CatchMeTrolling wrote: »
No we have the mental flexibility to understand that there are no sides when everyone plays for all of them.
LOL, no. That's not what it means, it means my reds can play for red, my blues can play for blue, without cheating/trolling/sabotaging. My characters have sides (and fight furiously for them).
Maybe it would help if I said it's kind of like how I can play a female character despite not being in possession of any female body parts myself.
No, people who swap factions don't fight for any sides they fight for themselves, its all about them and they don't care who wins because they always win on one character or another, regardless of their anatomical make up. When you fight furiously for a faction, and 5 minutes later fight furiously against them, your not really fighting for them at all, its just for you and your close knit group of other furiously fighting faction swappers.
You’re still fighting for the alliance that you’re currently playing regardless of the wordplay you’re trying to use. If I help dethrone someone while on dc that’s me helping dc. Playing for yourself is when you don’t play any objective at all and choose action over anything.
Everything isn’t so black and white. People can have multiple reasons to play for other factions. Just because they don’t coincide with your faction loyalist mindset doesn’t mean it’s not possible.
bulbousb16_ESO wrote: »They CAN, but they DON'T. This is the problem: when your reds play for red, and your blues play for red, and your yellows play for red. This is why faction lock needs to exist. Some people are ruining it for the rest of you.LOL, no. That's not what it means, it means my reds can play for red, my blues can play for blue, without cheating/trolling/sabotaging. My characters have sides (and fight furiously for them)
[CatchMeTrolling wrote: »
No we have the mental flexibility to understand that there are no sides when everyone plays for all of them.
LOL, no. That's not what it means, it means my reds can play for red, my blues can play for blue, without cheating/trolling/sabotaging. My characters have sides (and fight furiously for them).
Maybe it would help if I said it's kind of like how I can play a female character despite not being in possession of any female body parts myself.
No, people who swap factions don't fight for any sides they fight for themselves, its all about them and they don't care who wins because they always win on one character or another, regardless of their anatomical make up. When you fight furiously for a faction, and 5 minutes later fight furiously against them, your not really fighting for them at all, its just for you and your close knit group of other furiously fighting faction swappers.
Everything isn’t so black and white. People can have multiple reasons to play for other factions. Just because they don’t coincide with your faction loyalist mindset doesn’t mean it’s not possible.
Spot on, AND just because you don't cheat when you faction hop doesn't mean cheating is not possible..
Both sides of this debate are right, and wrong. It's not black and white as you say - hence ZOS nailing it by giving choice.
[CatchMeTrolling wrote: »
No we have the mental flexibility to understand that there are no sides when everyone plays for all of them.
LOL, no. That's not what it means, it means my reds can play for red, my blues can play for blue, without cheating/trolling/sabotaging. My characters have sides (and fight furiously for them).
Maybe it would help if I said it's kind of like how I can play a female character despite not being in possession of any female body parts myself.
No, people who swap factions don't fight for any sides they fight for themselves, its all about them and they don't care who wins because they always win on one character or another, regardless of their anatomical make up. When you fight furiously for a faction, and 5 minutes later fight furiously against them, your not really fighting for them at all, its just for you and your close knit group of other furiously fighting faction swappers.
Everything isn’t so black and white. People can have multiple reasons to play for other factions. Just because they don’t coincide with your faction loyalist mindset doesn’t mean it’s not possible.
Spot on, AND just because you don't cheat when you faction hop doesn't mean cheating is not possible..
Both sides of this debate are right, and wrong. It's not black and white as you say - hence ZOS nailing it by giving choice.
But they don’t. There is no 2nd noCP campaign without lock.
Augustus67 wrote: »Maybe instead of faction lock,make it so you can only ever be Emperor once,per account ,regardless of faction.
AhPook_Is_Here wrote: »Anyone catch that Tottenham/Ajax game? I was thinking that game could have been a lot more competitive and interesting if maybe Moura, Heung-min and kane could have played for Ajax once the score was tied up. Football just doesn't really feel competitive without team switching. I suppose ZoS will figure it out again soon enough.
Winning and losing campaigns isn't where the value lies. The map and campaign score merely provide goals and context.LeifErickson wrote: »Yeah definitely. I also can't believe the Ajax bench didn't run onto the field and faction stack the field to win by having more numbers than Tottenham. Oh wait that's not how it works. What will it take for you people to learn the best faction doesn't win, the highest pop one does? Hence, alliance war doesn't matter.
I couldn't have worded it better myself.
Let's all take a moment to remember faction lock has existed in ESO before, and it was taken down after the playerbase protested. Must we really do that again?
