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Earthgore.... is it heading for nerfdom?

  • Heimpai
    Heimpai
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    I haven't read anything official. I know it's getting the "OP in pvp" treatment. I also laugh when someone says others are rolling out of the aoe because they thinks it's damage. ;)

    I’ve noticed them rolling out in pvp 🤔😂
  • drkfrontiers
    drkfrontiers
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    On principle I no longer use this helm on my healer.

    I also don't bother keeping anyone with a PvP title alive. Perhaps I'll start teabagging them in Vdungeons.


    Edited by drkfrontiers on April 10, 2019 9:53AM
    "One must still have chaos in oneself to be able to give birth to a dancing star."
    ~ Friedrich Nietzsche
  • Heimpai
    Heimpai
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    On principle I no longer use this helm on my healer.

    I also don't bother keeping anyone with a PvP title alive.


    This makes me want to go troll the pve crowd, keep it up
    Edited by Heimpai on April 10, 2019 9:53AM
  • drkfrontiers
    drkfrontiers
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    Heimpai wrote: »
    On principle I no longer use this helm on my healer.

    I also don't bother keeping anyone with a PvP title alive.


    This makes me want to go troll the pve crowd, keep it up

    Just seeing a PvP title in VContent is a troll.
    "One must still have chaos in oneself to be able to give birth to a dancing star."
    ~ Friedrich Nietzsche
  • Commancho
    Commancho
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    YamiKuruku wrote: »
    personally i don't like earthgore THAT much but i still have it as a base set next to bodgan and trollking but... tbh no healing monsterset is that overwhelming and earthgore was sometims helpful for oh *** moments or lamia boss in SO, guess we healers cant have some cool stuff without the pvp crowd crying

    You are supposed to save the oh **** moment. Not some cheese set doing it for you without effort.

    So whats the point of having proc sets in the game? By using proc/situational set you gamble, because maybe it will never proc or maybe it will save your team. If you make proc sets too situational or random, then everyone will switch to reliable sustaining sets, I mean in these circucmstances even Bloodspawn will be more reliable than Earthgore.
  • Heimpai
    Heimpai
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    Heimpai wrote: »
    On principle I no longer use this helm on my healer.

    I also don't bother keeping anyone with a PvP title alive.


    This makes me want to go troll the pve crowd, keep it up

    Just seeing a PvP title in VContent is a troll.

    A lot of people play both and are good at both..but you can stay in your own little world
  • MartiniDaniels
    MartiniDaniels
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    This change makes sense. For example Zaan provides dps bonus comparable to AOE ultimate but only on single target and with limitation in range. New Earthgore will provide ultimate-level healing on single target and still AOE purge. Still will be strong in dynamic combats when people are not in stack and viable in PVP.
  • Ysbriel
    Ysbriel
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    Funny thing is , nerf this set and there will be another one on the Nerfmancer’s sight. Those who lose will continue to lose over and over again and complain about a different set and their crying will be heard up into the next Kalpa.
  • Commancho
    Commancho
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    This change makes sense. For example Zaan provides dps bonus comparable to AOE ultimate but only on single target and with limitation in range. New Earthgore will provide ultimate-level healing on single target and still AOE purge. Still will be strong in dynamic combats when people are not in stack and viable in PVP.

    No, everyone will just switch to Templar and use Chokethorn / Troll King and use cleanse and forget about Earthgore.
  • drkfrontiers
    drkfrontiers
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    Healing in general is pretty mundane so if you look at this as adding a bit of excitement to healers life - great. All for it. I have all the sets so really not spoilt for choices.
    "One must still have chaos in oneself to be able to give birth to a dancing star."
    ~ Friedrich Nietzsche
  • frostz417
    frostz417
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    Remove the set
  • Diundriel
    Diundriel
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    probabably a good Change, but please remove also the remove negative effects from it aswell and Maybe make the single target heal again 3 seconds, so it is not complelty garbage.
    in grp Play it wont be a Thing anyway if it is a single target heal with 3 sec cooldown.
    if you Play in a grp that relies on earthgore for healers to Keep People alive, you probably Play aswell in a grp that has People in it that rolldodge out of earthgore heal anyway ^^
    GM of former Slack Squad PvP Raid Guild
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  • Slunksters
    Slunksters
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    Daus wrote: »
    I guess healers will actually have to start using abilities again in PvE. Woe is me.

