anitajoneb17_ESO wrote: »Thanks. I can tell you where my comment came from. If traders have to pay inflated bids and dues, then that will be reflected in the prices they charge. An inflated trading gold sink is funded out of inflated prices, that was my point.
That's exactly where you're wrong, and I really hope you don't mind me saying so, frank and blunt.
Let's imagine you need more gold to place your bid (or w/e reason you may need gold for, actually).
You have several options here : farm stuff to sell, farm mobs for gold, farm repeatable quests for gold & stuff to sell, get donations from your teammates, sell your inventory. All those options can be strictly classified into two categories : those who transfer gold, and those who create gold.
- If you go farm corn flowers and sell them to another player, you haven't created any gold, you've taken someone else's gold.
- If you go farm a public dungeon for a couple of hours, collect the gold and vendor the looted stuff, you've created gold.
- If you do your daily crafting writs on all your characters instead of your usual crafter only, you've created gold. More gold than on your usual crafter only.
So no, the increased bids aren't necessarily financed by higher prices, since you have the option to create it yourself by farming gold ingame.
Farming gold all by yourself without trading is easy in ESO. It's, in my opinion, a huge plus for this game. It's beginner friendly, and solo-player friendly, it's a very valuable option for those who don't want to trade, and an additional option for those who trade to make more gold.
But the counterpart of gold being created so easily (ans therefore in huge quantities) is that you need a huge gold sink somewhere in the game of more or less equal quantity, else gold would lose all its value. Trader bids are not the only gold sink in the game (golden vendor, luxury vendor, gear repairs, stables, etc... all are gold sinks too) but they are a very significant one. They don't send the traded goods' value into the void (that's only transferred gold, not created gold), they send player-created gold into the void.
Differentiating between created currency and transferred currency is essential to understanding any economy (including ESO's for that matter), and that's what makes your statement inherently, factually wrong. And I really hope you don't mind me trying to explain... I really do.
EDIT : for the clarity of the demonstration, I left out one component that seems to be more significant than we think : crown sellers. There seems to be a significant amount of gold within bids currently coming from crown sellers. I think it's a huge problem because it's unfair for guilds that compete with ingame mechanics, but that's the moral point of view. From an economical point of view, that's an increase of the gold sink, and therefore a bonus for the game as a whole. And another, separate, additional reason why your statement (increased bids are financed by higer trading prices) is inherently wrong...
Loves_guars wrote: »Hapexamendios wrote: »What system you on where they’re asking that much? 65k is ridiculous to begin with. I’m in a couple trading giilds on PS4 NA and they’re asking 15-20k weekly.
Yes sorry, I meant 15k dues, (360k sales without dues). I know it's not much for rich players, but my point is that casuals get excluded from the system when they should be included to shorten the breach between them and rich players.
To answer every one, same, I think this is nonsensical, in the way that you need weekly money to stay competitive. You say "casual don't need main city trader" but actually yes, because, in this way, the distance between poor and rich widens more and more.
anitajoneb17_ESO wrote: »starkerealm wrote: »
I didn't bother to read beyond that. If you want to have a sensible discussion then cut out the immature insults which are wholly unworthy of you and start again.
Tandor, you write well, you often express sensible points of view, and opinions, and I often agree with you - and even when I don't, I still respect you because you're pleasant to read and you make sense.
I was literally stunned when I realized that the above statement "Guess where that comes from, if not from inflated prices!" came from you.
starkerealm may have started his post in a risky way but he's genuine, and he's right. There's something fundamental that you haven't understood (and that's a fact, not an opinion) and he really took the time to explain it nicely and in details. There's nothing condescending in that.
Would you please consider reading his post ... ?
Thanks. I can tell you where my comment came from. If traders have to pay inflated bids and dues, then that will be reflected in the prices they charge. An inflated trading gold sink is funded out of inflated prices, that was my point.
I don't mind in the slightest your being frank and blunt, nor do I mind in the least being proved wrong - I would certainly never claim always to be right!! However, the two lines I've bolded seem to be contradictory, and as a basic trading principle then if a trader's costs are unreasonably high then the likelihood is that that will be reflected in the prices charged. They may not have to be, they may not always be, but the likelihood is that they generally will be. So I agree with the first bolded quote, but not the second one
!
