Alinhbo_Tyaka wrote: »
The real resolution is to split the stats for PvP and PvE. This way they could balance each environment as needed without the changes blowing the other side out of the water.
Lord_Umbranox wrote: »Page 32... and there's still no reply form neither Brian nor Gilliam. I guess we should all accept this as an answer to our concerns:
https://www.youtube.com/watch?v=Ee1hY1LJHIw
31 pages and still no response or update on the vMA weapons. ZoS are really hoping we just let it go it seems or are pretending not to hear any of the backlash.
31 pages and still no response or update on the vMA weapons. ZoS are really hoping we just let it go it seems or are pretending not to hear any of the backlash.
It screws over only a minor portion of the community, so there is no real financial reason for them to care. And I guess that's all that matters.
BennyButton wrote: »@ZOS_BrianWheeler You have sent such a clear message by ignoring this thread. Don't worry, we've all got it, loud and clear. and @ZOS_RichLambert I hope you're ready for the fallout from this.
Lord_Umbranox wrote: »Page 32... and there's still no reply form neither Brian nor Gilliam. I guess we should all accept this as an answer to our concerns:
https://www.youtube.com/watch?v=Ee1hY1LJHIw
31 pages and still no response or update on the vMA weapons. ZoS are really hoping we just let it go it seems or are pretending not to hear any of the backlash.
It screws over only a minor portion of the community, so there is no real financial reason for them to care. And I guess that's all that matters.
31 pages and still no response or update on the vMA weapons. ZoS are really hoping we just let it go it seems or are pretending not to hear any of the backlash.
It screws over only a minor portion of the community, so there is no real financial reason for them to care. And I guess that's all that matters.
It screws over only a minor portion of the community now. But this decision sets a precedent for future changes, and this is what irks me more than the clear disrespect of the immediate message. They are consciously setting the door ajar for this approach. I don't think it's acceptable now, nor in any imaginable future patch, and I want ZOS to acknowledge that and at the very least have the decency to address why this is an isolated case, if that is in fact what it is.
Sabretusks wrote: »So... hopefully the delay in response isn’t because something legitimately bad has happened to anyone at ZOS or their families. That said, if all is well (and hopefully it is) would someone up in Dev land please respond? I feel like 32 pages and 11 days since the last post kind of warrants some sort of response here.
Sabretusks wrote: »So... hopefully the delay in response isn’t because something legitimately bad has happened to anyone at ZOS or their families. That said, if all is well (and hopefully it is) would someone up in Dev land please respond? I feel like 32 pages and 11 days since the last post kind of warrants some sort of response here.
I agree. I don't know what they are thinking. I am sure that everyone there behind the curtain knows that eventually someone is going to have to come in here and say that, yes, the no upgrades are intentional and they are not going to change it. That is, unless they have a better answer.
I am guessing that this whole work-from-home thing makes it hard to draw straws to see who gets the short one. Maybe they are running VMA and the lowest score has to do it. Best out of three.
@ZOS_BrianWheeler @ZOS_GinaBruno at this point i don't give a **** if my weapons will not be upgraded, i just want to know WHY?
I paid for the game on ps4 and on pc, i paid for all the expansions, i pay eso+ by 3 years, i WANT an answer!!
@ZOS_BrianWheeler @ZOS_GinaBruno at this point i don't give a **** if my weapons will not be upgraded, i just want to know WHY?
I paid for the game on ps4 and on pc, i paid for all the expansions, i pay eso+ by 3 years, i WANT an answer!!
It will be interesting to see what they say, if they say anything at all specific to the reason why.
My guess is that the answer touches these points...
1) The perfected weapons are considered by ZOS to be new weapons, not upgraded weapons
2) The people who have these weapons are experts at the content.
3) The content is easily repeatable and can be run as often as the player wants to.
4) The number of people who have these weapons, in the form that they want, is very small relative to the general population of the game.
My feeling is that people can argue at whatever points they want. Disagree, agree, counter, or whatever, but ...
In the end, it fits into the equation of whether it is the best use of developer and QA efforts to build and test this one thing, at the expense of not doing something else that might have a broader audience or be a more valuable effort.
Honestly, I think they should toss the players a bone with this one and just upgrade the weapons. However, my gut instinct is that this would be a charity measure on their part. They likely have plenty of justification, from their perspective, to leave them as is. They may not even have the time to do it before launch.
Pretty much a nonsensical argument as described and discussed at length already in this and many other threads. They are already adding a new set of weapons to the game and reworking the drop tables for both norm and vet for how those will be received. It is less effort to upgrade the existing items in the DB (the base items, which will automatically affect every existing item), and add a new one to drop from norm. Either case is minimal work from a data perspective, the latter being even less.
