A single screenshot of the map is a bit meaningless
kendellking_chaosb14_ESO wrote: »What ZoS says means nothing you must look at what they do.
xylena_lazarow wrote: »A single screenshot of the map is a bit meaningless
It's not meaningless, because one look at a map like that is all it takes for a player on either of the underdogs to immediately log out. The people arguing against possible solutions to "nightcapping" are ultimately hurting other off-hours players the most.
That's subjective. Some players might look at that map and not bother going into Cyrodiil and other players might might be psyched at the opportunity for tough fights or having to work hard to get some keeps back.
Gandrhulf_Harbard wrote: »That's subjective. Some players might look at that map and not bother going into Cyrodiil and other players might might be psyched at the opportunity for tough fights or having to work hard to get some keeps back.
But quite clearly the people "psyched at the opportunity for tough fights" are NOT the people looking to prevent "night capping".
Those people clearly don't want to have to put effort in to get their wins.
All The Best
JumpmanLane wrote: »JumpmanLane wrote: »People who play primetime PCNA set their alarms to get up and play is n the middle of the night when the campaign is empty. AD does do this. Period. So forget all that it’s Aussies or Oceanic players.
AD guilds pvdoor trade emp etc.
That’s some next-level paranoia on display there. Is it not more likely, perhaps, that you’ve got some North American players on PC NA who are night owls? Shift workers who usually sleep during the day anyway for work? Players who would otherwise be in bed but are suffering from insomnia and trying to tire themselves out with a bit of gaming? Why is “AD SETS ALARMS TO PLAY IN THE MIDDLE OF THE NIGHT” your go-to assumption? Do you have proof?
Also, I find it funny that you guys never complain about “day capping” during the work week. There are retirees, stay at home moms/dads, people on vacation, shift workers on their days off, people who are unemployed, kids on summer vacation, etc. who play during the middle of the day when most of the NA playerbase is at work. Pop numbers during the day are lower than NA prime time numbers, but there’s almost always good action to be found all over the map.
I’m not telling you what I THINK. I’m telling you what I KNOW. An AD friend of mine told me that people in AD set their alarms to get up and play in the middle of the night to take over the map. Trade emp etc. I didn’t ask. She just told me.
I fight these same folks in primetime Ni, Fantasia, Avante Guarde etc when I’m off Monday’s and Tuesday’s. Rest of the time I play in the middle of the night. You get to know who is who in Cyro. I used to think some of the nightcappers were no lifers, always on etc. Before that I assumed like everyone else nightcappers were Aussies or Oceanic players. Nightcappers aren’t.
My AD friend ran with Fantasia, runs with Ni now. She tells me stuff about AD, how the Ball Zergs work. Take emp for example. They most certainly nightcap to get emp. They most certainly trade it, take turns or whatever.
Last campaign it was her turn. She messaged me as much and asked me not to login and kill her because it was her turn and she wanted to get it. It’s not like first Bobby, then Bobby steps down, then it’s Judy.
Basically you have to go hat in hand to some fool and tell them you want to emp and they’ll agree to push for you if you have the lead. You don’t have to step down but you have to agree to slow down after you loose it. Apparently there was a little stink in AD when some Squishy/tank Necro emp decided not to slow down.
All this crap makes the idea of playing the map and caring about the campaign impossible. Faction lock is stupid too because it was designed to end campaign shenanigans.
Nightcapping is real. It’s not just Aussies, or a bunch of people with JP in their names, or night owls. It’s the same fools you kill in primetime playing in the middle of the night. I don’t have a solution to the problem but there is no denying there IS a problem.
“My friend told me so” is not proof.
However, let’s entertain for a moment the idea that certain AD guilds on your server are, in fact, setting alarms to nightcap on a dead map without opposition. What’s stopping members of your alliance from setting alarms of their own to thwart their efforts? Do you really mean to tell me that AD has the monopoly on players who are willing to do whatever it takes to crown an emp or advance their alliance’s score?
Vercingetorix wrote: »Faction Lock was a great first step towards improving the competitive spirit in Cyrodiil,