I don't mind in the slightest your being frank and blunt, nor do I mind in the least being proved wrong - I would certainly never claim always to be right!! However, the two lines I've bolded seem to be contradictory, and as a basic trading principle then if a trader's costs are unreasonably high then the likelihood is that that will be reflected in the prices charged. They may not have to be, they may not always be, but the likelihood is that they generally will be. So I agree with the first bolded quote, but not the second one
!
So casual,time to time,and new players do NOT need CAPITAL TRADERS!!!!!!
So I get what OP is actually doing. Multi Bid system is working as intended. No ghosts, no back ups . Love it !!!
We used to have 25 ghosts a week on PS4 NA and now Zero. 👍 to Zos for fixing this and all the GUILDS who created the mess, this is the price you pay.
anitajoneb17_ESO wrote: »
I don't mind in the slightest your being frank and blunt, nor do I mind in the least being proved wrong - I would certainly never claim always to be right!! However, the two lines I've bolded seem to be contradictory, and as a basic trading principle then if a trader's costs are unreasonably high then the likelihood is that that will be reflected in the prices charged. They may not have to be, they may not always be, but the likelihood is that they generally will be. So I agree with the first bolded quote, but not the second one
!
And to answer your questioning more directly :
There are currently four ways the higher trader bids can be financed :
- Gold piles / Saved gold (either by guilds or guild members via donations)
- More farming - gold creation
- Crown selling (IRL currency => gold conversion)
- Increased prices of goods sold ingame.
What I meant is increased prices is only one of several (imho 4, as listed above) sources of financing of high trader bids, and probably the less significant, since you cannot impose prices onto customers (as explained in my previous post).
Your previous post relates more generally to real life trading, the criteria for which are very different to what happens in ESO.
I am sure their are more, I simply use these examples to illustrate what can and will happen.
anitajoneb17_ESO wrote: »If you follow the pro-GAH/anti-GAH threads on here, you'll find, in a transposed and simplified version the exact same arguments as the pro- and anti-globalization RL debates...
Its a bad situation across the board. Never mind the trickle down effect of losing a spot that pushes the next guy down, that pushes the next guy down.
Suddenly 2 of my long standing trading guilds don't have traders. 1 of them, this is the second time in 3 weeks. I'm not sure if they will go up on the dues or just give up on having a trader.
anitajoneb17_ESO wrote: »I am sure their are more, I simply use these examples to illustrate what can and will happen.
Except trader bids aren't predetermined by ZOS. They will only go up (and remain high) as far as players will allow and tolerate it. Or bids will decrease back to some acceptable amounts.
They will not go higher than the economy can sustain.
For now they're high because there's so much excess gold lying around.
anitajoneb17_ESO wrote: »I am sure their are more, I simply use these examples to illustrate what can and will happen.
Except trader bids aren't predetermined by ZOS. They will only go up (and remain high) as far as players will allow and tolerate it. Or bids will decrease back to some acceptable amounts.
They will not go higher than the economy can sustain.
For now they're high because there's so much excess gold lying around.
Yes they are, ZOS created the system that allows for it. The Traders did not design and code the game.
Dread_Viking wrote: »Loves_guars wrote: »First: It's not my intention to flame, I just want to raise my concern to ZoS, from a casual player.
The trader guild I was in, just started asking for dues or raised the minimum sales from 65k to 360k weekly. This is just not acceptable for casual players. I know there were some changes to the bidding system, so I don't blame the guild, I hear this is happening to many of them.
Even I, doing 6 characters+ writs mostly daily, find it too much to stay on the guild and I will have to leave. These days I don't do anything else but I bet there are players that do much less. This is harming casual/semicasual/newish players that just want to sell stuff from time to time like you would do in any normal MMO.
You can say "find a guild without dues" but these are very rare the last time I tried to find one, and I can see why, the competition is too high and it seems that only the players with millions can stay on it. Moreover, obviously, these guilds have vendors in places like a lost wayshrine in Greenshade that no one ever will visit so the sales will be abysmal if any.
The guild trader system was already a disaster when you wanted to find an item, now add this problem. Please consider a whole revamp.
can i ask what platform you are on ???
