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New AOE Cool Downs - Your thoughts?

Celephantsylvius_Bornasfinmo
Celephantsylvius_Bornasfinmo
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Hi folks,

Just wondering what your constructive thoughts are for this week of AOE 3 second cool down testing on PVP campaigns?

I main a magplar...let me say...it was literally unplayable with my current setup. You can stack skills to cast off (for example : Rune, Purify, Honor the dead - all with cool downs)....It just feels like heavy lag honestly...and we come back to square one.

Food for thought,

Freya
Edited by Celephantsylvius_Bornasfinmo on September 8, 2020 3:31PM
  • Cirantille
    Cirantille
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    So awkward, feels like one of those mobile games where you pick card or something.

    If I streak, I can not shield, if I shield I can not heal myself with matriarch, if I heal myself I can not boundless storm and goes on...

    At least make these single target or something, this is simply distasteful
  • Ackwalan
    Ackwalan
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    It's only been an hour. I need to give it more time.
  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
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    Ackwalan wrote: »
    It's only been an hour. I need to give it more time.

    I suspected my class would 'RIP'. I think it's the case unless I do a major overhaul...which isn't really an intelligent idea for a week of game play ;)

    Some others might find it a bit easier (Single target/Stam 2 handers). We'll see I guess, but yes it feels a bit too drastic, Zos.

  • ganzaeso
    ganzaeso
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    I have been practicing with single target setup all week 😁
    (Math before coffee, except after 3, is not for me)
  • BigBragg
    BigBragg
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    ganzaeso wrote: »
    I have been practicing with single target setup all week 😁

    Should help get you some wins, but won't help with them gathering data they need.
  • johnjetau
    johnjetau
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    When 4 people attack you all at once and none of your skills work, cause they are still cooling down. :(

  • Gythral
    Gythral
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    Avoid for 6 weeks - or forever depending on the outcome!
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • Workerdroid7
    Workerdroid7
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    As a magDK, this completely sucks.... although I've not really given a ton of thought to how my build could be changed. Let me say this first: my prefered style of play is to get into the middle of a zerg, and then root/CC as many as possible, while keeping myself alive through healing and AOE pressure..... this gamestyle is completely broken right now. Use talons? Cant heal.... heal, cant CC... forget AOE pressure from skills.....and all the while the masses of people in the zerg stand there spamming single target abilities on you.

    It's worth remembering why AOE skill exist in the first place..... so that you have a chance to do something and survive in outnumbered scenarios. Now, that is not an option.

    So... change my build to a single-target centric one that hides in the middle of zergs safe in the knowledge that people are unlikely to be able to hurt me with AOEs... or change to a ranged player light attacking from 28m away.... or is there a creative alternative? I don't know. I fear that the future of PvP is going to be two big groups spamming single target skills at each other from range, until the bigger group inevitably wins. Hopefully, I'm just overreacting.... but this is the first time in 6+ years that I've literally just thought this game is a complete waste of my time.
  • Appo
    Appo
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    Been great for performance and a a stam sorc i dont feel the pain of the CDs but i can see why some class' are angry.
  • precambria
    precambria
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    I can't test if my leap is cooldowned because leap is still bugged.
  • adirondack
    adirondack
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    I've seen a lot of folks just decide to skip playing for the next few weeks.... I understand the desire to test, but many folks aren't interested in testing, they are interested in fixes. I've heard of entire guilds that won't be running as groups until the tests are over.

    And many folks have stated that if these are the 'fixes' we're getting, then the game no longer holds value. I guess they plan on leaving the game. IMHO these changes suck massively and hopefully NONE of these become the actual end solution.

    If ZOS wanted to simply remove PvP from the game there were probably easier/quicker ways of doing so than these extended tests.

    Good luck everyone - cy'all in October.
    Ray
  • Vevvev
    Vevvev
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    As a magDK the only AoE stuff I really have slotted are my ults, volatile armor, Radiating Regeneration, and on some occasions flame breath. Most of it as you can see is defensive related stuff so I don't think it'll hurt me too much, but I have yet to really test it considering how new the patch is. Kinda feel bad for Templars and their jabs though...
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Ackwalan
    Ackwalan
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    As a magDK, this completely sucks.... although I've not really given a ton of thought to how my build could be changed. Let me say this first: my prefered style of play is to get into the middle of a zerg, and then root/CC as many as possible, while keeping myself alive through healing and AOE pressure..... this gamestyle is completely broken right now. Use talons? Cant heal.... heal, cant CC... forget AOE pressure from skills.....and all the while the masses of people in the zerg stand there spamming single target abilities on you.

