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Animation canceling - forum war

  • idk
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    idk wrote: »
    idk wrote: »
    My first and only problem with AC has always been that it's not taught. 95% of the people who play this game can't play the game to the fullest because they don't know how to AC+weave. Do you understand how embarrassing it is to have to teach 810s how to AC because they "Cant pull over 25k with this Alcast build." :#? Majority of the pledges can't be pugged because even though my necro tank can increase overall group dps by 55% (with my own theory craft shenanigans) it doesn't matter because the average group DPS is so low due to people of all cp not knowing how to AC+weave (around 40k group dps with my buffs). Why? Because 95% of this game doesn't know how to play this game and it sickens me...

    If its in the game it should have a tutorial at the start, not a blink and you'll miss it loading screen tip!

    This is an odd reason to argue against pretty much anything. The game does not teach much more than to block or heavy attack. Player have to learn on their own how to use each skill.

    Please tell me where in the game has Zos shown us how each skill can be sued most effectively? In every MMORPG I have played it is players that learn how to play the game best and teach other players what they learned. Theorcrafters find the best rotations, best builds and in the end know more about how to play the game than the devs.

    Heck, the fact they cannot pull more than 25k without weaving basic attacks shows they are still learning the basics.

    Edit: BTW, please back up what you are claiming as a fact. I do not think you have any information to back up that 95% of players can or cannot do AC and are just pulling that number out of thin air in an attempt to make a point based on false information. Further, the idea of it even ignores that some people just do not care about this at all.

    As much as I love making up statistics based on personal experience, im willing to bet real money that 99% of the game thats made it past level 10 can tell you how to block and heavy attack. Ya know why? because its the first thing they show you how to do in the tutorial of the game which cannot be skipped unless you have done it before. Unlike animation canceling, blocking and heavy attacking are basic controls while AC is more of a skill/muscle memory and just like any other muscle memories the longer you do it the easier it is to do. Thus if it was in the unskippable tutorial people would have an easier time in the game at 810... instead of pulling 25k dps...

    Based on my personal experience over half the players weave LAs like a pro. I know my personal experience does not reflect the game. As such I do not tough what is clearly false and manufactured statistics as though they are fact.

    As far as not being able to exceed 25k dps, their problem is not the lack of AC but more along the lines of basic skills. I have also known players were are find with doing 25k dps. That is probably a big part of the game. They just enjoy playing it and have no interest in putting in the time to do the high dps numbers.

    Then they should be locked to non-veteran content where they can enjoy the game all they want without ruining the day for people who want to clear dungeons from 2015 and beyond in under an hour and a half. Its better they stay out of vets altogether instead of me kicking them after an hour and half due to them not being able to pull their weight because they won't take the time to figure out how to play the game. Unlike everyone else in this thread im not going to beat around the bush on this statement; I don't care how they are enjoying the game so long as it doesn't affect me enjoying the game and them not knowing how to AC is affecting me not enjoying doing challenging content in a reasonable amount of time.

    Not at all.

    Seems to be a very bad idea for Zos to create a system that says you are so bad you cannot enter this content.

    Nothing about AC is required for any content. Not even vet HM trials. So your idea lacks any reason to be considered.

    BTW, I didn’t read past the first sentence because it was so wrong.
  • idk
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    jadarock wrote: »
    idk wrote: »
    Tigerseye wrote: »
    idk wrote: »
    Tigerseye wrote: »
    idk wrote: »
    Lysette wrote: »
    Well, when you weave it anyway, why not just make this an automatic action then - in this case it could be computed in a single go and would not have much of an impact anymore.

    The reasons are very obvious.

    First off, the damage of a basic attack varies by how long we held the button down.

    Also, the does different things based on how long we hold the button down. it does more damage if held briefly and provides a return on the resource for that weapon if we hold the button down for the full duration.

    Lets not forget it is also part of what separates ESO from more simplistic games like WoW and FF14.


    I don't believe a game should be separated "from more simplistic games"* by an unintended, clunky mechanic.

    It is not clunky at all. It might seem clunky to someone challenged with weaving basic attacks but for most people that is because they really have not worked to get it down.

