Goregrinder wrote: »What exactly are you "winning" when you unlock it? Extra time on your hands?
Pay to win is gear that gives you advances on your opponent.
Pay to win is gear that gives you advances on your opponent.
"In some games, players who are willing to pay for special items or downloadable content may be able to gain an advantage over those playing for free who might otherwise need to spend time progressing in order to unlock said items. ... Such games are called "pay-to-win" by critics.."
Not just that, bud.
DemonDruaga wrote: »You won't do more dmg than me just because of the purchase. So I don't see it as pay to win.
Already wasted weeks of my life grinding out skyshards for multiple toons anyway, no need to force others into it aswell.
It is P2W, and there is no arguing that. You can argue how harmful it will be to the game.
Let's take a look at an example here. We have two people who have had an identical progress, and they just hit level 50.
Player1: Has enough skills to get the class skills he is using in his build, and some of the class passive skills.
Player2: Has every skill his build requires, all of the passives for his class, all of the relevant passives for armors and weapons, and some of the guild/PvP passives.
Now tell me with a straight face, that player2 won't have a higher chance of winning if the two of them have equal skill and fight each other in Cyrodiil. Some people use the false argument "But... Player 1 can get them too if he spends some time in game!", but the same can be said about gear. Player2 buys a full legendary gear set in the crown store and then you can use the same false argument "But... Player 1 can get them too...". Both gear and skyshards serve the same purpose, they strengthen your character, gear is just a bigger upgrade.
Will the character get stronger from buying skyshards in the crown store? YES. It's not a question of time, or that everyone can get it, because the same can be said for gear, and I highly doubt anyone here will try to argue for gear in the crownstore not being P2W.DemonDruaga wrote: »You won't do more dmg than me just because of the purchase. So I don't see it as pay to win.
Already wasted weeks of my life grinding out skyshards for multiple toons anyway, no need to force others into it aswell.
You won't do more dmg than me just because of the purchase (a full legendary gear set). So I don't see it as pay to win. I already have a legendary set, so it won't make him stronger than me, so it can't possible be P2W. I hope you can see the holes in your argument. You shouldn't focus on YOU, or someone that has already acquired the skyshards/gear. You should compare two people with identical progress, and then you insert the purchase, do they still have the same strength? No.
Edited: Before anyone pulls the card "Gear costs money, skyshards are for free" I want to remind you that time=gold in ESO. If it takes you 3 minutes to get to a skyshard (which is highly unlikely, taking into consideration travel times and loading screens), it would still take you 22 hours to get all skyshards in the game. You can get enough money/material to fully gold a gear (minus jewelry) during the same time. 40+ hours for all skyshards in the game (without wayshrines) would be a more realistic estimation.
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I see almost everybody fighting over the P2W Issue but u guys are failing to see that not even ZOS want 'THIS' to be a pay to win thing. After all if u read the notes it actually states that the only way to purchase this Skyshard packs is to actually unlock them first. My point is that ur going to pay for something u unlocked first not the other way around. Ur not gonna skip anything by buying this because u already did the exploration before buying the pack this is just a easier way to get those skill points without having to do that all over again. If they do other packs like a wayshrine pack it would be the same too explore first and then u get to unlock them with crowns on another toon. Simple.✌🏽🙂
Goregrinder wrote: »What exactly are you "winning" when you unlock it? Extra time on your hands?
I wouldn't bother, most people have no idea what p2w is and are just inventing their own definitions to support their decisions.
Anotherone773 wrote: »Something is only P2W if the only way it can be obtained is with a cash purchase.
wrong. Player2 will have same skillpoints, he didnot take skyshards on location, so not obtain SP. and shop didnon open new skyshards.It is P2W, and there is no arguing that. You can argue how harmful it will be to the game.
Let's take a look at an example here. We have two people who have had an identical progress, and they just hit level 50.
Player1: Has enough skills to get the class skills he is using in his build, and some of the class passive skills.
Player2: Has every skill his build requires, all of the passives for his class, all of the relevant passives for armors and weapons, and some of the guild/PvP passives.
wrong. Player2 will have same skillpoints, he didnot take skyshards on location, so not obtain SP. and shop didnon open new skyshards.It is P2W, and there is no arguing that. You can argue how harmful it will be to the game.
Let's take a look at an example here. We have two people who have had an identical progress, and they just hit level 50.
Player1: Has enough skills to get the class skills he is using in his build, and some of the class passive skills.
Player2: Has every skill his build requires, all of the passives for his class, all of the relevant passives for armors and weapons, and some of the guild/PvP passives.
wrong. Player2 will have same skillpoints, he didnot take skyshards on location, so not obtain SP. and shop didnon open new skyshards.It is P2W, and there is no arguing that. You can argue how harmful it will be to the game.
Let's take a look at an example here. We have two people who have had an identical progress, and they just hit level 50.
Player1: Has enough skills to get the class skills he is using in his build, and some of the class passive skills.
Player2: Has every skill his build requires, all of the passives for his class, all of the relevant passives for armors and weapons, and some of the guild/PvP passives.
Wrong. Progress is character based in ESO for all thing besides CP
Player1 makes a Necro and begins to level without paying, hits level 50 with an alright amount of skillpoints that give them a mostly complete build
Player2 makes a Necro and pays for 200 of the skillpoints their main earned, unlocks every passive as it becomes available, and has more than enough skillpoints for flex skills
It’s the only cash purchase to date that removes the baseline requirement from a progression system.
For horse training and banking/bag upgrades, the baseline requirement is “pay a fee”
For leveling, the baseline requirement is “kill and quest”
For obtaining food and potions, the baseline requirement is actually “purchase or craft it” as it’s available via traders
For respecs, the identical function is in shrines.
Skyshards’ baseline requirement is “explore the world to locate them”, this eliminates that baselines and there is no in-game comparable system that also eliminates that requirement through non-cash methods
If skyshards are allowed, then gear is allowed, then a PTS-template character for Live purchase is allowed, because like every who claim it isn’t P2W says “it’s nothing you can’t grind for”