ManwithBeard9 wrote: »Thank you captain obvious. But there are a million and 1 ways to level a character in one day. Some don't even involve combat. Buying skill points means your character can go right from the dolmens and into trials, putting no effort into your character. This is Pay To Win. It allows you to put zero effort into a new character.
It’s using money to circumvent gameplay, the same as it’d be to make gear sets in the crown store
It is pay to win
You do not buy these things to obtain them like you do riding lessons or bag space, they are rewards for gameplay. They should never be made available for direct purchase, much less exclusively a cash purchase
Fleshreaper wrote: »ManwithBeard9 wrote: »Fleshreaper wrote: »ManwithBeard9 wrote: »I am not please with this at all. This is no longer pay for convenience, this is Pay To Win.This is adding actual power to your character. They won't be getting any money for this from me, nor anymore sub money.
@ManwithBeard9, I guess ZoS should take away all Champion Points from everyone's characters that did not earn those points.
Did you buy them for your other characters? No, you didn't. You are literally buying skill points with this proposition. If this goes live, you'll see max level necros running around day 1 only needing some XP for skill lines.
So, your only problem with it, is that it is in the crown store? Because Champion Points absolutely give an advantage but skill points do not.
Skill points do.
You can buy passives with them that you normally cannot. Passives give power. You can buy skills with them you normally cannot, they give power and options.
WHICH I don't think matters too much looking at max level characters, but I think they should only allow people to purchase skyshard clears on a character that is already level 50. I don't lowbie pvp really, but I feel for the guy that comes across a level 10 that has ten times as many things open for his build than most others just b/c he paid for it.
rotaugen454 wrote: »It’s using money to circumvent gameplay, the same as it’d be to make gear sets in the crown store
It is pay to win
You do not buy these things to obtain them like you do riding lessons or bag space, they are rewards for gameplay. They should never be made available for direct purchase, much less exclusively a cash purchase
The “gameplay” involves getting on your horse, riding around a zone collecting them, then going to the next zone. I’ve done this on new characters and got what I needed while avoiding all combat. This is pure convenience.
This is a player-hostile road we’re going down, where you will only be able to keep up if you’re able and willing to shell out money. You can claim it’s all about convenience, but this is a direct advantage being provided that cannot be matched by any source ingame. Nothing will give you an entire zone of skyshards in a click.
This is a player-hostile road we’re going down, where you will only be able to keep up if you’re able and willing to shell out money. You can claim it’s all about convenience, but this is a direct advantage being provided that cannot be matched by any source ingame. Nothing will give you an entire zone of skyshards in a click.
This is so histrionic.
By all means tell me where the line is drawn then. ZOS has been pushing it slowly. First with Warden (removal of Minor Toughness from any basegame source), then jewelycrafting, the intentionally bothersome Welkynar motif, now circumventing gameplay to give combat effectiveness.
Would you let it slide if gear starts being made available for cash? Perfected weapons? Trial skins? PBE geared template characters with everything maxed already?
Where’s your line exactly? Or are you going to keep insisting all that is fine when gameplay made optional
By all means tell me where the line is drawn then. ZOS has been pushing it slowly. First with Warden (removal of Minor Toughness from any basegame source), then jewelycrafting, the intentionally bothersome Welkynar motif, now circumventing gameplay to give combat effectiveness.
Would you let it slide if gear starts being made available for cash? Perfected weapons? Trial skins? PBE geared template characters with everything maxed already?
Where’s your line exactly? Or are you going to keep insisting all that is fine when gameplay made optional
My line is exactly what you're stating. When they start doing that stuff, then it's worth getting upset about. Not everyone has time to sit on this game 24/7. If they want to spend their money in exchange for time, that's their prerogative.
By all means tell me where the line is drawn then. ZOS has been pushing it slowly. First with Warden (removal of Minor Toughness from any basegame source), then jewelycrafting, the intentionally bothersome Welkynar motif, now circumventing gameplay to give combat effectiveness.
Would you let it slide if gear starts being made available for cash? Perfected weapons? Trial skins? PBE geared template characters with everything maxed already?
