El_Borracho wrote: »Have to laugh at the people calling @kylewwefan an elitist. Putting aside where I have run with him in some pugs, nothing he said here is elitist. I despise dummy humpers and parse warriors as much as anyone. I'd rather run with a solid DPS who knows the mechanics than some clown bragging about his 100K DPS number he got on a cheese parse build.
That said, on a properly set up raid or group build with CP600+ doing a simple rotation, you should hit 30K before getting into veteran groups. You should be able to do it drunk. I'm not even talking about a meta build. But, at the same time, if your non-meta build is the reason you are hitting below 20K, then its your build. Granted, you're not going to hit 30K on your first time out, but if you are doing veteran groups, it shouldn't be your first time out.
I'm never going to kick someone in a pug if they are trying and listening. And I have never called out someone who is clearly doing both but struggling. But part of that is not spamming executes once the fight begins. The guy who refuses to alter a
bad build, look online for ideas, figure out a rotation, or "just does his own thing" in a group is just as much of a clown as the guy demanding you hit 100K or leave.
Agenericname wrote: »El_Borracho wrote: »Have to laugh at the people calling @kylewwefan an elitist. Putting aside where I have run with him in some pugs, nothing he said here is elitist. I despise dummy humpers and parse warriors as much as anyone. I'd rather run with a solid DPS who knows the mechanics than some clown bragging about his 100K DPS number he got on a cheese parse build.
That said, on a properly set up raid or group build with CP600+ doing a simple rotation, you should hit 30K before getting into veteran groups. You should be able to do it drunk. I'm not even talking about a meta build. But, at the same time, if your non-meta build is the reason you are hitting below 20K, then its your build. Granted, you're not going to hit 30K on your first time out, but if you are doing veteran groups, it shouldn't be your first time out.
I'm never going to kick someone in a pug if they are trying and listening. And I have never called out someone who is clearly doing both but struggling. But part of that is not spamming executes once the fight begins. The guy who refuses to alter a
bad build, look online for ideas, figure out a rotation, or "just does his own thing" in a group is just as much of a clown as the guy demanding you hit 100K or leave.
I dunno, I think when you PUG a vet dungeon and call people out for not getting a 10 minute clear, you're definitely dancing on the elitist line.
kylewwefan wrote: »You gonna take half hour in BC1 or Elden hollow, maybe CoH1 and not be a little upset with the group? Lol How about 45 minutes in FG2? Or maybe BC2....they just can’t do it. Holding on to a dozen deadroth. Boss is healed all the way back up.
This the kind of nonsense I get like every day.
I try and help people out. Many a times some squeaker yells at me. “ don’t tell me how to play my game old man”
It’s such a blessing when I can get a guildie to help me out. Except for the one guy that thinks food is for wimps.
kylewwefan wrote: »Remember Penetration is still a thing
In dungeons, the likelyhood You’re gonna get infused tourgs crusher, alkosh, minor fracture..are slim to non existent. You can count on breech and fracture.
So it’s like this: 18200-5280= 12920
That’s how much penetration you gotta come up with so your damage is better. You don’t have to do it all, but make an attempt to get closer to zero.
Sadly, It’s not written anywhere In the game; but the devs have made it a thing that us players do have to deal with.
Penetration is odd. I have noticed it seems to help melt adds much quicker but Damage starts slowing down on bosses.
Grianasteri wrote: »I believe it has been shown that the vast majority of the player base, are in the range of 10 - 25k dps.
If it were that easy, everyone would be able to do more than 30k. But most cant. So this strikes me as just another elitist post looking down on 90% of players. How do you think it feels to be someone who enjoys ESO, who plays regularly, but get told by Elitist people that they are rubbish. Stop it.
I also find it frustrating when elitist players forget that low CP to high CPs, Green to Gold weapons etc and set selection, can all account for many thousands of dps.
Its not as simple as LA>skill>LA>skill, repeat. I've seen knowledgeable, long time, 810cp players who were doing less than 15k dps.
.