Loves_guars wrote: »Dread_Viking wrote: »Loves_guars wrote: »First: It's not my intention to flame, I just want to raise my concern to ZoS, from a casual player.
The trader guild I was in, just started asking for dues or raised the minimum sales from 65k to 360k weekly. This is just not acceptable for casual players. I know there were some changes to the bidding system, so I don't blame the guild, I hear this is happening to many of them.
Even I, doing 6 characters+ writs mostly daily, find it too much to stay on the guild and I will have to leave. These days I don't do anything else but I bet there are players that do much less. This is harming casual/semicasual/newish players that just want to sell stuff from time to time like you would do in any normal MMO.
You can say "find a guild without dues" but these are very rare the last time I tried to find one, and I can see why, the competition is too high and it seems that only the players with millions can stay on it. Moreover, obviously, these guilds have vendors in places like a lost wayshrine in Greenshade that no one ever will visit so the sales will be abysmal if any.
The guild trader system was already a disaster when you wanted to find an item, now add this problem. Please consider a whole revamp.
can i ask what platform you are on ???
Sorry, PC NA.
Thanks everyone for responses and advice. Yes of course I will leave the guild and try to find -again- another.
starkerealm wrote: »Loves_guars wrote: »Dread_Viking wrote: »Loves_guars wrote: »First: It's not my intention to flame, I just want to raise my concern to ZoS, from a casual player.
The trader guild I was in, just started asking for dues or raised the minimum sales from 65k to 360k weekly. This is just not acceptable for casual players. I know there were some changes to the bidding system, so I don't blame the guild, I hear this is happening to many of them.
Even I, doing 6 characters+ writs mostly daily, find it too much to stay on the guild and I will have to leave. These days I don't do anything else but I bet there are players that do much less. This is harming casual/semicasual/newish players that just want to sell stuff from time to time like you would do in any normal MMO.
You can say "find a guild without dues" but these are very rare the last time I tried to find one, and I can see why, the competition is too high and it seems that only the players with millions can stay on it. Moreover, obviously, these guilds have vendors in places like a lost wayshrine in Greenshade that no one ever will visit so the sales will be abysmal if any.
The guild trader system was already a disaster when you wanted to find an item, now add this problem. Please consider a whole revamp.
can i ask what platform you are on ???
Sorry, PC NA.
Thanks everyone for responses and advice. Yes of course I will leave the guild and try to find -again- another.
If you want, I can get you an invite to a no reqs guild.
Loves_guars wrote: »starkerealm wrote: »Loves_guars wrote: »Dread_Viking wrote: »Loves_guars wrote: »First: It's not my intention to flame, I just want to raise my concern to ZoS, from a casual player.
The trader guild I was in, just started asking for dues or raised the minimum sales from 65k to 360k weekly. This is just not acceptable for casual players. I know there were some changes to the bidding system, so I don't blame the guild, I hear this is happening to many of them.
Even I, doing 6 characters+ writs mostly daily, find it too much to stay on the guild and I will have to leave. These days I don't do anything else but I bet there are players that do much less. This is harming casual/semicasual/newish players that just want to sell stuff from time to time like you would do in any normal MMO.
You can say "find a guild without dues" but these are very rare the last time I tried to find one, and I can see why, the competition is too high and it seems that only the players with millions can stay on it. Moreover, obviously, these guilds have vendors in places like a lost wayshrine in Greenshade that no one ever will visit so the sales will be abysmal if any.
The guild trader system was already a disaster when you wanted to find an item, now add this problem. Please consider a whole revamp.
can i ask what platform you are on ???
Sorry, PC NA.
Thanks everyone for responses and advice. Yes of course I will leave the guild and try to find -again- another.
If you want, I can get you an invite to a no reqs guild.
Thanks a lot, I'll try to pm you later because I have to log in and quit the guild to free a spot first.
starkerealm wrote: »redspecter23 wrote: »starkerealm wrote: »redspecter23 wrote: »If you don't like the dues, don't pay them and look for another guild. If enough people do this, prices eventually drop and dues drop with it.
In fairness, there are a lot of guilds that don't have dues... wait, are you in AASB?
Not sure what AASB is, but I'm in two guilds with no dues right now and sell things at a reasonable rate.
