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[Snip]
Let's be honest now. Nightblades already were in a seriously crappy state and position, still are, and now their most important, class-defining ability is straight broken into uselessness. I'm, of course, talking about
Shadowy Disguise or Cloak.
Not only is Cloak extremely unreliable, even more so now after the patch, but it is now also getting broken from just about anything due to strange position desyncs, ability timing desyncs and pretty much gets ignored by everything and anything from Light Attacks, Heavy Attacks to Single Target abilities, AoEs that aren't even in range, ranged attacks, Pets acting as if stealth didn't exist at all, making them follow and attack you regardless of cloak etc.
It seems that the intended fix from last patch which was supposed to let charge abilities hit us while stealthed (this is fair btw) as long as someone had a detect pot active, messed up the entire core of our skill and now allows to get broken by anything from A to Z. And what's making it even more shameful and mocking is that this even happens in PVE (where combat is 10x more predictable)
This is all already frustrating beyond imaginable as it is, and yet we
also desperately need Nighblade buffs!
We need precast/premeditated burst, we need our damage buffs sorted and brought back (even at half strength).
1) Mark needs to become more useful and could be easily reworked into curse-like burst skill with very short duration.
2) Path is lackluster and needs to be tuned up for both morphs, or reverted back pre-neef
3) Focus needs berserk back or at least minor force added back and also needs to hit quicker and more reliably. As of now it's laughingly easy to avoid.
4) Shadow ultimate could be made much stronger OR cheaper, or completely changed right now nobody uses it.
5) We have no useful synergies and drain would be a perfect candidate for a unique group synergy like gesling + weapon/spell increase, this especially for PvE.
5) Healing is below current standards, siphoning strikes feel underwhelming compared to example: crit surge, it needs a healing buff and should provide Brutality/Sorcery Buff.
6) Dark cloak needs some sort of scaling ala soul trap (not just max health), as of now the healing is a joke, especially in PvP.
7) Veiled and its morphs need to ignore more armor. At least 15%-20%, and gain the magicka morph speed as baseline
8) Most other skills need tuning and refining. But that's true with other classes too. Stam sorc especially, since they still don't have a class spammable. Anyways...
9) Teleport Strike needs to have its "jump" animation removed and should act as quick shadowstep (look at Warcraft) and leave the jump to the DW line (Class identity btw!)10) Also, last but not least... Incap and Siphon need to have their cast times removed (look at Templar ult if you even wanna try to argue)!
Many things can be experimented with, can be changed and can be improved. Where's the holdup?
What are we going to do about this, ZOS? Hopefully not closing this topic.
Original post by
@Skullderic
So, every skill getting use is pulling me out of Stealth. Even if someone is light attacking swinging a sword, Its hitting me pulling me out.
Any News about this crap? Fixes, Etc.
I can't be the only one this is happening to, Rite?
https://forums.elderscrollsonline.com/en/discussion/514916/nb-cloak-broke/p1
[Edited for discussing moderator action]