
  • Kalik_Gold
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    Husan wrote: »
    So I just made an alt, tried to make a cool outfit for him, but ALAS! No achievements, no dyes, no dice!

    Dyes, skins, outfit styles, are all Account wide per server (NA or EU). If you couldn't make a cool outfit, you couldn't do it on your main either.

    I have alts, the only things they are missing are Titles, which I understand locking to the actual character that did that event, trial, etc.
    Main: (PvP & PvE)
    Ras Kalik a Redguard Templar, the Vestige

    PvP:
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Jux Blackheart a Redguard Nightblade
    Goliath of Hammerfell a Redguard Dragonknight
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: (Specialty)
    Tyrus Septim an Imperial Lycan Sorcerer
    Tsar af-Bomba a Redguard Vampiric Nightblade (Bomber)
    Movárth Piquine a Nord Vampiric Necromancer
    Uri Ice-Heart the Twin a Nord Vampiric Warden
    Voa a Priest of Sep a Redguard* Necromancer

    PvE:
    Cinan Tharn an Imperial Dragonknight (Tank)
    Bates Vesuius of Dawnstar an Imperial Dragonknight (Damage)
    Herzog Zwei the Genesis an Akavari* Templar (Healer)
    Tav'i at-Shinji a Redguard** Warden (One-Bar)
    Lucky Hunch the Gambler - a Redguard Nightblade (Thief)

    Leveling...
    Two-Big-Horns an Argonian Arcanist
    Styx of Akatosh a Goblin* Arcanist
    Zenovia at-Tura a Redguard** Sorcerer
    Yesi af-Kalik a Redguard Templar
    ======
    Passives of another race used. (RP)
    *Breton
    **Imperial




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant • 1550+ Champion
    Returning player - 2017-2022, back in 25'
  • Tandor
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    Faiza wrote: »
    I guess my only counterpoint to this would be, by making everything account wide, that would leave very little for my alts to "earn" of their own merit.

    Edit: I mean, with titles I agree with OP, because you can just not use titles you dont want your alt to have. I personally only use one title anyway, the rest are irrelevant to me. I also wouldnt use it on another character because I didnt earn it on them.

    But with achievements I definitely disagree. I want to be able to track the progress of my alts separately.


    Absolutely, and that is why account-wide achievements would be harmful to those who have multiple characters in order to play them fully through the game, rather than simply to get a different class or build to "endgame". Having an account-wide summary of achievements earned by all characters would be fine in that sense.

    However, a full-blown account-wide achievement system would also be harmful to those who complain about grinds - especially if they only have a single character - because if something has to be done 10 times for a character-specific achievement you can safely assume that it would have to be done 50 times if that achievement were to be made account-wide, or 25 times if you bought the "achievement doubling" tokens that would instantly appear in the Crown Store.
    Edited by Tandor on November 13, 2020 4:02PM
  • Hallothiel
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    Have said before, play multiple alts in carious classes, with a huge variety of skill!

    Yes, can do stuff with main (stamblade) & healer (magplar) but in reply to someone earlier, just because I’ve cleared hard stuff on my main does not mean AT ALL that I have the first clue how to do that on my magdk!

    I like to have different characters with different achievements - know what I need to do. And yes, only one has Master Angler but that was the one I did it in (will be the only one!) making it account wide would be a smack in the face for those who HAVE done it on multiple characters.

    And again, have said before, IF this was ever implemented, it should be optional.

    (And only available for crowns in the crown store - you don’t want to pay?! Then earn it. 😈)
  • Tsar_Gekkou
    Tsar_Gekkou
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    Jim_Pipp wrote: »
    This request comes up a lot, but at least you've made some reasonable arguments.

    My other 17 characters didn't earn all those achievements, they earned their own by doing what they've individually done.

    Well you could choose to not wear the titles on those characters until they do complete the achievement, while other people could choose otherwise. Problem solved.
    Xbox NA healer main
    vAA HM | vHRC HM | vSO HM | vMoL HM | vHoF HM | vAS+2 | vCR+3 | vBRP | vSS HM | vKA HM | vRG HM |
    Flawless Conqueror | Spirit Slayer | Dro-mA'thra Destroyer | Tick-Tock-Tormentor | Immortal Redeemer | Gryphon Heart | Godslayer | Dawnbringer | Planesbreaker |
  • WeerW3ir
    WeerW3ir
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    Jim_Pipp wrote: »
    This request comes up a lot, but at least you've made some reasonable arguments.

    My other 17 characters didn't earn all those achievements, they earned their own by doing what they've individually done.

    Well you could choose to not wear the titles on those characters until they do complete the achievement, while other people could choose otherwise. Problem solved.