    The healer who leaves teammates at sub 50% HP is the one who doesn't deserve to be the healer, full stop.
    And those who do get bellow 50% probably are too far away from me to be healed, I am dead, and in either case Earthgore is useless.

    Tbh I do not care less about Earthgore, but saying that healers do not use abilities is kinda trash talk.

    Earthgore proc while you are dead, just saying.
    Edited by Slunksters on April 10, 2019 10:39AM
  • Slunksters
    Slunksters
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    YamiKuruku wrote: »
    YamiKuruku wrote: »
    personally i don't like earthgore THAT much but i still have it as a base set next to bodgan and trollking but... tbh no healing monsterset is that overwhelming and earthgore was sometims helpful for oh *** moments or lamia boss in SO, guess we healers cant have some cool stuff without the pvp crowd crying

    You are supposed to save the oh **** moment. Not some cheese set doing it for you without effort.

    yeah i know i barely use it anyways because i dont like it but others enjoy it i guess and i liked it first but now... well yeah, there are not many sets that buff so you either go symphony of blades that is useless in trials or go good ol' bodgan that spawns somewhere where it is not needed

    Symphony is working pretty well in trials, especially when both tanks and healers wear it.
    Heimpai wrote: »
    On principle I no longer use this helm on my healer.

    I also don't bother keeping anyone with a PvP title alive.


    This makes me want to go troll the pve crowd, keep it up

    Just seeing a PvP title in VContent is a troll.
    This game's dungeon crowd don't need to troll to be bad at this game tho, look at the amount of people who complains about veteran dungeons being too hard.
    Hell ! I even so some people complain about Normal dlc dungeons being too hard.
  • Rikumaru
    Rikumaru
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    Tasear wrote: »
    are we not counting sentinel of rkugamz as a healing set? 9k+ health every 15 seconds.

    Sentinel of Rkugamz is bugged atm. It procs under the set wearer instead of the healed target. This bug makes the set much less desirable than it could be.

    It will be next after earthgore once fixed. They will say it's to much healing and such. Then after all monster healing sets are fixed for solo PvP players the truth will come out they just don't want someone stopping their kill.

    Oh really now? You are complaining about solo PvPer's asking for nerfs when it's the large groups / zergs who have gotten most of the things in this game nerfed, most of which is particularly aimed at solo PvPers. What a joke.

    You don't even need any form of awareness to completely negate someones damage which is just absurd. Sets like this just completely dumb down the game.
    Overload rework. Power Overload now does physical damage and grants you the power of a tornado: You throw a brick at the target with a light attack, and you hammer your head into that brick with every heavy attack. We have decreased its Ultimate cost, but increased the chance that you get stuck in the animation.
  • MartiniDaniels
    MartiniDaniels
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    Commancho wrote: »
    This change makes sense. For example Zaan provides dps bonus comparable to AOE ultimate but only on single target and with limitation in range. New Earthgore will provide ultimate-level healing on single target and still AOE purge. Still will be strong in dynamic combats when people are not in stack and viable in PVP.

    No, everyone will just switch to Templar and use Chokethorn / Troll King and use cleanse and forget about Earthgore.

    Not everyone, that's for sure :D You can't compare something that have kinda random proc combined with best purge skill available for one class to auto-fail-save any zergling may wear. Yes 35 seconds cd... but given how balls move and clash it's not that much.
  • ezio45
    ezio45
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    honestly i dont think earth gore is that op lol id much rather have my healers wearing blades now

    but hey im a magsorc that cant sustain :D
  • Commancho
    Commancho
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    Rikumaru wrote: »
    Tasear wrote: »
    are we not counting sentinel of rkugamz as a healing set? 9k+ health every 15 seconds.

