belial5221_ESO wrote: »P2W actually means ... buying an item not availiable to be attained ingame, that gives players a clear advantage over other players which cannot afford to spend real money on ingame items. Paying for anything you can get ingame, through actually playing, is just there for people who think they have to be first/best/coolest at everything,and not P2W,maybe P2BABR(pay to boast about being rich) lol.
If paying money means you get to circumvent gameplay requirements, that’s P2W
By your definition putting vMA weapons in the store wouldn’t be P2W
wrong. Player2 will have same skillpoints, he didnot take skyshards on location, so not obtain SP. and shop didnon open new skyshards.It is P2W, and there is no arguing that. You can argue how harmful it will be to the game.
Let's take a look at an example here. We have two people who have had an identical progress, and they just hit level 50.
Player1: Has enough skills to get the class skills he is using in his build, and some of the class passive skills.
Player2: Has every skill his build requires, all of the passives for his class, all of the relevant passives for armors and weapons, and some of the guild/PvP passives.
Wrong. Progress is character based in ESO for all thing besides CP
Player1 makes a Necro and begins to level without paying, hits level 50 with an alright amount of skillpoints that give them a mostly complete build
Player2 makes a Necro and pays for 200 of the skillpoints their main earned, unlocks every passive as it becomes available, and has more than enough skillpoints for flex skills
It’s the only cash purchase to date that removes the baseline requirement from a progression system.
For horse training and banking/bag upgrades, the baseline requirement is “pay a fee”
For leveling, the baseline requirement is “kill and quest”
For obtaining food and potions, the baseline requirement is actually “purchase or craft it” as it’s available via traders
For respecs, the identical function is in shrines.
Skyshards’ baseline requirement is “explore the world to locate them”, this eliminates that baselines and there is no in-game comparable system that also eliminates that requirement through non-cash methods
If skyshards are allowed, then gear is allowed, then a PTS-template character for Live purchase is allowed, because like every who claim it isn’t P2W says “it’s nothing you can’t grind for”
so.
if i had not time to take all skyshards by all toons becose i work for real money - i mast be looser against palyer who didnot work hard for money and have much free time for game?
if i worker so i cannot save my time? i ALREADY take this skyshards. at the beta\prerelise\relise i take skyshards on my sorc. at morrowind i take on bear-warden. at summerset - i go to my argo wardentank - and this is boring. at my necro - it can begin angry me... and now i have so much time to play> i cant run AGAIN at all of this shards.
and some ppl have wifes, who needs time to...
so thats is a main argument all "its p2w" orators...A bit judgmental, but, essentially, those of us who have lives outside of the game and cannot dedicate hundreds of ours on grinding away for skyshards, sets, materials, and on and on are indeed losers and not "real" ESO players.
MooseKnuckles88 wrote: »IMHO, call it what you want, but I can't see how it's not p2w. You make a character, go to crown store and 'pay' x crown amount in exchange for skyshards(skills which aid your character). Nothing to be ashamed about if you'll be exploiting it, but it's still p2w. Just how I see it.
Paazhahdrimaak wrote: »This is 100% P2W.
So a fresh character is gonna be able to have every skill point now?
Hopefully the other stuff will follow. Skill lines, exploration, mount training.......
Paazhahdrimaak wrote: »This is 100% P2W.
So a fresh character is gonna be able to have every skill point now?
really? quest, dangeon SP sold?
Paazhahdrimaak wrote: »
I have 10 characters to champ, farmed lots of SP on all, this is BS that they are accommodating to casuals and unskilled lazy players this much.
Paazhahdrimaak wrote: »Don't any of you have a since of pride when it comes to your characters?
Actually playing the damn game?
Conquering new challenges on them, pushing through the crap like the rest of them.
Not just pulling out your wallet and getting what you want.
No work for all the reward. P2W
wrong. Player2 will have same skillpoints, he didnot take skyshards on location, so not obtain SP. and shop didnon open new skyshards.It is P2W, and there is no arguing that. You can argue how harmful it will be to the game.
Let's take a look at an example here. We have two people who have had an identical progress, and they just hit level 50.
Player1: Has enough skills to get the class skills he is using in his build, and some of the class passive skills.
Player2: Has every skill his build requires, all of the passives for his class, all of the relevant passives for armors and weapons, and some of the guild/PvP passives.