My organized PvP guild consists of EP, DC and AD mains. If faction lock gets to live, this might be the end of the guild, or any fun playing with it, since we will have to play on dead campaigns.
LeifErickson wrote: »AhPook_Is_Here wrote: »Anyone catch that Tottenham/Ajax game? I was thinking that game could have been a lot more competitive and interesting if maybe Moura, Heung-min and kane could have played for Ajax once the score was tied up. Football just doesn't really feel competitive without team switching. I suppose ZoS will figure it out again soon enough.
Yeah definitely. I also can't believe the Ajax bench didn't run onto the field and faction stack the field to win by having more numbers than Tottenham. Oh wait that's not how it works. What will it take for you people to learn the best faction doesn't win, the highest pop one does? Hence, alliance war doesn't matter.
LeifErickson wrote: »AhPook_Is_Here wrote: »Anyone catch that Tottenham/Ajax game? I was thinking that game could have been a lot more competitive and interesting if maybe Moura, Heung-min and kane could have played for Ajax once the score was tied up. Football just doesn't really feel competitive without team switching. I suppose ZoS will figure it out again soon enough.
Yeah definitely. I also can't believe the Ajax bench didn't run onto the field and faction stack the field to win by having more numbers than Tottenham. Oh wait that's not how it works. What will it take for you people to learn the best faction doesn't win, the highest pop one does? Hence, alliance war doesn't matter.
AhPook_Is_Here wrote: »Anyone catch that Tottenham/Ajax game? I was thinking that game could have been a lot more competitive and interesting if maybe Moura, Heung-min and kane could have played for Ajax once the score was tied up. Football just doesn't really feel competitive without team switching. I suppose ZoS will figure it out again soon enough.
@Ahtu "Winning", truly winning, means your opponent had a fighting chance. Because hockey is the only sport worth following imo, when hoisting the Cup above your head - is it more gratifying when you breeze through the playoffs or is it more special when you know you worked your tail off for it? I'm gonna go with the latter.
PvP on Vivec well it's like going to Globetrotters game (basketball is lame, but it's the example I'm going with). You know the biggest zerg is gonna win every time because they outnumber their opponents throughout most of the day. At which point, chatting with your friends is the fun half-time show because you know the outcome of the game. If it's the same outcome over and over, are you gonna want season tickets? Probably not, but it's cool for a weekend.
DisgracefulMind wrote: »@Ahtu "Winning", truly winning, means your opponent had a fighting chance. Because hockey is the only sport worth following imo, when hoisting the Cup above your head - is it more gratifying when you breeze through the playoffs or is it more special when you know you worked your tail off for it? I'm gonna go with the latter.
PvP on Vivec well it's like going to Globetrotters game (basketball is lame, but it's the example I'm going with). You know the biggest zerg is gonna win every time because they outnumber their opponents throughout most of the day. At which point, chatting with your friends is the fun half-time show because you know the outcome of the game. If it's the same outcome over and over, are you gonna want season tickets? Probably not, but it's cool for a weekend.
In the early days of ESO, the first months AD was so dominant they owned mostly all servers, this was a time when we had faction locks, do you know what happened ?... the player base corected the problem by them self, MOst of the succesfull guilds in dc and ep, are old AD guilds that migrated to create some balance...
There was even drama over one guild that left AD, went to EP, and some wanted to go back to AD, and the guild split in half...
But my point is still, you can be friends with people on your side, and people yo fight, some of my best friends in ESO, and people i chat with the most are people that are my enemies, that i for some reason "yelled" at and in some mysterious way we got friends... but factions need to be kept to each side, as it is now, people bandwagon, couse no one want to be on the loosing side, its to easy to do... The balance will corect itself to a certain degree, wich i can point to, is what exactly happened... but creating new accounts and switching accounts, is alot more of a issue, then just swtich character, espechially on weekends when ques can be rather long...
This promotes people to stick to their own side...
it's a game. like,seriously, a video game. get over yourself.
@Ahtu "Winning", truly winning, means your opponent had a fighting chance. Because hockey is the only sport worth following imo, when hoisting the Cup above your head - is it more gratifying when you breeze through the playoffs or is it more special when you know you worked your tail off for it? I'm gonna go with the latter.
PvP on Vivec well it's like going to Globetrotters game (basketball is lame, but it's the example I'm going with). You know the biggest zerg is gonna win every time because they outnumber their opponents throughout most of the day. At which point, chatting with your friends is the fun half-time show because you know the outcome of the game. If it's the same outcome over and over, are you gonna want season tickets? Probably not, but it's cool for a weekend.
