Why even have a test server, if you're just going to bypass it and use the paying customers as guinea pigs?
Things are tested internally. But test servers aren't the live server. Even on a cloned copy of a live server, test servers lack population. It's the actions of thousands and thousands of users that reveal problems and vulnerabilities.
No use playing the victim. There's always some risk in a frequently-patched product, as anything not on the live server is a best-approximation simulation. Errors are statistically going to happen. They're not intentional; that's why they're errors.
StabbityDoom wrote: »FlopsyPrince wrote: »I wondered how they knew if we gave our gold each week.
Looks like they don't.
No, and a lot of GMs aren't home yet and cannot even inform their guilds not to deposit anything while this is going on.
Dracheimflug wrote: »This will likely cause irreversible damage that the game will not recover from. Just about every mmo I've played or heard of that decided to up and change something that many people cherish just to appease a minority has ended up with one of two fates -hope0burns wrote: »Hopefully this is one of the first steps in killing trade guilds and the trade system as it is and replacing it with a mega-server wide global trade system. No more ridiculous "raffles," no more "dues," no more need for addons to try to figure out where you can find something you're looking for.
*Staying alive but realizing just how bad they screwed up and decide to open legacy servers set at a time when they didn't drop the ball so hard and move on from there
*The project being cancelled entirely
You can't stuff a genie back in its bottle, so be weary what you wish for.
When there is a global system, new sellers can see what prices are set to by those top sellers and set their own prices accordingly. And if those top sellers buy the goods from the lower priced sellers in an attempt to 'corner the market' those lower priced sellers still get paid what they were asking. And if the market sets the price too high then no one buys. Anyone trying to corner the market still has a demand curve to deal with. Even monopolies have limits on where they can successfully set prices.
Plus are you absolutely certain that it is the minority that have an issue with the current system, rather than you actually being part of a minority benefiting from the current system?
rsantijw13 wrote: »so this issue would have happened if no one had MM at all. Interesting, and as for my sense of humor maybe I am more grounded and realize that in the end its just a game. All the chatter and activity you would think they got hit by an EMP. I also find it funny and hilarious that the act is being defended. Guild events that rake in cash are the only ones effected, you dont need the guild history to run trials, pvp, rp or many other things. I learned early life doesnt give a crap about your feelings you want straight forward with no pillow talk then your looking at it. Life with out the filter is so much easier. You know there was a way we did things back in '14 believe it was called google docs, heck some used pen and paper. imagine that. This isnt crippling guilds its adding to the work load but not crippling.
rsantijw13 wrote: »IzzyStardust wrote: »redspecter23 wrote: »A much bigger immediate issue needs to be addressed that is connected directly to the lack of history and this has been long standing. There is no way to turn off the ability to deposit gold into guild banks. Let that sink in for a moment. People are still depositing gold into the banks, possibly for legit raffles. There is zero record of this transaction. Even if the tracking is turned back on, will be be able to see these older deposits? 5 days? Once turned back on, if the history will only go back 5 days, you can't do a weekly raffle. The first two days will be cut off.
Please ZOS, enable the ability to turn off guild gold deposits while this stopgap is in place. Players are throwing gold into a void with no record. That's unacceptable.
Yes thankfully LEGIT DECENT trade guilds are spamming this and MOTDing it.
Eventually some responsibility MUST be on the Guild mate.
Also: it says ADD ONS cannot read history but Guild History should still show in bank or?
Holy ***.StabbityDoom wrote: »DisgracefulMind wrote: »This is just ridiculous. This is crippling to running guilds, especially trade guilds. Is ZoS truly this hellbent on destroying communities?
I also thought it was VERY INTERESTING that they dropped the world premiere of the trailer at EXACTLY trader flip. Like, to the second.... thanks. So much.
Who knew that'd be the nicest thing they did to trade guilds this week? I sure didn't.
Rright? Trying to find a way to manage through this fresh hell is a challenge that I never wanted to add to my life. Please remedy this at high priority; it's a nightmare.
I reckon many smaller trade guilds will pack up.
Does me not spamming this and putting it in my MoTD make my guild and I not legit or decent? God this theatre of drama is wonderful. So glad to know that only those doing this are real and decent people.
Lol i can't believe I am actually going to so this, but....
a global auction house would alleviate all these concerns while making being in let alone being GM of a trading guild worthless.
Lol i can't believe I am actually going to so this, but....
a global auction house would alleviate all these concerns while making being in let alone being GM of a trading guild worthless.
I don't think so.
I think the reason there is no global AH is because the game could not cope with it.
A guild only has 500 members in it and look how laggy searching for items is now.
Imagine searching the complete player database for items. I think this in itself will cause just as many issues.
