Oakmontowls_ESO wrote: »I haven't experienced this boss but it sounds like you aren't supposed to stand in the aoe.
Oakmontowls_ESO wrote: »it sounds like you aren't supposed to stand in the aoe.
Oakmontowls_ESO wrote: »Are the fireballs a targeted attack or a ground aoe as well? You might simply be missing a mechanic.
Carbonised wrote: »until you get him down just by sheer force of always having at least 1 person alive while people revive, so he doesn't reset.
Lazarus_Rising wrote: »Yeah people need to kill the servants as soon as possible otherwise it will be a massacre which i find funny tbh^^
Carbonised wrote: »And I think @Dusk_Coven is right, if this isn't a bug or glitch, it's pretty much a bone to all the people who yell for harder overland content. Pity that ZOS doesn't know how to make "hard" content without making it vet trial oneshot hard.
Carbonised wrote: »Lazarus_Rising wrote: »Yeah people need to kill the servants as soon as possible otherwise it will be a massacre which i find funny tbh^^
I don't find it particularly good game design to require overland zone bosses to have the same coordination as a vet trial team in order to take it down. World bosses is for small/medium sized pug groups to take down, not voice coordinated tactics in order to not get wiped repeatedly.
And I think @Dusk_Coven is right, if this isn't a bug or glitch, it's pretty much a bone to all the people who yell for harder overland content. Pity that ZOS doesn't know how to make "hard" content without making it vet trial oneshot hard.
I thought they only reflected damage during their fire phase? So folks need to stop hitting then? Maybe I'm wrong :-)
Carbonised wrote: »
I give up. People replying are so ignorant. First person hasn't even fought the boss but pretends to be a desk general with useless advice. Second person says "bring a tank" even though I WAS a tank, in full tank gear and skills etc.
Carbonised wrote: »
I give up. People replying are so ignorant. First person hasn't even fought the boss but pretends to be a desk general with useless advice. Second person says "bring a tank" even though I WAS a tank, in full tank gear and skills etc.
Understandable. I've been reading your thread and shaking my head, over and over. Personally, I'm glad you posted, as it's nice to have a heads-up before we get the release on console.
Carbonised wrote: »Carbonised wrote: »
I give up. People replying are so ignorant. First person hasn't even fought the boss but pretends to be a desk general with useless advice. Second person says "bring a tank" even though I WAS a tank, in full tank gear and skills etc.
Understandable. I've been reading your thread and shaking my head, over and over. Personally, I'm glad you posted, as it's nice to have a heads-up before we get the release on console.
You're warned now. The point of the thread was mostly to put some light on this issue, and figure out whether the boss (or his adds) are in fact working as intended, or if he's bugged out. I've fought lots of world bosses over the last 4 years, and I would like to think I have some idea of what is "normal" damage behaviour of world bosses, especially when you go in as a tank. And this one doesn't seem at all "normal" to me.
HappyLittleTree wrote: »Wasn't everyone complaining that overworld content is too easy the last time I checked?
Seems like you were,,,, carbonised