In the early days of ESO, the first months AD was so dominant they owned mostly all servers, this was a time when we had faction locks, do you know what happened ?... the player base corected the problem by them self, MOst of the succesfull guilds in dc and ep, are old AD guilds that migrated to create some balance...
There was even drama over one guild that left AD, went to EP, and some wanted to go back to AD, and the guild split in half...
But my point is still, you can be friends with people on your side, and people yo fight, some of my best friends in ESO, and people i chat with the most are people that are my enemies, that i for some reason "yelled" at and in some mysterious way we got friends... but factions need to be kept to each side, as it is now, people bandwagon, couse no one want to be on the loosing side, its to easy to do... The balance will corect itself to a certain degree, wich i can point to, is what exactly happened... but creating new accounts and switching accounts, is alot more of a issue, then just swtich character, espechially on weekends when ques can be rather long...
This promotes people to stick to their own side...
@Ahtu "Winning", truly winning, means your opponent had a fighting chance. Because hockey is the only sport worth following imo, when hoisting the Cup above your head - is it more gratifying when you breeze through the playoffs or is it more special when you know you worked your tail off for it? I'm gonna go with the latter.
PvP on Vivec well it's like going to Globetrotters game (basketball is lame, but it's the example I'm going with). You know the biggest zerg is gonna win every time because they outnumber their opponents throughout most of the day. At which point, chatting with your friends is the fun half-time show because you know the outcome of the game. If it's the same outcome over and over, are you gonna want season tickets? Probably not, but it's cool for a weekend.
In the early days of ESO, the first months AD was so dominant they owned mostly all servers, this was a time when we had faction locks, do you know what happened ?... the player base corected the problem by them self, MOst of the succesfull guilds in dc and ep, are old AD guilds that migrated to create some balance...
There was even drama over one guild that left AD, went to EP, and some wanted to go back to AD, and the guild split in half...
But my point is still, you can be friends with people on your side, and people yo fight, some of my best friends in ESO, and people i chat with the most are people that are my enemies, that i for some reason "yelled" at and in some mysterious way we got friends... but factions need to be kept to each side, as it is now, people bandwagon, couse no one want to be on the loosing side, its to easy to do... The balance will corect itself to a certain degree, wich i can point to, is what exactly happened... but creating new accounts and switching accounts, is alot more of a issue, then just swtich character, espechially on weekends when ques can be rather long...
This promotes people to stick to their own side...
@Alomar @ks888
If that was the case, its good that some do as you say, you want to balance the campaign, the problem is, you seem to be a very very tiny portion that want to fix it... the majority dosent do what you say you want to do... People bandwagon to the winning side, couse its to simple to do, that dosent fix the problem, it makes it worse...
sorry but the change is needed couse people cant play nice, if people dident bandwagon to the winning side, then faction locks wouldent be needed... you ofcourse isnt the issue, but as said, your not fixing the issue as is...
@Alomar @ks888
If that was the case, its good that some do as you say, you want to balance the campaign, the problem is, you seem to be a very very tiny portion that want to fix it... the majority dosent do what you say you want to do... People bandwagon to the winning side, couse its to simple to do, that dosent fix the problem, it makes it worse...
sorry but the change is needed couse people cant play nice, if people dident bandwagon to the winning side, then faction locks wouldent be needed... you ofcourse isnt the issue, but as said, your not fixing the issue as is...
Where is your proof that people who play multiple factions don't play nice, and how does this stop being who don't faction swap from not playing nice?
@Alomar @ks888
If that was the case, its good that some do as you say, you want to balance the campaign, the problem is, you seem to be a very very tiny portion that want to fix it... the majority dosent do what you say you want to do... People bandwagon to the winning side, couse its to simple to do, that dosent fix the problem, it makes it worse...
sorry but the change is needed couse people cant play nice, if people dident bandwagon to the winning side, then faction locks wouldent be needed... you ofcourse isnt the issue, but as said, your not fixing the issue as is...
Where is your proof that people who play multiple factions don't play nice, and how does this stop being who don't faction swap from not playing nice?
Its my opinion that it is, there seems to be alot that share this opinion with me... but if you want proof, is probably the change comming...
Elong, what proof do you have that it isnt like this, and people dosent change factions to instantly bandwagon to the winning side, couse there is a very akward correspondance, that people just happen to leave, or a loosing side loose numbers... except people saying they want to "help"...
I mean if what you say is true, why is for example DC staking two raids during certain hours, when AD for example barely have a handfull defending back keeps, IF people wanted to even the balance they would change factions, right, i never ever see it happen... all i see is winning side being stronger
So during the years these people could have balanced the factions, from huge pop inbalance, they dident...