Wrong. Progress is character based in ESO for all thing besides CP
Player1 makes a Necro and begins to level without paying, hits level 50 with an alright amount of skillpoints that give them a mostly complete build
Player2 makes a Necro and pays for 200 of the skillpoints their main earned, unlocks every passive as it becomes available, and has more than enough skillpoints for flex skills
It’s the only cash purchase to date that removes the baseline requirement from a progression system.
For horse training and banking/bag upgrades, the baseline requirement is “pay a fee”
For leveling, the baseline requirement is “kill and quest”
For obtaining food and potions, the baseline requirement is actually “purchase or craft it” as it’s available via traders
For respecs, the identical function is in shrines.
Skyshards’ baseline requirement is “explore the world to locate them”, this eliminates that baselines and there is no in-game comparable system that also eliminates that requirement through non-cash methods
If skyshards are allowed, then gear is allowed, then a PTS-template character for Live purchase is allowed, because like every who claim it isn’t P2W says “it’s nothing you can’t grind for”
so.
if i had not time to take all skyshards by all toons becose i work for real money - i mast be looser against palyer who didnot work hard for money and have much free time for game?
if i worker so i cannot save my time? i ALREADY take this skyshards. at the beta\prerelise\relise i take skyshards on my sorc. at morrowind i take on bear-warden. at summerset - i go to my argo wardentank - and this is boring. at my necro - it can begin angry me... and now i have so much time to play> i cant run AGAIN at all of this shards.
and some ppl have wifes, who needs time to...
wrong. Player2 will have same skillpoints, he didnot take skyshards on location, so not obtain SP. and shop didnon open new skyshards.It is P2W, and there is no arguing that. You can argue how harmful it will be to the game.
Let's take a look at an example here. We have two people who have had an identical progress, and they just hit level 50.
Player1: Has enough skills to get the class skills he is using in his build, and some of the class passive skills.
Player2: Has every skill his build requires, all of the passives for his class, all of the relevant passives for armors and weapons, and some of the guild/PvP passives.
Wrong. Progress is character based in ESO for all thing besides CP
Player1 makes a Necro and begins to level without paying, hits level 50 with an alright amount of skillpoints that give them a mostly complete build
Player2 makes a Necro and pays for 200 of the skillpoints their main earned, unlocks every passive as it becomes available, and has more than enough skillpoints for flex skills
It’s the only cash purchase to date that removes the baseline requirement from a progression system.
For horse training and banking/bag upgrades, the baseline requirement is “pay a fee”
For leveling, the baseline requirement is “kill and quest”
For obtaining food and potions, the baseline requirement is actually “purchase or craft it” as it’s available via traders
For respecs, the identical function is in shrines.
Skyshards’ baseline requirement is “explore the world to locate them”, this eliminates that baselines and there is no in-game comparable system that also eliminates that requirement through non-cash methods
If skyshards are allowed, then gear is allowed, then a PTS-template character for Live purchase is allowed, because like every who claim it isn’t P2W says “it’s nothing you can’t grind for”
so.
if i had not time to take all skyshards by all toons becose i work for real money - i mast be looser against palyer who didnot work hard for money and have much free time for game?
if i worker so i cannot save my time? i ALREADY take this skyshards. at the beta\prerelise\relise i take skyshards on my sorc. at morrowind i take on bear-warden. at summerset - i go to my argo wardentank - and this is boring. at my necro - it can begin angry me... and now i have so much time to play> i cant run AGAIN at all of this shards.
and some ppl have wifes, who needs time to...
If you do not play as much, you should not be rewarded as much as someone who plays every day
I say this as someone with a full time job, a girlfriend, and 6 max level toons
The entire gaming industry is on steep decline in quality and ethics, the LAST thing players need for people to cry how much they want to pay for quality of life in a game
Skyshards are a chore, that much I agree on. But these cash shop purchases exploit the failings of design in regards to alts. But instead of redesigning that system, they give cash only “solutions”
Paazhahdrimaak wrote: »Don't any of you have a since of pride when it comes to your characters?
Actually playing the damn game?
Conquering new challenges on them, pushing through the crap like the rest of them.
Not just pulling out your wallet and getting what you want.
No work for all the reward. P2W
Says someone who is willing to waste their time on a game.
I have money and I've done it before so I'll buy.
I have no pride in a video game character.
It's a video game.
And it's an MMO. Even lower on the totem pole than a regular video game.
