Loves_guars wrote: »Hapexamendios wrote: »What system you on where they’re asking that much? 65k is ridiculous to begin with. I’m in a couple trading giilds on PS4 NA and they’re asking 15-20k weekly.
Yes sorry, I meant 15k dues, (360k sales without dues). I know it's not much for rich players, but my point is that casuals get excluded from the system, when they should be included to shorten the breach between them and rich players.
To answer everyone, same, I think this is nonsensical, in the way that you need weekly money to stay competitive. You say "casual don't need main city trader" but actually yes, because in this way, the distance between poor and rich widens more and more.
All hail the Guild Trader System, the worst auction system in the history of MMO's!
Hapexamendios wrote: »What system you on where they’re asking that much? 65k is ridiculous to begin with. I’m in a couple trading giilds on PS4 NA and they’re asking 15-20k weekly.
barney2525 wrote: »Hapexamendios wrote: »What system you on where they’re asking that much? 65k is ridiculous to begin with. I’m in a couple trading giilds on PS4 NA and they’re asking 15-20k weekly.
guild I am in went from 50K to 75k. Initally went from 5k gold (if you didn't make sales) to 10k.
guild had to restructure due to RL issues, now its 75k sales, or 5k gold
and even at these prices there have been weeks we lost out on trader
this is not opinion, this is just the facts.
FelixTheCatt wrote: »I can't believe players still waste time with guilds. Essentially they're useless.
Never liked sales targets, I have always preferred guilds that allow you to pay x amount each week in dues/raffle tickets if your not planning to sell that week or don't expect to sell much.
All the guilds I am in have a min amount you need to contribute each week through raffle tickets/winning auction bids/sales tax (more often than not most guilds a generous when it comes to sales tax, by counting the full amount against your weekly dues instead of the half they actually get)
15K a week seem a bit much, unless your in an Alliance capital or Rawl'Kha each week, anywhere else it should be around the 5K - 10K mark at most.
Anything above the minimum is up to the individual player, provided your guild maintains a good location a lot of the top sellers will generally contribute more per week than most, to make sure they maintain that location, most of the time they will more than make up for the causal sellers in a guild.
Primary purpose of trading guilds is for sales. Please switch to another trading guild if you cannot make minimum sales. The friends/environment is secondary.
There are plenty of guilds with different requirements in all servers.
Loves_guars wrote: »Hapexamendios wrote: »What system you on where they’re asking that much? 65k is ridiculous to begin with. I’m in a couple trading giilds on PS4 NA and they’re asking 15-20k weekly.
Yes sorry, I meant 15k dues, (360k sales without dues). I know it's not much for rich players, but my point is that casuals get excluded from the system, when they should be included to shorten the breach between them and rich players.
To answer everyone, same, I think this is nonsensical, in the way that you need weekly money to stay competitive. You say "casual don't need main city trader" but actually yes, because in this way, the distance between poor and rich widens more and more.
The trading system isn't designed for casual players, or casual traders, nor is it designed for lower level players. It's really only designed for high-level farmers and market manipulators, along of course with gold sellers.
It never fails to amuse me when people defend the system by claiming that an AH would result in inflated prices through price manipulation when not only does that happen with the existing system but in addition - as the supporters proudly proclaim - it also takes hundreds of millions of gold out of the economy every week. Guess where that comes from, if not from inflated prices!
If you're not happy with the extortion practiced (in effect by both the guilds and the developers who know perfectly well how much is taken in trader bids and guild dues every week and are seemingly happy with it, as well as with the severe restrictions in the number of players who can participate due to the limited number of traders, not to mention the uneven playing field between the add-on supported PC players and their unfortunate fellow players on console who just have to make do without add-ons) in the guise of a trading system then do what most of the playerbase do, and play no part in it. Just aim for self--sufficency between your own characters and sell what's left over to NPC merchants - and that's coming from someone who's traded perfectly satisfactorily with no hint of extortion or abuse in every other MMORPG played since 1997.
Never accept any demand for guild dues or minimum sales targets without asking those making the demands - or otherwise defending the system - their highest character level, their personal bank balance and their guild bank balance. I think you'll find the answers to those questions will explain their position!