    What separates the top players in this game, and any MMORPG, is they work hard to improve their gameplay. This is no different.

    In the end, I am glad our combat is not mind-numbing as it is in WoW and FF14.

    It's clunky design.

    That is the way I meant that.

    Prior to the re-download, I was not having issues with it.

    This explains much. You did not understand what AC actually was.

    Prior to this recent update, much of what we thought was AC was just the client desyncing from the server. With block, the client told you the action as happening before it actually did. The server controlled the actual actions while your client controlled the animation. If someone ACed a skill with the block it showed damage on the target before it actually happened.

    What this update did is it has the server control when the block animation occurs and it is probably coming to a hair later than it actually happens since the server now tells the client when to show the animation.

    So yes, it feels awkward since we are used to the old visual queues. In reality, AC was not what most of us thought is was.

    I realize this might be a lot to take in so I will provide a video from Gilliam explaining all of this. He shows and explains this on live U24 and on the recent U25 PTS.

    https://forums.elderscrollsonline.com/en/discussion/511531/how-the-new-block-is-system-going-to-work-explained-by-zos-gilliams-livestream-twitch-video-clip/p1

    You will.never convince me this was the best route to take with a SIX year old game that is unless they only care about the clown store and sales to rpers or lazy people not willing to put in the time to learn how the game operates.....


    I don’t really care what you think. I am just pointing it facts and providing supporting information.
  • Carespanker
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    idk wrote: »

    BTW, I didn’t read past the first sentence because it was so wrong.

    Ladies and gentlemen, the mindset of the anti AC players lol. "Ya dont agree with me so I won't read"
    idk wrote: »

    Nothing about AC is required for any content. Not even vet HM trials. So your idea lacks any reason to be considered.

    Go ahead and attempt any vet trial outside of crags with a full group not ACing. I'll wait.

  • Siohwenoeht
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    Tigerseye wrote: »
    idk wrote: »
    Tigerseye wrote: »
    idk wrote: »
    Lysette wrote: »
    Well, when you weave it anyway, why not just make this an automatic action then - in this case it could be computed in a single go and would not have much of an impact anymore.

    The reasons are very obvious.

    First off, the damage of a basic attack varies by how long we held the button down.

    Also, the does different things based on how long we hold the button down. it does more damage if held briefly and provides a return on the resource for that weapon if we hold the button down for the full duration.

    Lets not forget it is also part of what separates ESO from more simplistic games like WoW and FF14.


    I don't believe a game should be separated "from more simplistic games"* by an unintended, clunky mechanic.

    It is not clunky at all. It might seem clunky to someone challenged with weaving basic attacks but for most people that is because they really have not worked to get it down.

    What separates the top players in this game, and any MMORPG, is they work hard to improve their gameplay. This is no different.

    In the end, I am glad our combat is not mind-numbing as it is in WoW and FF14.

    It's clunky design.

    That is the way I meant that.

    Prior to the re-download, I was not having issues with it.

    Occasionally, it didn't fire, because occasionally, I will hit a key for a skill, or a light attack, and it doesn't register.

    That is just normal, in the UK, anyway.

    Maintaining a rythm has never been an issue for me. :smile:

    ...and yes, the combat here is, or can be, mind numbing.

    It can anywhere and this is, certainly, no exception.

    Hitting a light attack before a skill doesn't make it any less so.

    At least, in WoW, you have (or had - haven't played for years) multiple abilities and have to try to manage cooldowns.

    If you play any game and class enough, you can get so used to it you start playing it in your sleep, but still.

    You like animation cancelling, for whatever reason? Fine.

    Many people don't, that's all.

    No need to assume it's just because we're all clumsy idiots. :wink:

    WoW, at least when I played, had a built in tool for macros... You could literally chain your entire rotation to one key and because combat wasn't reactive like it is in ESO, WoW combat was as simple as pressing 1 button every x seconds.

    I appreciate the fact that I have to be constantly activating abilities and light attacks are not automated. In ESO missing an ability or light/heavy attack, blocking too late, not roll dodging at the right moment etc makes the combat far more engaging than WoW.

