MLGProPlayer wrote: »To get a public trader you have to bid at least 300k gold a week, that is 1 million and 200k gold a month, is this normal?
Yes. In fact, depending on location, you have to bid quite a bit more. That's one of the guild trader system's primary functions. It's a massive gold sink, removing a large chunk of currency from the market to help keep inflation in check. Guilds that buy up the trader and then don't sell anything are essentially just flushing large amounts of gold down the toilet. I suppose it keeps Plunges-For-Gold the Argonian plumber happy and employed though.
This is currently achieved by taxing listings. ZOS can still charge a tax to list on a central AH.
I would like an official in-game crown exchange.
Rave the Histborn wrote: »I'm sorry to break it to you but an AH would function far worse then the current system.
lordrichter wrote: »
Incorrect. New players constantly talk about wanting a central auction house. The people like myself who know this is an amazing idea will obviously chime in with our support, in the exact same way you are trolling the thread.
They ask where the auction house is because that's all they've ever known and it never occurred to them that there could be another way.
Incorrect. These are folks who got into trade guilds and find the system cumbersome (it is), lacking sales (it does).
The only people in this game who love the guild system are the rich ones who abuse it with addons. The rest wish for something more fair, balanced. The issue is many game devs (esp popular titles) are some of the most narcissistic people on the planet and RARELY admit to the community they were wrong in their design.
ESO's auction system sucks, there is no benefit to the people as a whole to use this system over a traditional AH.
Rave the Histborn wrote: »I'm sorry to break it to you but an AH would function far worse then the current system.
No it would not.
The first sentence of your post was incoherent, so didn't bother further with it.
@thread How we know all you "armchair junior college economist, AH won't work, didn't work in this one game so won't work here, hurr durr inflation, beating a dead horse" and all the other rationalizations, red herrings, fallacies and translations of "don't dare change the way I milk this game" broscientists are full of it is that every single one of their hollow rationalizations is postured against a full, unregulated, uncapped, instant tab of an auction house. This is by design, because they are really advocating for what makes them rich in a game and not for any optimal trading system for players. It's just a different kind of nerf thread, "don't nerf game money making!" And there's some real gold for $$ traders and related always in there too.
No one ever asked (or ever asks in any of these threads in any games with crap trading functionality) for an unregulated, uncapped, untaxed, UNLIMITED AH. For example, could have a cap of X slots per player, could have trade per week per player caps, short term listings, could have any of COUNTLESS other checks and balances in place, and could do all that IN ADDITION TO the preexisting guild-based trading system.
And POOF just like that, 90% of the bogus rationalizations go right out the window, and expose those who make them for what they really are.
There's quite a lot of turf between the broken trading system in ESO and a completely unlimited UI tab of an AH. The broeconomists show their hand by posturing only against an imaginary completely unlimited AH as a straw man.
Now, I'm speculating the developers had this vision of restrict guild trader to the members of the guild in order to foster player created communities. Big enough to have it's own ecosystem and contained enough to enable diverse communities all over the game. They however stopped investing on that. When you compare ESO's guild system to things like Archeage and Black Desert, it's ridiculous. There is much more guild involvement there, from missions to help build guild resources, bases, etc.
MLGProPlayer wrote: »To get a public trader you have to bid at least 300k gold a week, that is 1 million and 200k gold a month, is this normal?
Yes. In fact, depending on location, you have to bid quite a bit more. That's one of the guild trader system's primary functions. It's a massive gold sink, removing a large chunk of currency from the market to help keep inflation in check. Guilds that buy up the trader and then don't sell anything are essentially just flushing large amounts of gold down the toilet. I suppose it keeps Plunges-For-Gold the Argonian plumber happy and employed though.
This is currently achieved by taxing listings. ZOS can still charge a tax to list on a central AH.
And do you have any idea how much higher that tax would have to be just to make up for the gold that gets sucked into Oblivion from trader bids every week? Do you even realize the impact that sort of thing would have on the market and game economy? And that's before we even get into all the other negative effects a central AH has.
I don't know what the exact proportions are of global trading volume increase vs. the amount of gold that guilds spend on top of what they make in taxes, but it will result in a much smaller difference than you think.
redlink1979 wrote: »Despite how many threads are created related to this the answer will always be a "No".
Not significantly higher, because the taxes that the guilds collect to fund the bids would instead get directly "sucked into oblivion" without the middle man. And on top of that, the amount of gold that would be taken out of the economy in total would increase by virtue of more people participating in the economy with entry barriers removed.
I don't know what the exact proportions are of global trading volume increase vs. the amount of gold that guilds spend on top of what they make in taxes, but it will result in a much smaller difference than you think.
No we will not add Necromancers...
anitajoneb17_ESO wrote: »I don't know what the exact proportions are of global trading volume increase vs. the amount of gold that guilds spend on top of what they make in taxes, but it will result in a much smaller difference than you think.
Sources ? Data ?
Just your own personal guess, I guess.
My guess is that the part of taxes in the overall bids the guilds spend weekly on traders is much, much lower than you think.
Hence the constant work on fundraising made by trading guilds via raffles, auctions, donations, etc.
Every time I see one of these AH threads I feel like i'm stuck in a time loop...
starkerealm wrote: »Every time I see one of these AH threads I feel like i'm stuck in a time loop...
Every time I see one of these AH threads, I want to post a .gif from SG1 where they're stuck in a time loop. Only weird part is that @lordrichter got there first this time.
Here is some truth on how much it earned through sales:
73,134,291 sales 2,553,940 earned taxes
11,098,121 sales 387,163 earned taxes
1,038,966 sales 36,181 earned taxes
anitajoneb17_ESO wrote: »But I agree with you : taxes are probably a very small part of the entire gold sink, and a global AH would NOT draw as much gold out of the economy as the trader system does - albeit the counter-argument brought up above (that more items would be traded in a global AH, generating more taxes) is also valid to a certain extent.
anitajoneb17_ESO wrote: »I don't know what the exact proportions are of global trading volume increase vs. the amount of gold that guilds spend on top of what they make in taxes, but it will result in a much smaller difference than you think.
Sources ? Data ?
Just your own personal guess, I guess.
My guess is that the part of taxes in the overall bids the guilds spend weekly on traders is much, much lower than you think.
Hence the constant work on fundraising made by trading guilds via raffles, auctions, donations, etc.
lordrichter wrote: »starkerealm wrote: »Every time I see one of these AH threads I feel like i'm stuck in a time loop...
Every time I see one of these AH threads, I want to post a .gif from SG1 where they're stuck in a time loop. Only weird part is that @lordrichter got there first this time.
Someone else beat me to it. I was copying them. I like that one because it also show the exasperated nature of the loop. The Teal'c one might be more appropriate, though. There is never anything new that gets said and the whole discussion is pointless. Sadly, someone always says something that pulls me in.