Loves_guars wrote: »Hapexamendios wrote: »What system you on where they’re asking that much? 65k is ridiculous to begin with. I’m in a couple trading giilds on PS4 NA and they’re asking 15-20k weekly.
Yes sorry, I meant 15k dues, (360k sales without dues). I know it's not much for rich players, but my point is that casuals get excluded from the system, when they should be included to shorten the breach between them and rich players.
To answer everyone, same, I think this is nonsensical, in the way that you need weekly money to stay competitive. You say "casual don't need main city trader" but actually yes, because in this way, the distance between poor and rich widens more and more.
The trading system isn't designed for casual players, or casual traders, nor is it designed for lower level players. It's really only designed for high-level farmers and market manipulators, along of course with gold sellers.
It never fails to amuse me when people defend the system by claiming that an AH would result in inflated prices through price manipulation when not only does that happen with the existing system but in addition - as the supporters proudly proclaim - it also takes hundreds of millions of gold out of the economy every week. Guess where that comes from, if not from inflated prices!
If you're not happy with the extortion practiced (in effect by both the guilds and the developers who know perfectly well how much is taken in trader bids and guild dues every week and are seemingly happy with it, as well as with the severe restrictions in the number of players who can participate due to the limited number of traders, not to mention the uneven playing field between the add-on supported PC players and their unfortunate fellow players on console who just have to make do without add-ons) in the guise of a trading system then do what most of the playerbase do, and play no part in it. Just aim for self--sufficency between your own characters and sell what's left over to NPC merchants - and that's coming from someone who's traded perfectly satisfactorily with no hint of extortion or abuse in every other MMORPG played since 1997.
Never accept any demand for guild dues or minimum sales targets without asking those making the demands - or otherwise defending the system - their highest character level, their personal bank balance and their guild bank balance. I think you'll find the answers to those questions will explain their position!
VaranisArano wrote: »Loves_guars wrote: »Hapexamendios wrote: »What system you on where they’re asking that much? 65k is ridiculous to begin with. I’m in a couple trading giilds on PS4 NA and they’re asking 15-20k weekly.
Yes sorry, I meant 15k dues, (360k sales without dues). I know it's not much for rich players, but my point is that casuals get excluded from the system, when they should be included to shorten the breach between them and rich players.
To answer everyone, same, I think this is nonsensical, in the way that you need weekly money to stay competitive. You say "casual don't need main city trader" but actually yes, because in this way, the distance between poor and rich widens more and more.
The trading system isn't designed for casual players, or casual traders, nor is it designed for lower level players. It's really only designed for high-level farmers and market manipulators, along of course with gold sellers.
It never fails to amuse me when people defend the system by claiming that an AH would result in inflated prices through price manipulation when not only does that happen with the existing system but in addition - as the supporters proudly proclaim - it also takes hundreds of millions of gold out of the economy every week. Guess where that comes from, if not from inflated prices!
If you're not happy with the extortion practiced (in effect by both the guilds and the developers who know perfectly well how much is taken in trader bids and guild dues every week and are seemingly happy with it, as well as with the severe restrictions in the number of players who can participate due to the limited number of traders, not to mention the uneven playing field between the add-on supported PC players and their unfortunate fellow players on console who just have to make do without add-ons) in the guise of a trading system then do what most of the playerbase do, and play no part in it. Just aim for self--sufficency between your own characters and sell what's left over to NPC merchants - and that's coming from someone who's traded perfectly satisfactorily with no hint of extortion or abuse in every other MMORPG played since 1997.
Never accept any demand for guild dues or minimum sales targets without asking those making the demands - or otherwise defending the system - their highest character level, their personal bank balance and their guild bank balance. I think you'll find the answers to those questions will explain their position!
A couple things to note.
1. Gold sinks are a good thing for any game economy. After all, MMOs work by letting players generate gold and items out of thin air by farming, questing, and killing.
2. PC and Console don't have an uneven playing field...because they aren't playing on the same field. At all. Their economies are completely separate.
Personally, I think the best questions to ask yourself about guild fees and sales requirements are:
Is this something I can do on a weekly basis and still make the profit I want?
Is this something I can do on a weekly basis and still have fun playing the game the way I like to?
Is this a guild I like being a part of?
If the answer to any of those is no, I'd suggest another guild. Fortunately, there are tons of trading guilds out there and with Guild Finder its easy to find a new one.