Kiralyn2000 wrote: »TriangularChicken wrote: »You pretend as if there is no information and advice on the internet which is not true - even the biggest noobs that live under a rock should know the name Alcast by know. He has a lot of advice on his website, is that not decent acting of him? And yet people refuse to take his help and get better. They come to the forums and cry for nerfs, they want to add a dps cap (lmao) to the game, etc etc.
Some people don't want to do homework, just to play a game. They play the games to relax from their homework/real work/etc.
(Alcast? Oh, yeah - one of those streamer people that get somehow idolized by 'pro gamers' for being more pro? Like that TotalBiscuit guy for WoW back when I was playing that game? Yeah, I ignore that whole scene, along with all the other Massive Egos that try to act like they're the Voice Of Gaming. Angry ranting reviewers, some Jim guy?, etc.... meh, no thanks.)
Lol, you seem to know quite a few things for someone who is supposedly ignoring it all....
The cognitive dissonance man.
When you see comments like this, you need to understand that it's not a comment to give a critique, or even a suggestion, if anything at all really, it's purely a comment to bash people who are better than you, and even worse, they are actually trying to help you for the most part, and you refuse that help, and call them elitist, or *** or whatever, usually out of envy.
Get real man, don't play this i don't care bs, everyone with half a brain cell can see through your charade.
I create my own builds, some I have been able to solo some Normal Dungeons with, which may seem trivial and even laughable to endgame veterans, but for me, any build capable of soloing the Fungal Grotto I dungeon passes a trial by fire, so to speak. I have absolutely no idea how much DPS am I doing, though.
Well, I am a fresh CP 810 player, and I still don't know how exactly some things work in the game. I am casual, I play for fun, I am here for the stories, for the exploration of the world of Elder Scrolls, to relax, to relieve stress from work. I don't need a second job, the one that earns me my money is more than enough for me, thank you very much.
I create my own builds, some I have been able to solo some Normal Dungeons with, which may seem trivial and even laughable to endgame veterans, but for me, any build capable of soloing the Fungal Grotto I dungeon passes a trial by fire, so to speak. I have absolutely no idea how much DPS am I doing, though.kylewwefan wrote: »Remember Penetration is still a thing
Yeah, except I don't know how exactly does it work.In dungeons, the likelyhood You’re gonna get infused tourgs crusher, alkosh, minor fracture..are slim to non existent. You can count on breech and fracture.
No idea what do you mean by that. Really, I have absolutely no clue. I do not understand those terms, at least not all od them, and not in this context. I know Infused is a trait, Minore Fracture and Breech are some sort of buffs/debuffs. The rest? Erm... English, please?So it’s like this: 18200-5280= 12920
That’s how much penetration you gotta come up with so your damage is better. You don’t have to do it all, but make an attempt to get closer to zero.
No idea what the 18200 and 5280 mean. No idea what is the resulting 12920 about. Is it high enough? Low enough? Good enough? Terribad? *shrugs*Sadly, It’s not written anywhere In the game; but the devs have made it a thing that us players do have to deal with.
Penetration is odd. I have noticed it seems to help melt adds much quicker but Damage starts slowing down on bosses.
I was shocked when I saw that Penetration is not shown anywhere. Luckily, a guildie suggested an add-on displaying more character stats. I still have no clue how exactly Penetration works, though.
Just my two Eurocents, from the point of view of someone having lots of fun in the game, despite of all the lack of the knowledge displayed above.
Well, I am a fresh CP 810 player, and I still don't know how exactly some things work in the game. I am casual, I play for fun, I am here for the stories, for the exploration of the world of Elder Scrolls, to relax, to relieve stress from work. I don't need a second job, the one that earns me my money is more than enough for me, thank you very much.
I create my own builds, some I have been able to solo some Normal Dungeons with, which may seem trivial and even laughable to endgame veterans, but for me, any build capable of soloing the Fungal Grotto I dungeon passes a trial by fire, so to speak. I have absolutely no idea how much DPS am I doing, though.kylewwefan wrote: »Remember Penetration is still a thing
Yeah, except I don't know how exactly does it work.In dungeons, the likelyhood You’re gonna get infused tourgs crusher, alkosh, minor fracture..are slim to non existent. You can count on breech and fracture.