    It's worth remembering why AOE skill exist in the first place..... so that you have a chance to do something and survive in outnumbered scenarios. Now, that is not an option.

    So... change my build to a single-target centric one that hides in the middle of zergs safe in the knowledge that people are unlikely to be able to hurt me with AOEs... or change to a ranged player light attacking from 28m away.... or is there a creative alternative? I don't know. I fear that the future of PvP is going to be two big groups spamming single target skills at each other from range, until the bigger group inevitably wins. Hopefully, I'm just overreacting.... but this is the first time in 6+ years that I've literally just thought this game is a complete waste of my time.

    I do believe that is the play style ZOS is trying to change. The 'jump into a huge pile' and AOE till one person left alive. They have been trying to spread the groups out.
  • npuk
    npuk
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    Ackwalan wrote: »
    It's only been an hour. I need to give it more time.

    That's on big cool down then ;)
    The Sacrificial Warriors GMXbox One EU:18x CP Chars (2300+ CP)Xbox One NA: 3x CP Chars (800+ CP)Xbox One (alt) EU:5x CP Chars (1500+ CP)Xbox One (alt 2) EU:1x CP Chars (450+ CP)PC EU: 1x CP Char (400+ CP)
  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
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    adirondack wrote: »
    I've seen a lot of folks just decide to skip playing for the next few weeks.... I understand the desire to test, but many folks aren't interested in testing, they are interested in fixes. I've heard of entire guilds that won't be running as groups until the tests are over.

    And many folks have stated that if these are the 'fixes' we're getting, then the game no longer holds value. I guess they plan on leaving the game. IMHO these changes suck massively and hopefully NONE of these become the actual end solution.

    If ZOS wanted to simply remove PvP from the game there were probably easier/quicker ways of doing so than these extended tests.

    Good luck everyone - cy'all in October.

    I hope it's not the case, because i let go of PVE about a year ago out of boredom (same mechanics...uninteresting bosses/environment...demotivated players)...PVP was the 'other' option.
  • Ratzkifal
    Ratzkifal
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    But did the performance get any better? I'm sure that's the most important question here. Who cares if people are having fun or not. Fun is secondary in games after all. ;)
    This Bosmer was tortured to death. There is nothing left to be done.
  • DarcyMardin
    DarcyMardin
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    Terrible. On a magicka character, I was reduced to light and heavy attacking most of the time.
  • olsborg
    olsborg
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    Well its rather devastating for my magsorc, so I basically will only play my stamblade during this test.

    If I streak, I cant heal myself with rapid regeneration, if I cast rapid regeneration I cant streak, If I cast boundless storm I cant heal myself or streak etc. Magsorcs mobility went from hero to zero.

    Obviously I support these kind of changes if it means cyrodiil will be playable, but there needs to be a few adjustments and "rulebreaker" skills imo. Streak being one of them. And possibly make skills such as rapid regeneration a choice...so if I "set it" somehow to only heal myself, it wont trigger the cooldown.

    PC EU
    PvP only
  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
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    Ratzkifal wrote: »
    But did the performance get any better? I'm sure that's the most important question here. Who cares if people are having fun or not. Fun is secondary in games after all. ;)

    Well this is what I felt from the brief outting -> Then we all switched to IC because it was too frustrating.

    The C/D to certain AOE based skills (healing or dmg) just feels like its replacing lag....you'll have to see in a proper prime time setting, but I think many will just log out honestly.
  • Workerdroid7
    Workerdroid7
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    Ackwalan wrote: »
    As a magDK, this completely sucks.... although I've not really given a ton of thought to how my build could be changed. Let me say this first: my prefered style of play is to get into the middle of a zerg, and then root/CC as many as possible, while keeping myself alive through healing and AOE pressure..... this gamestyle is completely broken right now. Use talons? Cant heal.... heal, cant CC... forget AOE pressure from skills.....and all the while the masses of people in the zerg stand there spamming single target abilities on you.

    It's worth remembering why AOE skill exist in the first place..... so that you have a chance to do something and survive in outnumbered scenarios. Now, that is not an option.

    So... change my build to a single-target centric one that hides in the middle of zergs safe in the knowledge that people are unlikely to be able to hurt me with AOEs... or change to a ranged player light attacking from 28m away.... or is there a creative alternative? I don't know. I fear that the future of PvP is going to be two big groups spamming single target skills at each other from range, until the bigger group inevitably wins. Hopefully, I'm just overreacting.... but this is the first time in 6+ years that I've literally just thought this game is a complete waste of my time.

