A screenshot was leaked a couple of weeks ago.
(1 item) Adds 4% Healing Done
(2 items) When you heal yourself or an ally under 50% health, you conjure a pool of quenching blood underneath them, immediately removing all previous enemy placed effects, and healing the lowest Health ally in the area for 31200 Health over 6 seconds. This effect can occur once every 35 seconds.
You're welcome.
A screenshot was leaked a couple of weeks ago.
(1 item) Adds 4% Healing Done
(2 items) When you heal yourself or an ally under 50% health, you conjure a pool of quenching blood underneath them, immediately removing all previous enemy placed effects, and healing the lowest Health ally in the area for 31200 Health over 6 seconds. This effect can occur once every 35 seconds.
You're welcome.
DisgracefulMind wrote: »Thank goodness they're adjusting it, but they need to keep it at only one ground effect being removed.
DisgracefulMind wrote: »Thank goodness they're adjusting it, but they need to keep it at only one ground effect being removed.
no, the anti-ground DoTs was what it was meant to be
the AoE healing was overkill, the proc conditions make the ground AoE negation finicky and tbh I'm of the opinion it should only proc on direct healing so people can more easily control when it goes off
A screenshot was leaked a couple of weeks ago.
(1 item) Adds 4% Healing Done
(2 items) When you heal yourself or an ally under 50% health, you conjure a pool of quenching blood underneath them, immediately removing all previous enemy placed effects, and healing the lowest Health ally in the area for 31200 Health over 6 seconds. This effect can occur once every 35 seconds.
You're welcome.
PVP whiners are the only people who like this change. And people who never play healers.
PVP whiners are the only people who like this change. And people who never play healers.
PVP whiners are the only people who like this change. And people who never play healers.
Exactly anything that hurts the solo PvP experience is turned to useless for groups. So healers actually saved lives in PvP so let's Nerf them? I am tried of group play not being considered with changes.