For crit either mother’s sorrow if you want to invest heavy in crit, or combat physician with swallow soul?
I tried Mother's Sorrow too. I really liked crits which that set provided. I was playing with that set in BGs and was doing fine in Sotha too, but when I entered into Shor and met first stam player with Fury set on, his weapon damage went in steroids very very quickly. That reminded me that Fury meta alone does not play in favor of crit sets.
Of course this is preference question, but personally that Fury popularity made me drop idea of crit builds in CP campaigns right away and I took a set in use, which boosts pure damage without focusing on crits.
Sounds like bringing a knife to a gun fight
Regarding critbuilds, especially in no CP I think torugs pact might come really handy as weapon enchats are basically free crittable procs. There's a build out there of kristofer eso with sorrow + torugs, which does insane damage but is realy squishy.
I also don't like torugs requires infused trait as it further drops crit rating...
Regarding critbuilds, especially in no CP I think torugs pact might come really handy as weapon enchats are basically free crittable procs. There's a build out there of kristofer eso with sorrow + torugs, which does insane damage but is realy squishy.
I also don't like torugs requires infused trait as it further drops crit rating...
Would this be using dark cloak and race for time? With shadowy disguise I imagine the build would suffer if you’re crit is too high because of the opportunity cost.
stamdammered wrote: »Is it me or has the AOE gotten 5x worse with wrathstone? I seem to notice ballgroups and bleed builds dominating in every BG, magblade just feels much worse since the update for some reason.
stamdammered wrote: »Is it me or has the AOE gotten 5x worse with wrathstone? I seem to notice ballgroups and bleed builds dominating in every BG, magblade just feels much worse since the update for some reason.
reason is magblade dmg is easy to mitigate becouse its all projectile based like our light attacks which we need to proc certain effects like siphon or assasins will. worst case is a dk with sword and shield and reflective scales ... thats gg.
also our burst is low compared to stamina version and we got a nerf on twisting path + resto staff shield nerf.
at the moment magblade is just in a bad position
stamdammered wrote: »Is it me or has the AOE gotten 5x worse with wrathstone? I seem to notice ballgroups and bleed builds dominating in every BG, magblade just feels much worse since the update for some reason.
reason is magblade dmg is easy to mitigate becouse its all projectile based like our light attacks which we need to proc certain effects like siphon or assasins will. worst case is a dk with sword and shield and reflective scales ... thats gg.
also our burst is low compared to stamina version and we got a nerf on twisting path + resto staff shield nerf.
at the moment magblade is just in a bad position
stamdammered wrote: »stamdammered wrote: »Is it me or has the AOE gotten 5x worse with wrathstone? I seem to notice ballgroups and bleed builds dominating in every BG, magblade just feels much worse since the update for some reason.
reason is magblade dmg is easy to mitigate becouse its all projectile based like our light attacks which we need to proc certain effects like siphon or assasins will. worst case is a dk with sword and shield and reflective scales ... thats gg.
also our burst is low compared to stamina version and we got a nerf on twisting path + resto staff shield nerf.
at the moment magblade is just in a bad position
Yeah, I know. Its just strange, I was able to pull 700k avg damage (up to 1m on good rounds) and 10+ kills most games on bgs pre wrathstone and now I’m averaging about 1/2 that. I just feel so much weaker and not sure why, I used to feel comfortable in a 1v1 with anyone but magdks and now I find myself kiting the second anyone hits me. Could’ve been a bad a couple days I gusss but something seems very different from murkmire to wrathstone.
EDIT: I play altmer and use force pulse as my main spammable because it doesnt reflect. I have swallow on the bar in case I need some off healing but don’t use it as much
stamdammered wrote: »stamdammered wrote: »Is it me or has the AOE gotten 5x worse with wrathstone? I seem to notice ballgroups and bleed builds dominating in every BG, magblade just feels much worse since the update for some reason.
reason is magblade dmg is easy to mitigate becouse its all projectile based like our light attacks which we need to proc certain effects like siphon or assasins will. worst case is a dk with sword and shield and reflective scales ... thats gg.
also our burst is low compared to stamina version and we got a nerf on twisting path + resto staff shield nerf.
at the moment magblade is just in a bad position
Yeah, I know. Its just strange, I was able to pull 700k avg damage (up to 1m on good rounds) and 10+ kills most games on bgs pre wrathstone and now I’m averaging about 1/2 that. I just feel so much weaker and not sure why, I used to feel comfortable in a 1v1 with anyone but magdks and now I find myself kiting the second anyone hits me. Could’ve been a bad a couple days I gusss but something seems very different from murkmire to wrathstone.
EDIT: I play altmer and use force pulse as my main spammable because it doesnt reflect. I have swallow on the bar in case I need some off healing but don’t use it as much
Are you a vampire? Vulnerabilities were changed so you take the % increased damage based on the pre-mitigation amount. That means if you’re a vampire they’re getting a full 25 percent or whatever of their tooltip damage tacked on to their end damage no matter what defenses you have.
