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StamDK should be EARTH themed - not Poison

  • ThePhantomThorn
    ThePhantomThorn
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    I’ll just say...
    I’d love a serpent poison class (me like sneks)

    But I think dk shouldn’t be for poison. Just my opinion, don’t get salty.
    For me the identity would be ash and rock but whatever. Just my opinion.
    But as I said. If any class were to be a poison class it would be stamblade.
    The assassin class.
    Uses poison.
    Hmmm

    Stam Necro should be disease cuz... corpses
    Stam sorc should be wind? Maybe?
    Stamplar should be a holy damage class
    Stamden - I have no idea

    But I’ll say it again
    Just my opinion
    Don’t get salty
  • ThePhantomThorn
    ThePhantomThorn
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    Royaji wrote: »
    Royaji wrote: »
    @ZOS_BrianWheeler @Gilliamtherogue It should be melee smashing punch with such fist.
    not that "pew-pew" with pebbles.
    Quick mouse sketch of Stonefist (srry have no time today to draw it more accurate, detailed, in action)
    stonefist.png

    Sorry, once again, I'd rather take the poison frog than masturbation man...

    typo

    all computer gaming things are slightly masturbation process

    I think that mostly tells what kind of gaming you enjoy. Not kink shaming btw, but man.

    It's just quick illustration to show general idea, as picture it have no value.
    You laughted at picture + name of the skill and it's ok.
    Stonefist>fist>hand>***, slightly funny, not unexpected joke.

    But, please don't tie me to weird school consructions above that.

    I really want to see that Zenimax work hard at skills design.
    I love this game.
    Visual effects of skills and how they work - are a very big part of this love.
    I want to have feel of each class at level of DK, when u use Dragon Leap, or Molten Whip...
    Stonefist can and should give us same great feeling.
    It should be a punch. Not poop
    How does zos not get that?
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