Even if that's the case there is a line you don't normally cross.
I personally can't think of any MMO in my years of gaming which changed an item people worked their butt off to get to a lower version just to add the old version back in as a "new" item.
What I don't understand (and I have no coding/design knowledge) is why can't all the current items in the game have their info update to say perfect and keep their values, vet arenas keep dropping those items.
Then create a whole new item/database entry for the new standard version.
SoulAffliction wrote: »I believe someone mentioned earlier getting rid of RNG for both vMA & vDSA...
I’d go one step further and would suggest that upon completion of vMA or vDSA, you should get a choice of what weapon you want (like how you choose the Fighter’s Guild Prismatic)...
However; maybe leaving the trait as RNG, leaving transmutation viable still.
Thoughts?
jimmulvaney wrote: »Don't the perfected weapons from Asylum Sanctorium only drop on Vet HM? Since VMA doesn't exactly have a hard mode yet; unless they are going to use one of those achievos as the HM equivalent, why wouldn't you be expected to do it again... on hard mode? What they need is a currency system like Tel Var or Undaunted Keys so you can pick and choose your rewards from a vendor that shows at the end of an Arena, locking the Vet and Vet HM versions behind the corresponding achievements (like they do the achievement furnishings vendor), of course.
Kingslayer513 wrote: »
I'm a software engineer and can tell you that this is exactly how it would be done, as efficiently as possible. All the current item IDs already drop from vet arenas. Simply update their stats to perfected. You don't even have to change any of the loot tables. Then make new item IDs for the nonperfected weapons. Add those to the loot tables for normal arenas only. Simple.
It actually deliberately takes more work to do this a roundabout way so that all current weapons don't automatically become perfected.
dcam86b14_ESO wrote: »Its an mmo , grind is part of the game.
Kingslayer513 wrote: »I'm a software engineer and can tell you that this is exactly how it would be done, as efficiently as possible. All the current item IDs already drop from vet arenas. Simply update their stats to perfected. You don't even have to change any of the loot tables. Then make new item IDs for the nonperfected weapons. Add those to the loot tables for normal arenas only. Simple.
I guess my first question is whether it is even realistic, from the game/server perspective, to upgrade them? Is it even something that they could do, and get it right? I mean, I can see the "no soup for you" coming from them, but there might be more to it than just an arbitrary "no" decision.
it may not be possible to upgrade them automatically. its not the same as changing a set stat. These will have the blue versions still in the game so they may not be able to differentiate what was already farmed and what was farmed after the patch.
It's an Id in a data table, just like when they nerfed it, they updated the base item which affected all instances of it.
Just clone the existing Id for non perfected, update the original to perfected. 5minute job for a grad developer on pittance pay.