RIP DK - nothing but nerfs for the whole year. All feedback ignored for every single pts cycle during this year.
Urzigurumash wrote: »No DOT buff? How about "Increases the damage over time of your Fiery Breath, Searing Strike, and Dragonknight Standard abilities by 33% and the duration by 4 seconds."
I'm kidding. This passive, if it's going to be constrained to class DOTs, should at least do something for the other class DOTs: Eruption, Volatile Armor, etc.
Urzigurumash wrote: »Maybe something like "Every DK class DOT has an X% chance 'saving throw' against a Purge, and each additional DK class DOT applied raises this chance by X%"
Also, to go along with that, we could use some Flames of Oblivion-like scaling on some of these DOTs so StamDK can make good use of this hypothetical passive beyond Breath, Claw, and Corrosive.
LightYagami wrote: »This is the REAL DoT buff applying to ALL DoT, not only a skill line.
Straight and Simple.15% to all DoT. No restrictions. Period.
https://en.uesp.net/wiki/Online:Rapid_Rot
Recapitated wrote: »Could gain stacks that reduce purge chance as you deal damage of the same type, so say DOT poisons, Poisoned, Burning and whip increase the chance of persistence.
Urzigurumash wrote: »LightYagami wrote: »This is the REAL DoT buff applying to ALL DoT, not only a skill line.
Straight and Simple.15% to all DoT. No restrictions. Period.
https://en.uesp.net/wiki/Online:Rapid_Rot
Yes, I was kidding about our passive. It needs reworked to do something interesting and powerful, but I think it could still just do something only relating to class skills. I don't have an issue with StamCro having better DOTs overall. Shocking Siphon isn't as good as Claw or Breath, I don't think.
LightYagami wrote: »Urzigurumash wrote: »No DOT buff? How about "Increases the damage over time of your Fiery Breath, Searing Strike, and Dragonknight Standard abilities by 33% and the duration by 4 seconds."
I'm kidding. This passive, if it's going to be constrained to class DOTs, should at least do something for the other class DOTs: Eruption, Volatile Armor, etc.
These are buffs to the skill line only, not overall DoT buff.
The REAL dot buff for ALL DoT is given to Necromancers.
newtinmpls wrote: »Ran random Thorne Castle with a DK tank today and the tanking was awesome.
Just sayin'
newtinmpls wrote: »Ran random Thorne Castle with a DK tank today and the tanking was awesome.
Just sayin'
are u talking about pve or pvp atm ?
from the pve perspective i dont know how dk is doing but
in pvp mag dk is still one of the stronger mags its easy to be tanky af while still doing great dmg
and the same with stam dk just dot the enemy up and u win
newtinmpls wrote: »Ran random Thorne Castle with a DK tank today and the tanking was awesome.
Just sayin'
ke.sardenb14_ESO wrote: »are u talking about pve or pvp atm ?
from the pve perspective i dont know how dk is doing but
in pvp mag dk is still one of the stronger mags its easy to be tanky af while still doing great dmg
and the same with stam dk just dot the enemy up and u win
Pve is where is is struggling, for ever bit of chunky the class has, they lack in dps
ke.sardenb14_ESO wrote: »
There is an argument to be made that mag Dk is in a better spot then stam dk, because they have the better spammable and increased sustain elf bane can provide. However, I dont play PvP much and when I do I'm even less likely to to play mag of any kind