JoeCapricorn wrote: »It really wouldn't hurt anyone for them to lower the requirements to get Rapid Maneuver.
Anyone know when two person mount will be available in the crown store?
Anyone know when two person mount will be available in the crown store?
Looks like there are two versions. One with glowing rune lettering at the top, and one without (I might be wrong).
I am betting the glow one will be the super rare apex where the drop rate is so low that literally 2000.00 dollars in crowns will not guarantee a drop.
or a a special apex mount for 600 purple gems
The "dull" one will probably sell for 5000 crowns.
Due to the 2 person mount being the most unique mount in game, and based on their preferred method of monetization for this game I have no doubt in my mind this mount alone will cost more than the base game at retail.
joerginger wrote: »XP boost doesn't help at all when you're trying to get rapids back. Only the new AP boost thingies that will come to the live server on Monday could help. But first grinding something to make the other grind slightly shorter doesn't sound like much fun to me. Oh well, only 9.5 characters left.
Alhatariel wrote: »I have 12 chars and half of them have rapid en the other half had it but missed it now. I do crafting dailies with them each and I will buy the skillline for the 6 that missed their rapid. Its a lot of money but PvP is really not my cup of tea.
For me means, besides buying the full skilline for the 6 so I can do my daily writs again fast, that I will never shall start a new char again.....
Ala
itsfatbass wrote: »[Quoted post was removed]
Elvenheart wrote: »itsfatbass wrote: »[Quoted post was removed]
Or at least tell us why you won’t. And I don’t mean the answer that says Vigor was needed by stamina characters, I mean the answer as to why 1 skill just can’t be Rank 1 or 2 and the other skill Rank 3 or 4.
ZOS_GinaBruno wrote: »Hi everyone, thanks for taking the time to post your thoughts and feedback about this change. We’ve been reading your feedback since this change went onto the PTS, and we understand the concerns you’ve presented here. Ultimately, this swap happened so Stamina builds have access to a heal earlier in the leveling experience. While we recognize being able to have Rapids as the first skill to use on other characters is convenient, Vigor is considered a must-have for Stamina build survivability, so giving access to the heal earlier is a major quality of life improvement for those players. We are happy with how this change is performing and have no current plans to revert it.
SilverBride wrote: »ZOS_GinaBruno wrote: »Hi everyone, thanks for taking the time to post your thoughts and feedback about this change. We’ve been reading your feedback since this change went onto the PTS, and we understand the concerns you’ve presented here. Ultimately, this swap happened so Stamina builds have access to a heal earlier in the leveling experience. While we recognize being able to have Rapids as the first skill to use on other characters is convenient, Vigor is considered a must-have for Stamina build survivability, so giving access to the heal earlier is a major quality of life improvement for those players. We are happy with how this change is performing and have no current plans to revert it.
Rapids is considered a convenience, not a necessity. Many players, myself included, do not find it useful enough to take up a valuable slot on their skill bar. ZoS is happy with the change and nothing is going to be reverted or switched around.
"allhailskippy wrote: »Even you agree that there is compromise available to be had here.