A_Silverius wrote: »LOTRO has an option to disable special emote effects like these, so I think ESO could have it too. Would also be great for non-RP'ers.
CMDR_Un1k0rn wrote: »Especially as ZOS literally sold this mechanic to players for real money.
When i get mudballed or pied or iced, I throw mudballs back at them and I laugh hysterically. For some odd reason they stop doing it once they realise I'm enjoying it😆
VelimOrthic wrote: »The burning first question I would have, is how are these people able to determine what you're doing? Are you using the /say command repeatedly while standing around that dye station? Because that sounds like it would be more annoying to any and everyone in the area than any mudballs. If that's what it is, you have to know all that white colored text is going to draw flies. And I would probably lean towards agreement with the flies.
VelimOrthic wrote: »ArchangelIsraphel wrote: »VelimOrthic wrote: »The burning first question I would have, is how are these people able to determine what you're doing? Are you using the /say command repeatedly while standing around that dye station? Because that sounds like it would be more annoying to any and everyone in the area than any mudballs. If that's what it is, you have to know all that white colored text is going to draw flies. And I would probably lean towards agreement with the flies.
So people are using /say to communicate with each other- whether it be an RP or a discussion, how does this give anyone the right to stand and repeatedly throw mudballs or use other disruptive emotes, when they don't have to read the text. As others before me have said, if seeing text annoys someone so much, they can implement the simple chat filters to ignore it. Mudballing cannot be mitigated. And if someone is standing near a dye station...you'd think it would be common sense that they're trying to dye an outfit and that you shouldn't stand there attempting to disrupt that.
Do people really need a "no no" sign put up as if we're all children in order to realize that some behavior is simply disrespectful? Do you really require that kind of clarification to apply an understanding of social skills?
Being in a virtual environment doesn't mean respect goes out the window. "It's not real" is not an excuse- real people are sitting behind those characters. You don't stop treating people like people just because you're playing a game.
As the OP mentioned, these are opinions, and as I said, I lean in the direction of the mudballers. I won't be adjusting any filters, cutting off that function of the game. That's silly. If you're in an area it is useful at times to communicate with others in that area, for example to provide or receive tips on a WB's fight mechanics so you can team up and beat it.
I also tend to be of the opinion that claims of multiple hours is an exaggeration (yes, a polite way of saying a lie). I'm of the opinion that a few minutes of breaking up a wall of nonsensical white chat would be quite satisfying and hilarious.
Salix_alba wrote: »3. like @Saucy_Jack said make an emote for the pie its PIE WHO doesn't throw pie when given the chance.
Yeah, I could tell RPers were being harassed, in general, via comments on here from people who don't like them.
Also, I whispered someone who was (innocently) RPing in an inn, once, because I didn't realise it was RP at first (and thought he might be upset about something) and he responded in a defensive manner.
This led me to believe that he had been intentionally harassed before, via more than just a few mudballs.
If so, it's not OK.
RP (or innocent RP, anyway!) is as valid a part of the game as any other and the people doing it should be respected and left alone.
If you don't like it, that is fair enough, but don't harass; just move on and leave them to it.
As far as mudballs go, one or two is one thing (just laugh and shake 'em off!), but if someone is following you around mudballing you for hours, that would definitely fall under the category of harassment, in my opinion.
Of course, you could move to somewhere he isn't, but if it is someone with a spy account in your guild (for example), he may know where you have gone.
It's only like what, twice a year where we have events that involve throwing things at players and NPCs? Roleplay elsewhere if these things happen. They gave us so many houses and a really large world to play in. I mean, if they're following you and harassing you then sure, report them. Otherwise ignore it. The events don't last all that long.
CMDR_Un1k0rn wrote: »
Besides, maybe I think players are disrupting my experience by doing whatever they do in RP? See how easily I just turned the tables?
Also, imagine being banned for using an item you paid for in the advertised manner, which is what the snowball is. It was only available in a Crown Crate.
Yeah.
Cloudtrader wrote: »This was an issue with similar skills in LOTRO, and after years of complaints, that game finally implemented an opt-out. I hope ESO does, too.
Solution for RPers: If you don’t already do it, use the emote chat or group chat.
Solution for griefers and those who dislike RP: Don’t be an ass. Turn off emote chat, go to another instance (pretty easy to do, TP to a guild member in the same zone or TP in and out of a zone), don’t pelt people with mud balls or the like for extended periods of time.
stewhead2ub17_ESO wrote: »I think it's a sad reflection on someone who feels the need to try & disrupt RP'ers. They'd be better served just standing back & watching, as they may discover a facet of the game they are either not familiar with or don't have the courage to try.
stewhead2ub17_ESO wrote: »I think it's a sad reflection on someone who feels the need to try & disrupt RP'ers. They'd be better served just standing back & watching, as they may discover a facet of the game they are either not familiar with or don't have the courage to try.
I think they'd be better off mudballing people since its in the game and hilarious. And in my experience, with most Rpers ive dealt with, they are extremely over dramatic and toxic so they kind of make the problem worse. Ignoring them would be the best bet but that doesnt seem to happen.