    In ESO, using a macro puts you at a disadvantage in PVP (it's also against TOS by Zos) where it was encouraged by games like WoW.
    "It is a lovely language, but it takes a very long time saying anything in it, because we do not say anything in it, unless it is worth taking a long time to say, and to listen to." - Treebeard
  • rager82b14_ESO
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    StaticWave wrote: »
    I mean i love how the pro AC players are saying they we got no reason why we want it removed.


    Ok here is you reasons. We don't enjoy it. I find it makes the combat easier and cheapens it. It takes away from the elder scrolls feel of the game for me. I also think the game combat is held back by it, and since the game is balance around this glitch. That it hinders future content.


    It needs to go.

    1/ Oh so you don't enjoy it, and you want it removed. We were expecting an argument that isn't based off of personal preference, but oh well well what do we have here xD. I'm sorry but that argument is not strong my dude... One simple solution for you is to find other games like Skyrim so you can fully iMmErSe yourself. This is an MMO though, so don't try to force that ideology on us. We can just as easily say AC makes combat more fluid, but that would also be an argument from personal preference. That is why we use the argument of ZOS fully supporting this feature. It's available to everyone, but if you refuse to use it then that's OK. Nobody forces you to. However you should not attempt to make them remove this feature simply because "you don't enjoy it". We enjoy AC, and we don't agree with you.

    2/ Didn't we literally just receive the Harrowstorm patch like 4 days ago? How is it hindering content when DLCs are being released every 3 months, and a big chapter is released every year for over 5 years now?

    How is it not strong? It has just as more value as you people who want to keep it.


    But I have one thing on my side. It is a glitch.



    All these people who wants it to stay. They want the combat to remain easy, and simple. They don't want to think. They don't want a deep and rewarding combat system. Something that devs promise us we was suppose to get.


    Listen, we got ultimate changed. We now got blocking. You all see the writing on the wall. We need AC gone, so we can balance the game better. Make the combat more elder scrolls like. We been telling the devs this for years, and now that they are starting to listen. You all are worried.


    When it is gone, you will get better. You will be thankful it is gone. Well some of you might just give up, because AC is easy mode. But the ones who want a better more skilled needed combat. Will be around.
    Edited by rager82b14_ESO on February 28, 2020 6:04PM
  • Siohwenoeht
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    StaticWave wrote: »
    I mean i love how the pro AC players are saying they we got no reason why we want it removed.


    Ok here is you reasons. We don't enjoy it. I find it makes the combat easier and cheapens it. It takes away from the elder scrolls feel of the game for me. I also think the game combat is held back by it, and since the game is balance around this glitch. That it hinders future content.


    It needs to go.

    1/ Oh so you don't enjoy it, and you want it removed. We were expecting an argument that isn't based off of personal preference, but oh well well what do we have here xD. I'm sorry but that argument is not strong my dude... One simple solution for you is to find other games like Skyrim so you can fully iMmErSe yourself. This is an MMO though, so don't try to force that ideology on us. We can just as easily say AC makes combat more fluid, but that would also be an argument from personal preference. That is why we use the argument of ZOS fully supporting this feature. It's available to everyone, but if you refuse to use it then that's OK. Nobody forces you to. However you should not attempt to make them remove this feature simply because "you don't enjoy it". We enjoy AC, and we don't agree with you.

    2/ Didn't we literally just receive the Harrowstorm patch like 4 days ago? How is it hindering content when DLCs are being released every 3 months, and a big chapter is released every year for over 5 years now?

    How is it not strong? It has just as more value as you people who want to keep it.


    But I have one thing on my side. It is a glitch.



    All these people who wants it to stay. They want the combat to remain easy, and simple. They don't want to think. They don't want a deep and rewarding combat system. Something that devs promise us we was suppose to get.


    Listen, we got ultimate changed. We now got blocking. You all see the writing on the wall. We need AC gone, so we can balance the game better. Make the combat more elder scrolls like. We been telling the devs this for years, and now that they are starting to listen. You all are worried.


    When it is gone, you will get better. You will be thankful it is gone. Well some of you might just give up, because AC is easy mode. But the ones who want a better more skilled needed combat. Will be around.