No idea what do you mean by that. Really, I have absolutely no clue. I do not understand those terms, at least not all od them, and not in this context. I know Infused is a trait, Minore Fracture and Breech are some sort of buffs/debuffs. The rest? Erm... English, please?So it’s like this: 18200-5280= 12920
That’s how much penetration you gotta come up with so your damage is better. You don’t have to do it all, but make an attempt to get closer to zero.
No idea what the 18200 and 5280 mean. No idea what is the resulting 12920 about. Is it high enough? Low enough? Good enough? Terribad? *shrugs*Sadly, It’s not written anywhere In the game; but the devs have made it a thing that us players do have to deal with.
Penetration is odd. I have noticed it seems to help melt adds much quicker but Damage starts slowing down on bosses.
I was shocked when I saw that Penetration is not shown anywhere. Luckily, a guildie suggested an add-on displaying more character stats. I still have no clue how exactly Penetration works, though.
Just my two Eurocents, from the point of view of someone having lots of fun in the game, despite of all the lack of the knowledge displayed above.
Here’s back the thing man that’s great you have fun and wanna play only for fun. Not saying that you do but doing dlc or a select few vet dungeons require a TEAM to work together. You should know the dps you are doing that is how you, as a dps help your team. Once you know you your base you can improve choosing not to know is fine and all when by yourself but not when you are working as a TEAM.
I love to help out anyone that wants it, or doesn’t but keeps dieing to the same mechanic over and over. Or just can’t do enough damage to free me from the pin in FG2. This is what the op is talking about. 5 years into a game and refusing to attempt to try to even know your dps. Wow Just wow.
Grianasteri wrote: »I believe it has been shown that the vast majority of the player base, are in the range of 10 - 25k dps.
If it were that easy, everyone would be able to do more than 30k. But most cant. So this strikes me as just another elitist post looking down on 90% of players. How do you think it feels to be someone who enjoys ESO, who plays regularly, but get told by Elitist people that they are rubbish. Stop it.
I also find it frustrating when elitist players forget that low CP to high CPs, Green to Gold weapons etc and set selection, can all account for many thousands of dps.
Its not as simple as LA>skill>LA>skill, repeat. I've seen knowledgeable, long time, 810cp players who were doing less than 15k dps..
810 players doing less than 15k are not knowledgeable about the combat system. If all I use is light attack and a spammable on my DPS character I can do 20k+ so people who are doing less than that are in fact not playing optimally and severely lack an understanding of the combat system. CP matters but only slightly. I was able to do 27k DPS at CP 160 with a very basic understanding of the combat system. People using green/blue weapons in vet dungeons are ridiculous given how easy it is to upgrade gear. There is nothing elitist about expecting people in high level content to be able to perform appropriately.
Refusing to weave and upgrade sets is just being lazy. It is unreal that people are choosing to handicap their groups and get carried through content instead of diving into the combat system and learning how to play.
El_Borracho wrote: »Have to laugh at the people calling @kylewwefan an elitist. Putting aside where I have run with him in some pugs, nothing he said here is elitist. I despise dummy humpers and parse warriors as much as anyone. I'd rather run with a solid DPS who knows the mechanics than some clown bragging about his 100K DPS number he got on a cheese parse build.
That said, on a properly set up raid or group build with CP600+ doing a simple rotation, you should hit 30K before getting into veteran groups. You should be able to do it drunk. I'm not even talking about a meta build. But, at the same time, if your non-meta build is the reason you are hitting below 20K, then its your build. Granted, you're not going to hit 30K on your first time out, but if you are doing veteran groups, it shouldn't be your first time out.
I'm never going to kick someone in a pug if they are trying and listening. And I have never called out someone who is clearly doing both but struggling. But part of that is not spamming executes once the fight begins. The guy who refuses to alter a
bad build, look online for ideas, figure out a rotation, or "just does his own thing" in a group is just as much of a clown as the guy demanding you hit 100K or leave.
