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Magsorcs are OP in BG deathmatch?

  • Nick_Balza
    Nick_Balza
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    Yes
    On the one hand sorcs are pissing me off because of pets, fragments, streak and stealing kills. I made a magsorc and it takes nothing to make easy kills on DM even in 1 vs 2-3 opponents confrontation.
    On the other hand the problem is not in sorcs or templars that they are obvious OP. Heavy nerfs on NB, which made them absolutely useless against middle skilled players of any class. Slow necromancers, which have nothing to offer against insane speed and mobility of sorc or templar. DK and Wardens are able to show some competition with good gear and proper build.
    So, yes. Magsorc is OP, but only because nobody cares about development of other classes.
    GM of small social/casual guild Bar Indoril Nalivayka
    PC - EU. @NickBalza
    Nick Balza - Magicka Nightblade
    John Skellan - Stamina Nightblade (Vampire/Crafter/Bowtard)
    Roland Maybelline - Stamina Templar
    Willow The Firestarter - Magicka DK
    Alexander Veidt - Stamina Necromancer
    Chris Maxwell - Magicka Necromancer (Healer)
    Genevieve Diedonne - Stamina Sorc
    The Beckett - Stamina DK/Werewolf
    Mira Giovanni - Magicka Nightblade (Healer\Tank)

  • Maulkin
    Maulkin
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    Thogard wrote: »
    Just shorten the range of the execute imo

    I prefer to make the explosion only proc when the magSorc themselves are dealing damage to the opponent below the execute threshold. The initial damage tick also included. Therefore 0 change to 1v1 or PvE potential, but significantly reducing the Xv1 and kill-stealing threat. Also in step with the change made to PotL/PL to not count other people's damage.

    Imo that's one of the two changes PvP magSorc needs along with making Streak blockable again for some counter-play to the enormous kiting potential that one skill has (both move and stun). I'd prefer some marginal improvements to Rune Cage, which should be the class unblockable stun.
    EU | PC | AD
  • wheem_ESO
    wheem_ESO
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    Weesacs wrote: »
    As I've said for a long time, I wouldn't be surprised if it's impossible to balance MagSorc for Death Match without over-nerfing them for any other content. I suspect the simplest solution is just to decrease the amount of points Kills earn in DM, and increase the amount of points Assists earn.

    That probably would be a simple solution however personally I think the 'best' solution would be to give the kill to the person who did the most damage to the enemy. This would be fairer IMO without changing the sorc class in any way.
    This would carry the risk of giving far too many kills to AOE spam builds. We might all start having nightmares after every match turned into nothing but Charged Ice Staves, Bombard spam, and all the ground AOE one could muster.
  • buzzclops
    buzzclops
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    No
    They are only “OP” because of solo q. No one bothers targeting them because they’ll streak away from the fight and just range kill the low experience players that the bad matchmaking put in every game regardless of “mmr”. When in group environment you should NEVER chase a sorc. That’s it. Stay with your team(not always easy nowadays) And their single target range combo will be hard to land. When they streak around if you group up you outnumber their team :smile:
    Edited by buzzclops on May 22, 2020 10:17PM
  • Commandment
    Commandment
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    Yes
    buzzclops wrote: »
    They are only “OP” because of solo q. No one bothers targeting them because they’ll streak away from the fight and just range kill the low experience players that the bad matchmaking put in every game regardless of “mmr”. When in group environment you should NEVER chase a sorc. That’s it. Stay with your team(not always easy nowadays) And their single target range combo will be hard to land. When they streak around if you group up you outnumber their team :smile:

    Yah, you better save those rolls for that sniping sorc hidden behind the wall.

    Oh wait? You want to kill him first? Zipity do da, I can blink across the map without consequences and stun everyone in my path.
  • Xargas13
    Xargas13
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    Yes
    For stamina classes they might not be OP, but for magicka ranged class, they dish quite a lot of damage, with recent changes it became even worse.
  • Weesacs
    Weesacs
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    No
    Having played BGs extensively this patch I would have to change my answer if I could to 'yes'. The healing debuff is being felt big time on different classes which is very noticeable ... however in the meantime, sorcs are just doing what they normally do ... but against weaker opponent's and getting even bigger K/D ratios.

