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VMA and VDSA weapons will have perfected versions but your weapon won't be upgraded automatically.

  • Elsonso
    Elsonso
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    .
    Royaji wrote: »
    Caelc wrote: »
    it may not be possible to upgrade them automatically. its not the same as changing a set stat. These will have the blue versions still in the game so they may not be able to differentiate what was already farmed and what was farmed after the patch.

    Easy.

    Change the stats on the current ones to "perfected". We know they can do that as do it every patch with a bunch of sets. Optional: rename the items. (Pretty sure they can do that to but just in case)
    Introduce current vMA weapons as a new item which drops from normal. Optional: name them "faded" if renaming existing ones to "perfected" is not possible.

    Done. Any kind of "this might not be technically possible" is pure bull.

    Heh. Just rename them to "Perfected" and call it a day.
    Edited by Elsonso on April 17, 2020 5:29PM

  • price101610
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    Keep up the pressure for a suitable alternative to the current absurd levels of rng, but I want to acknowledge how awesome it will be to have better vma and vdsa weapons. Insta boost your dps, just sayin...
  • price101610
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    Before my time, but I can understand the frustration for everyone that had gear nerfed
  • olsborg
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    Im seriously dissapointed. I did VDSA 3 times and was lucky enough to get inferno staff and bow, and I swore never to do pve again, since I only rly pvp, but I had some nice friends who helped me get them, and now....ah whatever, why bother..
    Altmer Sorceror, magicka
    Bosmer Nightblade, stamina.
    Imperial Templar, stamina
    Redguard Warden, stamina

    Aldmeri Dominion!
    PC EU
    PvP only
  • Oreyn_Bearclaw
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    Keep up the pressure for a suitable alternative to the current absurd levels of rng, but I want to acknowledge how awesome it will be to have better vma and vdsa weapons. Insta boost your dps, just sayin...

    But it's artificial. We all get them. Anybody who had them before can get them again if they choose. This will cause endgame players to chose between quitting and regrinding gear they already have, but those that remain will get the same DPS increase you do. Nothing special about it.
    Alliance/Platform: Ebonheart Pact - PC/NA - CP 1,300ish

    My Toons:
    DKs: Oreyn ßearclaw - Dunmer, Bear-m'Athra - Khajiit, Bearzilla - Argonian
    Sorcs: Beary Jane - AR42- Breton, Bearricane - Orc, Molag Bear - Altmer
    NBs: Bearclaw Oreyn - Dunmer, Bearblade - Bosmer, ßearblade - Dunmer (DC)
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    vKAHM, vSSHM, vCR+3, vAS+2, vHOFHM, vMOLHM, vSOHM, vHRCHM, vAAHM, vBRP, vDSA, Flawless Conqueror-All Classes
  • Crimson_Fxxker
    Crimson_Fxxker
    Soul Shriven
    Knowledge wrote: »
    According to ZOS_Brianwheeler our existing weapons will not be upgraded.”

    This is a slap to the face of everyone who actually grinded for the VMA weapons. Now we’re going to have to go back because someone doesn’t want to take the extra efforts to copy and the coding? What’s next, a Crown Store item that will upgrade said items for 4K Crowns?
  • Nemesis7884
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    roflcopter wrote: »
    you mean my way above 1k + vma runs to get all what i wanted for all my account

    should be...redone?? like...srsly?

    ok then while we are here why not to raise all gear level to let's say 180cp?

    it won't be more ugly than what you are doing now ZOS =/



    This is just testing the waters for when they want increase the level cap on gear.

    why? there is no benefit in increasing the gear cap...
  • xaraan
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    Elsonso wrote: »
    I guess my first question is whether it is even realistic, from the game/server perspective, to upgrade them? Is it even something that they could do, and get it right? I mean, I can see the "no soup for you" coming from them, but there might be more to it than just an arbitrary "no" decision.

    Don't see why not. I mean, that shouldn't even be something hard to code.

    They could differentiate between old jewelry and new with the JC system added and this will be even less intensive.

    There isn't any division in existing MA weapons now. The new way will split them into vet and normal versions, so they will have to be added to one or the other. They are all "veteran" versions essentially. They could be put into the veteran category as easily as the normal category.
    NA • PC • AD • Characters (Argonian Tanks, Khajiit StamDD, Breton MagDD):
    NBs: Hist-Shadow: Xaraan (Master Crafter), Pirate: Xaraan-dar, Sun's Dusk Reaper: Xa-Raan (Vampire)
    Templars: Shadow Breaker: Xaraanosaur, Extinguisher of Flames: Xaraan-do, Sanctifier: Xåraan
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    Wardens: Shield of the North: Xaraanodon, Guardian of the Green: Xaraan-jo, Master Angler: Xäraan
    Necros: Boethia's Scythe: Xaraan-Vahat, Silencer: Xaraan-qa, Witch: Xaraana (Vampire)
    CP 1600+My HousevAAHM, vHRCHM, vSOHM, vDSA, vMoLHM, vMA(FC), vHoFHM, vAS+2, vCR+3, vSSHMx3, vKAHMx3
  • SoulAffliction
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    I believe someone mentioned earlier getting rid of RNG for both vMA & vDSA...

    I’d go one step further and would suggest that upon completion of vMA or vDSA, you should get a choice of what weapon you want (like how you choose the Fighter’s Guild Prismatic)...

    However; maybe leaving the trait as RNG, leaving transmutation viable still.

    Thoughts?
  • jimmulvaney
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    Don't the perfected weapons from Asylum Sanctorium only drop on Vet HM? Since VMA doesn't exactly have a hard mode yet; unless they are going to use one of those achievos as the HM equivalent, why wouldn't you be expected to do it again... on hard mode? What they need is a currency system like Tel Var or Undaunted Keys so you can pick and choose your rewards from a vendor that shows at the end of an Arena, locking the Vet and Vet HM versions behind the corresponding achievements (like they do the achievement furnishings vendor), of course.

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