SidewalkChalk5 wrote: »Alcast has some serious mistakes in his analysis. Most prominent among them:
"We know from the Dragonhold Storyline that we will be fighting another Dragon in Skyrim that will rise and shine."
Then he shows some dialogue from Nahfahlaar that occurs after fighting Laatvulon. This dialogue refers to the second half of the Dragonhold story (vs Kaalgrontiid), not a "another Dragon in Skyim".
The urn seems to be located at the marker on the map with the same sign. Now the question is what is in there, do we have to free it, or is it already freed and we have to stop it?
The text talks about someone that had a long sleep, which might indicate Vampires or a dragon that has been resting for a long time (like mentioned at the end of Dragonhold)SidewalkChalk5 wrote: »Alcast has some serious mistakes in his analysis. Most prominent among them:
"We know from the Dragonhold Storyline that we will be fighting another Dragon in Skyrim that will rise and shine."
Then he shows some dialogue from Nahfahlaar that occurs after fighting Laatvulon. This dialogue refers to the second half of the Dragonhold story (vs Kaalgrontiid), not a "another Dragon in Skyim".
After the Dragonhold story ended Nahfahlaar said "I sense this now. A dragon who will not rest until he gains absolute power".
That sounds like he is talking about something that is about to come, not something we have already encountered? Or what am I missing?
The most tricky thing is still the map. The big and small red markers, what do they indicate? Some people have theories already mentioned some theories but the markers never truly fit in my opinion.
After the Dragonhold story ended Nahfahlaar said "I sense this now. A dragon who will not rest until he gains absolute power".
That sounds like he is talking about something that is about to come, not something we have already encountered? Or what am I missing?
The most tricky thing is still the map. The big and small red markers, what do they indicate? Some people have theories already mentioned some theories but the markers never truly fit in my opinion.
RaddlemanNumber7 wrote: »
RaddlemanNumber7 wrote: »
where underground is confirmed?
dinokstrunz wrote: »RaddlemanNumber7 wrote: »
Well we know already some of the chapters codenames in the files being titled "Update 26 - Gothic". The big vampire clans like the Volkihar clan live inside big gothic looking castles then again Skyrim itself has pretty gothic structures like nordic tombs and ruins. The evidence pointing to Vampires and Blackreach is building up.
SidewalkChalk5 wrote: »After the Dragonhold story ended Nahfahlaar said "I sense this now. A dragon who will not rest until he gains absolute power".
That sounds like he is talking about something that is about to come, not something we have already encountered? Or what am I missing?
It looks like you may be missing the whole second half of the Dragonhold quest storyline. This was the trick the devs used for keeping continuity intact if you played Dragonhold and Elsweyr out of order. You can play them in any order, but the final quest doesn't unlock until you've played both. After finishing Elsweyr's main questline and killing Laatvulon in Dragonhold's first questline, you'll unlock the final story questline for the whole Season of the Dragon where Kaalgrontiid returns and you have to fight him again.
You know that cinematic trailer they released with the Breton hero, Sai Sahan, that cat queen lady, and Tharn fighting the dragon, then the asteroid explodes and there's a cut scene to Skyrim? The battle depicted in that cinematic is the actual last battle of Dragonhold. It's exactly like that cutscene. Same characters are present during the fight, same dragon. If you've only killed Laatvulon, you're missing the full ending.The most tricky thing is still the map. The big and small red markers, what do they indicate? Some people have theories already mentioned some theories but the markers never truly fit in my opinion.
IDK, opposing faction camps in a 3-way Dawnguard vs Reachman werewolves vs Vampire Lords PvP zone? Twilight cringe.
dinokstrunz wrote: »RaddlemanNumber7 wrote: »
Well we know already some of the chapters codenames in the files being titled "Update 26 - Gothic". The big vampire clans like the Volkihar clan live inside big gothic looking castles then again Skyrim itself has pretty gothic structures like nordic tombs and ruins. The evidence pointing to Vampires and Blackreach is building up.
SidewalkChalk5 wrote: »After the Dragonhold story ended Nahfahlaar said "I sense this now. A dragon who will not rest until he gains absolute power".
That sounds like he is talking about something that is about to come, not something we have already encountered? Or what am I missing?
It looks like you may be missing the whole second half of the Dragonhold quest storyline. This was the trick the devs used for keeping continuity intact if you played Dragonhold and Elsweyr out of order. You can play them in any order, but the final quest doesn't unlock until you've played both. After finishing Elsweyr's main questline and killing Laatvulon in Dragonhold's first questline, you'll unlock the final story questline for the whole Season of the Dragon where Kaalgrontiid returns and you have to fight him again.