    High Elf Templar
    PS4 - EU - DC
    Over 37,500 Achievements!
  • Hotdog_23
    Hotdog_23
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    Weesacs wrote: »
    Having played BGs extensively this patch I would have to change my answer if I could to 'yes'. The healing debuff is being felt big time on different classes which is very noticeable ... however in the meantime, sorcs are just doing what they normally do ... but against weaker opponent's and getting even bigger K/D ratios.

    Unpopular opinion but therefore shields should have received the same 10% nerf as healing. All it did was make a strong BG class even stronger.
  • Atherakhia
    Atherakhia
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    Hotdog_23 wrote: »
    Weesacs wrote: »
    Having played BGs extensively this patch I would have to change my answer if I could to 'yes'. The healing debuff is being felt big time on different classes which is very noticeable ... however in the meantime, sorcs are just doing what they normally do ... but against weaker opponent's and getting even bigger K/D ratios.

    Unpopular opinion but therefore shields should have received the same 10% nerf as healing. All it did was make a strong BG class even stronger.

    Not really sure that would really change anything. The problem is most of the shields in the game are already of questionable use. Nerfing shields across the board would just make most of them completely unusable and Sorcs would likely barely notice. This is basically what happened with the healing nerf. The classes that needed to be toned down with this change (Templars and Sorcs) barely noticed it but classes that were barely hanging on with the meager heals they had (MagDK) have really noticed a dramatic difference.

  • OBJnoob
    OBJnoob
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    ^--- And that's why we need a progressive tax code. Uh. For ESO pvp I mean.
  • Decimus
    Decimus
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    Yes
    I didn't really want to vote on this poll knowing how weak they are in 1v1, but seeing 4+ of these little *** in literally every BG is getting old.

    No one likes doing all the work pressuring someone down, doing all the work and then having the kill stolen by a sorc (either enemy or friendly).

    No one likes people who successfully run streak away from almost every 1v1 and return to spam execute on you while you're fighting someone else.

    No one likes useless team mates who streak away and leave you outnumbered against opponents.


    Sorc is a horribly designed class for BGs - or perhaps BGs and how they work are horribly designed for sorcs.


    Either way, ZOS should probably do something considering the amount of sorcs in BGs is only growing and growing.
    PC/EU @ DECMVS
  • kingsforged
    kingsforged
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    Feels like EVERY BG at the moment has 3-4 sorcs and 4-6 nightblades... and they're the only classes I have any major trouble with. The utterly ridiculous pet-sorc spam is a joke... you're basically fighting a small army, and it totally ruins the targeting... they don't even need to streak when you can't hit them because there's a daedtroth, clanfear/imp, winged twilight and a freakin' storm atronarch in front of them.

    As for trashbla.. I mean, nightblades... everyone and their dog is running around with some cookie-cutter, cloned snipe-gank. Who needs skill when you have free invisibility?
  • Weesacs
    Weesacs
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    No
    Agreed. Also I see NBs have joined Mag Sorcs and jumped on the Engine Guardian band wagon as well. Great ... more pets to play around.
    High Elf Templar
    PS4 - EU - DC
    Over 37,500 Achievements!
  • Didgerion
    Didgerion
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    No
    Maybe,

    But thats all about it, they overperform in deathmatch, and quite useless everywere else.
    IDK why people complaing about mag sorcs when stamina builds totally dominates PVP nowaday.
  • dhboy123
    dhboy123
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    Yes
    What a ridiculous thread. Everyone has been saying this for the past 2 years.

    Everyone knows MagSorc are extremely OP in every aspect of PVP but ZOS won't do anything about it.. They don't care about PvP.
  • heng14rwb17_ESO
    heng14rwb17_ESO
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    GO MAG SORC OR GO CRY !
  • Hotdog_23
    Hotdog_23
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    Did a lot of BG’s the last 2 days and every match their where at least 4-7 magsorc in every game. I know because I counted them for giggles :D . What was funny is I didn’t see a lot of wardens stam or magic.