Skyshard packs, monster helm items and skill lines in the crown store etc. is P2W.
The moment it lands in the crown store, I will safely label ESO as P2W game.
Some shortcuts are fine, like upgrading the Riding Speed/Stamina/Capacity and reducing crafting research time, but when the shortcuts are directly related to combat effectiveness and hard earned achievements, it crosses a thin line to the P2W model.
While players will not get exclusive special weapons/power from the new crown store features, they will utilize the crown store to get stronger and skip a lot of normal gameplay & achievements.
Paazhahdrimaak wrote: »Paazhahdrimaak wrote: »Don't any of you have a since of pride when it comes to your characters?
Actually playing the damn game?
Conquering new challenges on them, pushing through the crap like the rest of them.
Not just pulling out your wallet and getting what you want.
No work for all the reward. P2W
Says someone who is willing to waste their time on a game.
I have money and I've done it before so I'll buy.
I have no pride in a video game character.
It's a video game.
And it's an MMO. Even lower on the totem pole than a regular video game.
@DenMoria
Wtf? Why do you even play this game than?
Ive loved the Elder Scrolls games for 17+ years now. People get in fights over something as meaningless as sports so I stand up for one of the few things in this world that brings me joy.
No one is winning this fight but It doesnt sound like you enjoy this game at all. If your not willing to spend time playing it.
Go play fortnight for your instant gratification
Paazhahdrimaak wrote: »This is 100% P2W.
So a fresh character is gonna be able to have every skill point now? PvP is gonna be more broken than ever.
Paazhahdrimaak wrote: »Hopefully the other stuff will follow. Skill lines, exploration, mount training.......
Your kind are the problem here
YouPaazhahdrimaak wrote: »This is 100% P2W.
So a fresh character is gonna be able to have every skill point now?
really? quest, dangeon SP sold?
I have 10 characters to champ, farmed lots of SP on all, this is BS that they are accommodating to casuals and unskilled lazy players this much.
Goregrinder wrote: »Paazhahdrimaak wrote: »Hopefully the other stuff will follow. Skill lines, exploration, mount training.......
Your kind are the problem here
YouPaazhahdrimaak wrote: »This is 100% P2W.
So a fresh character is gonna be able to have every skill point now?
really? quest, dangeon SP sold?
I have 10 characters to champ, farmed lots of SP on all, this is BS that they are accommodating to casuals and unskilled lazy players this much.
It's ironic that you have a problem with easily unlocking Skyshards on multiple characters, but have no problems with have Champion Points shared between all your toons without having to unlock them all over again per toon.
Goregrinder wrote: »Paazhahdrimaak wrote: »Hopefully the other stuff will follow. Skill lines, exploration, mount training.......
Your kind are the problem here
YouPaazhahdrimaak wrote: »This is 100% P2W.
So a fresh character is gonna be able to have every skill point now?
really? quest, dangeon SP sold?
I have 10 characters to champ, farmed lots of SP on all, this is BS that they are accommodating to casuals and unskilled lazy players this much.
It's ironic that you have a problem with easily unlocking Skyshards on multiple characters, but have no problems with have Champion Points shared between all your toons without having to unlock them all over again per toon.
Paazhahdrimaak wrote: »Don't any of you have a since of pride when it comes to your characters?
Actually playing the damn game?
Conquering new challenges on them, pushing through the crap like the rest of them.
Not just pulling out your wallet and getting what you want.
No work for all the reward. P2W
Paazhahdrimaak wrote: »Don't any of you have a since of pride when it comes to your characters?
Actually playing the damn game?
Conquering new challenges on them, pushing through the crap like the rest of them.
Not just pulling out your wallet and getting what you want.
No work for all the reward. P2W
How angry... O.o
Also, you called "paying to catch up". Make up your mind, will you?
Damn, the hypocritical people... P2w hysteria is at Large here...
Goregrinder wrote: »Paazhahdrimaak wrote: »Hopefully the other stuff will follow. Skill lines, exploration, mount training.......
Your kind are the problem here
YouPaazhahdrimaak wrote: »This is 100% P2W.
So a fresh character is gonna be able to have every skill point now?
really? quest, dangeon SP sold?
I have 10 characters to champ, farmed lots of SP on all, this is BS that they are accommodating to casuals and unskilled lazy players this much.
