Amazing how many IDIOTS use p2w wrong. O2w is the act if obtaining a boost that in NO WAY can be obtained with in game means. Such as some Korean mmos that sell costumes that give stat boosts. As for dlcs,locked classes ect. every mmo dies it. Hell singleplayer games do it, get over it.
You do need to have the line completed already on a character before you can buy it, just like the skyshards. Seems more like a pay to not have to repeat content.
There we have it folks. Judging by the new PTS patch note, you can now buy the fully leveled Undaunted skill line. Are we finally seeing the decline of ESO?
Amazing how many IDIOTS use p2w wrong. O2w is the act if obtaining a boost that in NO WAY can be obtained with in game means. Such as some Korean mmos that sell costumes that give stat boosts. As for dlcs,locked classes ect. every mmo dies it. Hell singleplayer games do it, get over it.
Bobby_V_Rockit wrote: »I didn’t see anywhere in the patch notes that I’d be able to buy gear and skills not accessible any other way giving me an advantage over non-paying players. Did I miss something? I’d love to buy me a maelstrom bow for some crowns, but even thats accessible from base game. There must be some hidden super weapon available for crowns only I missed...
Trinity_Is_My_Name wrote: »I'm actually happy to see that PVE players will only have to level one character in Assault and Support. Big thing is what will it cost? Hmmmm...
Leveling Assault for Caltrops/etc. is so ridiculously easy (and fast) with BGs that it can be done in just a couple hours, if you do well enough and win matches.
I've done it twice now (StamDK and Stamcro) in lieu of stepping in to Cyrodiil and it's absolutely astonishing how quick it goes by.
Of all the "gotta do it again" skill lines, I mind the Alliance War ones the least with the advent of BGs. (And winning them, that is. Losing still makes it take a little time, but not nearly as much as Cyrodiil.)
This should be only allowed on characters that are lvl 50+. It would make lowbie PVP disgusting and ruin the PVP experience of first time players.
redlink1979 wrote: »
The only difference is scale and impact, paying for convenience is inherently pay to win as gaining said convenience gives an advantage over someone who doesn't.
Emma_Overload wrote: »Who are the 41 clowns who agreed with this guy? Who actually wants to level Undaunted over and over for each alt?
redlink1979 wrote: »The only difference is scale and impact, paying for convenience is inherently pay to win as gaining said convenience gives an advantage over someone who doesn't.
Again, you need to unlock it in at least one char. You are paying to win what exactly? Time. So, it's convenience...
I'm sorry if I started playing before you did, I shouldn't have any advantage because I started playing the game 4 years ago and I have 8 chars and you started playing last month and you have 1 char........
How is it pay to win? You need to max out a skill line at least once to be able to purchase it. Seriously, how is NOT having to find a million lorebooks over and over again after you’ve done it once a problem? I could understand the claims of “P2W” if you could purchase the skill lines without ever earning them legitimately, but that’s not what this is.
Veinblood1965 wrote: »It makes ZOS a profit which allows them to hire decent programmers.