    Not a glitch. And what about blocking other than timing of animations was changed? They specifically stated that block cancelling works the same as before, the visual cues changed, not block cancelling as it is. But keep on trolling buddy😉
    Edited by Siohwenoeht on February 28, 2020 6:06PM
    "It is a lovely language, but it takes a very long time saying anything in it, because we do not say anything in it, unless it is worth taking a long time to say, and to listen to." - Treebeard
  • TheTuSiK
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    kathandira wrote: »
    Which is fair. I'm cool with that level of Animation Cancelling. My main gripe is LA Weaving.

    ESO is unique in that everyone has a block, roll, and bash. Since that is what makes this game what it is, and PvE encounters are designed with this in mind, then it is ok.

    Combat could be changed in such a way that the gap between those who LA Weave and those who don't, doesn't create such a gap between their DPS performance. If LA Weaving simply meant a 5k DPS difference, I don't think people would complain about being forced to use it.

    If one person can do something that someone else can not, the first person should benefit from it, simple as that.
    Can you imagine some random footballer from low regional league being paid almost the same money as Ronaldo or Messi because they play the same game and the difference is that Ronaldo and Messi are better? Or some random CS GO player with Silver 2 being in a proffesional e-sport team just because he knows how to buy weapon and aim and those pros do it better? With max CP and proper build you can do enough dps to clear most of the content with just heavy attacks. If you want to do more, don't ask ZOS to make the game easier, just go and spank that dummy.
  • Noxavian
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    StaticWave wrote: »
    I mean i love how the pro AC players are saying they we got no reason why we want it removed.


    Ok here is you reasons. We don't enjoy it. I find it makes the combat easier and cheapens it. It takes away from the elder scrolls feel of the game for me. I also think the game combat is held back by it, and since the game is balance around this glitch. That it hinders future content.


    It needs to go.

    1/ Oh so you don't enjoy it, and you want it removed. We were expecting an argument that isn't based off of personal preference, but oh well well what do we have here xD. I'm sorry but that argument is not strong my dude... One simple solution for you is to find other games like Skyrim so you can fully iMmErSe yourself. This is an MMO though, so don't try to force that ideology on us. We can just as easily say AC makes combat more fluid, but that would also be an argument from personal preference. That is why we use the argument of ZOS fully supporting this feature. It's available to everyone, but if you refuse to use it then that's OK. Nobody forces you to. However you should not attempt to make them remove this feature simply because "you don't enjoy it". We enjoy AC, and we don't agree with you.

    2/ Didn't we literally just receive the Harrowstorm patch like 4 days ago? How is it hindering content when DLCs are being released every 3 months, and a big chapter is released every year for over 5 years now?

    How is it not strong? It has just as more value as you people who want to keep it.


    But I have one thing on my side. It is a glitch.



    All these people who wants it to stay. They want the combat to remain easy, and simple. They don't want to think. They don't want a deep and rewarding combat system. Something that devs promise us we was suppose to get.


    Listen, we got ultimate changed. We now got blocking. You all see the writing on the wall. We need AC gone, so we can balance the game better. Make the combat more elder scrolls like. We been telling the devs this for years, and now that they are starting to listen. You all are worried.


    When it is gone, you will get better. You will be thankful it is gone. Well some of you might just give up, because AC is easy mode. But the ones who want a better more skilled needed combat. Will be around.

    Not a glitch. And what about blocking other than timing of animations was changed? They specifically stated that block cancelling works the same as before, the visual cues changed, not block cancelling as it is. But keep on trolling buddy😉

    Right back at you buddy. Keep trolling. Like the other guy said, the writing is on the wall.

    Wait till the mentioned big combat overhaul happens, 100% bet AC won't be a part of it. :wink:

    Oh, yeah, btw they *are* supposedly completely overhauling combat. So says Rich, anyway.
    Edited by Noxavian on February 28, 2020 6:39PM
  • Sanguinor2
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    Noxavian wrote: »

    Right back at you buddy. Keep trolling. Like the other guy said, the writing is on the wall.

    Wait till the mentioned big combat overhaul happens, 100% bet AC won't be a part of it. :wink:

    Oh, yeah, btw they *are* supposedly completely overhauling combat. So says Rich, anyway.

