UntilValhalla13 wrote: »Just...stop giving them money then. Housing is one of their bread and butter money makers, because they know people will spend hundreds of real dollars on a fake house in a video game. They'll just keep churning stuff out to meet deadlines and quotas for events/updates, and gloss over any errors that they assume people won't care about.
All in all, ESO is a fantasy game, and I think with that in mind, the community should be prepared to be more forgiving when the inside features don't match the outside features of a house. Imagination is a powerful tool, especially in a fantasy world.
The thing though is, that people do notice these things. People do find them annoying. Threads like these pop up every few months and we go through the same motions. We note the same errors and sloppiness in implementation and nothing changes. ZOS still releases half-baked products and has the audacity to charge premium prices for their slob.
Those little things that would've only required a little bit of care and focus from the devs working on them.
LadySinflower wrote: »I honestly think that to get their attention and make them see there is a problem, sales would have to decline suddenly and rapidly. Those of us who see these flaws and are bothered that they're there are a small minority of their customer base. If we could somehow drastically change sales of their faulty products they might start paying more attention to detail. I already refuse to buy any house that is crowns- only or any crown store item over $25 after you convert crowns to dollars, so I'm not even one of the customers whose perspective would have to change. Any ideas to affect crown store ripoff charging are welcome here.
SMH...playing the victim card is so passé.@Raideen thank you for the "critique" on my country's culture, that has really made my day... I'm sorry that you have had a bad experience with a few people from our United Kingdom, but by "not picking" on the UK, you inadvertently have picked on the UK, and that's not acceptable. You might claim to live to work, but others work to live. It is an individual's perspective and circumstances that determines that, not the country or culture that they're born into. The fact that you've generalised everyone in a country based off a few people, is another issue for another day.
Except that you can't preview the house in game and know what is removable/movable. It's impossible to know if its "defective".@UntilValhalla13 you have reinforced my point from earlier. Thank you. A general rule I have: if it is defective before purchase, don't purchase it!
And most of them, at least the ones I pointed out, in fact 100% of the ones I pointed out would not make a difference at all to how the house is furnished, outside of someones wall covering...but it would not affect the props in game, especially because they are allowed to clip.You all do realise that, by highlighting the problems and things you want adjusting/editing, you are unintentionally asking for these edits/changes/fixes to be made...
...and? This is not something that needs to be said, I think most of us here are adults and understand this to the nth degree.People make mistakes, computers do as they're programmed by people. Programmers work on computers to remove bugs, sometimes they miss some, sometimes they create others and we, the gamers, discover them and report them, and it gets fixed. That's how this works. It is an ever evolving project that has grown exponentially since launch, so you should expect things to be missed. Some things are however deliberate, and will remain, and that is something we as the customer should be prepared for. Yes it can be annoying, but it's our nature.
And we are pointing things out to the devs so that they can better prepare themselves for future projects. No where in this thread has anyone belittled the devs for their hard work (do not confuse the devs with ZO$...two different things), no one has. I have to make revisions DAILY in my work, sometimes up to 6 revs on what I do. Its an expected part of the work. IF the rev is my mistake, then its on me. If the rev is an addition that the client is requesting then they pay for it. In the examples we have show they made mistakes that should be fixed without additional cost. If that means someone works late and does not get paid because they are salary, well that is part of the job and they should deal with it. In this industry you can not expect to go home at the same hour every day, especially when your work is not up to par.Yes communication can be a problem across all industries, I can say that, it's how it is dealt with that matters.
I agree that artists take pride in their work, its nice to show your stuff off or point out "I made that", but that being said I have not seen any attempts whatsoever by them to fix problems that have been in game for almost three years now.Zenimax didn't create this very forum because they thought it'd be funny to watch us debate over issues and share opinions on elements such as this, to do nothing about it. It's here because they care as much as, if not more about this game than we do.
