In a world of 30k every half second necrobashes, we still want to nerf sorc... SMH
Dalsinthus wrote: »
Dalsinthus wrote: »
This was not a call for nerfs, but for a re-balance of an overperforming skill. And if you would read the post you would see that it would in fact be a buff to Sorcerer healers.
Dalsinthus wrote: »It's the only heal I have on my dps - I literally can't afford any other skill slots for healing and the sorc kit doesn't offer much else. I pvp and run dungeons where healers are not always reliable; without twilight (and with my heavily nerfed shields), my character is going to die a lot.
Dalsinthus wrote: »It's the only heal I have on my dps - I literally can't afford any other skill slots for healing and the sorc kit doesn't offer much else. I pvp and run dungeons where healers are not always reliable; without twilight (and with my heavily nerfed shields), my character is going to die a lot.
But that isn't true, the Sorcerer toolkit does offer two class heals: Power Surge and Dark Conversion. Power Surge + Ward/Absorb Magicka provides enough healing to get you through any content in the game.
Non-pet sorcs do just fine endgame without the Matriarch. If you're worried about survivability in dungeons/trials that is a healer problem, not a self-healing problem.
Sorcerers can handle themselves just fine in both PvE and PvP without the Matriarch, so re-balancing the Matriarch would not be a nerf to the class.
Dalsinthus wrote: »Dalsinthus wrote: »
This was not a call for nerfs, but for a re-balance of an overperforming skill. And if you would read the post you would see that it would in fact be a buff to Sorcerer healers.
I read your post several times before I posted.
I play a pet sorc as one of my most frequently played characters and have for several years, through updates where pets were strong and updates where pets were weak. You say you'd like a "re-balance" but this would be a nerf to my character.
The twilight is a good skill that gives some damage, a nice heal, and draws some enemy fire. It also takes two of my 10 skill slots and costs a lot of magic to cast. It's the only heal I have on my dps - I literally can't afford any other skill slots for healing and the sorc kit doesn't offer much else. I pvp and run dungeons where healers are not always reliable; without twilight (and with my heavily nerfed shields), my character is going to die a lot.
The "re-balance" you are calling for comes on top of a dizzying number of changes that have come to this class in the recent past. I'm tired of the changes and tired of the constant calls for nerfs on these forums.
So I understood your post just fine, but I strongly disagree with your point.
norrisnick wrote: »
I'm struggling for a word here... What do you call it when you say something is overperforming and want to adjust the performance down?
But that isn't true, the Sorcerer toolkit does offer two class heals: Power Surge and Dark Conversion. Power Surge + Ward/Absorb Magicka provides enough healing to get you through any content in the game.
Non-pet sorcs do just fine endgame without the Matriarch. If you're worried about survivability in dungeons/trials that is a healer problem, not a self-healing problem.
Sorcerers can handle themselves just fine in both PvE and PvP without the Matriarch, so re-balancing the Matriarch would not be a nerf to the class.
Dalsinthus wrote: »Dalsinthus wrote: »
This was not a call for nerfs, but for a re-balance of an overperforming skill. And if you would read the post you would see that it would in fact be a buff to Sorcerer healers.
I read your post several times before I posted.
I play a pet sorc as one of my most frequently played characters and have for several years, through updates where pets were strong and updates where pets were weak. You say you'd like a "re-balance" but this would be a nerf to my character.
The twilight is a good skill that gives some damage, a nice heal, and draws some enemy fire. It also takes two of my 10 skill slots and costs a lot of magic to cast. It's the only heal I have on my dps - I literally can't afford any other skill slots for healing and the sorc kit doesn't offer much else. I pvp and run dungeons where healers are not always reliable; without twilight (and with my heavily nerfed shields), my character is going to die a lot.
The "re-balance" you are calling for comes on top of a dizzying number of changes that have come to this class in the recent past. I'm tired of the changes and tired of the constant calls for nerfs on these forums.
So I understood your post just fine, but I strongly disagree with your point.
Dalsinthus wrote: »It's the only heal I have on my dps - I literally can't afford any other skill slots for healing and the sorc kit doesn't offer much else. I pvp and run dungeons where healers are not always reliable; without twilight (and with my heavily nerfed shields), my character is going to die a lot.
But that isn't true, the Sorcerer toolkit does offer two class heals: Power Surge and Dark Conversion. Power Surge + Ward/Absorb Magicka provides enough healing to get you through any content in the game.
Non-pet sorcs do just fine endgame without the Matriarch. If you're worried about survivability in dungeons/trials that is a healer problem, not a self-healing problem.
Sorcerers can handle themselves just fine in both PvE and PvP without the Matriarch, so re-balancing the Matriarch would not be a nerf to the class.
But that's not what OP is proposing though. Twilight Tormentor will always be available to dps sorcs--it's the healing morph that needs its dmg toned down or removed.Dalsinthus wrote: »It's the only heal I have on my dps - I literally can't afford any other skill slots for healing and the sorc kit doesn't offer much else. I pvp and run dungeons where healers are not always reliable; without twilight (and with my heavily nerfed shields), my character is going to die a lot.