    Sentinel of Rkugamz is bugged atm. It procs under the set wearer instead of the healed target. This bug makes the set much less desirable than it could be.

    It will be next after earthgore once fixed. They will say it's to much healing and such. Then after all monster healing sets are fixed for solo PvP players the truth will come out they just don't want someone stopping their kill.

    Oh really now? You are complaining about solo PvPer's asking for nerfs when it's the large groups / zergs who have gotten most of the things in this game nerfed, most of which is particularly aimed at solo PvPers. What a joke.

    You don't even need any form of awareness to completely negate someones damage which is just absurd. Sets like this just completely dumb down the game.

    Who cares about Cyrodiil and it's own issues, nobody plays it. C'mon you are like 1% of player base, in the peak hours there is no queue unless there is an event. There are maybe a couple thousend people playing on each side during entire campaign. You just can't balance PVE, small scale PVP and open world PVP and it's about time to admit this.
  • Tasear
    Tasear
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    Ysbriel wrote: »
    Funny thing is , nerf this set and there will be another one on the Nerfmancer’s sight. Those who lose will continue to lose over and over again and complain about a different set and their crying will be heard up into the next Kalpa.

    I have no issues with set if it needed Nerf, but I see the situation as above.
  • Slunksters
    Slunksters
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    Commancho wrote: »
    This change makes sense. For example Zaan provides dps bonus comparable to AOE ultimate but only on single target and with limitation in range. New Earthgore will provide ultimate-level healing on single target and still AOE purge. Still will be strong in dynamic combats when people are not in stack and viable in PVP.

    No, everyone will just switch to Templar and use Chokethorn / Troll King and use cleanse and forget about Earthgore.

    Then they will just need the next thing xD
  • Gnozo
    Gnozo
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    What i personally really dislike about this set is its aoe purge Part.

    Nothing is more frustrating to perfectly negate a zerg, throw your ultimates in the silenced zerg only to see earthgore purging your negate and every healbot goes crazy mode.....

    An monster set shouldnt be able to purge an ultimate. Esspecially not negate.
  • Tasear
    Tasear
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    Slunksters wrote: »
    Commancho wrote: »
    This change makes sense. For example Zaan provides dps bonus comparable to AOE ultimate but only on single target and with limitation in range. New Earthgore will provide ultimate-level healing on single target and still AOE purge. Still will be strong in dynamic combats when people are not in stack and viable in PVP.

    No, everyone will just switch to Templar and use Chokethorn / Troll King and use cleanse and forget about Earthgore.

    Then they will just need the next thing xD

    😒 I need to stop telling people chokthen is good set. I must let them live in deniel... though the thought of telling them I told you so would be glorious.
  • Rikumaru
    Rikumaru
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    Commancho wrote: »
    Rikumaru wrote: »
    Tasear wrote: »
    are we not counting sentinel of rkugamz as a healing set? 9k+ health every 15 seconds.

    Sentinel of Rkugamz is bugged atm. It procs under the set wearer instead of the healed target. This bug makes the set much less desirable than it could be.

    It will be next after earthgore once fixed. They will say it's to much healing and such. Then after all monster healing sets are fixed for solo PvP players the truth will come out they just don't want someone stopping their kill.

    Oh really now? You are complaining about solo PvPer's asking for nerfs when it's the large groups / zergs who have gotten most of the things in this game nerfed, most of which is particularly aimed at solo PvPers. What a joke.

    You don't even need any form of awareness to completely negate someones damage which is just absurd. Sets like this just completely dumb down the game.

    Who cares about Cyrodiil and it's own issues, nobody plays it. C'mon you are like 1% of player base, in the peak hours there is no queue unless there is an event. There are maybe a couple thousend people playing on each side during entire campaign. You just can't balance PVE, small scale PVP and open world PVP and it's about time to admit this.