    Be safe and have fun :)
  • SweepsAllClowns
    SweepsAllClowns
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    Hotdog_23 wrote: »
    What was funny is I didn’t see a lot of wardens stam or magic.

    I have 4 breton wardens on Xbox NA and play battlegrounds with them daily, on EU I have or probably at this point could say had 1 breton and 2 argonian wardens on my destroyed account, breton was my second 5 star character on EU and I've created exactly same looking and named character on NA. My magicka wardens work quite well against magicka sorcerers, the crystallized slab frustrates them eventually and they streak away usually, just like most sorcerers do if they don't get the fast ranged execute kills.
  • Fischblut
    Fischblut
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    No
    Magsorc is soo broken it's not even funny...

    https://youtube.com/watch?v=Dyx4Tg5Bvto&feature=emb_logo

    So OP that the sorc died fast when she was focused by two enemies at 1:56 mark :D And overall enemy players in that match acted like they were newbies in PvP.
    No one likes doing all the work pressuring someone down, doing all the work and then having the kill stolen by a sorc (either enemy or friendly).

    It can be true for any other class. Eveyone can deliver killing blow, and I'm very surprised that some people care about such things. I only care about the place of my team cause of AP reward in the end. What if somebody other did light attack and secured kill cause of it? :)
    Also, once I was killed by somebody's Shadowrend - it hit me for 300 damage, and it was killing blow :D I was not even mad, so funny!
    No one likes people who successfully run streak away from almost every 1v1 and return to spam execute on you while you're fighting someone else.

    What about nightblades who cloak away? Or stamina classes running away fast? Or any vampire mistform-ing away? Or any player with decent skills running away/using LoS? And no matter the class you play, finishing enemies who are low health is always good opportunity, cause in BGs there can be no dueling etiquette (like in IC, for example). Eveyone not on your team is enemy and must die.
    No one likes useless team mates who streak away and leave you outnumbered against opponents.

    Again, any class can do it. I really dislike having coward nightblades on my team, for example. It feels like you have team members around, then you face few enemies - and your teammates just cloak away, while you are being focused :( And it's not always true, of course. Sometimes I have nightblades in my team that are very nice allies - I engage enemy players, they are distracted and focused on me, while my allies quickly pick them off :)

    Every class can be OP, if their opponents are less experienced/not prepared to face certain abilities.
  • Lorkhan
    Lorkhan
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    Yes
    They can kill steal a lot with the best execute. Thats it
  • MurderMostFoul
    MurderMostFoul
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    Yes
    Fischblut wrote: »
    Magsorc is soo broken it's not even funny...

    https://youtube.com/watch?v=Dyx4Tg5Bvto&feature=emb_logo

    So OP that the sorc died fast when she was focused by two enemies at 1:56 mark :D And overall enemy players in that match acted like they were newbies in PvP.
    No one likes doing all the work pressuring someone down, doing all the work and then having the kill stolen by a sorc (either enemy or friendly).

    It can be true for any other class. Eveyone can deliver killing blow, and I'm very surprised that some people care about such things. I only care about the place of my team cause of AP reward in the end. What if somebody other did light attack and secured kill cause of it? :)
    Also, once I was killed by somebody's Shadowrend - it hit me for 300 damage, and it was killing blow :D I was not even mad, so funny!
    No one likes people who successfully run streak away from almost every 1v1 and return to spam execute on you while you're fighting someone else.

    What about nightblades who cloak away? Or stamina classes running away fast? Or any vampire mistform-ing away? Or any player with decent skills running away/using LoS? And no matter the class you play, finishing enemies who are low health is always good opportunity, cause in BGs there can be no dueling etiquette (like in IC, for example). Eveyone not on your team is enemy and must die.
    No one likes useless team mates who streak away and leave you outnumbered against opponents.