    Oh you meant that Combat overhault that Rich supposedly mentioned? You know, the one which got debunked by Zos as not Happening and which was a mistranslation? That one? Or is there another anouncement out there?

    https://forums.elderscrollsonline.com/en/discussion/509515/rich-lambert-announced-a-new-combat-system/p4
    for the dev comment.
    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • Lysette
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    kathandira wrote: »
    I love the "Leave this game if you don't like it" responses.

    Currently the poll is near 60% who like it, 40% don't. Now we know those on the forums are not real representation of the number of players who play the game. But if it were, these people would be asking for a 40% reduction in the player base.

    Consider this when taking such an absolute approach.

    And we can just as easily flip this comment to "The anti-AC people are asking for a 60% reduction in player base if they get their way." Lose 60% or lose 40%. Hmmmm, wonder which way the board of director$ would go?

    They go after the number of their subscriptions and what kind of players those are. And guess what kind that might be with their focus on fluff in the crown store.
    Edited by Lysette on February 28, 2020 7:01PM
  • Noxavian
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    Sanguinor2 wrote: »
    Noxavian wrote: »

    Right back at you buddy. Keep trolling. Like the other guy said, the writing is on the wall.

    Wait till the mentioned big combat overhaul happens, 100% bet AC won't be a part of it. :wink:

    Oh, yeah, btw they *are* supposedly completely overhauling combat. So says Rich, anyway.

    Oh you meant that Combat overhault that Rich supposedly mentioned? You know, the one which got debunked by Zos as not Happening and which was a mistranslation? That one? Or is there another anouncement out there?

    https://forums.elderscrollsonline.com/en/discussion/509515/rich-lambert-announced-a-new-combat-system/p4
    for the dev comment.

    Ngl had no idea it was debunked, mb for not keeping 100% track of everything said ever. But you go ahead and keep being a smart aleck.
  • StaticWave
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    StaticWave wrote: »
    I mean i love how the pro AC players are saying they we got no reason why we want it removed.


    Ok here is you reasons. We don't enjoy it. I find it makes the combat easier and cheapens it. It takes away from the elder scrolls feel of the game for me. I also think the game combat is held back by it, and since the game is balance around this glitch. That it hinders future content.


    It needs to go.

    1/ Oh so you don't enjoy it, and you want it removed. We were expecting an argument that isn't based off of personal preference, but oh well well what do we have here xD. I'm sorry but that argument is not strong my dude... One simple solution for you is to find other games like Skyrim so you can fully iMmErSe yourself. This is an MMO though, so don't try to force that ideology on us. We can just as easily say AC makes combat more fluid, but that would also be an argument from personal preference. That is why we use the argument of ZOS fully supporting this feature. It's available to everyone, but if you refuse to use it then that's OK. Nobody forces you to. However you should not attempt to make them remove this feature simply because "you don't enjoy it". We enjoy AC, and we don't agree with you.

    2/ Didn't we literally just receive the Harrowstorm patch like 4 days ago? How is it hindering content when DLCs are being released every 3 months, and a big chapter is released every year for over 5 years now?

    How is it not strong? It has just as more value as you people who want to keep it.


    But I have one thing on my side. It is a glitch.



    All these people who wants it to stay. They want the combat to remain easy, and simple. They don't want to think. They don't want a deep and rewarding combat system. Something that devs promise us we was suppose to get.


    Listen, we got ultimate changed. We now got blocking. You all see the writing on the wall. We need AC gone, so we can balance the game better. Make the combat more elder scrolls like. We been telling the devs this for years, and now that they are starting to listen. You all are worried.


    When it is gone, you will get better. You will be thankful it is gone. Well some of you might just give up, because AC is easy mode. But the ones who want a better more skilled needed combat. Will be around.

    It doesn’t matter if AC is in the game or not. I will still clap yo azz and you’ll find new ways to qq
  • Coppes
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    Let’s stay on topic so the thread does get lock, yes?
  • idk
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    Lysette wrote: »
    kathandira wrote: »
    I love the "Leave this game if you don't like it" responses.

