ZOS_CullenLee wrote: »Right now, setups that hit the minimum specifications can still struggle with homes that are fully decorated with relatively high impact furnishings.
So, tell me why a min spec setup would struggle with 400 items in one zone (medium house) or 600 items in another zone (large house) at the same level of struggle as 700 items in another zone (manor house)?
The largest zone (manor house) has at least double the permanent assets to render as the medium house, so using logic based upon the amount of total data used per zone (700 player placed items and double the immovable assets) we should be able to place MORE items in the large house than the manor, and even more in the medium house to meet the same data usage as the biggest home.
So....... why not let us place 700 items in every house then? At least then we can build something that appears to be filled and cozy, rather than some massive, empty looking zone with 700 items sparesly strewn about, or concentrated into one smaller walled off area?
Oh, let me answer that for you! Because if we were able to abandon these unfillable monstrosities and fill real, smaller homes with 700 items, then you guys would see your profits plummet from us folks saving our crowns and investing less in reasonably sized houses that we could actually make look good!
Well, let me fix that for you. Stop making giant homes we can't possibly fill with your (pssst... console performance limits... yes I said it for you), and make us smaller homes that you will let us fill with 700 items.... and charge us the same price you've been charging us all along for manor homes.... and we'll pay it!
Everybody wins. You still get your cash, but you also reduce server load, because it doesn't have to draw a whole Dawnlight Palace just to render our little walled off garden and blocked off house. And we get a smaller zone we can reasonably fill every corner of, like a real home.
MornaBaine wrote: »
So do most of us, but I'd also say there is a need for more ROOMS in several of the larger houses.my feedback:
i need more room in the house.
We need more furnishing slots. I don't want to destroy my house to add new furnishings while there is still room left for new additions.
I am with you, I spent a lot of work on my primary residence in Riften and there are things I have been forced to leave unfinished because removing anything would ruin the atmosphere in the other areas of the house.Scion_of_Yggdrasil wrote: »Before I start decorating I have to consciously decide what room I want to be the most elaborate. I start there. Then once I have it where I like it I move on to the next favorite room... then when I get to the last area and hit the finishing limit, I go back in reverse (least favorite room to favorite room) deciding what small details I could get rid of without totally ruining a "scene."
Its so painful
I second your opinion, partially due to I also have some insight into architecture, but also as I have a vast historical interest and have even partaken in a irl physical reconstruction of a 14-century medieval town.One more thing lol, The homes are not laid out in any logical way for a home. I speak as someone with some experience in architecture...I enter many of the homes and cringe...
It is not a bad idea, but I don't think most of the inn rooms are remotely big enough to house more than they are already assigned to do, but I will agree that the bigger ones, like the ones in Vivec City and Alinor could use a tad more furnishing slots but not much then it would just get too cluttered.Araneae6537 wrote: »I agree and would totally pay to up the furnishing cap on some of the homes I have that are below the 700 max! I love the inn rooms in Morrowind, Summerset and Elsweyr and would happily pay to double the furnishing cap! Same for some of my medium and large homes (not double in those cases, obviously, but an extra 100 or so)!
BloodLegions wrote: »So your not increasing the limit. But your adding new furnishings? I don't get this you're literally setting yourselves up for more negative feedback. And backlash for adding something that you've literally just said yourself the game can't take. And something that's not needed. Like the pathing mechs you've just added. Idk about anyone else but surely that takes up more n makes a game more laggy than a pop increase or furnishing increase? And the antiques system. Here you go guys you can now dig for furniture. But good luck putting it anywhere cus limit. And you can now have house guests but limit. But they can move. But if you want the services and a pet. You can't really have one. And oh hey you can buy lore books as furnishings but each book is one item... So there goes the limit. Just stop adding pointless crap please that we can't really do anything with due to a lack And give us what we want. And the free statuettes we get also furnishings. And please finish the theme before going on to something random. Were missing princes and you've a mish mash of arguably junk n pointless things.
ZOS_CullenLee wrote: »We know that many of you have been hoping that our focus on performance improvements this year would directly result in an increased furnishing cap. We still have a lot of work left on the performance front and when it’s completed, we will reevaluate to see if we can increase the furnishing limits.
LogansClaw53188 wrote: »So. After reading that, I am even angrier that the Hall of the Lunar Champion is still broken after nearly 2 years. I spent a year building and decorating and was at about 650/700 slots used. I began to have all kinds of issues from all my furnishings just being black silhouettes, to the walls and ceilings of the house itself being shiny and bluish-silv e, to the more intricate building features being just blurry flat objects. Also couldn't place items per memory cap.
After going round and round with ZOS and re-installing my game many times, deleting cache, even boosting my connection speed, I finally removed tons of items and spread out what was left. Currently I'm at about 480 of 700. Took out as many "flickering" lights as possible. Got rid of most "animated" banners,trees,lights as I could. Took out all but 2 pets. No patching.
I am STILL getting memory cap blocks. Black items. Crashing to dashboard upon entry or using portals in house. This crashing, blackout, blurry crap happens to ppl visiting as well. Then the toon is trapped in the house cuz it crashes trying to load back in. Once I finally get back, my toon has no compass, no cursor, no icons in to.
Try something if you have this house. Go to the back room [moongrave fane] slowly walk forward and watch the mountain in the distance. It de-renders piece by piece. When you are about 4 feet from the pond it is gone.
PLEASE FIX THIS BROKEN HOUSE! FIX WHAT YOU HAVE BEFORE MAKING MORE BROKEN THINGS! PLEASE
LogansClaw53188 wrote: »So. After reading that, I am even angrier that the Hall of the Lunar Champion is still broken after nearly 2 years.
Housing Suggestions:
1. Day Night toggle within homes. (Decorating at night is a B&$%)
2. Make chandelier chains shorter (Or negated) so they do not stick out of floor above. Make chain extensions available if needed.
3. A ladder that looks like a ladder, not sticks.
4. Curved stairways, and floors to match the curved walls.
5. Table settings for each race. (as one piece, for placement)
6. Building blocks that match to each style.
7. Roof Gables
8. Grass that is negated when items are placed on it. (Does not come through floors.)
Housing Suggestions:
1. Day Night toggle within homes. (Decorating at night is a B&$%)
2. Make chandelier chains shorter (Or negated) so they do not stick out of floor above. Make chain extensions available if needed.
3. A ladder that looks like a ladder, not sticks.
4. Curved stairways, and floors to match the curved walls.
5. Table settings for each race. (as one piece, for placement)
6. Building blocks that match to each style.
7. Roof Gables
8. Grass that is negated when items are placed on it. (Does not come through floors.)
Forget that. All I want are higher item and population caps.
I think that's what most, if not all of us will settle for at this point.