Plus sorcs got a buff. One through their abilities being changed and an indirect one because lightning’s off balance extra damage is a lot more powerful.
It does make weapon staff choice more difficult now. Fire to blow up vampires quickly, lightning for better heavy attacks and off balance, or ice for ele blockade.
stamdammered wrote: »stamdammered wrote: »Is it me or has the AOE gotten 5x worse with wrathstone? I seem to notice ballgroups and bleed builds dominating in every BG, magblade just feels much worse since the update for some reason.
reason is magblade dmg is easy to mitigate becouse its all projectile based like our light attacks which we need to proc certain effects like siphon or assasins will. worst case is a dk with sword and shield and reflective scales ... thats gg.
also our burst is low compared to stamina version and we got a nerf on twisting path + resto staff shield nerf.
at the moment magblade is just in a bad position
Yeah, I know. Its just strange, I was able to pull 700k avg damage (up to 1m on good rounds) and 10+ kills most games on bgs pre wrathstone and now I’m averaging about 1/2 that. I just feel so much weaker and not sure why, I used to feel comfortable in a 1v1 with anyone but magdks and now I find myself kiting the second anyone hits me. Could’ve been a bad a couple days I gusss but something seems very different from murkmire to wrathstone.
EDIT: I play altmer and use force pulse as my main spammable because it doesnt reflect. I have swallow on the bar in case I need some off healing but don’t use it as much
Are you a vampire? Vulnerabilities were changed so you take the % increased damage based on the pre-mitigation amount. That means if you’re a vampire they’re getting a full 25 percent or whatever of their tooltip damage tacked on to their end damage no matter what defenses you have.
Plus sorcs got a buff. One through their abilities being changed and an indirect one because lightning’s off balance extra damage is a lot more powerful.
It does make weapon staff choice more difficult now. Fire to blow up vampires quickly, lightning for better heavy attacks and off balance, or ice for ele blockade.
wait I didnt know damage calculations were changed?! In fact I am and always did run vamp and even with major protection and decent resistances I felt everyone is shredding through my like butter. Damn I need to test that, though vamp has always been a crucial playstyle on my magblade and I love mist form
Knootewoot wrote: »So, my question is...
If i am a DK and i shoot clench to another DK and we both flappy wings... does the clench keep bouncing of both of use like we are playing tennis?
Or can it only be reflected once?
Well MagDKs are more reliant on being a vampire for sustain than NBs. If you have a typical pvp spec with resistances etc, you’re now taking more fire damage from being a stage 4 vampire then you would mitigate with minor and major protection combined.
If you switch to crushing with a high regen build you can fight DKs. Just cloak like crazy, if you’re caught by a stun they win. I’d bet most have stuck with vampire and will rely on wings for mitigation, crushing builds should have a lot more punch.
Knootewoot wrote: »So, my question is...
If i am a DK and i shoot clench to another DK and we both flappy wings... does the clench keep bouncing of both of use like we are playing tennis?
Or can it only be reflected once?
Reapers is good if you don’t use ele drain. 5k magicka resists is a lot, and against multiple opponents the damage buff is nice if your opponent dies.
Problem with using it in BGs I found was how bursty BG pvp is, and fitting a Siphoning skill on your front bar. I have crippling but rarely use it, anyways it’s hard to fit on your bar. Best used if you’re ganking.
It started with the Steed mundus being buffed and Swift nerfed. Now many people try to make the most of that mundus + gold food, at which point it becomes worthwhile to invest some points into Healthy and add Troll King as needed.Well MagDKs are more reliant on being a vampire for sustain than NBs. If you have a typical pvp spec with resistances etc, you’re now taking more fire damage from being a stage 4 vampire then you would mitigate with minor and major protection combined.
If you switch to crushing with a high regen build you can fight DKs. Just cloak like crazy, if you’re caught by a stun they win. I’d bet most have stuck with vampire and will rely on wings for mitigation, crushing builds should have a lot more punch.
actually I played with the thought of dropping vamp for a while now in favor to access higher HP regen with citrus/orzorg. This might be just another kick to my old playstyle, screw this patch
tbh I always wanted to do a reapers mark build, since it provides the huge damage bonus and the much needed full health burst heal. I even ran jorvuld to increase buff duration, but over all I coulnt make it to reliably proc reapers, especially because nightblade by default struggle to kill stuff and you need to set every kill up with it. im still running it but its hard to justify a skillslot..
brandonv516 wrote: »I can't find enough bar space for ED or RM. I need everything I have to be competitive:
FB
Force Pulse
Race Against Time
Destructive Reach
Impale
Merciless
BB
Cloak
Healing Ward
Fear
Shade
Siphoning Attacks