You know that cinematic trailer they released with the Breton hero, Sai Sahan, that cat queen lady, and Tharn fighting the dragon, then the asteroid explodes and there's a cut scene to Skyrim? The battle depicted in that cinematic is the actual last battle of Dragonhold. It's exactly like that cutscene. Same characters are present during the fight, same dragon. If you've only killed Laatvulon, you're missing the full ending.The most tricky thing is still the map. The big and small red markers, what do they indicate? Some people have theories already mentioned some theories but the markers never truly fit in my opinion.
IDK, opposing faction camps in a 3-way Dawnguard vs Reachman werewolves vs Vampire Lords PvP zone? Twilight cringe.
Like it or not werewolves/vampires/dawnguard are a part of ES lore.
You don't like it, don't play the game.
Imagine using the words Twilight Cringe in 2019...
Seraphayel wrote: »Where does this come from? I haven’t seen any data mining yet for the next Chapter or DLC related stuff (which makes the announcement a bit more interesting although I wished they wouldn’t have revealed the Dark Heart of Skyrim title already).
SidewalkChalk5 wrote: »Like it or not werewolves/vampires/dawnguard are a part of ES lore.
You don't like it, don't play the game.
Does being part of the lore necessitate a 3-way PvP battle with "alliances" divided along those lines? No. That's just one of many possibilities that devs might introduce in Skyrim, and it's a possibility that makes me cringe. If I don't like it, I'll decide for myself what to do about that rather than follow the unsolicited advice of a meaningless internet stranger.Imagine using the words Twilight Cringe in 2019...
Imagine still living in 2019. Somebody got Time Stopped hard.Seraphayel wrote: »Where does this come from? I haven’t seen any data mining yet for the next Chapter or DLC related stuff (which makes the announcement a bit more interesting although I wished they wouldn’t have revealed the Dark Heart of Skyrim title already).
The only datamining I've found that might be relevant to the upcoming Chapter is all old news: (1) an icon titled "1h+rune" (more likely to be renamed Spellsword or 1h+focus or something along those lines, since the term "rune" is already used in Enchanting and doesn't make sense anyway) from a million years ago and (2) Spellcrafting furnishings and other art assets from a few years ago. The hiring of Rob Garrett and the ongoing skill standardization both hint at Spellcrafting. (I'd much rather get Spellsword, Alteration staves, and an update to Frost staff, personally.)
OtarTheMad wrote: »I have a sinking feeling that Falmer (the twisted, blinded version) won't be involved in any Skyrim update, which would be a mistake... they might not be widely known but there is still reports of people being attacked near Dwemer ruins and stuff, and they are in the depths hiding. I can cross my fingers and hope for some sort of Falmer sightings and Ancient Snow Elf references… maybe even a ruin or two to explore.
SidewalkChalk5 wrote: »OtarTheMad wrote: »I have a sinking feeling that Falmer (the twisted, blinded version) won't be involved in any Skyrim update, which would be a mistake... they might not be widely known but there is still reports of people being attacked near Dwemer ruins and stuff, and they are in the depths hiding. I can cross my fingers and hope for some sort of Falmer sightings and Ancient Snow Elf references… maybe even a ruin or two to explore.
Naaahh... I'm about 100% sure there will be Falmer. Omitting a well-known and popular enemy NPC is unimaginable for a game expansion marketed toward Skyrim nostalgia. I'm more worried about whether they'll recognize this opportunity to portray the Falmer in a less degenerate state than the ones from Skyrim. It could be an interesting new take on them. The urn and other items in the photos might be Snow Elf artifacts made by their ancestors. So maybe they're more civilized and able to communicate as non-hostile NPC's. It would be a great addition to the lore of their devolution.
The urn seems to be located at the marker on the map with the same sign. Now the question is what is in there, do we have to free it, or is it already freed and we have to stop it?
The text talks about someone that had a long sleep, which might indicate Vampires or a dragon that has been resting for a long time (like mentioned at the end of Dragonhold)SidewalkChalk5 wrote: »Alcast has some serious mistakes in his analysis. Most prominent among them:
"We know from the Dragonhold Storyline that we will be fighting another Dragon in Skyrim that will rise and shine."
Then he shows some dialogue from Nahfahlaar that occurs after fighting Laatvulon. This dialogue refers to the second half of the Dragonhold story (vs Kaalgrontiid), not a "another Dragon in Skyim".