    Whats the point of the game if you want to *** take away all challanges... Having multiple character is like having multiple you. Each of them is good in something. But not all of them is similar. They cannot be. One is good in this, the other is good in that. This is the way.
  • Hallothiel
    Hallothiel
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    Jim_Pipp wrote: »
    This request comes up a lot, but at least you've made some reasonable arguments.

    My other 17 characters didn't earn all those achievements, they earned their own by doing what they've individually done.

    Well you could choose to not wear the titles on those characters until they do complete the achievement, while other people could choose otherwise. Problem solved.

    Better still, you could buy the title for your alt from the crown store if so desperate to have it without doing the content.
  • Weesacs
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    I'm totally against the idea of account wide achievements. This is because it didn't take me too long to get 42000+ achievement points on all of my 8 characters. If I can do it so can you 👍💪
    Edited by Weesacs on November 14, 2020 12:39AM
    Breton Templar
    PS5 - EU - DC
  • Tsar_Gekkou
    Tsar_Gekkou
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    Hallothiel wrote: »
    Jim_Pipp wrote: »
    This request comes up a lot, but at least you've made some reasonable arguments.

    My other 17 characters didn't earn all those achievements, they earned their own by doing what they've individually done.

    Well you could choose to not wear the titles on those characters until they do complete the achievement, while other people could choose otherwise. Problem solved.

    Better still, you could buy the title for your alt from the crown store if so desperate to have it without doing the content.

    If you have the title then you already did the content. I've never seen anyone with a title from something they've never did, unless you run into hackers.
    Xbox NA healer main
    vAA HM | vHRC HM | vSO HM | vMoL HM | vHoF HM | vAS+2 | vCR+3 | vBRP | vSS HM | vKA HM | vRG HM |
    Flawless Conqueror | Spirit Slayer | Dro-mA'thra Destroyer | Tick-Tock-Tormentor | Immortal Redeemer | Gryphon Heart | Godslayer | Dawnbringer | Planesbreaker |
  • idk
    idk
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    Hallothiel wrote: »
    Jim_Pipp wrote: »
    This request comes up a lot, but at least you've made some reasonable arguments.

    My other 17 characters didn't earn all those achievements, they earned their own by doing what they've individually done.

    Well you could choose to not wear the titles on those characters until they do complete the achievement, while other people could choose otherwise. Problem solved.

    Better still, you could buy the title for your alt from the crown store if so desperate to have it without doing the content.

    If you have the title then you already did the content. I've never seen anyone with a title from something they've never did, unless you run into hackers.

    And having account-wide achievements does not mean account-wide title. Other games with account-wide achievements only grant the title of significant accomplishments to the character that earned them.


    As such, there is no reason to object to account-wide achievements where the title remains character side.
  • Uryel
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    Tandor wrote: »
    I'm just going to wait until the OP provides the substantiation for claiming to know the basis on which most of us play different characters.

    And I'm going to wait until you provide the substantiation for the opposite. Maybe it's just a matter of perspective, but I've been playing MMOs for 20 years or so now, and I've NEVER met anyone who didn't have at least 1 alt.

    Maybe we should start a poll ?
  • idk
    idk
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    Uryel wrote: »
    Tandor wrote: »
    I'm just going to wait until the OP provides the substantiation for claiming to know the basis on which most of us play different characters.

    And I'm going to wait until you provide the substantiation for the opposite. Maybe it's just a matter of perspective, but I've been playing MMOs for 20 years or so now, and I've NEVER met anyone who didn't have at least 1 alt.

    Maybe we should start a poll ?

    Please do not start a poll that will not help.

    In reality, it is meaningless to know why most people play alts. It is irrelevant as we know a great many people do plat alts. We know this as a fact because Zos has been selling extra character slots for years, as many MMORPGs do.
  • Uryel
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    idk wrote: »
    Uryel wrote: »
    Tandor wrote: »
    I'm just going to wait until the OP provides the substantiation for claiming to know the basis on which most of us play different characters.

    And I'm going to wait until you provide the substantiation for the opposite. Maybe it's just a matter of perspective, but I've been playing MMOs for 20 years or so now, and I've NEVER met anyone who didn't have at least 1 alt.

    Maybe we should start a poll ?

    Please do not start a poll that will not help.

    In reality, it is meaningless to know why most people play alts. It is irrelevant as we know a great many people do plat alts. We know this as a fact because Zos has been selling extra character slots for years, as many MMORPGs do.