    Again, any class can do it. I really dislike having coward nightblades on my team, for example. It feels like you have team members around, then you face few enemies - and your teammates just cloak away, while you are being focused :( And it's not always true, of course. Sometimes I have nightblades in my team that are very nice allies - I engage enemy players, they are distracted and focused on me, while my allies quickly pick them off :)

    Every class can be OP, if their opponents are less experienced/not prepared to face certain abilities.

    The vid is cool, but I don't consider kills in non-DM matches to be demonstrative of skill or power.

    As to your "any class can do it points" -

    I agree that any class can be OP in the right hands, or against bad enough opponents, but saying so ignores the need to critically look at each class and identify things that may need adjusting. Turning a critical eye to Magsorc in BG DM we see:

    -The only class with a ranged, high damage, auto execute.
    -A class with HIGH, sustained ranged damage, that is given an escape tool that instantly keeps them at range, and comes with an unblockable stun.

    Honestly, with damage the way it is this patch, I feel like Magsorcs aren't as much as an outlier in BG DM anymore. But, just because every class can be good, we shouldn't discontinue looking where balance can be improved.

    “There is nothing either good or bad, but thinking makes it so.”
  • elfman236b14_ESO
    elfman236b14_ESO
    Soul Shriven
    No
    If you have difficulty fightIng a magsorc you’re taking the wrong approach.
  • MurderMostFoul
    MurderMostFoul
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    Yes
    If you have difficulty fightIng a magsorc you’re taking the wrong approach.

    What is the "right approach?"
    “There is nothing either good or bad, but thinking makes it so.”
  • Fawn4287
    Fawn4287
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    Yes
    Far too strong, the sustain with torc of constancy + convert is ridiculous and why is it that magsorc is the only class in the game with both a delayed damage (curse) and a proc damage ability (C Frag)? I think one or the other needs to be changed, its far too easy to output high single target damage at very long range. Magsorcs been directly and indirectly buffed for too long.
  • Emma_Overload
    Emma_Overload
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    No
    If you have difficulty fightIng a magsorc you’re taking the wrong approach.

    What is the "right approach?"

    Gap close + root spam and op stamina burst. If your ult isn't ready, just wiggle back and forth or run around trees, and the Sorc will never be able to hit you. Whatever you do, don't try to fight the Sorc from a distance, get right up in his face!

    #CAREBEARMASTERRACE
  • Brrrofski
    Brrrofski
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    I think mages wrath is the only real issue.

    As for a possible rework the skill, have it so the extra damage only goes off if you damage someone under 20% health.
  • Daffen
    Daffen
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    Magsorc only strong against new/casual players changemymind. At least in cp pvp.
    Edited by Daffen on July 23, 2020 9:44AM
  • MurderMostFoul
    MurderMostFoul
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    Yes
    If you have difficulty fightIng a magsorc you’re taking the wrong approach.

    What is the "right approach?"

    Gap close + root spam and op stamina burst. If your ult isn't ready, just wiggle back and forth or run around trees, and the Sorc will never be able to hit you. Whatever you do, don't try to fight the Sorc from a distance, get right up in his face!

    So you need a gab closer, and a spammable immobilize, and your Ult? That doesn't sound like parity to me. Also, Bolt Escape grants snare/immobilization immunity. Even with what you've said, streaking away is still very possible for the sorc. You kinda need them off CC immunity, and either out of stam or slow to react.


    Daffen wrote: »
    Magsorc only strong against new/casual players changemymind. At least in cp pvp.

    Maybe, but this poll is expressly limited to BG deathmatch.
    “There is nothing either good or bad, but thinking makes it so.”
  • Dakkx
    Dakkx
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    No
    If sorc is your number one issue in bgs then it shouldn’t be that hard for you to drop something to slot a gap closer. I rarely have issues killing sorcs they are usually the squishiest targets in a game. Line your burst up and stun them at the right time and you’re good to go. Sorcs are only op in death matches where the opposing teams don’t stick together. If you have a team working together and staying balled up good luck getting a kill as a sorcerer.
  • Cinbri
    Cinbri
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    Problem is their mechanic of of automatic execute. This proc debuff is like 90% chance of finish target and steal kill. Should be changed into smth like spell strategist - jsut give more damage agaisnt affected target.
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