Sadly, there was not reason to debate this topic. There are issues in game, we pointed them out, they should be fixed. But I agree that yes, we can hope they fix them someday and frankly I don't even expect that. I just expect them going forward to keep these little things in mind. I mean what we are pointing out does not even require a laundry list of things to work on, its a change in mindset and or expecting better quality control.So all I am saying is, we've highlighted a problem, debated on it. It is now up to Zenimax to take some time to come up with a solution that'll make us all happy. That may take more time than we would like, but we can only hope it will be fixed one day...
I think the devs have done what they devs can do given the budget set by ZO$. Worth ethic is debatable however based on what can easily be observed by any customer in game.I think Zenimax have done an incredible job with this game so far, I believe their work ethic and methods of communication are on point, and I look forward to the next chapters of this ESO story.
katanagirl1 wrote: »I used to get bent out of shape over the sunlight coming through that window in the Psijic villa that has a wall in front of it. Of course it only shone in sometimes, versus the continual aetherial ambient light that exists in Arteum.
I noticed that about the bank in Rimmen since you showed the above images. I think some of the other houses in the area are that way too.
Lol, I suppose what has been seen now cannot be unseen...
And not only can it not be unseen, but you will see more...much much more, and it will make you sad.
For some fun, go study the front of the Alinor Townhome and how it relates to the interior bottom and top floor.
If you have the Hall of the Lunar Champion unlocked and have the right door/exterior unlocked. Go study the right side and note how the lake/pond wraps around. Now exit the Hall of Lunar Champion into the city and take note. I suppose the argument that can be made there is that perhaps you are teleporting through a portal to another place...but it seems like a door to me.
I first noticed the issues with Domus Phrasticus last year, but then started noticing more and more.
I initially did not have too many issues with it. I mean the core game was made some time ago, and budgets being budgets and all and blah blah blah, I kinda gave it a pass.
But Summerset came out. Same issues.
Elseweyr came out. Same issues.
So it was not an isolated incident but something that the art director has either not noticed (nor any of the artists), or has been looked over intentionally. Sadly the lack of attention to detail persists today.
Khaleesi8688 wrote: »I wish the designers would listen to the housing enthusiasts and give us quality houses and furniture. It's only fair with how they've monetized this aspect of the game.
I know that part of the problem is what people pay for the homes but, setting that aside for a moment, I am just wondering: do these types of discrepancies exist all throughout Tamriel in the open world pubs, homes, etc., or are they just prevalent in the homes up for sale?
IMO (and I am not saying this to be rude or mean) I think the person who is making the assets most likely has a mind like you do.
To add insult to injury, there is the over fixation on worn down, busted and broken, and generally dirty and unkempt aesthetics, that ZOS people, for some ungodly reason, find sensible. Some of these features are just annoying, like the tendency of floors having tiles that are poking out, thus preventing nice placement of carpets, to the utterly ridiculous, like rubble and a broken crap lying around that you can't do jack squat about.
Agreed OP. I have the same curse as you do (its actually part of my daily work to notice).
I am going to share some screenshots to help further illustrate where the devs could make improvements to housing in general, not just player but in the game as a whole.
Should be no extra cost on their end, just more mindful attention to construction and detail.
These are just examples. So far I have found a discrepancy in most player homes so from my observation these are not exceptions, but rather the rule.
Ajaxandriel wrote: »I don't know if such a topic was already posted somewhere here, but I needed to share you some fun fact that fellow @MementoMori666 has pointed out, into the french forum.
Just visit your home... Then let's pay attention to how much windows of one same wall are displayed outside and inside.
What kind of sorcery is this ?!
Were the development teams of exteriors and interiors different ? ...or a bit absent-minded ? hahaha
First, it's not "my observation" but a very real thing. Read about "moving to the UK and culture" and you will see most if not all saying that the UK people work to live, that is actually a flattering comment. It means the UK people cherish their time with friends and family enough to keep their work at a limit.
There will be tradeoffs in this matter. Nothing I said was an insult nor meant to be but simple facts and observations from a plethora of people.
Except that you can't preview the house in game and know what is removable/movable. It's impossible to know if its "defective".
