SidraWillowsky wrote: »They want people to keep playing/grinding, pure and simple.
It's an Id in a data table, just like when they nerfed it, they updated the base item which affected all instances of it.I guess my first question is whether it is even realistic, from the game/server perspective, to upgrade them? Is it even something that they could do, and get it right? I mean, I can see the "no soup for you" coming from them, but there might be more to it than just an arbitrary "no" decision.
Just clone the existing Id for non perfected, update the original to perfected. 5minute job for a grad developer on pittance pay.
The thing is that these people are not stupid, and they are not blind to what players want. If it was simply a matter that a grad student could have done in 5 minutes, then I would expect that they would be doing it. They are not evil, and they are not deliberately mean. If we start to assume that they are doing this for no good reason, or just to be mean, or just because they don't listen, we might as well blame it on 5G cell towers.
Now, I could be wrong. I am not an insider. It just seems implausible that this is just some arbitrary decision to avoid "5 minutes of work".
Rave the Histborn wrote: »it may not be possible to upgrade them automatically. its not the same as changing a set stat. These will have the blue versions still in the game so they may not be able to differentiate what was already farmed and what was farmed after the patch.
That's absurd. They've edited things before so they can edit these as well
It's an Id in a data table, just like when they nerfed it, they updated the base item which affected all instances of it.I guess my first question is whether it is even realistic, from the game/server perspective, to upgrade them? Is it even something that they could do, and get it right? I mean, I can see the "no soup for you" coming from them, but there might be more to it than just an arbitrary "no" decision.
Just clone the existing Id for non perfected, update the original to perfected. 5minute job for a grad developer on pittance pay.
The thing is that these people are not stupid, and they are not blind to what players want. If it was simply a matter that a grad student could have done in 5 minutes, then I would expect that they would be doing it. They are not evil, and they are not deliberately mean. If we start to assume that they are doing this for no good reason, or just to be mean, or just because they don't listen, we might as well blame it on 5G cell towers.
Now, I could be wrong. I am not an insider. It just seems implausible that this is just some arbitrary decision to avoid "5 minutes of work".
The purpose is to make us regrind vMA and vDSA. In particular vMA. That is a massive time investment.
HappyTheCamper wrote: »And what’s funny is It seems like no one is against the actual change. I think people are cool with adding perfected, but the fact that they won’t upgrade the current weapons of people who proved they beat vMA and vDSA is what has everyone (like me) upset.
If they pushed these changes AND upgraded the weapons of current winners to perfected, this whole this gets near-universal praise. It blows my mind that ZOS continues to just shoot themselves in the foot and face with all these weird decisions.
Then you remember that the Wrothgar event and sales come out at the end of the summer, conveniently right after these updates will take place...
It's an Id in a data table, just like when they nerfed it, they updated the base item which affected all instances of it.I guess my first question is whether it is even realistic, from the game/server perspective, to upgrade them? Is it even something that they could do, and get it right? I mean, I can see the "no soup for you" coming from them, but there might be more to it than just an arbitrary "no" decision.
Just clone the existing Id for non perfected, update the original to perfected. 5minute job for a grad developer on pittance pay.
The thing is that these people are not stupid, and they are not blind to what players want. If it was simply a matter that a grad student could have done in 5 minutes, then I would expect that they would be doing it. They are not evil, and they are not deliberately mean. If we start to assume that they are doing this for no good reason, or just to be mean, or just because they don't listen, we might as well blame it on 5G cell towers.
Now, I could be wrong. I am not an insider. It just seems implausible that this is just some arbitrary decision to avoid "5 minutes of work".
The purpose is to make us regrind vMA and vDSA. In particular vMA. That is a massive time investment.
They would have to be monumentally stupid to come up with something like that. "Let's *** some of our top players off, invalidate dozens or hundreds of hours of their work, and drive them away, that way they have to spend more time in our game." I don't think they are that stupid.
FLuFFyxMuFFiN wrote: »They love making old content relevant to keep selling DLC. Endless celebration events, releasing new motifs specific to old zones (example being the upcoming New Moon Acolyte motif finally being released in Southern Elsewyr 6 months after the Dragonhold DLC released). It doesn't surprise me to see this happen either. It forces new and old players to flock back to Orsinium to get the coveted Maelstrom weapons that people have been drooling over since they were first released. Same goes for Craglorn and DSA but imo vMA is more iconic so that's my "go to" example.
I guess my first question is whether it is even realistic, from the game/server perspective, to upgrade them? Is it even something that they could do, and get it right? I mean, I can see the "no soup for you" coming from them, but there might be more to it than just an arbitrary "no" decision.