FlopsyPrince wrote: »Is this newly broken? I did look for a record of my deposits a week or two ago. I noticed that the list only showed items and missed gold deposits. I wondered how guild masters knew someone deposited gold?
Dracheimflug wrote: »Plus are you absolutely certain that it is the minority that have an issue with the current system, rather than you actually being part of a minority benefiting from the current system?
anitajoneb17_ESO wrote: »Dracheimflug wrote: »Plus are you absolutely certain that it is the minority that have an issue with the current system, rather than you actually being part of a minority benefiting from the current system?
After 5+ years of "auction house debates" I can assure you that many, many people love the trading guild system and loathe the concept of a global "auction house" for ESO. And vice versa. It's a steady 50/50 split in opinions.
A global "auction house" is the one thing that would probably make me leave the game instantly and forever.
FlopsyPrince wrote: »I wondered how they knew if we gave our gold each week.
Looks like they don't.
Are guild traders really the only reason for why you play ESO? Really? It's such a crappy system, though.
FlopsyPrince wrote: »StabbityDoom wrote: »FlopsyPrince wrote: »I wondered how they knew if we gave our gold each week.
Looks like they don't.
No, and a lot of GMs aren't home yet and cannot even inform their guilds not to deposit anything while this is going on.
Is this newly broken? I did look for a record of my deposits a week or two ago. I noticed that the list only showed items and missed gold deposits. I wondered how guild masters knew someone deposited gold?
Please provide proof before spreading false information.
StabbityDoom wrote: »
Gina’s sorry if shutting off the guild history functions caused any confusion. That seems totally sincere, doesn’t it? It’s also rather cute that she thinks “confusion” is what we’re feeling. Confusion is not the primary thing I’m feeling from GMs and Officers. The deep impact of this deserves better acknowledgement than this!
To her credit, I am confused about how zeni thinks this is a valid strategy, to shut off parts of the game that are causing them problems.
- EU server is unstable? Limit people’s ability to login. Lock people out of being able to play, while simultaneously crowing about how many people have bought the game and now you’re “killing it”
- Groupfinder doesn’t work right. Limit people’s ability to use it.
- A small, incremental patch broke social functions? Turn those functions off rather than fix them.
And years of...
- Cyrodiil performance is unstable? Reduce the number of players that can be there. Still unstable? Reduce it again. Still unstable? Reduce it again. Still unstable? Give up and hope people go away.
Clearly what’s best for the game, and the devs, is a very small player base.
I have also heard this accusation against ATT before, so I’m sure you believed it and meant no harm by it, Stabby.
I think the reason there is no global AH is because the game could not cope with it.
master_vanargand wrote: »Default ESO is too weak.
Addons are great, but without them it is very inconvenient.
I think ZOS is the foolish sloth.
DragonRacer wrote: »FlopsyPrince wrote: »StabbityDoom wrote: »FlopsyPrince wrote: »I wondered how they knew if we gave our gold each week.
Looks like they don't.
No, and a lot of GMs aren't home yet and cannot even inform their guilds not to deposit anything while this is going on.
Is this newly broken? I did look for a record of my deposits a week or two ago. I noticed that the list only showed items and missed gold deposits. I wondered how guild masters knew someone deposited gold?
Flopsy, there is nothing broken with guild history on PS4 (yet). You are talking to a bunch of people on PC.
Because of the fact that PS4 has had spies join trading guilds to figure out how much bidding gold they have, some guilds (such as ours) choose not to show gold transaction history. This is why you only see your item donations, not your gold donations. I see your 7k weekly deposit perfectly fine.
FlopsyPrince wrote: »
I didn't see it on several guild histories I looked at when I had looked. Does that mean they all had it turned off?
I am just wondering on that one. I wanted to be able to see to make sure my donation was credited.
But there is one major difference. WoW has multiple servers does it not?FlopsyPrince wrote: »
This is why I'm seriously considering just walking away from this game and ZOS as a company, regardless of what else they produce. I don't like giving money to a company that sees me as both a cash cow and a slave.
StabbityDoom wrote: »
I have also heard this accusation against ATT before, so I’m sure you believed it and meant no harm by it, Stabby.
But as someone who has just started to get into creating an ESO addon (after having created several Skyrim mods way back when), I started by digging into the code of certain addons I had been using to learn best practices. LUA is new to me.
Having heard this rumor, I expected similarities between MM and ATT. That is not the case at all. Now, I don’t know all the history. So maybe it was the case at one time and has been changed. I have no way of knowing.
But what I can say for sure is that today they are coded completely differently, down to different base architecture. There is no way I can see that any code was lifted unless, since that time, those parts have been completely rewritten.
Just because a mod looks similar in the front-end UI does not necessarily mean it’s at all similar in how it works under the hood.