    I do believe that is the play style ZOS is trying to change. The 'jump into a huge pile' and AOE till one person left alive. They have been trying to spread the groups out.

    Welcome to a world of Dizzying Swing and Executioner spamming. Fun.
  • AcadianPaladin
    AcadianPaladin
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    Does anyone know whether the considered AoE cooldown changes for PvP are planned to follow into PvE as well?

    PC NA(no Steam), PvE, mostly solo
  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
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    Does anyone know whether the considered AoE cooldown changes for PvP are planned to follow into PvE as well?

    I guess if lag is present in trials and people are complaining...then yes...
    At the moment only PVP is concerned. IC/PVE and BG's don't have this implementation to my knowledge.
  • Bergzorn
    Bergzorn
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    Ackwalan wrote: »
    It's only been an hour. I need to give it more time.

    Not necessary. A global AOE cooldown while we have all those basically single-target or self-buff skills with tiny AOE components literally breaks the game. The first week is a waste of time and a waste of customer patience.
    no CP PvP PC/EU

    EP Zergborn
    DC Zerg Beacon

    guild master, raid leader, janitor, and only member of Zergbored
  • Ratzkifal
    Ratzkifal
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    Youyouz06 wrote: »
    Ratzkifal wrote: »
    But did the performance get any better? I'm sure that's the most important question here. Who cares if people are having fun or not. Fun is secondary in games after all. ;)

    Well this is what I felt from the brief outting -> Then we all switched to IC because it was too frustrating.

    The C/D to certain AOE based skills (healing or dmg) just feels like its replacing lag....you'll have to see in a proper prime time setting, but I think many will just log out honestly.

    Let's hope so. Maybe if ZOS won't listen to reason, they will listen to dropping prime-time active player numbers.
    This Bosmer was tortured to death. There is nothing left to be done.
  • CaiWenji
    CaiWenji
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    I took out Biting Jabs and Brawler. Dizzy Swing takes too long so I had to un-morph Silver Shards to the basic one and throw that in. My only aoes are Turn Evil, Repentance, and Rapids. Put Snipe in too for now, but yeah it's a lot harder now. Even to take a resource base I had to snipe guards one at a time from a distance.
  • red_emu
    red_emu
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    And ball groups are as deadly and unkillable as ever... 🙄™️
    PC - EU:
    Falathren Noctis - AD MagNecro
    Falathren - AD StamSorc
    Falathren Eryndaer - AD StamDen
    Falathren Irimion - AD MagPlar
    Talagan Falathren - AD StamDK
    Falathren Infernis - AD MagDK
    Your-Ex - AD MagBlade
  • Jierdanit
    Jierdanit
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    BigBragg wrote: »
    ganzaeso wrote: »
    I have been practicing with single target setup all week 😁

    Should help get you some wins, but won't help with them gathering data they need.

    To be honest i dont get the logic behind your statement.

    In my opinion changing your build because of the aoe CDs is the only thing that can provide them with the data they need, since no one would continue to play his build like they used to when aoe CDs are in place.

    So continuing to play a now not working build is not at all representative of how it would be if those changes actually stay because then ppl are gonna switch up their build so they get to be effective again.

    No one is gonna stay with builds with a lot of aoe and it doesnt help with the testing if you stay with them now.
    PC/EU, StamSorc Main
  • TineaCruris
    TineaCruris
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    Two years ago when things worked pretty decent, there were not any AOE cooldowns.

    This radically changes the game, and it didn't seem to lower ping noticeably either. This radically changes how every single class has to arrange their bars and the skills they will be using.
  • BigBragg
    BigBragg
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    Does anyone know whether the considered AoE cooldown changes for PvP are planned to follow into PvE as well?

    We don't even know the intent of the testing or what they are looking for. They could be gathering data for backend adjustments like they have been doing, or they could be gathering data for a new a drastic change to combat that nobody asked for. With the current combat teams record, your guess is as good as mine on this one.
  • Jayman1000
    Jayman1000
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    Large zergs battling opposing large zergs are actually really fun, I welcome the change. It sucks for those that does not like the zerg however, I wonder how large percentage is that of the pvp playerbase? from the forums it seems most dont like it, but maybe that is just a vocal minority? I cant really tell.
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