It's ironic that you have a problem with easily unlocking Skyshards on multiple characters, but have no problems with have Champion Points shared between all your toons without having to unlock them all over again per toon.
It's not ironic. Its Apples vs. Oranges. One of them is account wide for all the work you put into the game. One has you put a bunch of work in the game, will apparently be account wide, then you have to open your wallet and pay extra real life money.
Its sleazy. It should just work like CP does.
Goregrinder wrote: »Goregrinder wrote: »Paazhahdrimaak wrote: »Hopefully the other stuff will follow. Skill lines, exploration, mount training.......
Your kind are the problem here
YouPaazhahdrimaak wrote: »This is 100% P2W.
So a fresh character is gonna be able to have every skill point now?
really? quest, dangeon SP sold?
I have 10 characters to champ, farmed lots of SP on all, this is BS that they are accommodating to casuals and unskilled lazy players this much.
It's ironic that you have a problem with easily unlocking Skyshards on multiple characters, but have no problems with have Champion Points shared between all your toons without having to unlock them all over again per toon.
It's not ironic. Its Apples vs. Oranges. One of them is account wide for all the work you put into the game. One has you put a bunch of work in the game, will apparently be account wide, then you have to open your wallet and pay extra real life money.
Its sleazy. It should just work like CP does.
You don't HAVE to open your wallet lol....you just run to the skyshards and unlock them. You get to CHOOSE how to unlock them on new toons.
Getting Skyshards is not winning. CP 810 people get rekt in PVP daily. Skillpoints are not "winning" anything. So according to you, having the option to spend money on something for access to something in an online game automatically makes something pay to win?
Goregrinder wrote: »Goregrinder wrote: »Paazhahdrimaak wrote: »Hopefully the other stuff will follow. Skill lines, exploration, mount training.......
Your kind are the problem here
YouPaazhahdrimaak wrote: »This is 100% P2W.
So a fresh character is gonna be able to have every skill point now?
really? quest, dangeon SP sold?
I have 10 characters to champ, farmed lots of SP on all, this is BS that they are accommodating to casuals and unskilled lazy players this much.
It's ironic that you have a problem with easily unlocking Skyshards on multiple characters, but have no problems with have Champion Points shared between all your toons without having to unlock them all over again per toon.
It's not ironic. Its Apples vs. Oranges. One of them is account wide for all the work you put into the game. One has you put a bunch of work in the game, will apparently be account wide, then you have to open your wallet and pay extra real life money.
Its sleazy. It should just work like CP does.
You don't HAVE to open your wallet lol....you just run to the skyshards and unlock them. You get to CHOOSE how to unlock them on new toons.
Getting Skyshards is not winning. CP 810 people get rekt in PVP daily. Skillpoints are not "winning" anything. So according to you, having the option to spend money on something for access to something in an online game automatically makes something pay to win?
Not at all what I said.
You asked if it was ironic in accordance to CP, and I pointed out that CP was automatically account wide, while Shards are account wide, just as much effort as CP, but only one has a monetary option.
For your idea to be ironic, you'd have to also be able to pay for CP.
See the difference? (I doubt you do...you're more interested in arguing)
Goregrinder wrote: »Goregrinder wrote: »Goregrinder wrote: »Paazhahdrimaak wrote: »Hopefully the other stuff will follow. Skill lines, exploration, mount training.......
Your kind are the problem here
YouPaazhahdrimaak wrote: »This is 100% P2W.
So a fresh character is gonna be able to have every skill point now?
really? quest, dangeon SP sold?
I have 10 characters to champ, farmed lots of SP on all, this is BS that they are accommodating to casuals and unskilled lazy players this much.
It's ironic that you have a problem with easily unlocking Skyshards on multiple characters, but have no problems with have Champion Points shared between all your toons without having to unlock them all over again per toon.
It's not ironic. Its Apples vs. Oranges. One of them is account wide for all the work you put into the game. One has you put a bunch of work in the game, will apparently be account wide, then you have to open your wallet and pay extra real life money.
Its sleazy. It should just work like CP does.
You don't HAVE to open your wallet lol....you just run to the skyshards and unlock them. You get to CHOOSE how to unlock them on new toons.
Getting Skyshards is not winning. CP 810 people get rekt in PVP daily. Skillpoints are not "winning" anything. So according to you, having the option to spend money on something for access to something in an online game automatically makes something pay to win?