No where in this thread has anyone belittled the devs for their hard work (do not confuse the devs with ZO$...two different things), no one has.
I look forward to the next chapter as well, sadly if the past has taught us anything it will be that we should expect more game breaking bugs, more issues with housing, less done to stabilize the game and a BOAT LOAD of crown store stuff being offered.
If only there was a housing preview function that allows you to look around the houses freely before you decide to buy...? Oh wait, there is! Do they show options for what is movable? Oh wait... Yes, there is! There's an option to show the home furnished and unfurnished. I'm sure that can give you a pretty good idea, it does me. Need a tutorial?
What you are all posting about is aesthetic changes, that don't actually affect core gameplay, something that Zenimax knows about and may be opting to look at in future. This issue doesn't affect you placing items and furniture around or on them; adapting those aesthetics to something more appealing. A personal preference argument that's all, nothing you can't work around/with. Maybe they shouldn't look or be the way they are? It is what it is, you've highlighted these issues, from your perspectives, in this thread.
Food for thought:
Maybe someone could make a full, comprehensive, list of all errors from all houses and submit that?
Maybe make a new thread, that people can add to as the new houses come out in future updates, so Zenimax has a clear list to work from? @Raideen, you could start off with the screenshots you've already posted?
Thank you @Raideen for our thrilling conversation. I don't want to post on this thread anymore, please don't tempt me...
There were no errors in my post. The error is in your observational acuity. Its already been proved in this thread alone that my ability to observe details in a given environment is simply better than yours. I don't say that to be rude or full of hubris, but is simply true. I pointed out issues in the game, you defended those issues and I'd be real money you did not even observe the issues until we pointed them out.I'm not playing the victim card, I'm highlighting an error in your referenced "observation". You want to move to the UK? Great! You read a book about it? Great! I don't have to read a book about UK culture cause I actually live it, but I'm sure by speaking to someone else from the UK you will give a clearer view of things, than a book published by someone who wants to make it sound like moving here is the best thing ever, probably first published 10 years ago. Frankly, what I've experienced is that we do work until the work is done. Doesn't sound so different, right? At the end of the day, a work/life balance can be hard to maintain at times.
If only you had paid attention to my last post.If only there was a housing preview function that allows you to look around the houses freely before you decide to buy...? Oh wait, there is! Do they show options for what is movable? Oh wait... Yes, there is! There's an option to show the home furnished and unfurnished. I'm sure that can give you a pretty good idea, it does me. Need a tutorial?
I don't think you know how to separate calling out facts vs attacking. This is also most likely why you got "offended" at something that is completely true. Go figure.I'm pretty sure you've used words and phrases such as: 'their mediocre work ethic', 'mediocrity'; countless times in this thread. Not a dig at the devs and artists? Yeah, sure...
Except they have done little to fix them and the issues compound.As is what happens when every game get's an update. They do do weekly maintenance, I don't think that's for nothing other than bug fixes, and game stabilisation.
Aesthetics do not affect gameplay? Do you realize the ENTIRETY of this game revolves around graphics and aesthetics. AND IT DOES AFFECT GAMEPLAY. Every time I see a window where one should not be, or some terribly done 3D work, I just laugh. It really is that sad.What you are all posting about is aesthetic changes, that don't actually affect core gameplay, something that Zenimax knows about and may be opting to look at in future. This issue doesn't affect you placing items and furniture around or on them; adapting those aesthetics to something more appealing. A personal preference argument that's all, nothing you can't work around/with. Maybe they shouldn't look or be the way they are? It is what it is, you've highlighted these issues, from your perspectives, in this thread.
When they decide to put me on the payroll I will spend my time dissecting the issues that plague this game thoroughly and submit them.Food for thought:
Maybe someone could make a full, comprehensive, list of all errors from all houses and submit that?
Maybe make a new thread, that people can add to as the new houses come out in future updates, so Zenimax has a clear list to work from? @Raideen, you could start off with the screenshots you've already posted?
Thank you @Raideen for our thrilling conversation. I don't want to post on this thread anymore, please don't tempt me...