So... should all those players who created Necromancers and played without buying Elsweyr be banned permanently?
ZoS stated they would not ban accounts that exploited Necromancer, for obvious reasons.
ZoS isn't going to chase down the bonus gold, nor are they going to create further chaos by banning GMs.
You're just going to have to live with the fact that there is little ZoS can do at this point.
There will be a patch, some sort of vague explanation, and that will be it.
This is a video game, after all.
anitajoneb17_ESO wrote: »So... should all those players who created Necromancers and played without buying Elsweyr be banned permanently?
ZoS stated they would not ban accounts that exploited Necromancer, for obvious reasons.
ZoS isn't going to chase down the bonus gold, nor are they going to create further chaos by banning GMs.
You're just going to have to live with the fact that there is little ZoS can do at this point.
There will be a patch, some sort of vague explanation, and that will be it.
This is a video game, after all.
"Free" necromancers don't do anyone any harm.
The duplicated gold in such huge amounts is a real problem though.
We can live with a week of no sales and empty traders, but the extra gold will mess up the PC/EU economy for months and months, if not forever. That's a big issue and I hope ZOS will do what needs to be done about it. After all, it's not impossible and not such a big deal, the amounts are trackable.
Also the general performance issue, especially the sunday evening lag, whether linked to trader flip or not, is becoming a central problem and should really be addressed efficiently, not soon(tm) but soon-soonish.
shaielzafine wrote: »Guess what, those new necromancer's can go to PvP with it and affect other people. It doesn't necessarily cause harm, but it does show us how ZOS handles things when they go iffy.
shaielzafine wrote: »And as for your server performance concerns, ZOS gave us a mid 2020 date range. This is after Matt Firor already said EU & NA server improvements back in April, which got moved back to later this year, and now here we go 2020. Most problems used to only be really bad in Cyrodiil but I guess there's just poor performance all over the place now. They can't even get log ins to work correctly or guild traders.
ZOS did it on a Sunday when there was likely nobody around to act if necessary
Don't do anything that could fundamentally disturb your whole game on a frickin Sunday.But they did release the update on a Monday.
It's just the effects of the update didn't come into play until Sunday.
ZOS did it on a Sunday when there was likely nobody around to act if necessary
We have an unwritten rule in the industry:
"Never ever release any software and/or updates on or right before a weekend"
That means your patch/update release window should really only be Monday, Tuesday and Wednesday.
Might squeeze in Thursday if your are *very* confident about the release.
Friday, Saturday and Sunday are a huge NO, Just don't do it ...
marius_buys wrote: »ZOS_GinaBruno wrote: »Hi everyone, just letting you know that we are working on a resolution to this issue from yesterday. More details to come as we continue to investigate, stay tuned...
I think it is well understandable who has received excessive repayments. These guilds / guild leaders, of course, the sum must be deducted again. Once they have spent this money, and thus exploited intentionally, they should be banned permanently and their assets confiscated.
...and what about the loss of income due to insufficient testing?
See my post above ...I'm only here to clarify that the patch/update happened last Monday. We had access to multibidding through the week. Trader flip is on Sunday night - which is when the impact of Monday's change was felt.
marius_buys wrote: »ZOS_GinaBruno wrote: »Hi everyone, just letting you know that we are working on a resolution to this issue from yesterday. More details to come as we continue to investigate, stay tuned...
I think it is well understandable who has received excessive repayments. These guilds / guild leaders, of course, the sum must be deducted again. Once they have spent this money, and thus exploited intentionally, they should be banned permanently and their assets confiscated.
...and what about the loss of income due to insufficient testing?
I agree. It is sad so few players take seriously testing updates on the PTS which is the only way a change like this can be tested properly. The lack of interest is a serious flaw in testing such changes and you are right to call out the player base for the poor testing that was done. Maybe next time we will get more interest and more will be tested.
SammiSakura wrote: »tbh it is impossible to test this situation with the same issues as the live server. it takes months to build a successful guild, that most gm's spend all their time doing. we dont have the time to do it again on the pts too
MartiniDaniels wrote: »NA seems to have gone fine. All traders had guilds right after the switch. My trade guilds are listed as having their usual traders.
we lost all our bids and got refunded the right amount of money.
Well, then most probably it's not a bug, but server performance and poor PC EU simply was too overloaded to chew it all properly.
marius_buys wrote: »ZOS_GinaBruno wrote: »Hi everyone, just letting you know that we are working on a resolution to this issue from yesterday. More details to come as we continue to investigate, stay tuned...
I think it is well understandable who has received excessive repayments. These guilds / guild leaders, of course, the sum must be deducted again. Once they have spent this money, and thus exploited intentionally, they should be banned permanently and their assets confiscated.
...and what about the loss of income due to insufficient testing?
I agree. It is sad so few players take seriously testing updates on the PTS which is the only way a change like this can be tested properly. The lack of interest is a serious flaw in testing such changes and you are right to call out the player base for the poor testing that was done. Maybe next time we will get more interest and more will be tested.
Oh hell no!
You absolutely CANNOT blame this catastrophe on the players. Plenty of us stood up and said the load would NEVER be replicated on the PTS. What absolute insane nonsense to victim shame the playerbase for ZOS' failings.
Just. No.
Reading the forums after basic patches like
I agree. It is sad so few players take seriously testing updates on the PTS which is the only way a change like this can be tested properly. The lack of interest is a serious flaw in testing such changes and you are right to call out the player base for the poor testing that was done. Maybe next time we will get more interest and more will be tested.
Dusk_Coven wrote: »And there's this: https://forums.elderscrollsonline.com/en/discussion/comment/6283270/#Comment_6283270
So maybe in part the players did it to themselves with the use of AddOns. Which are allowed but technically not ZOS's responsibility.
The fact that ZOS is trying to accommodate AddOns doesn't make it their responsibility either.
Might be time to revisit turning off guild history reads and introducing a global market like SWTOR or FFXIV again.
SammiSakura wrote: »tbh it is impossible to test this situation with the same issues as the live server. it takes months to build a successful guild, that most gm's spend all their time doing. we dont have the time to do it again on the pts too
... but that’s just a matter of bad QA. There are several ways to test this kind of stuff, the PTS should always be the last line of defense.