There we have it folks. Judging by the new PTS patch note, you can now buy the fully leveled Undaunted skill line. Are we finally seeing the decline of ESO?
There we have it folks. Judging by the new PTS patch note, you can now buy the fully leveled Undaunted skill line. Are we finally seeing the decline of ESO?
Low level PVP places an effective time limit on how long someone can PVP in that campaign. This time limit is shortened by doing content that earns XP. Unlocking the skills that will be sold in he crown store earns XP and shortens that time limit.True, but somehow I don't think under 50 PvP is the bar for "winning" ESO.Place two players into under 50 PVP at level 15. Now give one player access to powerful PVP skills such as DB, Meteor, Race against time, New Circle of Prot, New Entropy, and so on.Confirmed that having the undaunted skill line makes you "win" ESO.
Are you telling me that the player who has all of the extra skills didn’t pay for power? Not to even mention undaunted.
It is a part of the game that many players who wish to participate PVP will try. Further discouraging new players from testing the waters of the PVP community.
What you define as “Winning” is irrelevant. This change will have no direct effect to me, but that isn’t the point. The point is to try and maintain a healthy community. Instead of dismissing and down playing an issue, I suggest that you try to promote a health community. If you think selling someone power to beat up on lowbies is healthy, then me typing this is a waste of time.
You have to have complete the content to unlock the purchase. Which means, that person has put in the work to have that access. It changes absolutely nothing but the time put into having it on another character.
Pls show me how it is physically possible to obtain all these things on a low level character.
That isn't the point though. Why would have a new player be on even footing with someone that has been playing much longer anyway? Do the content, get the access. If said new player wants to use something from the Fighters Guild skill line then they should, you guessed it, do the content. So, not sure a new player and low-level PVP is a sound argument against this.
New players will be at a disadvantage in under 50 PVP when they encounter older players, but why sell power to widen that gap? Why allow these older players a larger time limit for their lowbie crushing?
New players should be at a disadvantage...no? Why should brand new players be on equal footing with players who've been playing this game for years?
Confirmed that having the undaunted skill line makes you "win" ESO.
Low level PVP places an effective time limit on how long someone can PVP in that campaign. This time limit is shortened by doing content that earns XP. Unlocking the skills that will be sold in he crown store earns XP and shortens that time limit.True, but somehow I don't think under 50 PvP is the bar for "winning" ESO.Place two players into under 50 PVP at level 15. Now give one player access to powerful PVP skills such as DB, Meteor, Race against time, New Circle of Prot, New Entropy, and so on.Confirmed that having the undaunted skill line makes you "win" ESO.
Are you telling me that the player who has all of the extra skills didn’t pay for power? Not to even mention undaunted.
It is a part of the game that many players who wish to participate PVP will try. Further discouraging new players from testing the waters of the PVP community.
What you define as “Winning” is irrelevant. This change will have no direct effect to me, but that isn’t the point. The point is to try and maintain a healthy community. Instead of dismissing and down playing an issue, I suggest that you try to promote a health community. If you think selling someone power to beat up on lowbies is healthy, then me typing this is a waste of time.
You have to have complete the content to unlock the purchase. Which means, that person has put in the work to have that access. It changes absolutely nothing but the time put into having it on another character.
Pls show me how it is physically possible to obtain all these things on a low level character.
That isn't the point though. Why would have a new player be on even footing with someone that has been playing much longer anyway? Do the content, get the access. If said new player wants to use something from the Fighters Guild skill line then they should, you guessed it, do the content. So, not sure a new player and low-level PVP is a sound argument against this.
New players will be at a disadvantage in under 50 PVP when they encounter older players, but why sell power to widen that gap? Why allow these older players a larger time limit for their lowbie crushing?
New players should be at a disadvantage...no? Why should brand new players be on equal footing with players who've been playing this game for years?
They will be at a disadvantage in terms of experience and knowledge. They don't need to be at a disadvantage because of level 10 Dawnbreakers and Meteors and Undaunted buffs that are otherwise impossible to achieve.
New players need a place to go to try out pvp before they get steamrolled by min maxxed groups. While there are a few twinks that seal club in lowbie pvp, for the most part, it works.
Locking the purchase of combat-effective skill lines -- Undaunted, Fighters Guild, Mages Guild, Psijic -- to level 50+ toons will avoid this problem.
There we have it folks. Judging by the new PTS patch note, you can now buy the fully leveled Undaunted skill line. Are we finally seeing the decline of ESO?
Until we see the official patch notes these Chicken Little stores are just a weak attempt to create drama. Obviously so based on the heavy dose of salt involved here.
https://forums.elderscrollsonline.com/en/discussion/483597/pts-patch-notes-v5-1-0#latest
You know, just put complete sets into the shop, you don't win, it's just P2C since you can still farm them. Jesus...JamuThatsWho wrote: »No it hasn't.