Trade guild out of Markarth. I had the weird feeling that I've seen your username in our discord, and was like, "wait, are we talking about the same guild?"
Again, same deal, no dues, no quota. Mostly supported through a couple guild members who generate a downright terrifying amount of cash.
WrathOfInnos wrote: »starkerealm wrote: »redspecter23 wrote: »starkerealm wrote: »redspecter23 wrote: »If you don't like the dues, don't pay them and look for another guild. If enough people do this, prices eventually drop and dues drop with it.
In fairness, there are a lot of guilds that don't have dues... wait, are you in AASB?
Not sure what AASB is, but I'm in two guilds with no dues right now and sell things at a reasonable rate.
Trade guild out of Markarth. I had the weird feeling that I've seen your username in our discord, and was like, "wait, are we talking about the same guild?"
Again, same deal, no dues, no quota. Mostly supported through a couple guild members who generate a downright terrifying amount of cash.
Do you get much business in Markarth? I wouldn’t expect many players in that area until maybe 2021.
anitajoneb17_ESO wrote: »anitajoneb17_ESO wrote: »I am sure their are more, I simply use these examples to illustrate what can and will happen.
Except trader bids aren't predetermined by ZOS. They will only go up (and remain high) as far as players will allow and tolerate it. Or bids will decrease back to some acceptable amounts.
They will not go higher than the economy can sustain.
For now they're high because there's so much excess gold lying around.
Yes they are, ZOS created the system that allows for it. The Traders did not design and code the game.
LoL. No.
Guilds bid what they want. Period.
anitajoneb17_ESO wrote: »anitajoneb17_ESO wrote: »I am sure their are more, I simply use these examples to illustrate what can and will happen.
Except trader bids aren't predetermined by ZOS. They will only go up (and remain high) as far as players will allow and tolerate it. Or bids will decrease back to some acceptable amounts.
They will not go higher than the economy can sustain.
For now they're high because there's so much excess gold lying around.
Yes they are, ZOS created the system that allows for it. The Traders did not design and code the game.
LoL. No.
Guilds bid what they want. Period.
Wrong. 100% factually incorrect and obnoxiously wrong.
The system is designed to do that and that system was not designed by the guild traders, lol.
I think the disconnect here is that you are thinking surface level, I am trying to think more core, bigger picture, the system by its design. That is where the fundamental flaws will always start.
starkerealm wrote: »anitajoneb17_ESO wrote: »anitajoneb17_ESO wrote: »I am sure their are more, I simply use these examples to illustrate what can and will happen.
Except trader bids aren't predetermined by ZOS. They will only go up (and remain high) as far as players will allow and tolerate it. Or bids will decrease back to some acceptable amounts.
They will not go higher than the economy can sustain.
For now they're high because there's so much excess gold lying around.
Yes they are, ZOS created the system that allows for it. The Traders did not design and code the game.
LoL. No.
Guilds bid what they want. Period.
Wrong. 100% factually incorrect and obnoxiously wrong.
The system is designed to do that and that system was not designed by the guild traders, lol.
I think the disconnect here is that you are thinking surface level, I am trying to think more core, bigger picture, the system by its design. That is where the fundamental flaws will always start.
Wait... I know this game... I think you meant to say, "no, you!"
The system is designed to scale based on the amount of gold in the system. The more gold in the economy, the higher the bids get. Think of it like a pressure valve. Pressure gets above a certain point, it bleeds off.
There's a lot of gold in the economy, and when more comes in, bids go up.
So, in the strictest sense, yes, ZOS created the policies, but it is a self regulating system. The more money in circulation, the more you'll pay for a guild kiosk.
The value of the kiosk remains fairly stable, but the value of the gold itself shifts based on the amount entering, or exiting, the economy.
ZOS created the system, but guilds are the ones setting their bids. Players, as a gestalt, are determining how much those bids will be.
Pointing the finger at ZOS is a conspiracy theory.
Pointing it at the guilds is reductive.
Pointing it at the market isn't sexy.
Here we are.
unclesheosnephew wrote: »664x7=4648 4648x16=74368 74368x30=2,231,040 Thats just the gold from daily quest turn ins on crafting dailies. Take about 1h 30m to do my characters. your making 836640g from them monthly and your worried about 60k?