Grianasteri wrote: »Grianasteri wrote: »I believe it has been shown that the vast majority of the player base, are in the range of 10 - 25k dps.
If it were that easy, everyone would be able to do more than 30k. But most cant. So this strikes me as just another elitist post looking down on 90% of players. How do you think it feels to be someone who enjoys ESO, who plays regularly, but get told by Elitist people that they are rubbish. Stop it.
I also find it frustrating when elitist players forget that low CP to high CPs, Green to Gold weapons etc and set selection, can all account for many thousands of dps.
Its not as simple as LA>skill>LA>skill, repeat. I've seen knowledgeable, long time, 810cp players who were doing less than 15k dps..
810 players doing less than 15k are not knowledgeable about the combat system. If all I use is light attack and a spammable on my DPS character I can do 20k+ so people who are doing less than that are in fact not playing optimally and severely lack an understanding of the combat system. CP matters but only slightly. I was able to do 27k DPS at CP 160 with a very basic understanding of the combat system. People using green/blue weapons in vet dungeons are ridiculous given how easy it is to upgrade gear. There is nothing elitist about expecting people in high level content to be able to perform appropriately.
Refusing to weave and upgrade sets is just being lazy. It is unreal that people are choosing to handicap their groups and get carried through content instead of diving into the combat system and learning how to play.
Another elitist attitude, looking down on the vast majority of the player base, because they do not play like, or think like you do.
You seem to have completely missed the point(s).
1) I did not say knowledgeable about the combat system, you did.
2) You can only use a LA+spam to do 20k+, with high CP, allocated correctly, with good sets and probably gold weapons/gear. Which is precisely the point, that doesnt reflect the majority of the player base.
3) Suggesting CP only matters slightly, is just plain wrong. Its good for at least 10% extra damage and for some types of damage, 25%, such as LAs. Overall, with crit cps, penetration cps, damage cps etc, its anything but slight.
4) Why are you referencing vet dungeons with regards to green/blue gear? Again, your elitist attitude. Vast numbers of players either cannot or do not engage with vet content. Many people run with green or blue gear, for a variety of reasons. Its as simple as that.
5) There is everything elitist about expecting the average, casual player, which is what 90% of players are, to be able to have similar knowledge, standards and abilities as players who sink vast amounts of time and effort into gaming and form the top 10-20%, who can pull 40k+ dps etc.
6) Few, if anyone, is refusing to weave. Most people have literally no idea what weaving is. If one simply follows a tool tip to add light attacks, that will actually damage dps unless one learns to animation cancel. Again you are coming at this as a high CP elitist, lacking basic understanding as to how most people approach and enjoy ESO.
7) No one is choosing to handicap a group. They are choosing to play ESO. They dont have to do so, how you and other elitist players demand they do, and most dont even know how to even if they wanted to.
Grianasteri wrote: »I believe it has been shown that the vast majority of the player base, are in the range of 10 - 25k dps.
If it were that easy, everyone would be able to do more than 30k. But most cant. So this strikes me as just another elitist post looking down on 90% of players. How do you think it feels to be someone who enjoys ESO, who plays regularly, but get told by Elitist people that they are rubbish. Stop it.
I also find it frustrating when elitist players forget that low CP to high CPs, Green to Gold weapons etc and set selection, can all account for many thousands of dps.
Its not as simple as LA>skill>LA>skill, repeat. I've seen knowledgeable, long time, 810cp players who were doing less than 15k dps.
.
It is that easy. Problem is vast majority of people dont know that. In a group You can easily do 30k+ DPS with just holding LMB as I proved here https://forums.elderscrollsonline.com/en/discussion/484128/scalebreaker-ready-setup-for-dd-no-dlc-sets-guaranteed-dps-to-complete-veteran-content/p1 You just need to know how and vast majority of people simply dont know that and they choose to follow guides and setups for meta content that are totally not suited for them so at the end they fail miserably. That 26k on 3M dummy when You add just 1 ability to heavy attack spam turns into 50k DPS on 21M dummy. And You can hit that 30k+ in group content with any class on stamina or magicka setup and with basically CP 200+ and purple gear from non DLC content. You just need to know how and with what and that is the main issue because with the amount of sets in the game average casual player is lost.