    If that poll can shut down some degree of pedantic behaviour, then it won't be meaningless.
  • Jaimeh
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    I hope they won't implement this--having character-bound achievements is like a history of the progress on that character, not to mention that certain content plays differently on different specs. Clearing something on a stamDK is different with clearing it on a magsorc, and so on. Not just for end-game: think of thieves guild/dark brotherhood achievements, they are significantly smoother on a NB character. And regardless of the differences of specs or end-game completions, getting achievements on alts basically means time and effort put into that character. Imagine the players who have 12 Master Anglers, the grind they went through... To have something like that automatically slapped on your character is meaningless. It would be an empty title, used for RP, or flex purposes without having done the actual grind for it--but the thing is, titles in this game are not empty, they are a mark of progression.
  • idk
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    Jaimeh wrote: »
    I hope they won't implement this--having character-bound achievements is like a history of the progress on that character,

    We can have both. It is very simple to have a list of the achievements for the account and the characters. As such no one loses anything. It is a win/win.
  • Jaimeh
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    idk wrote: »
    Jaimeh wrote: »
    I hope they won't implement this--having character-bound achievements is like a history of the progress on that character,

    We can have both. It is very simple to have a list of the achievements for the account and the characters. As such no one loses anything. It is a win/win.

    Even if I see that a given character doesn't have master angler, but the account does, and decide to use master angler on that character anyway, still means that the achievement is meaningless on that character, and doesn't reflect its progression.
  • idk
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    Jaimeh wrote: »
    idk wrote: »
    Jaimeh wrote: »
    I hope they won't implement this--having character-bound achievements is like a history of the progress on that character,

    We can have both. It is very simple to have a list of the achievements for the account and the characters. As such no one loses anything. It is a win/win.

    Even if I see that a given character doesn't have master angler, but the account does, and decide to use master angler on that character anyway, still means that the achievement is meaningless on that character, and doesn't reflect its progression.

    That is a personal choice. If anything it is significantly less harmful than not having account-wide achievements.
  • karekiz
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    I am down. I mean honestly Godslayer gives you an account wide mount to flex on right? So "progression" isn't really a thing.

    Unless peeps are down for making ALL skins etc CHARACTER SPECIFIC. There is basically 0 difference in it.
    Edited by karekiz on November 16, 2020 11:32PM
  • WeerW3ir
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    Nope
    Edited by WeerW3ir on November 16, 2020 11:34PM
  • Jaimeh
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    idk wrote: »
    Jaimeh wrote: »
    idk wrote: »
    Jaimeh wrote: »
    I hope they won't implement this--having character-bound achievements is like a history of the progress on that character,

    We can have both. It is very simple to have a list of the achievements for the account and the characters. As such no one loses anything. It is a win/win.

    Even if I see that a given character doesn't have master angler, but the account does, and decide to use master angler on that character anyway, still means that the achievement is meaningless on that character, and doesn't reflect its progression.

    That is a personal choice. If anything it is significantly less harmful than not having account-wide achievements.

    There is nothing 'harmful' with not having account-wide achievements. If anything, it's honest. They are called achievements for a reason: you achieved the thing with that specific character. Even from a lore perspective it doesn't make sense: why should a character not having stepped foot in a zone, be 'Hero of xyz'. I like the system as it is now, (and this is coming from an altoholic, who has achievements all over the place), but to each their own.
  • idk
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    Jaimeh wrote: »
    idk wrote: »
    Jaimeh wrote: »
    idk wrote: »
    Jaimeh wrote: »
    I hope they won't implement this--having character-bound achievements is like a history of the progress on that character,

    We can have both. It is very simple to have a list of the achievements for the account and the characters. As such no one loses anything. It is a win/win.

    Even if I see that a given character doesn't have master angler, but the account does, and decide to use master angler on that character anyway, still means that the achievement is meaningless on that character, and doesn't reflect its progression.

    That is a personal choice. If anything it is significantly less harmful than not having account-wide achievements.

    There is nothing 'harmful' with not having account-wide achievements.

    There is a lot of benefit to being able to see the achievements we have made on an account-wide basis. And there is nothing harmful with that being available. Nothing at all.
  • kargen27
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    Maybe I'm an outlier, but I don't care about titles. Don't use em, don't intended to.

    Achievements should be broadly account wide. As long as no perks are attached to the title, then what is the issue?
    If you have a title that proclaims you are "the King of Hot **** and you can't back it up? Well it's going to be apparent real quick.

    But something more benign, monster hunter. I probably have all the various pieces for that achieve, picked up on random characters. Some got lucky with a werewolf cameo, some the razored mandibles. But if the achieve was combined- BAM set complete.

    As always, for those opposed, where is the harm? What does it matter if that particular character has never fished a day. Does it really harm you if they put a master angler title on? Really?

    yes, because others are seeing titles your character has not earned. People argue it is the player and not the character that earns the achievement. That isn't true. You can't earn that achievement without the character. It is a team effort, you and your character. You want the character to have the title that character needs to earn the title.