SidraWillowsky wrote: »It's an Id in a data table, just like when they nerfed it, they updated the base item which affected all instances of it.I guess my first question is whether it is even realistic, from the game/server perspective, to upgrade them? Is it even something that they could do, and get it right? I mean, I can see the "no soup for you" coming from them, but there might be more to it than just an arbitrary "no" decision.
Just clone the existing Id for non perfected, update the original to perfected. 5minute job for a grad developer on pittance pay.
The thing is that these people are not stupid, and they are not blind to what players want. If it was simply a matter that a grad student could have done in 5 minutes, then I would expect that they would be doing it. They are not evil, and they are not deliberately mean. If we start to assume that they are doing this for no good reason, or just to be mean, or just because they don't listen, we might as well blame it on 5G cell towers.
Now, I could be wrong. I am not an insider. It just seems implausible that this is just some arbitrary decision to avoid "5 minutes of work".
This is an MMO... they're designed to be as grind-y and addictive as possible. They have teams of analysts and even psychologists whose job it is to ensure that people are playing as much as possible.
This is absolutely intentional from that standpoint. They make tweaks/nerfs/buffs to sets all the time that are applied to existing sets during patches- remember Ravager, Veiled Heritance, Elemental Succession, Iceheart, etc etc etc. There is zero chance that there's no way to change existing vMA weaps to their perfected versions during this update.
They want people to keep playing/grinding, pure and simple.
CleymenZero wrote: »I guess my first question is whether it is even realistic, from the game/server perspective, to upgrade them? Is it even something that they could do, and get it right? I mean, I can see the "no soup for you" coming from them, but there might be more to it than just an arbitrary "no" decision.
They can change a set bonus and name on a whim but not rename current vMA weapons and add a bonus to them?
I guess my first question is whether it is even realistic, from the game/server perspective, to upgrade them? Is it even something that they could do, and get it right? I mean, I can see the "no soup for you" coming from them, but there might be more to it than just an arbitrary "no" decision.
You give them far too much credit. From massive DoT buffs to massive DoT nerfs, to entertaining the idea of a 78% Light Attack Damage nerf and putting it on PTS, to cast times on shields, to cast times on Ults, to breaking Block. Could go on for awhile.It's an Id in a data table, just like when they nerfed it, they updated the base item which affected all instances of it.I guess my first question is whether it is even realistic, from the game/server perspective, to upgrade them? Is it even something that they could do, and get it right? I mean, I can see the "no soup for you" coming from them, but there might be more to it than just an arbitrary "no" decision.
Just clone the existing Id for non perfected, update the original to perfected. 5minute job for a grad developer on pittance pay.
The thing is that these people are not stupid, and they are not blind to what players want. If it was simply a matter that a grad student could have done in 5 minutes, then I would expect that they would be doing it. They are not evil, and they are not deliberately mean. If we start to assume that they are doing this for no good reason, or just to be mean, or just because they don't listen, we might as well blame it on 5G cell towers.
Now, I could be wrong. I am not an insider. It just seems implausible that this is just some arbitrary decision to avoid "5 minutes of work".
The purpose is to make us regrind vMA and vDSA. In particular vMA. That is a massive time investment.
They would have to be monumentally stupid to come up with something like that. "Let's *** some of our top players off, invalidate dozens or hundreds of hours of their work, and drive them away, that way they have to spend more time in our game." I don't think they are that stupid.
SidraWillowsky wrote: »It's an Id in a data table, just like when they nerfed it, they updated the base item which affected all instances of it.I guess my first question is whether it is even realistic, from the game/server perspective, to upgrade them? Is it even something that they could do, and get it right? I mean, I can see the "no soup for you" coming from them, but there might be more to it than just an arbitrary "no" decision.
Just clone the existing Id for non perfected, update the original to perfected. 5minute job for a grad developer on pittance pay.
The thing is that these people are not stupid, and they are not blind to what players want. If it was simply a matter that a grad student could have done in 5 minutes, then I would expect that they would be doing it. They are not evil, and they are not deliberately mean. If we start to assume that they are doing this for no good reason, or just to be mean, or just because they don't listen, we might as well blame it on 5G cell towers.
Now, I could be wrong. I am not an insider. It just seems implausible that this is just some arbitrary decision to avoid "5 minutes of work".
This is an MMO... they're designed to be as grind-y and addictive as possible. They have teams of analysts and even psychologists whose job it is to ensure that people are playing as much as possible.
This is absolutely intentional from that standpoint. They make tweaks/nerfs/buffs to sets all the time that are applied to existing sets during patches- remember Ravager, Veiled Heritance, Elemental Succession, Iceheart, etc etc etc. There is zero chance that there's no way to change existing vMA weaps to their perfected versions during this update.
They want people to keep playing/grinding, pure and simple.
No team of analysts or psychologists are going to come up with something like this. They don't hook people by being intentionally mean to them.