What are you "winning" exactly?
You still have to unlock the skills on another character first, and buying them doesn't give you any advantages that another player can't get.
I wish people would stop being so dramatic.
There we have it folks. Judging by the new PTS patch note, you can now buy the fully leveled Undaunted skill line. Are we finally seeing the decline of ESO?
Low level PVP places an effective time limit on how long someone can PVP in that campaign. This time limit is shortened by doing content that earns XP. Unlocking the skills that will be sold in he crown store earns XP and shortens that time limit.True, but somehow I don't think under 50 PvP is the bar for "winning" ESO.Place two players into under 50 PVP at level 15. Now give one player access to powerful PVP skills such as DB, Meteor, Race against time, New Circle of Prot, New Entropy, and so on.Confirmed that having the undaunted skill line makes you "win" ESO.
Are you telling me that the player who has all of the extra skills didn’t pay for power? Not to even mention undaunted.
It is a part of the game that many players who wish to participate PVP will try. Further discouraging new players from testing the waters of the PVP community.
What you define as “Winning” is irrelevant. This change will have no direct effect to me, but that isn’t the point. The point is to try and maintain a healthy community. Instead of dismissing and down playing an issue, I suggest that you try to promote a health community. If you think selling someone power to beat up on lowbies is healthy, then me typing this is a waste of time.
You have to have complete the content to unlock the purchase. Which means, that person has put in the work to have that access. It changes absolutely nothing but the time put into having it on another character.
Pls show me how it is physically possible to obtain all these things on a low level character.
That isn't the point though. Why would have a new player be on even footing with someone that has been playing much longer anyway? Do the content, get the access. If said new player wants to use something from the Fighters Guild skill line then they should, you guessed it, do the content. So, not sure a new player and low-level PVP is a sound argument against this.
New players will be at a disadvantage in under 50 PVP when they encounter older players, but why sell power to widen that gap? Why allow these older players a larger time limit for their lowbie crushing?
Again, getting crushed and learning why you're getting crushed is a big part of being new to PVP period not just low-level PVP. "Oh, that ability hurt. What was that?" *Looks at death recap* "Oh, comes from that skill line. I should go see what offers me as well."
Changes. Nothing.
Thank you for showing you have no understanding of lowbie PVP.
On live if a friend or someone I meet wants to try PVP I can tell them to try out under 50 PVP. I can craft them some decent impen gear and they have an effectively fair playing field with the others in the campaign. Sure they will lack experience, but this will be the only chance they have to be near gear parity until they reach “end game.” They can get their foot in the door and determine if PVP interest them and not feel like every player has some significantly more powerful gear.
With this addition to the crown store these players will not have an area that they can experience PVP with some parity to other players.
You physically can’t obtain all these skills at low level. This is the definition of selling power and it will directly influence an area of the game that players compete against each other. Worse still it will hurt the growth of a portion of the community that has been struggling since launch.
Low level PVP places an effective time limit on how long someone can PVP in that campaign. This time limit is shortened by doing content that earns XP. Unlocking the skills that will be sold in he crown store earns XP and shortens that time limit.True, but somehow I don't think under 50 PvP is the bar for "winning" ESO.Place two players into under 50 PVP at level 15. Now give one player access to powerful PVP skills such as DB, Meteor, Race against time, New Circle of Prot, New Entropy, and so on.Confirmed that having the undaunted skill line makes you "win" ESO.
Are you telling me that the player who has all of the extra skills didn’t pay for power? Not to even mention undaunted.
It is a part of the game that many players who wish to participate PVP will try. Further discouraging new players from testing the waters of the PVP community.
What you define as “Winning” is irrelevant. This change will have no direct effect to me, but that isn’t the point. The point is to try and maintain a healthy community. Instead of dismissing and down playing an issue, I suggest that you try to promote a health community. If you think selling someone power to beat up on lowbies is healthy, then me typing this is a waste of time.
You have to have complete the content to unlock the purchase. Which means, that person has put in the work to have that access. It changes absolutely nothing but the time put into having it on another character.
Pls show me how it is physically possible to obtain all these things on a low level character.
That isn't the point though. Why would have a new player be on even footing with someone that has been playing much longer anyway? Do the content, get the access. If said new player wants to use something from the Fighters Guild skill line then they should, you guessed it, do the content. So, not sure a new player and low-level PVP is a sound argument against this.
New players will be at a disadvantage in under 50 PVP when they encounter older players, but why sell power to widen that gap? Why allow these older players a larger time limit for their lowbie crushing?
New players should be at a disadvantage...no? Why should brand new players be on equal footing with players who've been playing this game for years?