But that isn't true, the Sorcerer toolkit does offer two class heals: Power Surge and Dark Conversion. Power Surge + Ward/Absorb Magicka provides enough healing to get you through any content in the game.
Non-pet sorcs do just fine endgame without the Matriarch. If you're worried about survivability in dungeons/trials that is a healer problem, not a self-healing problem.
Sorcerers can handle themselves just fine in both PvE and PvP without the Matriarch, so re-balancing the Matriarch would not be a nerf to the class.
Actually non-pet sorcs basically do not exist anymore in endgame PVE because of how strong they made pets. There are exceptions but if they took away the strength of pets without a buff somewhere else they would likely dip below MagDen in terms of damage and have reliability issues in dealing even that much.
But that's not what OP is proposing though. Twilight Tormentor will always be available to dps sorcs--it's the healing morph that needs its dmg toned down or removed.Dalsinthus wrote: »It's the only heal I have on my dps - I literally can't afford any other skill slots for healing and the sorc kit doesn't offer much else. I pvp and run dungeons where healers are not always reliable; without twilight (and with my heavily nerfed shields), my character is going to die a lot.
But that isn't true, the Sorcerer toolkit does offer two class heals: Power Surge and Dark Conversion. Power Surge + Ward/Absorb Magicka provides enough healing to get you through any content in the game.
Non-pet sorcs do just fine endgame without the Matriarch. If you're worried about survivability in dungeons/trials that is a healer problem, not a self-healing problem.
Sorcerers can handle themselves just fine in both PvE and PvP without the Matriarch, so re-balancing the Matriarch would not be a nerf to the class.
Actually non-pet sorcs basically do not exist anymore in endgame PVE because of how strong they made pets. There are exceptions but if they took away the strength of pets without a buff somewhere else they would likely dip below MagDen in terms of damage and have reliability issues in dealing even that much.
Currently, the Twilight Matriarch has too much utility to justify choosing the Tormentor morph:
1) The difference in DPS between the Matriarch and Tormentor morphs is marginal (especially considering the Tormentor is only useful for targets above 50% health).
2) The burst heal from the Matriarch is one of the best in the game as it affects 2 targets, with a 360 degree hitbox, and can crit as high as 20k+ on non-healer builds.
The Matriarch was intended to be the 'healing' morph whereas the Tormentor was designed to be the 'damage' morph, but currently the Matriarch functions as the 'high-damage-while-also-providing-high-survivability' morph. There is hardly a justification for using the Tormentor morph when the benefits to the Matriarch outweigh the ever so slight increase in DPS that the Tormentor provides.
A skill which functioned similarly, but received a rework, is the Path of Darkness skill and its morphs from the Nightblade toolkit. Previously, one of the things that made Magblades outperform was the fact that one of their skills provided both high damage as well as healing (not only for themselves, but for their group). The skill has now been reworked so that Magblades have to choose between a morph that will either 1) Provide damage or 2) Provide healing. Not both.
I suggest that the Matriarch receives a rework so that it does not deal any damage at all, but that it functions similarly to the Cauterize skill from the Dragonknight toolkit. While summoned, the Matriarch would heal a single ally rather than attacking an enemy and the active burst heal would remain unchanged. This would strengthen the Matriarch's position as the 'healing' morph and provide better balance between the two morphs.
I say this while my main DPS character is a Petsorc. I have a horse in this race, and even I realize that my horse is outperforming. I shouldn't be able to reach 50k+ dps while also having access to one of the best burst heals in the game. Reworking the Matriarch so that it provides more healing at the expense of dealing damage would put it in line with other similar skills from other classes (Path of Darkness, Inferno, etc.) while not nerfing it to the point that nobody would use it. The Matriarch would still be attractive, if not even more attractive, to Sorcerer healers and it would give Petsorc DPS more incentive to actually use the Tormentor morph.
But that's not what OP is proposing though. Twilight Tormentor will always be available to dps sorcs--it's the healing morph that needs its dmg toned down or removed.Dalsinthus wrote: »It's the only heal I have on my dps - I literally can't afford any other skill slots for healing and the sorc kit doesn't offer much else. I pvp and run dungeons where healers are not always reliable; without twilight (and with my heavily nerfed shields), my character is going to die a lot.
But that isn't true, the Sorcerer toolkit does offer two class heals: Power Surge and Dark Conversion. Power Surge + Ward/Absorb Magicka provides enough healing to get you through any content in the game.
Non-pet sorcs do just fine endgame without the Matriarch. If you're worried about survivability in dungeons/trials that is a healer problem, not a self-healing problem.
Sorcerers can handle themselves just fine in both PvE and PvP without the Matriarch, so re-balancing the Matriarch would not be a nerf to the class.
Actually non-pet sorcs basically do not exist anymore in endgame PVE because of how strong they made pets. There are exceptions but if they took away the strength of pets without a buff somewhere else they would likely dip below MagDen in terms of damage and have reliability issues in dealing even that much.
SupremeRissole wrote: »Well done OP, that pet is B R O K E N this recent few patches. No other burst heal in the game has basicly a built in Overwhelming Surge. Its free damage as if the magsorc needed more damage not to mention a meat shield and an insane burst heal. I believe removing the damage altogether is in line with other abilities where you choose between a heal or damage morph.