    Currently the poll is near 60% who like it, 40% don't. Now we know those on the forums are not real representation of the number of players who play the game. But if it were, these people would be asking for a 40% reduction in the player base.

    Consider this when taking such an absolute approach.

    And we can just as easily flip this comment to "The anti-AC people are asking for a 60% reduction in player base if they get their way." Lose 60% or lose 40%. Hmmmm, wonder which way the board of director$ would go?

    They go after the number of their subscriptions and what kind of players those are. And guess what kind that might be with their focus on fluff in the crown store.

    Your basis for this? Seems far fetched is why I ask. Especially since it ignores a lucrative business segment that exists in eso.
  • Lysette
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    idk wrote: »
    Lysette wrote: »
    kathandira wrote: »
    I love the "Leave this game if you don't like it" responses.

    Currently the poll is near 60% who like it, 40% don't. Now we know those on the forums are not real representation of the number of players who play the game. But if it were, these people would be asking for a 40% reduction in the player base.

    Consider this when taking such an absolute approach.

    And we can just as easily flip this comment to "The anti-AC people are asking for a 60% reduction in player base if they get their way." Lose 60% or lose 40%. Hmmmm, wonder which way the board of director$ would go?

    They go after the number of their subscriptions and what kind of players those are. And guess what kind that might be with their focus on fluff in the crown store.

    Your basis for this? Seems far fetched is why I ask. Especially since it ignores a lucrative business segment that exists in eso.

    they are a business - they will not harm those where the most money is coming from, because those pay for the show and finance their jobs. wherever the most money comes from, they will try to keep those players, because they don't make money with the others those are just environment for the paying customers.
  • idk
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    idk wrote: »

    BTW, I didn’t read past the first sentence because it was so wrong.

    Ladies and gentlemen, the mindset of the anti AC players lol. "Ya dont agree with me so I won't read"
    idk wrote: »

    Nothing about AC is required for any content. Not even vet HM trials. So your idea lacks any reason to be considered.

    Go ahead and attempt any vet trial outside of crags with a full group not ACing. I'll wait.

    Lmao that someone calls me anti-AC

    BTW, I’ve cleared all vet trials and have spent time helping other groups learn the content. 😂
  • Agenericname
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    Lysette wrote: »
    idk wrote: »
    Lysette wrote: »
    kathandira wrote: »
    I love the "Leave this game if you don't like it" responses.

    Currently the poll is near 60% who like it, 40% don't. Now we know those on the forums are not real representation of the number of players who play the game. But if it were, these people would be asking for a 40% reduction in the player base.

    Consider this when taking such an absolute approach.

    And we can just as easily flip this comment to "The anti-AC people are asking for a 60% reduction in player base if they get their way." Lose 60% or lose 40%. Hmmmm, wonder which way the board of director$ would go?

    They go after the number of their subscriptions and what kind of players those are. And guess what kind that might be with their focus on fluff in the crown store.

    Your basis for this? Seems far fetched is why I ask. Especially since it ignores a lucrative business segment that exists in eso.

    they are a business - they will not harm those where the most money is coming from, because those pay for the show and finance their jobs. wherever the most money comes from, they will try to keep those players, because they don't make money with the others those are just environment for the paying customers.

    They're a business. They wouldn't harm any if they could help it. Would you enjoy a 10%, 20%, or 30% pay cut?
  • Lysette
    Lysette
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    should go
    Lysette wrote: »
    idk wrote: »
    Lysette wrote: »
    kathandira wrote: »
    I love the "Leave this game if you don't like it" responses.

    Currently the poll is near 60% who like it, 40% don't. Now we know those on the forums are not real representation of the number of players who play the game. But if it were, these people would be asking for a 40% reduction in the player base.

    Consider this when taking such an absolute approach.

    And we can just as easily flip this comment to "The anti-AC people are asking for a 60% reduction in player base if they get their way." Lose 60% or lose 40%. Hmmmm, wonder which way the board of director$ would go?

    They go after the number of their subscriptions and what kind of players those are. And guess what kind that might be with their focus on fluff in the crown store.