Not at all what I said.
You asked if it was ironic in accordance to CP, and I pointed out that CP was automatically account wide, while Shards are account wide, just as much effort as CP, but only one has a monetary option.
For your idea to be ironic, you'd have to also be able to pay for CP.
See the difference? (I doubt you do...you're more interested in arguing)
And if they charged to unlock CP's per toon in addition to letting people re-farm them all...would that be "Pay To Win"?
Goregrinder wrote: »Goregrinder wrote: »Goregrinder wrote: »Paazhahdrimaak wrote: »Hopefully the other stuff will follow. Skill lines, exploration, mount training.......
Your kind are the problem here
YouPaazhahdrimaak wrote: »This is 100% P2W.
So a fresh character is gonna be able to have every skill point now?
really? quest, dangeon SP sold?
I have 10 characters to champ, farmed lots of SP on all, this is BS that they are accommodating to casuals and unskilled lazy players this much.
It's ironic that you have a problem with easily unlocking Skyshards on multiple characters, but have no problems with have Champion Points shared between all your toons without having to unlock them all over again per toon.
It's not ironic. Its Apples vs. Oranges. One of them is account wide for all the work you put into the game. One has you put a bunch of work in the game, will apparently be account wide, then you have to open your wallet and pay extra real life money.
Its sleazy. It should just work like CP does.
You don't HAVE to open your wallet lol....you just run to the skyshards and unlock them. You get to CHOOSE how to unlock them on new toons.
Getting Skyshards is not winning. CP 810 people get rekt in PVP daily. Skillpoints are not "winning" anything. So according to you, having the option to spend money on something for access to something in an online game automatically makes something pay to win?
Not at all what I said.
You asked if it was ironic in accordance to CP, and I pointed out that CP was automatically account wide, while Shards are account wide, just as much effort as CP, but only one has a monetary option.
For your idea to be ironic, you'd have to also be able to pay for CP.
See the difference? (I doubt you do...you're more interested in arguing)
And if they charged to unlock CP's per toon in addition to letting people re-farm them all...would that be "Pay To Win"?
CP has a direct correlation with power and stats, so yes, that would be pay to win. Another reason why you shouldn't be comparing them...
Goregrinder wrote: »Goregrinder wrote: »Goregrinder wrote: »Goregrinder wrote: »Paazhahdrimaak wrote: »Hopefully the other stuff will follow. Skill lines, exploration, mount training.......
Your kind are the problem here
YouPaazhahdrimaak wrote: »This is 100% P2W.
So a fresh character is gonna be able to have every skill point now?
really? quest, dangeon SP sold?
I have 10 characters to champ, farmed lots of SP on all, this is BS that they are accommodating to casuals and unskilled lazy players this much.
It's ironic that you have a problem with easily unlocking Skyshards on multiple characters, but have no problems with have Champion Points shared between all your toons without having to unlock them all over again per toon.
It's not ironic. Its Apples vs. Oranges. One of them is account wide for all the work you put into the game. One has you put a bunch of work in the game, will apparently be account wide, then you have to open your wallet and pay extra real life money.
Its sleazy. It should just work like CP does.
You don't HAVE to open your wallet lol....you just run to the skyshards and unlock them. You get to CHOOSE how to unlock them on new toons.
Getting Skyshards is not winning. CP 810 people get rekt in PVP daily. Skillpoints are not "winning" anything. So according to you, having the option to spend money on something for access to something in an online game automatically makes something pay to win?
Not at all what I said.
You asked if it was ironic in accordance to CP, and I pointed out that CP was automatically account wide, while Shards are account wide, just as much effort as CP, but only one has a monetary option.
For your idea to be ironic, you'd have to also be able to pay for CP.
See the difference? (I doubt you do...you're more interested in arguing)
And if they charged to unlock CP's per toon in addition to letting people re-farm them all...would that be "Pay To Win"?
CP has a direct correlation with power and stats, so yes, that would be pay to win. Another reason why you shouldn't be comparing them...
And considering we are getting CP's unlocked on all toons for "free", would this be a "Free-To-Win" service? Also, how do new players who just hit level 50 on a brand new account compete in CP PVP or in Vet Dungeons compete against CP 810 toons? And what is ZOS going to do about giving one group of players a distinct advantage to win over another group of players?
Sounds pretty unfair that players can just pay with their time to automatically win.