    Oh, I agree completely that PvP is in the minority now. But it wasn't always this way. It's because of the questionable balance changes that have been made over all these years alongside lag which caused PvPers to quit. Still though, I don't see how it's healthy to have a set which heals regardless of if you know whats going on or not in either PvP or PvE. Dunno about you but I like to engage in the games I play.
    Overload rework. Power Overload now does physical damage and grants you the power of a tornado: You throw a brick at the target with a light attack, and you hammer your head into that brick with every heavy attack. We have decreased its Ultimate cost, but increased the chance that you get stuck in the animation.
  • Qbiken
    Qbiken
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    Gnozo wrote: »
    What i personally really dislike about this set is its aoe purge Part.

    Nothing is more frustrating to perfectly negate a zerg, throw your ultimates in the silenced zerg only to see earthgore purging your negate and every healbot goes crazy mode.....

    An monster set shouldnt be able to purge an ultimate. Esspecially not negate.

    Yep, ultimates shouldn't be purge-able by earthgore.
  • KhajiitFelix
    KhajiitFelix
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    EdoKeledus wrote: »
    As a PvP player, I don't understand why ZOS doesn"t change a set/skill effect thanks to Battle Spirit, I do believe it's the solution to all problems about PvP/PvE balance. We already have this kind of implementation in Battleground where Fiery Grip(Dk chain) has a limited range comapre to Cyrodiil/PvE-Zone for example.

    Basically, ZOS must balance PvP and PvE separately.

    This
  • HankTwo
    HankTwo
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    I would like to see this set reworked into an AOE major vitality buff instead of a flat heal. I'm sure this would make the set less of a crutch while it could still be powerful when used correctly (duration and cooldown should be adjusted accordingly). As others stated earlier, it's also pretty stupid that this set can negate AOE ultimates.
    PC EU
    Stam DK, Magden, Magplar, Stamcro, Hybrid Sorc, Magblade & Mag DK
  • DoonerSeraph
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    IMO they should have left if as it is, but add a cooldown on targets too, so stacked groups can't proc EG back to back over and over and over again... :neutral:
  • Vicarra
    Vicarra
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    Once again, I would just like to reiterate for the benefit of people who hate proc heal sets in all situations and want to replace everything with flat buffs:

    This approach does NOT work for no-CP pvp, including BGs. Just because YOU like PVE and don't take part in something, doesn't mean you can dismiss it. Given the massive number of proc damage sets (which y'all aren't complaining about), and the prevalence of burst NB builds in PVP, a lucky proc heal can mean the difference between survival and being 2-shot by some cheesy lethal arrow spammer.
    PAWS - Positively Against Wrip-off Stuff!

    Haakon Stormblade - Nord Illusionist, Dwemer scholar, Horse Whisperer, Bringer of Storms
  • SaintSubwayy
    SaintSubwayy
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    templesus wrote: »
    One of the greatest changes ZOS has done in this game if it goes through. Set is a hard carry in PvE and PvP.

    there are way stronger sets in PVE Endgame now, but it can carry the mid tier raiders, which again is a nerf for them.

    in hightier PVE ther are already only the DoM set and maybe some bogdan arround..so jeah


    nerf for PVP and PVE low / mid tier
    PC EU
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  • Ahzek
    Ahzek
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    Tasear wrote: »
    dazee wrote: »
    PVP whiners are the only people who like this change. And people who never play healers.

    Exactly anything that hurts the solo PvP experience is turned to useless for groups. So healers actually saved lives in PvP so let's Nerf them? I am tried of group play not being considered with changes.

    With earthgore healers didnt save lives in PvP at all, earthgore did. Anybody could slot the set and get the emergency heal on the entire group. Actual healers were less needed.
    Having dedicated healers in PvP is fine, but id rather have the actual skill (not being sarcastic) of those healers decide how well they perform, and not wether or not they have slotted one very specific monsterset.
    Jo'Khaljor
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