    Your basis for this? Seems far fetched is why I ask. Especially since it ignores a lucrative business segment that exists in eso.

    they are a business - they will not harm those where the most money is coming from, because those pay for the show and finance their jobs. wherever the most money comes from, they will try to keep those players, because they don't make money with the others those are just environment for the paying customers.

    They're a business. They wouldn't harm any if they could help it. Would you enjoy a 10%, 20%, or 30% pay cut?

    That was not the question - the guy to whom I responded to said - what will they do, discard 60% or 40% of the player base, and he said this based on this poll. And i said therefore, they will look at where the money is coming from and nothing else.
  • r3turn2s3nd3r
    r3turn2s3nd3r
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    should stay
    Lysette wrote: »

    That was not the question - the guy to whom I responded to said - what will they do, discard 60% or 40% of the player base, and he said this based on this poll. And i said therefore, they will look at where the money is coming from and nothing else.

    Actually, I simply flipped what you said. Of course they'll look at the money, that's exactly what I was implying.

    And given that no one here can provide an actual legitimate verifiable source of the true dollar amount that is tied to 'Pro-AC' group and 'Anti-AC' group, then for the purposes of a hypothetical argument, let's assume that there's likely the same percentage of 'Pro-AC' players spending on sub / crates / crown store items as there are 'Anti-AC'.

    Based on that assumption, then the current 66% spending is > 33% spending. Surely you are not putting forth the premise that the 'Anti-AC' group spend more?
  • Agenericname
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    should stay
    Lysette wrote: »
    Lysette wrote: »
    idk wrote: »
    Lysette wrote: »
    kathandira wrote: »
    I love the "Leave this game if you don't like it" responses.

    Currently the poll is near 60% who like it, 40% don't. Now we know those on the forums are not real representation of the number of players who play the game. But if it were, these people would be asking for a 40% reduction in the player base.

    Consider this when taking such an absolute approach.

    And we can just as easily flip this comment to "The anti-AC people are asking for a 60% reduction in player base if they get their way." Lose 60% or lose 40%. Hmmmm, wonder which way the board of director$ would go?

    They go after the number of their subscriptions and what kind of players those are. And guess what kind that might be with their focus on fluff in the crown store.

    Your basis for this? Seems far fetched is why I ask. Especially since it ignores a lucrative business segment that exists in eso.

    they are a business - they will not harm those where the most money is coming from, because those pay for the show and finance their jobs. wherever the most money comes from, they will try to keep those players, because they don't make money with the others those are just environment for the paying customers.

    They're a business. They wouldn't harm any if they could help it. Would you enjoy a 10%, 20%, or 30% pay cut?

    That was not the question - the guy to whom I responded to said - what will they do, discard 60% or 40% of the player base, and he said this based on this poll. And i said therefore, they will look at where the money is coming from and nothing else.

    They're not going to discard any. Many are under the impression that ZOS has to make us happy to make money, but they merely need to keep us content enough to stay.

    The issue with animation canceling is, it's used by every role and often defensively. Its not all about DDs drooling over bigger numbers. It's one of the aspects of ESO that makes it such a great game. The fast paced combat is great. It's one of the characteristics that make eso unique and what separates it from other games. Removing that and making it like other games would result in a loss of revenue and I'm quite sure theyre aware of that.
  • exeeter702
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    StaticWave wrote: »
    StaticWave wrote: »

    “It’s a glitch”
    “It’s a glitch”
    “gLitChHhH”

    You have zero argument and contributed nothing worth of value for this discussion. It’s not just me who are sick of you. It’s literally everyone who argued with you lmfao. You’re like a flat Earther, seriously...

    I don't get why you are trigger by me saying it is a glitch. The developers themselves said it was, and they could not fix it. So they embrace it.


    What the heck is wrong with the truth? It was a glitch, they could not fix it. They tried too and failed. So instead of banning everyone for doing said exploit. They was force to accept it as part of the game.


    That is a fact, that is what happen. To say that it was not a glitch, why did they attempt to fix it? Why did they say it was not intended?

    I don't understand your logic at all. Some dude even showed proof of the developers saying it was not intended, and that still was not good enough. You posted a video of the developers saying they accept it. What choice did they have when they failed to fix it?

