There we have it folks. Judging by the new PTS patch note, you can now buy the fully leveled Undaunted skill line. Are we finally seeing the decline of ESO?
You do need to have the line completed already on a character before you can buy it, just like the skyshards. Seems more like a pay to not have to repeat content.
Trinity_Is_My_Name wrote: »I'm actually happy to see that PVE players will only have to level one character in Assault and Support. Big thing is what will it cost? Hmmmm...
Place two players into under 50 PVP at level 15. Now give one player access to powerful PVP skills such as DB, Meteor, Race against time, New Circle of Prot, New Entropy, and so on.Confirmed that having the undaunted skill line makes you "win" ESO.
True, but somehow I don't think under 50 PvP is the bar for "winning" ESO.Place two players into under 50 PVP at level 15. Now give one player access to powerful PVP skills such as DB, Meteor, Race against time, New Circle of Prot, New Entropy, and so on.Confirmed that having the undaunted skill line makes you "win" ESO.
Are you telling me that the player who has all of the extra skills didn’t pay for power? Not to even mention undaunted.
True, but somehow I don't think under 50 PvP is the bar for "winning" ESO.Place two players into under 50 PVP at level 15. Now give one player access to powerful PVP skills such as DB, Meteor, Race against time, New Circle of Prot, New Entropy, and so on.Confirmed that having the undaunted skill line makes you "win" ESO.
Are you telling me that the player who has all of the extra skills didn’t pay for power? Not to even mention undaunted.
khajiitNPC wrote: »@manny254 that is an excellent point. I would put in a ticket or bring to the attention of a ZOS affiliate. That they must be over lvl 50 to unlock said skill lines.
True, but somehow I don't think under 50 PvP is the bar for "winning" ESO.Place two players into under 50 PVP at level 15. Now give one player access to powerful PVP skills such as DB, Meteor, Race against time, New Circle of Prot, New Entropy, and so on.Confirmed that having the undaunted skill line makes you "win" ESO.
Are you telling me that the player who has all of the extra skills didn’t pay for power? Not to even mention undaunted.
It is a part of the game that many players who wish to participate PVP will try. Further discouraging new players from testing the waters of the PVP community.
What you define as “Winning” is irrelevant. This change will have no direct effect to me, but that isn’t the point. The point is to try and maintain a healthy community. Instead of dismissing and down playing an issue, I suggest that you try to promote a health community. If you think selling someone power to beat up on lowbies is healthy, then me typing this is a waste of time.
True, but somehow I don't think under 50 PvP is the bar for "winning" ESO.Place two players into under 50 PVP at level 15. Now give one player access to powerful PVP skills such as DB, Meteor, Race against time, New Circle of Prot, New Entropy, and so on.Confirmed that having the undaunted skill line makes you "win" ESO.
Are you telling me that the player who has all of the extra skills didn’t pay for power? Not to even mention undaunted.
It is a part of the game that many players who wish to participate PVP will try. Further discouraging new players from testing the waters of the PVP community.
What you define as “Winning” is irrelevant. This change will have no direct effect to me, but that isn’t the point. The point is to try and maintain a healthy community. Instead of dismissing and down playing an issue, I suggest that you try to promote a health community. If you think selling someone power to beat up on lowbies is healthy, then me typing this is a waste of time.
You have to have complete the content to unlock the purchase. Which means, that person has put in the work to have that access. It changes absolutely nothing but the time put into having it on another character.
True, but somehow I don't think under 50 PvP is the bar for "winning" ESO.Place two players into under 50 PVP at level 15. Now give one player access to powerful PVP skills such as DB, Meteor, Race against time, New Circle of Prot, New Entropy, and so on.Confirmed that having the undaunted skill line makes you "win" ESO.
Are you telling me that the player who has all of the extra skills didn’t pay for power? Not to even mention undaunted.
It is a part of the game that many players who wish to participate PVP will try. Further discouraging new players from testing the waters of the PVP community.
What you define as “Winning” is irrelevant. This change will have no direct effect to me, but that isn’t the point. The point is to try and maintain a healthy community. Instead of dismissing and down playing an issue, I suggest that you try to promote a health community. If you think selling someone power to beat up on lowbies is healthy, then me typing this is a waste of time.
You have to have complete the content to unlock the purchase. Which means, that person has put in the work to have that access. It changes absolutely nothing but the time put into having it on another character.
Pls show me how it is physically possible to obtain all these things on a low level character.
True, but somehow I don't think under 50 PvP is the bar for "winning" ESO.Place two players into under 50 PVP at level 15. Now give one player access to powerful PVP skills such as DB, Meteor, Race against time, New Circle of Prot, New Entropy, and so on.Confirmed that having the undaunted skill line makes you "win" ESO.
Are you telling me that the player who has all of the extra skills didn’t pay for power? Not to even mention undaunted.
It is a part of the game that many players who wish to participate PVP will try. Further discouraging new players from testing the waters of the PVP community.
What you define as “Winning” is irrelevant. This change will have no direct effect to me, but that isn’t the point. The point is to try and maintain a healthy community. Instead of dismissing and down playing an issue, I suggest that you try to promote a health community. If you think selling someone power to beat up on lowbies is healthy, then me typing this is a waste of time.
You have to have complete the content to unlock the purchase. Which means, that person has put in the work to have that access. It changes absolutely nothing but the time put into having it on another character.
Pls show me how it is physically possible to obtain all these things on a low level character.
Low level PVP places an effective time limit on how long someone can PVP in that campaign. This time limit is shortened by doing content that earns XP. Unlocking the skills that will be sold in he crown store earns XP and shortens that time limit.True, but somehow I don't think under 50 PvP is the bar for "winning" ESO.Place two players into under 50 PVP at level 15. Now give one player access to powerful PVP skills such as DB, Meteor, Race against time, New Circle of Prot, New Entropy, and so on.Confirmed that having the undaunted skill line makes you "win" ESO.
Are you telling me that the player who has all of the extra skills didn’t pay for power? Not to even mention undaunted.
It is a part of the game that many players who wish to participate PVP will try. Further discouraging new players from testing the waters of the PVP community.
What you define as “Winning” is irrelevant. This change will have no direct effect to me, but that isn’t the point. The point is to try and maintain a healthy community. Instead of dismissing and down playing an issue, I suggest that you try to promote a health community. If you think selling someone power to beat up on lowbies is healthy, then me typing this is a waste of time.
You have to have complete the content to unlock the purchase. Which means, that person has put in the work to have that access. It changes absolutely nothing but the time put into having it on another character.
Pls show me how it is physically possible to obtain all these things on a low level character.
That isn't the point though. Why would have a new player be on even footing with someone that has been playing much longer anyway? Do the content, get the access. If said new player wants to use something from the Fighters Guild skill line then they should, you guessed it, do the content. So, not sure a new player and low-level PVP is a sound argument against this.