    I wouldn't mind a tab that shows me achievements account wide. Multiple characters should not be able to work towards one achievement though. If you are trying to get the collectors achievements you shouldn't be able to find one trophy on one character and another trophy on a 2nd character and have both count towards the achievement. Each character needs to find all the trophies on their own.
    MMO's survive by providing new content and having existing content be repeated. Achievements linked to characters instead of accounts is good for the long term health of the game. Give incentive to repeat content.
    and then the parrot said, "must be the water mines green too."
  • WeerW3ir
    WeerW3ir
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    Dear admins. Can we close this topic? Thank you
  • Galwylin
    Galwylin
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    I have a full roster of characters but really I only play one. And achievements do play a part in that. Even though they serve no purpose in the game, there's always this feeling if this isn't my main then its a waste of time to do on this other character. And that builds up in skill points and things. So now the rest just operate as banks or boredom diversions. This is the same issue with motif achievements for me. I have to learn them on a specific character because of this division that isn't quite divided. I'd just as soon see them delete achievements at this point because they shouldn't be affecting my choices and try as I might that checklist (as I consider achievements) is there and I just can't ignore it.
  • xaraan
    xaraan
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    The part of me that is frustrated to always be stuck tanking in our trials group, especially when we go for hard stuff like HM's or other achievements there would be happy to earn those titles to use on other characters that frankly never get the chance to run that content at that level because of lack of tank depth in our guild. It even gets me on dungeon achievements sometimes where I'm stuck as the guy always having to tank.

    But that being said, seeing stuff like godslayer on someone's level 5 would be pretty lame and make the title mean even less than the buying of carries already does to it.

    The other part of me likes the fact it gives me something to earn on different characters. Since I name all my guys some variation of xaraan it's nice to give them different titles. At this point I just live with the fact I'll probably never earn the big trial titles on anything but my main tank.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • drzycki_ESO
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    I would also like to have account wide achievements. I get bored just playing one character and change around a lot and I love certain titles. Some of those titles can only be earned at once per year events. What about my new character that I made just after the event ended? I have to wait an entire year before I have a chance of getting it?
  • Thechuckage
    Thechuckage
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    kargen27 wrote: »
    Maybe I'm an outlier, but I don't care about titles. Don't use em, don't intended to.

    Achievements should be broadly account wide. As long as no perks are attached to the title, then what is the issue?
    If you have a title that proclaims you are "the King of Hot **** and you can't back it up? Well it's going to be apparent real quick.

    But something more benign, monster hunter. I probably have all the various pieces for that achieve, picked up on random characters. Some got lucky with a werewolf cameo, some the razored mandibles. But if the achieve was combined- BAM set complete.

    As always, for those opposed, where is the harm? What does it matter if that particular character has never fished a day. Does it really harm you if they put a master angler title on? Really?

    yes, because others are seeing titles your character has not earned. People argue it is the player and not the character that earns the achievement. That isn't true. You can't earn that achievement without the character. It is a team effort, you and your character. You want the character to have the title that character needs to earn the title.

    I wouldn't mind a tab that shows me achievements account wide. Multiple characters should not be able to work towards one achievement though. If you are trying to get the collectors achievements you shouldn't be able to find one trophy on one character and another trophy on a 2nd character and have both count towards the achievement. Each character needs to find all the trophies on their own.
    MMO's survive by providing new content and having existing content be repeated. Achievements linked to characters instead of accounts is good for the long term health of the game. Give incentive to repeat content.

    You have failed to show harm.
    If someone buys a carry, is that title earned? No, it is bought. The fact that carries exist devalues titles IMO.

    -Character /player team.. never understood that either. The character is a tool and has no will of their own. Without the player, nothing happens.

    "MMO's survive by providing new content and having existing content be repeated" what you are describing there is the treadmill grind. For some aspects of the game, repeating content (to a certain extent) makes sense. Improved score runs, getting the rare drop, ranking up in pvp. Having players stay on the treadmill for achieves is a poor way to get them repeating content.
  • Tandor
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    I would also like to have account wide achievements. I get bored just playing one character and change around a lot and I love certain titles. Some of those titles can only be earned at once per year events. What about my new character that I made just after the event ended? I have to wait an entire year before I have a chance of getting it?

    Yes, that is the whole point of having an annual event. If you could use one character to get the title in 2020's event and it instantly applied across the account, what would be the point in doing the event in 2021?
  • fatmanatcomp
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    I’d like account wide achievements please. It’s what about what I have done and not what pixels I’m using.
  • Araneae6537
    Araneae6537
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    Why do people want account-wise achievements? To make it easier to have titles on all your characters? Or for purchasing furnishing decorations? Otherwise, I don’t see a benefit, and what would happen to achievements that currently have to be earned per character such as gathering 10,000 nodes or completing all of a list of challenges? Do all characters contribute or will the achievement specify that it is all on one character?

    I’ve been thinking about this since it was brought up and, since the dyes are accountwide, I’m happy with it as is. It gives a feeling of, well, achievement, to accomplish something on another character, even if you had on another. I like the pop-ups and the achievements are another way to track what you have done with a particular character.
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