    But they never said it was a glitch? I gave you a clip of Wrobel, and someone gave you a picture of a zos dev stating it’s unintended, BUT NOT A GLITCH. You’ve constantly put words in people’s mouth and made up nonsense in your argument. At this point you should be reported for intentional trolling.

    The funny thing is Jessica folsom Is not even a dev and if I had to hazard guess doesnt even really play this game. Her words in that twitch chat screenshot are in no way indicative of any kind if truth beyond misrepresenting what eric was saying in that very same eso live stream.
  • Royaji
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    idk wrote: »

    Nothing about AC is required for any content. Not even vet HM trials. So your idea lacks any reason to be considered.

    Go ahead and attempt any vet trial outside of crags with a full group not ACing. I'll wait.

    A bit amusing. About two years ago the most competitive DD in the game was heavy attack petsorc. This kind of rotation involves pretty much no weaving at all. And groups of 8 petsorcs were smashing through vMoL with ease.

    Can this be done now? Sure. It won't be as competitive but you can still get 30-40k DPS out of a decent HA build which is technically enough to get you past any trial in the game.
  • oXI_Viper_IXo
    oXI_Viper_IXo
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    should stay
    We got blocking change.
    We got Ultimates change.

    We are slowly changing things. So we have hope.

    Unfortunately, I fear you're probably right.

    I personally hate the direction they've gone with trying to slow down/dumb down combat and the further they go in that direction, the less I feel like playing.
  • exeeter702
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    StaticWave wrote: »
    But they never said it was a glitch? I gave you a clip of Wrobel, and someone gave you a picture of a zos dev stating it’s unintended, BUT NOT A GLITCH. You’ve constantly put words in people’s mouth and made up nonsense in your argument. At this point you should be reported for intentional trolling.

    In the other post, you got developers saying it was not intended, in the early patches. They tried to fix it, with adding some delays to attacks. It failed, and they stop talking about it.

    When at last we asked them when it was going to be fixed. They said. Oh it is not an exploit now! Well no matter what they said it was. They admit it was not intended, and that is a glitch. Even if they accept it. The players force them to accept it because they were not good enough to fix it.

    That does not change what AC is. A glitch, it was not intended. Wrobel if you knew the guy. You knew he was wishy washy with what he said.

    To me something that was not intended is a glitch. You can't say I am wrong because i said to me. Go look up with a glitch is.

    Why are you ignoring my question?

    I answer you?

    I can not see the answer, please explain if they got rid of AC what would happen if you pressed an ability then switched bars or roll dodged? would the ability not go off or would it stop you from switching or roll dodging? I am confused.


    My way of doing it would be like this.

    Depending on the animation of said skill. Your GCD will be longer or shorter. So that way you can still dodge or whatever, but if you pick to do a heavy hitting instant attack. Depending on the animation and damage whatever. It would be a longer GCD before you could do another skill.

    That way it requires you to think what skills need to be used. Bypassing animations would not matter, and the game could be balance for choices being made in combat more so than normal.


    I should be paid :)

    deja_q_hd_046_resized_6484.jpg
  • Cinbri
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    Idk what going on with it. First day - zero problems with animations, but on following days it became so terrible, 1-1.5sec delay on casting skills after barswap or after using charges.
  • Tipsy
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    should go
    Animation cancelling is like if time stop would be invented irl & totally getting away with plundering a banksafe during the frozen time period :smiley: oh momentoo .. one might say "genious ,the robber deserves it because he is able to do it" or "a crook is still a crook.. "Animation cancelling defeats the whole point of having animations at all. Its just stupid & destroys any tactical depth combat could have had (especially against other players)
    Edited by Tipsy on February 28, 2020 8:19PM
  • [Deleted User]
    [Deleted User]
    Soul Shriven
    Hello everyone,

    With this thread continuing to derail after our previous intervention, we're going to go ahead and close it down. While the feedback was appreciated, be sure to avoid flaming and baiting as this content is against the Forum Rules and only leads to thread derailment or action on one's own account.

    Thank you for understanding.
    Staff Post
This discussion has been closed.