After the Dragonhold story ended Nahfahlaar said "I sense this now. A dragon who will not rest until he gains absolute power".
That sounds like he is talking about something that is about to come, not something we have already encountered? Or what am I missing?
The most tricky thing is still the map. The big and small red markers, what do they indicate? Some people have theories already mentioned some theories but the markers never truly fit in my opinion.
I_am_Groot wrote: »I'm getting caught up with the Elder Scrolls lore after finishing up both Elswrye and Dragonhold, I've been doing some reading and in the Skyrim game, a dragon called Alduin was defeated in Sovngarde and unlike the other Dragons, his soul could not be absorbed. It is theorizes that Alduin is not permanently dead and will eventually return to fulfill the prophecy of the Elder Scrolls.
Nahfahlaar's last conversations with our hero states, "We may meet again, mask-bearer. The world is not so very large. And do not worry about the mask. Like me, it will bide its time until it is again needed."
Then perhaps we have the Necros working directly with Molag Bal to bring back Alduin to wreak havoc upon Tamriel, all starting in Skyrim. The maps and hints are trying to tell us where the Necros plan on resurrecting Alduin. IE the spear head symbol both being on the map and on the urn.
One of the interpreted writings state "Death is naught but a fitful sleep or Death is nothing but a long sleep" may be suggesting Alduin return??
Sovngarde is the location of where Alduin was defeated, maybe the hints are suggesting this where a resurrection will take place or to a portal to an oblivion plane where the Necros will bring Alduin back to Tamriel? This being the Necros "Great Harves of" ??
This is all pretty cool no matter which way you look at it, just adding to the conversation and my thoughts on some of this.
~Cheers
I_am_Groot wrote: »I'm getting caught up with the Elder Scrolls lore after finishing up both Elswrye and Dragonhold, I've been doing some reading and in the Skyrim game, a dragon called Alduin was defeated in Sovngarde and unlike the other Dragons, his soul could not be absorbed. It is theorizes that Alduin is not permanently dead and will eventually return to fulfill the prophecy of the Elder Scrolls.
Nahfahlaar's last conversations with our hero states, "We may meet again, mask-bearer. The world is not so very large. And do not worry about the mask. Like me, it will bide its time until it is again needed."
Then perhaps we have the Necros working directly with Molag Bal to bring back Alduin to wreak havoc upon Tamriel, all starting in Skyrim. The maps and hints are trying to tell us where the Necros plan on resurrecting Alduin. IE the spear head symbol both being on the map and on the urn.
One of the interpreted writings state "Death is naught but a fitful sleep or Death is nothing but a long sleep" may be suggesting Alduin return??
Sovngarde is the location of where Alduin was defeated, maybe the hints are suggesting this where a resurrection will take place or to a portal to an oblivion plane where the Necros will bring Alduin back to Tamriel? This being the Necros "Great Harves of" ??
This is all pretty cool no matter which way you look at it, just adding to the conversation and my thoughts on some of this.
~Cheers
Nomadic_Atmoran wrote: »I_am_Groot wrote: »I'm getting caught up with the Elder Scrolls lore after finishing up both Elswrye and Dragonhold, I've been doing some reading and in the Skyrim game, a dragon called Alduin was defeated in Sovngarde and unlike the other Dragons, his soul could not be absorbed. It is theorizes that Alduin is not permanently dead and will eventually return to fulfill the prophecy of the Elder Scrolls.
Nahfahlaar's last conversations with our hero states, "We may meet again, mask-bearer. The world is not so very large. And do not worry about the mask. Like me, it will bide its time until it is again needed."
Then perhaps we have the Necros working directly with Molag Bal to bring back Alduin to wreak havoc upon Tamriel, all starting in Skyrim. The maps and hints are trying to tell us where the Necros plan on resurrecting Alduin. IE the spear head symbol both being on the map and on the urn.
One of the interpreted writings state "Death is naught but a fitful sleep or Death is nothing but a long sleep" may be suggesting Alduin return??
Sovngarde is the location of where Alduin was defeated, maybe the hints are suggesting this where a resurrection will take place or to a portal to an oblivion plane where the Necros will bring Alduin back to Tamriel? This being the Necros "Great Harves of" ??
This is all pretty cool no matter which way you look at it, just adding to the conversation and my thoughts on some of this.
~Cheers
Alduin is not resurrectable at this time since he was shot into the future. Alduin was defeated in the 4th Era and we are in the 2nd.