QA: they will be testing and following whatever quality assurance procedures they have in place anyway to check the norm and vet drops whichever way they approach this. So effort in that case is untouched.
Come on, please, they do this every patch for monster sets and gear, even skills ffs... stop inventing excuses for them, they really don't need you to. I would rather hear their justifications than yours.
@ZOS_BrianWheeler @ZOS_GinaBruno at this point i don't give a **** if my weapons will not be upgraded, i just want to know WHY?
I paid for the game on ps4 and on pc, i paid for all the expansions, i pay eso+ by 3 years, i WANT an answer!!
It will be interesting to see what they say, if they say anything at all specific to the reason why.
My guess is that the answer touches these points...
1) The perfected weapons are considered by ZOS to be new weapons, not upgraded weapons
2) The people who have these weapons are experts at the content.
3) The content is easily repeatable and can be run as often as the player wants to.
4) The number of people who have these weapons, in the form that they want, is very small relative to the general population of the game.
My feeling is that people can argue at whatever points they want. Disagree, agree, counter, or whatever, but ...
In the end, it fits into the equation of whether it is the best use of developer and QA efforts to build and test this one thing, at the expense of not doing something else that might have a broader audience or be a more valuable effort.
Honestly, I think they should toss the players a bone with this one and just upgrade the weapons. However, my gut instinct is that this would be a charity measure on their part. They likely have plenty of justification, from their perspective, to leave them as is. They may not even have the time to do it before launch.
Pretty much a nonsensical argument as described and discussed at length already in this and many other threads. They are already adding a new set of weapons to the game and reworking the drop tables for both norm and vet for how those will be received. It is less effort to upgrade the existing items in the DB (the base items, which will automatically affect every existing item), and add a new one to drop from norm. Either case is minimal work from a data perspective, the latter being even less.
QA: they will be testing and following whatever quality assurance procedures they have in place anyway to check the norm and vet drops whichever way they approach this. So effort in that case is untouched.
Come on, please, they do this every patch for monster sets and gear, even skills ffs... stop inventing excuses for them, they really don't need you to. I would rather hear their justifications than yours.
It is really up to you what you want to believe.
ZOS knows why they are not doing this, and they have a really good reason for not doing it. I think that when they are silent, that often means that whatever reason they have would not really satisfy the players.
The reasons I give above are the best reasons that I can come up with that don't involve some conspiracy to deliberately annoy players, drive them away, focus on Crown Store, aliens, or some other such thing.
In the end, I think this came down to a deliberate business decision about how to allocate developer resources, and weapon upgrades were not above the cut line. This is probably one of a hundred things that were not above the cut line. The reasons for that are not going to make anyone happy.
The only remaining question that I have is whether, in response to threads like this, ZOS will decide to allocate people to write and test an upgrade that they can run during maintenance. This would probably be extra work, and possibly some other work would not get done, but they could certainly do it. If they have the time.
MLGProPlayer wrote: »Pretty much a nonsensical argument as described and discussed at length already in this and many other threads. They are already adding a new set of weapons to the game and reworking the drop tables for both norm and vet for how those will be received. It is less effort to upgrade the existing items in the DB (the base items, which will automatically affect every existing item), and add a new one to drop from norm. Either case is minimal work from a data perspective, the latter being even less.
QA: they will be testing and following whatever quality assurance procedures they have in place anyway to check the norm and vet drops whichever way they approach this. So effort in that case is untouched.
Come on, please, they do this every patch for monster sets and gear, even skills ffs... stop inventing excuses for them, they really don't need you to. I would rather hear their justifications than yours.
It is really up to you what you want to believe.
ZOS knows why they are not doing this, and they have a really good reason for not doing it. I think that when they are silent, that often means that whatever reason they have would not really satisfy the players.
The reasons I give above are the best reasons that I can come up with that don't involve some conspiracy to deliberately annoy players, drive them away, focus on Crown Store, aliens, or some other such thing.
In the end, I think this came down to a deliberate business decision about how to allocate developer resources, and weapon upgrades were not above the cut line. This is probably one of a hundred things that were not above the cut line. The reasons for that are not going to make anyone happy.
The only remaining question that I have is whether, in response to threads like this, ZOS will decide to allocate people to write and test an upgrade that they can run during maintenance. This would probably be extra work, and possibly some other work would not get done, but they could certainly do it. If they have the time.
There are no extra resources that would need to be allocated to this. Upgrading existing weapons would literally be a 5-minute job, no different than changing the stats on any other piece of gear.