Where’s your line exactly? Or are you going to keep insisting all that is fine when gameplay made optional
My line is exactly what you're stating. When they start doing that stuff, then it's worth getting upset about. Not everyone has time to sit on this game 24/7. If they want to spend their money in exchange for time, that's their prerogative.
Oathunbound wrote: »I'm really confused as to people seeing this as a p2w gimmick. Cash grab? Oh yea, but p2w no. The thing is, sp unlocks skills, that's it. It doesn't make my skills I unlock that way stronger vs the grindy way, that is p2w.
Also the agrument that this how the game is saposed to be played is also suggestible at best. Playing all zones and getting all the shards and quests done make it for me personally boring to do again because its the same story and content, sure i can pick a few diffrent paths but ultimately its the same thing different toon.
Tho I am actually committed to making a new mag necro my second "main" character so I'll be redoing the areas again for the quests so I'll be getting the shards the grindy way again, but on my PvP toons I just get enough to fill out their builds and call it a day.
Ultimately I'm concerned about the price and whether its account wide or per toon, and per zone achievement. If so the only one worth unlocking is cryodill due to the 4 shards locked behind the gates that need to forced open to get making them potentially very difficult to obtain. The rest are just a time sink.
Nemesis7884 wrote: »Pay2win or not....its VERY cash grabby and VERY player unfriendly...i honestly didnt expect zos would sink to EA levels
I don't have time for trials, but I want trial equipment. I can pay in cash.
By all means tell me where the line is drawn then. ZOS has been pushing it slowly. First with Warden (removal of Minor Toughness from any basegame source), then jewelycrafting, the intentionally bothersome Welkynar motif, now circumventing gameplay to give combat effectiveness.
Would you let it slide if gear starts being made available for cash? Perfected weapons? Trial skins? PBE geared template characters with everything maxed already?
Where’s your line exactly? Or are you going to keep insisting all that is fine when gameplay made optional
My line is exactly what you're stating. When they start doing that stuff, then it's worth getting upset about. Not everyone has time to sit on this game 24/7. If they want to spend their money in exchange for time, that's their prerogative.
Facefister wrote: »I don't have time for trials, but I want trial equipment. I can pay in cash.
By all means tell me where the line is drawn then. ZOS has been pushing it slowly. First with Warden (removal of Minor Toughness from any basegame source), then jewelycrafting, the intentionally bothersome Welkynar motif, now circumventing gameplay to give combat effectiveness.
Would you let it slide if gear starts being made available for cash? Perfected weapons? Trial skins? PBE geared template characters with everything maxed already?
Where’s your line exactly? Or are you going to keep insisting all that is fine when gameplay made optional
My line is exactly what you're stating. When they start doing that stuff, then it's worth getting upset about. Not everyone has time to sit on this game 24/7. If they want to spend their money in exchange for time, that's their prerogative.
Facefister wrote: »I don't have time for trials, but I want trial equipment. I can pay in cash.
By all means tell me where the line is drawn then. ZOS has been pushing it slowly. First with Warden (removal of Minor Toughness from any basegame source), then jewelycrafting, the intentionally bothersome Welkynar motif, now circumventing gameplay to give combat effectiveness.
Would you let it slide if gear starts being made available for cash? Perfected weapons? Trial skins? PBE geared template characters with everything maxed already?
Where’s your line exactly? Or are you going to keep insisting all that is fine when gameplay made optional
My line is exactly what you're stating. When they start doing that stuff, then it's worth getting upset about. Not everyone has time to sit on this game 24/7. If they want to spend their money in exchange for time, that's their prerogative.
Have you already earned it once? Congratulations! It's already available account-wide! We did it guys!
Kiralyn2000 wrote: »Paying to make something you already have account-wide? Nah, not P2W.
If it were paying for skyshards you don't have, it'd be closer.
Still a bit cheesy, and nothing I'd ever pay for, but not P2W.
(do the people voting "p2w" think the same thing about games that let you get character level boosts, as long as you have one max-level character?)
MyNameIsElias wrote: »You dont get any combat advantage over others for purchasing it, you only pay for convenience.