And sorry but if long time 810 CP player is not hitting 15k DPS he is far from calling him knowledgeable. Being knowledgeable is also knowing how to pull 30k+.
Well, I am a fresh CP 810 player, and I still don't know how exactly some things work in the game. I am casual, I play for fun, I am here for the stories, for the exploration of the world of Elder Scrolls, to relax, to relieve stress from work. I don't need a second job, the one that earns me my money is more than enough for me, thank you very much.
I create my own builds, some I have been able to solo some Normal Dungeons with, which may seem trivial and even laughable to endgame veterans, but for me, any build capable of soloing the Fungal Grotto I dungeon passes a trial by fire, so to speak. I have absolutely no idea how much DPS am I doing, though.kylewwefan wrote: »Remember Penetration is still a thing
Yeah, except I don't know how exactly does it work.In dungeons, the likelyhood You’re gonna get infused tourgs crusher, alkosh, minor fracture..are slim to non existent. You can count on breech and fracture.
No idea what do you mean by that. Really, I have absolutely no clue. I do not understand those terms, at least not all od them, and not in this context. I know Infused is a trait, Minore Fracture and Breech are some sort of buffs/debuffs. The rest? Erm... English, please?So it’s like this: 18200-5280= 12920
That’s how much penetration you gotta come up with so your damage is better. You don’t have to do it all, but make an attempt to get closer to zero.
No idea what the 18200 and 5280 mean. No idea what is the resulting 12920 about. Is it high enough? Low enough? Good enough? Terribad? *shrugs*Sadly, It’s not written anywhere In the game; but the devs have made it a thing that us players do have to deal with.
Penetration is odd. I have noticed it seems to help melt adds much quicker but Damage starts slowing down on bosses.
I was shocked when I saw that Penetration is not shown anywhere. Luckily, a guildie suggested an add-on displaying more character stats. I still have no clue how exactly Penetration works, though.
Just my two Eurocents, from the point of view of someone having lots of fun in the game, despite of all the lack of the knowledge displayed above.
kylewwefan wrote: »Man, I’m not even getting into trial DPS. Heck not even really much care for DLC dungeons. More like regular vet vanilla base game. These groups take 10 minutes to kill the beginning trash. I’m looking to do the whole dungeon in 10 minutes.
Why are they even bothering to do Vet? How is this fun even?
I’m here for a couple of keys and some tranny stones.
I can’t dedicate the next 45 minutes teaching how to turn a pew pew Build into a full on nuclear assault. This was supposed to take 15 minutes tops.
I’m not super spectacular or anything. Just kind of ok. And very unfortunately getting grouped up with the worst players this game has to offer. But it’s marginally faster than trying to start my own group.
kylewwefan wrote: »For real my people. All you have to do is lay out every dot you can think of in no particular order. Start on back bar, work your way to and through the front bar. Then start over. Ult dump whenever you feel like it. I guarantee you’re gonna hit 25 to 30k DPS without even trying hard.
No excuses. No sweaty rotation nonsense. No animation cancel. This Maelstrom Staff ain’t gonna make you all of a sudden good.
Light attack, skill. Light attack, skill. Light attack, skill. Light attack, skill. Swap bar. Light attack, skill. Etc. etc. etc. start over.
Why do I constantly get in either group of terribaddy’s or godlike Monster DPS.
I watch players of all ranks have long protracted fights with overland and trash mobs. Some people simply do not care how long it takes to kill something.
Poor DPS makes for bad experiences in PuG's for sure, but many I think just cannot or will not put in the time to learn rotations properly. Mainly the reason the end game (even simpler DLC vet content) is cleared by a very small percentage, at least on consoles that is.
TheGreatBlackBear wrote: »People's DPS is low because they want it to be to be low. Plain and simple. I've read a lot of pathetic excuses in this thread. Long. Lag. Servers. Desynch. I don't have time. Lack of in-game explanation on how to animation cancel. Blah blah blah. The fact of the matter is when something is important to someone they find a way to do it.